• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 03:16
CEST 09:16
KST 16:16
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team TLMC #5 - Finalists & Open Tournaments0[ASL20] Ro16 Preview Pt2: Turbulence2Classic Games #3: Rogue vs Serral at BlizzCon9[ASL20] Ro16 Preview Pt1: Ascent10Maestros of the Game: Week 1/Play-in Preview12
Community News
Weekly Cups (Sept 8-14): herO & MaxPax split cups0WardiTV TL Team Map Contest #5 Tournaments0SC4ALL $6,000 Open LAN in Philadelphia7Weekly Cups (Sept 1-7): MaxPax rebounds & Clem saga continues29LiuLi Cup - September 2025 Tournaments3
StarCraft 2
General
Weekly Cups (Sept 8-14): herO & MaxPax split cups SpeCial on The Tasteless Podcast Team TLMC #5 - Finalists & Open Tournaments Weekly Cups (Sept 1-7): MaxPax rebounds & Clem saga continues #1: Maru - Greatest Players of All Time
Tourneys
Maestros of The Game—$20k event w/ live finals in Paris RSL: Revival, a new crowdfunded tournament series WardiTV TL Team Map Contest #5 Tournaments Sparkling Tuna Cup - Weekly Open Tournament SC4ALL $6,000 Open LAN in Philadelphia
Strategy
Custom Maps
External Content
Mutation # 491 Night Drive Mutation # 490 Masters of Midnight Mutation # 489 Bannable Offense Mutation # 488 What Goes Around
Brood War
General
Playing StarCraft as 2 people on the same network [ASL20] Ro16 Preview Pt2: Turbulence ASL20 General Discussion Pros React To: SoulKey's 5-Peat Challenge BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[ASL20] Ro16 Group C [IPSL] ISPL Season 1 Winter Qualis and Info! Is there English video for group selection for ASL [ASL20] Ro16 Group B
Strategy
Simple Questions, Simple Answers Muta micro map competition Fighting Spirit mining rates [G] Mineral Boosting
Other Games
General Games
Stormgate/Frost Giant Megathread Borderlands 3 Nintendo Switch Thread Path of Exile General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Canadian Politics Mega-thread Russo-Ukrainian War Thread The Big Programming Thread Things Aren’t Peaceful in Palestine
Fan Clubs
The Happy Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion MLB/Baseball 2023
World Cup 2022
Tech Support
Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread High temperatures on bridge(s)
TL Community
BarCraft in Tokyo Japan for ASL Season5 Final The Automated Ban List
Blogs
The Personality of a Spender…
TrAiDoS
A very expensive lesson on ma…
Garnet
hello world
radishsoup
Lemme tell you a thing o…
JoinTheRain
RTS Design in Hypercoven
a11
Evil Gacha Games and the…
ffswowsucks
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1642 users

Stronger Team Color - Page 8

Forum Index > SC2 General
Post a Reply
Prev 1 6 7 8 9 10 74 Next
omnikaush
Profile Blog Joined January 2011
United States49 Posts
April 26 2011 22:19 GMT
#141
I really like these changes and I would prefer to see them implemented in an observer mode.
HongUn Prime is awesome. Don't listen to Artosis. HUP is a sick nerd baller. Results speak for themselves!
Apolo
Profile Joined May 2010
Portugal1259 Posts
April 26 2011 22:20 GMT
#142
Yup. Someone should put the OP on the several servers bnet forums.
lolsixtynine
Profile Blog Joined January 2011
United States600 Posts
April 26 2011 22:21 GMT
#143
I think this is awesome, especially for unit pictures. Most battles even in streams are hard to follow precisely in mirror matchups.
Twistacles
Profile Blog Joined June 2010
Canada1327 Posts
April 26 2011 22:24 GMT
#144
On April 27 2011 07:19 omnikaush wrote:
I really like these changes and I would prefer to see them implemented in an observer mode.

This.

