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Stronger Team Color - Page 9

Forum Index > SC2 General
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Suc
Profile Blog Joined January 2009
Australia1569 Posts
Last Edited: 2011-04-27 01:14:26
April 27 2011 01:13 GMT
#161
I would absolutely love these changes to be implemented, with the additions of coloured forcefields; I think that would add a lot for the spectators and a bit for players in mirror matchups.

EDIT: NOOOO MY 1000th POST
at least I'm a badass corsair now ;D
Ulfsark
Profile Blog Joined September 2010
United States958 Posts
April 27 2011 01:14 GMT
#162
The banelings look like skittles! I just wanna eat em!

Though For the most part, these textures look better, and it is impossible to get units mixed up.
gg wp
Sworn
Profile Blog Joined January 2010
Canada920 Posts
April 27 2011 01:15 GMT
#163
Would be nice though some of them seem to bold, maybe make it so you can toggle it on or off.
"Duty is heavy as a mountain, death is light as a feather." CJ Entus Fighting! <3 Effort
haegN
Profile Joined July 2009
Norway547 Posts
April 27 2011 01:17 GMT
#164
You got my full support, hope Blizzard makes some changes.
None can give you skills, ubermicro, wins or anything. If you are man - you take it!
JerKy
Profile Blog Joined January 2011
Korea (South)3013 Posts
April 27 2011 01:20 GMT
#165
Wow, this color selection is sexy
Nice solid colors unlike the watery blizzard ones (for the most part) and nice contrast
I really like this idea, will help out for spectators, but perhaps the players should be able to have some say in this as well? Like some players may enjoy seeing neutral colors only
You can type "StarCraft" with just your left hand.
TALegion
Profile Joined October 2010
United States1187 Posts
April 27 2011 01:21 GMT
#166
Brilliant.
Of course they don't need to be as bright as they were in full force, but it's a great idea. Some things (like a lot of protoss and zerg units, specifically) are very hard to tell, as they have minimal colors or blending colors (Protoss buildings being gold naturally make me think Yellow team automatically).
I doubt it's just me. I can see many people, especially new players, finding this very helpful.

At the very least, make it a spectator option.
A person willing to die for a cause is a hero. A person willing to kill for a cause is a madman
AWakefield
Profile Joined January 2011
Canada420 Posts
April 27 2011 01:21 GMT
#167
Thats actually kinda cool. I have a huge time when watching zvz I never have a single clue whats going on in huge fights.

That and zealot fights.

This is great. :D
MaestroSC
Profile Blog Joined August 2009
United States2073 Posts
Last Edited: 2011-04-27 01:25:54
April 27 2011 01:24 GMT
#168
the all white zerglings look awsome... and the maurauder colors are pretty baller to.

I would vote yes. I wish there was actually some custimization to units, like Blizzard promised/hinted that there would be. But all we really get were those 1/4 icons on hatch's/CC's/Nexus' that noone sees, and they are actually decently hard to unlock new ones. (well not hard but very time consuming)

Being able to customize what parts of your units would change colors would be SICK. also you could do stuff like mix colors together on your units. Even if it only appeared on your screen, and on your opponents they were normal, would still be cool.

oo and the banelings look like christmas lights and the observers look like magical creatures. i like it
Jayme
Profile Blog Joined February 2009
United States5866 Posts
April 27 2011 01:25 GMT
#169
On April 27 2011 07:55 Clonze wrote:
you might not think much of this but... playing against blue/red/yellow banelings is more difficult then playing against only green banelings.

Good idea, however i think this takes away from some of the detail on the units and makes it look more like red unit vs blue unit...

in real sports players don't paint their bodies ect.. they only have a jersey of their team. but maybe you should throw up a poll for only people that only observe games... and ask them what they'd rather have. (this could become standard for casting games)


What is your point?

In real sports the Jersey is all you need to distinguish between the two teams. They generally take up most of the body of the player and are a contrasting color to the ground they are playing on.

SC2 has a mashup issue in that sometimes the color is extremely hard to distinguish between two units...banelings are a prime culprit.
Python is garbage, number 1 advocate of getting rid of it.
synapse
Profile Blog Joined January 2009
China13814 Posts
April 27 2011 01:26 GMT
#170
I really really like this idea, and the stuff in the video looks great!

Some tweaking with certain units might be needed, but overall it seems like a very solid job done already~
:)
QQmonster
Profile Joined September 2010
Canada240 Posts
April 27 2011 01:28 GMT
#171
it actually looks a lot better, reminds me of warcraft 2 design kind of
EX-top 10 guildwars player yeye XD
-orb-
Profile Blog Joined September 2007
United States5770 Posts
April 27 2011 01:31 GMT
#172
This is fantastic. Since the start of beta people have been complaining that the colors are extremely difficult to tell apart.

Everyone knows when you're watching a pro match it's obviously better to be able to differentiate which army/which units are whose.

This seems infinitely better than what we're dealing with right now, I really hope Blizzard takes notice of this.
'life of lively to live to life of full life thx to shield battery'
how sad that sc2 has no shield battery :(
Arterial
Profile Blog Joined August 2010
Australia1039 Posts
April 27 2011 01:31 GMT
#173
I personally think it looks great, and should be implemented as some sort of spectator thing. I've personally never had any problems knowing which units are mine when im playing myself.

savior & jaedong
GG.NoRe
Profile Blog Joined January 2011
Korea (South)1051 Posts
April 27 2011 02:02 GMT
#174
I love it. One difference between BW and SC2 is the vision of units, especially max battle. You cant see very clearly units in battle in SC2 unlike in BW.

Again I love it!
DONGJWA!
khOOM
Profile Joined November 2010
United States87 Posts
April 27 2011 02:08 GMT
#175
I would only mass marauders if I had these colorings. They look too badass. It would ruin the metagame, sorry.
awesomoecalypse
Profile Joined August 2010
United States2235 Posts
April 27 2011 02:17 GMT
#176
that...actually looks great. I was worried it would be way too cartoony, but I think it works, and it definitely helps the spectator appearance.
He drone drone drone. Me win. - ogsMC
doomed
Profile Joined May 2010
Australia420 Posts
April 27 2011 02:20 GMT
#177
Can we test these too please? mpq files ? cheers! looks great
naranja
Profile Joined February 2011
United States27 Posts
April 27 2011 02:27 GMT
#178
changing the color of the baneling splash would be cool also 8D
oh hai.
danl9rm
Profile Blog Joined July 2009
United States3111 Posts
April 27 2011 02:38 GMT
#179
Whether this should be used during game play or only for viewing is, for me, up in the air, but I think it looks pretty darn awesome at first glance.
"Science has so well established that the preborn baby in the womb is a living human being that most pro-choice activists have conceded the point. ..since the abortion proponents have lost the science argument, they are now advocating an existential one."
ToastieNL
Profile Blog Joined July 2010
Netherlands845 Posts
April 27 2011 07:23 GMT
#180
Somebody, call Blizzard already!!
Zerg lategame is imbalanced as shit. Also: "Protoss is really strong recently. Perhaps, it's time for there to be some changes for Terran." -MMA. Even MMA asks for buffs. Srsly Blizzard. Srsly.
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