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Stronger Team Color - Page 22

Forum Index > SC2 General
Post a Reply
Prev 1 20 21 22 23 24 74 Next
Jimbooo
Profile Blog Joined October 2010
203 Posts
June 12 2011 19:47 GMT
#421
Im not sure why , but i dont have mods folder. any help?
Blisse
Profile Blog Joined July 2010
Canada3710 Posts
Last Edited: 2011-06-12 20:02:23
June 12 2011 20:01 GMT
#422
Place it in:

C:\Program Files (x86)\StarCraft II\Mods\LibertyMulti.SC2Mod

or

C:\Program Files\StarCraft II\Mods\LibertyMulti.SC2Mod

If it doesn't exist, make it.

It should exist, and there should be other files in there.
There is no one like you in the universe.
Fruscainte
Profile Blog Joined December 2009
4596 Posts
June 13 2011 01:28 GMT
#423
God damn is this thing awesome. I recommend everyone to download it. It's simply astoundingly helpful, especially in ZvZ's where I got a shit ton of banelings and whatnot in a crowd and I don't know who is who or for early game ling fights.
Alabasern
Profile Blog Joined September 2010
United States4005 Posts
June 13 2011 01:33 GMT
#424
If only pzea469 worked for Blizzard...

Nice distinctions in your work, thanks.
Support your esport!
SplashBrannigan
Profile Joined August 2010
Finland16 Posts
June 13 2011 01:59 GMT
#425
On June 13 2011 01:26 pzea469 wrote:
Show nested quote +
On June 12 2011 20:53 SplashBrannigan wrote:
I was watching a replay of mma vs sjow from mlg columbus and the colors were mixed, some of sjows units were mma color and vice versa, is this a known bug? This is supposed to make spectating easier so kinda big bug when the colors are messed up like that

here is example screenshot:
example


That's a weird bug indeed. However, I do not think it is related to this mod. This texture pack merely edits how strong the team colors are. Just ups the intensity and adds team color in some areas. So I would think that without this it would still be bugged.

Just to clarify, I do not edit the color blue, or red or pink or anything individually. I simply edit the intensity of all colors at once. Meaning that any colors being mixed up like this shouldn't be related to this mod.


Yeah tried again and it seems to be some random bug, worked fine now
jexxto
Profile Joined April 2011
United Kingdom284 Posts
June 13 2011 02:09 GMT
#426
Very cool idea. Something so simple but could make SC2 e-sports alot more approachable by a wider audience. For example my girlfriend has seen me watching GSL in the past, and to her it just looks like a big mess of tiny pixels, especially due to the low quality of the free stream. Saying "he's the blue one" doesn't mean much when everything looks so similar. Clearer bolder colors would make it alot easier for a new comer to instnatly recognize what is going on and who is who.

Be nice if Blizz would allow something like, be it implemeneted by themselves or authorized to third parties.
Multi Gaming Clan http://www.riffraffclan.co.uk
pzea469
Profile Blog Joined September 2008
United States1520 Posts
June 13 2011 03:15 GMT
#427
On June 13 2011 10:59 SplashBrannigan wrote:
Show nested quote +
On June 13 2011 01:26 pzea469 wrote:
On June 12 2011 20:53 SplashBrannigan wrote:
I was watching a replay of mma vs sjow from mlg columbus and the colors were mixed, some of sjows units were mma color and vice versa, is this a known bug? This is supposed to make spectating easier so kinda big bug when the colors are messed up like that

here is example screenshot:
example


That's a weird bug indeed. However, I do not think it is related to this mod. This texture pack merely edits how strong the team colors are. Just ups the intensity and adds team color in some areas. So I would think that without this it would still be bugged.

Just to clarify, I do not edit the color blue, or red or pink or anything individually. I simply edit the intensity of all colors at once. Meaning that any colors being mixed up like this shouldn't be related to this mod.


Yeah tried again and it seems to be some random bug, worked fine now


Good, im glad it all worked out.

For those who said they didnt like the marauder or any other unit, remember that you can always open up the mpq and take out the units you want.