I think observermode or replay watching should have some sort of toggle to heighten the colors like this
"If you don't give a shit which gum you buy, get stride" - Tyler
Alexl
Profile Joined January 2011
288 Posts
April 26 2011 22:31 GMT
#145
I think they should consider making it like quake where you can choose what color your opponent will always appear (and yours too).
Frobert
Profile Blog Joined March 2010
Canada113 Posts
April 26 2011 22:33 GMT
#146
Amazing work! How soon will we be able to try this out in our own games?
Pwere
Profile Joined April 2010
Canada1556 Posts
April 26 2011 22:38 GMT
#147
On April 27 2011 07:31 Alexl wrote:
I think they should consider making it like quake where you can choose what color your opponent will always appear (and yours too).
This, for colorblind people.

And what the OP has done should definitely be an in-game option. Great work!
pzea469
Profile Blog Joined September 2008
United States1520 Posts
April 26 2011 22:41 GMT
#148
Thanks for all the feedback.

Soo......

The video I posted was perhaps not the best but I just wanted to give you guys a quick look at the textures in movement since there was some excitement. I feel like the Zerg part really shows off the textures best, with a very ideal situation. The only thing better would have been if there were also banelings involved. Anyways, then the comparison to the protoss one might make you think the protoss textures aren't as good. The protoss textures are in my opinion the best ones, its just not shown very well for different reasons. The map is darker, the big fight is blob vs blob with lazers and collossi covering it all, and one of the colors is that weak pink one(the worst color lol, the other pink is way better). But really i think the video did its job. Believe me, PvP micro battles are clear, but of course even the brightest of colors wont fix deathball fighting.

Anyways I figured I'd give an explanation to some of my choices:

Zerglings are small and they can be confusing. Not only in mirror matchups, but also when you are facing them, it can be hard to tell them apart when they are swarming or blending in with creep. Thats why i made them the way they are, with lots of team color. For clarity's sake. Initially it had even more, but i took chunks that i felt were unnecessary out. I think I got a good balance going and I'm really happy with the way they look when facing them.

Banelings.. Originally i had them green and the rest was team color. But even so it felt like the green took all the attention, and what i got from Zerg players was that it was important that the banelings would immediately pop to your eyes so you could distinguish them, giving how unforgiving they can be in zvz, so i decided to make them shine their team color. Thats why I decided on not leaving them green, I think clarity demands it.

Marauder.. I was happy with the way it looked till you guys gave me feedback that it might be harder to distinguish from the marine. I agree, and I'm thinking about changing at least some parts like the head back to black. However i feel like both marines and marauders are just black and team color and idk. Maybe I'll figure out another solution, but yeah, we'll see.

Zealots, I gave them more team color in the chest region because i felt they needed more....simple explanation. Zealot vs Zealot battles, even when not watching but playing, can be a bit confusing sometimes. Plus to all my homies playing on low, meaning you cant see the zealot blades teamcolor , this ones for you, because i know zealots vs zealots on low can be very confusing.

Probes... they have a stripe on their heads with team color. Makes them way easier to identify in pvp. I realize it might not happen often, but ive had it happen where an enemy probe was just sitting next to where my probes were mining. I thought it was one probes being idle. Won't happen again.

I'm changing the liquid in the spawning pool back to green, and also the dots on the queen back to green.

To those asking that I also change the color of projectiles to teamcolor, I would if i could . I just don't know how yet. If i ever figure it out, then I will, along with teamcolored forcefields, warp-in, storms, and scans.

Still plan on adding more team color to banshees and roaches.

Besides all the things i dont know how to do, it looks like I'm almost done and will let you guys test run it for me.

For those asking about blizzard banning me or anyone who uses it. Well I've been playing with modifications since beta. Lots of modifications. And not just textures but sounds and stuff too. Looks like blizzard is just concerned with banning people who are cheating/hacking so far. I cannot however guarantee you that blizzard won't ban you or me for using this.
Kill the Deathball
Trogdor
Profile Joined August 2009
United States158 Posts
April 26 2011 22:43 GMT
#149
I agree
I may not have the collectors edition, but my copy of sc2 is signed by Jaedong :D UPDATE: also by MC
BeastofManju
Profile Blog Joined September 2010
United States79 Posts
April 26 2011 22:46 GMT
#150
Did you post this on the battle.net E-sports home page? This seems like an awsome idea that I'm sure blizz could appreciate.
The raven nevermore.
crms
Profile Joined February 2010
United States11933 Posts
Last Edited: 2011-04-26 22:51:16
April 26 2011 22:51 GMT
#151
This would be cool for tournaments or something but general play i prefer the more tasteful color scheme. This is a great idea for casted matches though. Perhaps some sort of toggle?
http://i.imgur.com/fAUOr2c.png | Fighting games are great
Clonze
Profile Joined October 2009
Canada281 Posts
Last Edited: 2011-04-26 23:08:18
April 26 2011 22:55 GMT
#152
you might not think much of this but... playing against blue/red/yellow banelings is more difficult then playing against only green banelings.

