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SC2 "addons" - Page 2

Forum Index > SC2 General
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Drazerk
Profile Blog Joined September 2010
United Kingdom31255 Posts
May 29 2011 11:30 GMT
#21
I don't think we will see many addons in SC2 most things you need can be done outside of the game
( my little notepad of build orders for example ) although i have seen many strange things involving a secondary monitor including a giant mini map...
Samura1Jack
Profile Joined January 2011
Sweden111 Posts
Last Edited: 2011-05-29 11:32:58
May 29 2011 11:32 GMT
#22
On May 29 2011 20:17 Tuczniak wrote:
I would like graphic addons for menus and game.

I always wanted something like this
+ Show Spoiler +

[image loading]


Genius! xD

On topic: I'm not too sure how i feel about addons that make the game easier. Since an addon such as for example something that makes your queen inject automtically is something that is directly simplifying the game to a level that it isn't even funny.
"SO MANY BANELINGS *voice drowning in baneling bowels*
Slakkoo
Profile Blog Joined October 2010
Sweden1119 Posts
May 29 2011 11:34 GMT
#23
On May 29 2011 20:20 MollocH wrote:
@EtherealDeath: there is a tool that makes your BO overlaying

Like how?
AgentZero
Profile Joined October 2010
United States28 Posts
May 29 2011 12:04 GMT
#24
I think that blizzard has already implemented exactly what you want. Custom maps have an incredible amount of flexibility and meet pretty much all the requirements laid out in the thread so far:

1) Optional (both people have to choose to play a custom map)
2) Completely customizable
3) Doesn't affect competitive play (even laddering can be viewed as casual competition)

As far as I know, you can pretty much access all of the in-game information in custom maps and the UI can be bent pretty far (see starjeweled).

I think the big thing that is missing is the dedicated developer community for this type of function. Just my opinion though.
SirDawid
Profile Joined December 2010
Sweden83 Posts
May 29 2011 12:22 GMT
#25
Things that might help your overall gameplay:

- Build order "objective-list" such as in YABOT.
- Resource warner, alarms you when your minerals or gas goes over a set limit.
- Unit queue counter. Adds up the total resources spent on queued up units that aren't yet in production, teaching you the value of not queuing units.
- Custom UI, such as movable minimap, command card, unit screen.
"This player is so bad I can't assume anything"
Cthun
Profile Joined April 2011
Israel71 Posts
May 29 2011 15:24 GMT
#26
On May 29 2011 20:20 MollocH wrote:
@EtherealDeath: there is a tool that makes your BO overlaying



What is this tool called?
ePBuckets
Profile Joined April 2011
Canada207 Posts
Last Edited: 2011-05-29 15:35:42
May 29 2011 15:34 GMT
#27
:S i think addons would make starcraft 2 ridiculously easy.
Compare it to BW where you had to pretty much tell it to do every little thing, starcraft 2 is a walk in the park (with how the mechanics are easier and stuff).
i think there's very little work left in starcraft 2 from the players point compared to broodwar, and addons would minimize that even more.
its called a mental checklist for a reason.

WoW on the other hand, i don't even know where to start... its already infested with addons and stuff and if we're talking arena; really addons are only UI modifications at that point (meh sure cooldown timers, names, scrolling text idk).

i think addons have a home in WoW, maybe in D3 (hopefully for sure in d3), but in sc2? no i dont think so :S atleast for me i wish people would stop looking for buffs and just play the game and get better. just my 2c

edit: right, sc2 has "addons" via custom maps? but that doesnt let you bring BO lists, Action reminders etc into ladder. and i think thats how it should stay.
kNightLite
Profile Blog Joined December 2010
United States408 Posts
Last Edited: 2011-05-29 15:51:52
May 29 2011 15:49 GMT
#28
Not really an add-ons, but useful anyway:

http://www.sc2builds.com/
Specifically good for its integration with the YABOT SC2 map. Click on a BO in the browser and it launches YABOT in SC2 where you can watch the computer do the build. (Or do it yourself with the aid of ingame checkpoints)

http://sc2calc.org/unit_production/terran.php
Does a good job of calculating how much production you can afford at any given amount of income.

http://www.teamliquid.net/forum/viewmessage.php?topic_id=168348
Build order optimizer. Good for figuring out the best 1-base openings.

http://www.sc2mapster.com/assets/sc2-map-analyzer/
Nice for map-makers, it quantifies pathing distance on any given map.

http://sc2analysis.com/
Alternative to sc2gears.
kasumimi
Profile Blog Joined October 2007
Greece460 Posts
May 29 2011 16:06 GMT
#29
On May 29 2011 19:34 Cthun wrote:
Coming from a WoW background, addons are like a second nature to my online gaming.

It has been recently brought to my attention that there are some things that can aid you improve your sc2 game style. SC2Gears for example, has a nice set of tools to help you improve over time. Such as game analysis and an in game APM alert system.

What other suggestions of similar programs would you give?


Very good replies in this thread that cover almost everything that you need to improve your game.

Having played competitive WoW (it sounds like a bad joke and I'm sincerely embarrassed ) a long time ago I can tell you that there are no addons in the same sense. The only thing that can compare is actual cheating.
Also as a last comment that you should keep in mind, in SC2 you level up yourself - Your skill, your speed, precision, build order and game sense - not your character.
xza
Profile Joined November 2010
Singapore1600 Posts
May 29 2011 16:09 GMT
#30
On May 29 2011 20:17 Tuczniak wrote:
I would like graphic addons for menus and game.

I always wanted something like this
+ Show Spoiler +

[image loading]


LMFAO. wow.

dude. put this over my scv heads and i will CONSTANTLY make scvs. not even joking
"What a terrible final. This is why BO3s are horrible. Seriously MKP vs Moon in a final and having it BO3 is like having Mila Kunis naked in your bed and all she'll give you is a HJ with her PJs on. Pffffffffffffffftt." -greatZERG
lastZealot
Profile Joined May 2011
Vietnam2 Posts
May 29 2011 16:31 GMT
#31
I like addons since I (just) want some eyecandy. However Blizz would need a lot of effort to support addons and also policies and restrictions,etc... which if not designed carefully would ruin the game.
Win - Win
.Aar
Profile Joined September 2010
2177 Posts
May 29 2011 16:43 GMT
#32
WoW and SC2 are simply different games. What might be okay for an MMORPG isn't for a competitive 1-on-1 skill-based game.

Imagine an overlay showing you the inject timers of each Hatchery. Oog.
now run into the setting sun, and suffer, but don't mess up your hair.
Cthun
Profile Joined April 2011
Israel71 Posts
May 31 2011 16:09 GMT
#33
Well isn't this nice - how many helpful people are on these forums (:

Thanks for the links kNightLite, I will make sure to check them out, sc2builds.com especially.

Also as a last comment that you should keep in mind, in SC2 you level up yourself - Your skill, your speed, precision, build order and game sense - not your character.


If one could "thumbs up" a post, I'd do that (:
Cthun
Profile Joined April 2011
Israel71 Posts
May 31 2011 20:19 GMT
#34
I've updated the main post with the links given here.
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