Also keep giving suggestion for changes if you have any more.
Kill the Deathball
Existor
Profile Joined July 2010
Russian Federation4295 Posts
Last Edited: 2011-06-13 04:33:38
June 13 2011 04:33 GMT
#428
Can you change colors on the minimap? Like make brighter purple, blue and green colors?
Perplex
Profile Joined March 2011
United States1693 Posts
June 13 2011 05:09 GMT
#429
No support for mac?
http://www.lolking.net/summoner/na/24238059
EnOmy
Profile Joined October 2010
Australia183 Posts
June 13 2011 05:12 GMT
#430
At first I was a little reticent but by the time the first video finish I was really quite taken with it all. Having the colors so much more distinguished from each other really amplifies the sense of two forces clashing. Great work.
GG WP //// 24yo.M
eohs
Profile Blog Joined May 2010
United States677 Posts
June 13 2011 05:23 GMT
#431
I put this on for me it makes a WORLD of differents for pvp i love it so thanks.
WELCOME TO THE PARTY
pzea469
Profile Blog Joined September 2008
United States1520 Posts
June 13 2011 06:37 GMT
#432
On June 13 2011 14:09 Perplex wrote:
No support for mac?


Really sorry, I don't know anything about macs :/

They don't use mpqs? If someone out there can convert this for it to work on macs, this would be great

I'm sure it can't be that hard, if it doesn't use mpqs then the textures just need to be packed differently.


About making minimap colors more intense, i have no idea how to do that. But aren't the colors on the minimap already as strong as they could be? Idk if i could make it redder or bluer, because they are already solid blue and red, if i'm not mistaken.
Kill the Deathball
Necrophagous
Profile Joined March 2011
United States20 Posts
June 13 2011 09:55 GMT
#433
Wow that looks great!
linduxed
Profile Joined October 2010
Sweden111 Posts
June 13 2011 11:09 GMT
#434
I noticed that pzea469 has updated the Install Instructions and Download to work with the .mpq-method.

I'm just wondering whether he also has updated the textures in some way?

This reminds me of the fact that even if there won't be any changes to the textures at all in the future, it still would be nice if there was a version number in the OP so that one would know for certain if there's a need to update the MPQ.
Krede
Profile Joined December 2010
Denmark139 Posts
June 13 2011 13:42 GMT
#435
I gotta ask: Is this considert a hack? I know that the advantage is not huge, but its there and the program is affectivting the game non the less
Here's the thing about bowling: There's not enough maps. There's two maps on bowling. Bumper Map and Dust_2
Existor
Profile Joined July 2010
Russian Federation4295 Posts
June 13 2011 13:48 GMT
#436
About making minimap colors more intense, i have no idea how to do that. But aren't the colors on the minimap already as strong as they could be? Idk if i could make it redder or bluer, because they are already solid blue and red, if i'm not mistaken.

I mean, that purple, green and blue/red colors are darker, than red in alt-f scheme
pzea469
Profile Blog Joined September 2008
United States1520 Posts
June 13 2011 15:26 GMT
#437
On June 13 2011 22:48 Existor wrote:
Show nested quote +
About making minimap colors more intense, i have no idea how to do that. But aren't the colors on the minimap already as strong as they could be? Idk if i could make it redder or bluer, because they are already solid blue and red, if i'm not mistaken.

I mean, that purple, green and blue/red colors are darker, than red in alt-f scheme


Ohh I see. Well no, Alt+F green and red is always going to be stronger than all regular colors. I made team color more intense, so that means that while regular team colors became stronger, so did the Alt+f colors. Alt+f is always going to be stronger because when I intensify default team colors, it also further intensifies Alt+F.

However, with these textures, default team color is already at least as intense as Alt+F colors were with the default textures.
Kill the Deathball
BouBou.865
Profile Joined December 2010
Netherlands814 Posts
June 13 2011 15:29 GMT
#438
Oh my god I never knew what I was missing. This is fantastic stuff. GJ OP!
Playing League of Legends. IGN: Plain Skill
bubblegumbo
Profile Blog Joined July 2008
Taiwan1296 Posts
June 13 2011 15:50 GMT
#439
They should just allow the same teammates to have the same color, problem solved.
"I honestly think that whoever invented toilet paper is a genius. For man to survive, they need toilet paper!"- Nal_rA
VGhost
Profile Blog Joined March 2011
United States3618 Posts
June 13 2011 17:25 GMT
#440
On June 13 2011 14:09 Perplex wrote:
No support for mac?


Mac Instructions

These are basically the same as the Windows ones. But here goes:

1) Download file.
2) Move to Macintosh HD/Applications/Starcraft II/Mods/LibertyMultiSC2Mod
3) Play!

This is fantastic, thanks a lot!
#4427 || I am not going to scan a ferret.
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