Good idea, however i think this takes away from some of the detail on the units and makes it look more like red unit vs blue unit...

in real sports players don't paint their bodies ect.. they only have a jersey of their team. but maybe you should throw up a poll for only people that only observe games... and ask them what they'd rather have. (this could become standard for casting games)
Putting zenio on your fantasy team is almost as bad as putting him on your actual team. -Alex Smith
OhNoItsTheMunch
Profile Joined June 2009
United States96 Posts
April 26 2011 22:56 GMT
#153
+ Show Spoiler +
On April 27 2011 07:41 pzea469 wrote:
Thanks for all the feedback.

Soo......

The video I posted was perhaps not the best but I just wanted to give you guys a quick look at the textures in movement since there was some excitement. I feel like the Zerg part really shows off the textures best, with a very ideal situation. The only thing better would have been if there were also banelings involved. Anyways, then the comparison to the protoss one might make you think the protoss textures aren't as good. The protoss textures are in my opinion the best ones, its just not shown very well for different reasons. The map is darker, the big fight is blob vs blob with lazers and collossi covering it all, and one of the colors is that weak pink one(the worst color lol, the other pink is way better). But really i think the video did its job. Believe me, PvP micro battles are clear, but of course even the brightest of colors wont fix deathball fighting.

Anyways I figured I'd give an explanation to some of my choices:

Zerglings are small and they can be confusing. Not only in mirror matchups, but also when you are facing them, it can be hard to tell them apart when they are swarming or blending in with creep. Thats why i made them the way they are, with lots of team color. For clarity's sake. Initially it had even more, but i took chunks that i felt were unnecessary out. I think I got a good balance going and I'm really happy with the way they look when facing them.

Banelings.. Originally i had them green and the rest was team color. But even so it felt like the green took all the attention, and what i got from Zerg players was that it was important that the banelings would immediately pop to your eyes so you could distinguish them, giving how unforgiving they can be in zvz, so i decided to make them shine their team color. Thats why I decided on not leaving them green, I think clarity demands it.

Marauder.. I was happy with the way it looked till you guys gave me feedback that it might be harder to distinguish from the marine. I agree, and I'm thinking about changing at least some parts like the head back to black. However i feel like both marines and marauders are just black and team color and idk. Maybe I'll figure out another solution, but yeah, we'll see.

Zealots, I gave them more team color in the chest region because i felt they needed more....simple explanation. Zealot vs Zealot battles, even when not watching but playing, can be a bit confusing sometimes. Plus to all my homies playing on low, meaning you cant see the zealot blades teamcolor , this ones for you, because i know zealots vs zealots on low can be very confusing.

Probes... they have a stripe on their heads with team color. Makes them way easier to identify in pvp. I realize it might not happen often, but ive had it happen where an enemy probe was just sitting next to where my probes were mining. I thought it was one probes being idle. Won't happen again.

I'm changing the liquid in the spawning pool back to green, and also the dots on the queen back to green.

To those asking that I also change the color of projectiles to teamcolor, I would if i could . I just don't know how yet. If i ever figure it out, then I will, along with teamcolored forcefields, warp-in, storms, and scans.

Still plan on adding more team color to banshees and roaches.

Besides all the things i dont know how to do, it looks like I'm almost done and will let you guys test run it for me.

For those asking about blizzard banning me or anyone who uses it. Well I've been playing with modifications since beta. Lots of modifications. And not just textures but sounds and stuff too. Looks like blizzard is just concerned with banning people who are cheating/hacking so far. I cannot however guarantee you that blizzard won't ban you or me for using this.



Awesome explanations! Now where do we get it? Will you be releasing a large pack with instructions once you get everything working the way you want it to?
Retgery
Profile Joined August 2010
Canada1229 Posts
Last Edited: 2011-04-27 00:49:27
April 27 2011 00:46 GMT
#154
i don't like the shimmer of certain units, but they look 100x better than the current colour scheme
Fall down 7 times, stand up 8.
Zeiryuu
Profile Joined March 2010
Philippines231 Posts
April 27 2011 00:49 GMT
#155
This is actually great.
The pink cybernetics core looks like a makeup kit. hehe
dan_dark
Profile Blog Joined May 2010
Peru127 Posts
April 27 2011 00:52 GMT
#156
love the idea, blizz should take this into consideration
BW will never die
GiantEnemyCrab
Profile Blog Joined April 2010
Canada503 Posts
April 27 2011 00:57 GMT
#157
this is legit, i m in for this units are much easier to spot in mirror match ups
¯\_(ツ)_/¯ ¯\_(ツ)_/¯ ¯\_(ツ)_/¯ ¯\_(ツ)_/¯ ¯\_(ツ)_/¯
please
Profile Joined March 2011
Benin60 Posts
April 27 2011 01:00 GMT
#158
I like it, but i think it should be an option in the video settings, something like -

"extra color saturation" and a slider to change it.

then people who stream can turn it up a little and others can play in the same old colors if they elect to.

awesome video. gj.
지지
perestain
Profile Blog Joined July 2010
Germany308 Posts
April 27 2011 01:04 GMT
#159
OMG!

Having this would be fantastic.

I always get lost in pvp battles when armies get split up a lot, even while playing. So many times I thought o shi.. and then i noticed I could control most of the remaining forces.

Also I might actually watch zvz again with this...



No matter how hot it gets, sooner or later there's a cool breeze coming in.
ThunderGod
Profile Blog Joined February 2009
New Zealand897 Posts
April 27 2011 01:12 GMT
#160
Defnintely like this.
"Certain forms of popular music nowadays, namely rap and hip hop styles, are just irritating gangsters bragging about their illegal exploits and short-sighted lifestyles." - Shiverfish ~2009
Prev 1 6 7 8 9 10 74 Next
Please log in or register to reply.
Live Events Refresh
Next event in 2h 44m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nina 156
ProTech71
StarCraft: Brood War
Leta 333
actioN 246
PianO 246
sSak 46
Noble 34
Dewaltoss 32
League of Legends
JimRising 614
Counter-Strike
Stewie2K717
allub185
shoxiejesuss152
Other Games
C9.Mang0349
ceh9211
XaKoH 175
NeuroSwarm79
Mew2King59
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• Berry_CruncH318
• LUISG 13
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 4
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Rush1286
• Lourlo1031
• HappyZerGling141
Upcoming Events
Afreeca Starleague
2h 44m
Snow vs Sharp
Jaedong vs Mini
Wardi Open
3h 44m
OSC
16h 44m
Sparkling Tuna Cup
1d 2h
Afreeca Starleague
1d 2h
Light vs Speed
Larva vs Soma
PiGosaur Monday
1d 16h
LiuLi Cup
2 days
RSL Revival
3 days
Maru vs Reynor
Cure vs TriGGeR
The PondCast
3 days
RSL Revival
4 days
Zoun vs Classic
[ Show More ]
Korean StarCraft League
4 days
RSL Revival
5 days
[BSL 2025] Weekly
5 days
BSL Team Wars
5 days
RSL Revival
6 days
Online Event
6 days
Liquipedia Results

Completed

BSL 20 Team Wars
Chzzk MurlocKing SC1 vs SC2 Cup #2
HCC Europe

Ongoing

KCM Race Survival 2025 Season 3
BSL 21 Points
ASL Season 20
CSL 2025 AUTUMN (S18)
LASL Season 20
RSL Revival: Season 2
Maestros of the Game
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1

Upcoming

2025 Chongqing Offline CUP
BSL Polish World Championship 2025
IPSL Winter 2025-26
BSL Season 21
SC4ALL: Brood War
BSL 21 Team A
Stellar Fest
SC4ALL: StarCraft II
EC S1
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
MESA Nomadic Masters Fall
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.