Patch 1.3.3 PTR - Page 161
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Massive units are not affected by concussive shells. If you think they are, you are wrong. It's SPORE crawlers that are being changed, not SPINE. Please read carefully. | ||
Tibson
Germany85 Posts
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Gladiator6
Sweden7024 Posts
I think it's good that Blizzard does this changes and actually tries many different things, that's why we see a lot of these changes. I'm looking forward to when it's going live. | ||
frucisky
Singapore2170 Posts
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Tofugrinder
Austria899 Posts
On May 04 2011 19:41 epoc wrote: Yes I watch pretty much every gsl match. Losira and July dropped out. I don't think it matters if infestors are op in bronze league. I don't understand from where you get this "infestors op" a) im not talking about the bronze league. I was talking about pro games. Read my post again b) losira lost against a Terran, not a Protoss c) as I said before to avoid it (but unfortunately you are unable to read) again: I didn't say Infestor op. I dont know you so I cant say if you opinion on this topic is valid, but IF you're NOT a progamer you can't say yourself if infestor are op or not. Again for you because reading seems not to be your strength: I don't say they are op. | ||
freetgy
1720 Posts
On May 04 2011 18:26 Sir_J wrote: Reducing the speed being a buff? Make their speed zero then so they will be like buildings when they spawn, then zerg will be truly OP ![]() if stalker were as fast as Zealots or Immortals it could be considered a buff for the Army. sure the individual unit is nerfed, but the army control gets alot easier. A Army moves as fast as the slowest Unit so unless you are using pure infestors it isn't really a nerf. Also let not forget creep! | ||
epoc
Finland1190 Posts
On May 04 2011 19:58 Tofugrinder wrote: a) im not talking about the bronze league. I was talking about pro games. Read my post again b) losira lost against a Terran, not a Protoss c) as I said before to avoid it (but unfortunately you are unable to read) again: I didn't say Infestor op. I dont know you so I cant say if you opinion on this topic is valid, but IF you're NOT a progamer you can't say yourself if infestor are op or not. Again for you because reading seems not to be your strength: I don't say they are op. How does it matter that losira lost against terran? Infestors are allowed only to use against toss is it? And if something is nerfed that pretty much says that it is regarded op. Unless it's a small tweak. Infestors speed nerf is a straight out nerf. And by bronze league I mean that it's certainly not op in pro games so surely you must be talking about some other league. | ||
pokia
Finland17 Posts
well nice that we wont get those 2 gate rushes and wg got only 20s more time ^_^ and we got ht against thors terran will have danger of feedback in late game zerg slowing so slow caster? well means that burrow is must have with infestors :/ overall i like these "new" 1.3.3 more then "original" 1.3.3 | ||
Falcor
Canada894 Posts
On May 04 2011 19:59 freetgy wrote: if stalker were as fast as Zealots or Immortals it could be considered a buff for the Army. sure the individual unit is nerfed, but the army control gets alot easier. A Army moves as fast as the slowest Unit so unless you are using pure infestors it isn't really a nerf. Also let not forget creep! so what ur saying is army balls clashing into each other is a good thing? Id prefer my infestors to be faster then my army so i can micro manage my fragile and expensive units easier thank you | ||
loveeholicce
Korea (South)785 Posts
Infestor Speed decreased from 2.5 to 2.25. FUUUUUUUUUUCCCCCCCCCKKKKKKKKKKKKKKKKK T_T. Ugh I just died a little : ( | ||
freetgy
1720 Posts
On May 04 2011 20:04 Falcor wrote: so what ur saying is army balls clashing into each other is a good thing? Id prefer my infestors to be faster then my army so i can micro manage my fragile and expensive units easier thank you they have the biggest range anyway, don't get that reason for Micro. While you had to micro pre this patch, now you can play alot more usual flank a-move style with good positioning since their speed matches the rest of the army (i.e. Hydras) That the whole reason this it is considered a buff. No need for baby sitting anymore freeing to let you do other things. | ||
dc302
Australia576 Posts
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dump
Japan514 Posts
On May 04 2011 20:08 freetgy wrote: they have the biggest range anyway, don't get that reason for Micro. While you had to micro pre this patch, now you can play alot more usual flank a-move style with good positioning since there speed matches the rest of the army (i.e. Hydras) That the whole reason this it is considered a buff. No need for baby sitting anymore. We need to start adding skill cap to the vocabulary. The speed reduction is plainly a nerf, but for the most part it makes it easier to use. We shouldn't say "this is a buff"; we should say that "it decreases the skill cap". Otherwise we're going to be talking about this forever. | ||
Ezekyle
Australia607 Posts
On May 04 2011 20:08 freetgy wrote: they have the biggest range anyway, don't get that reason for Micro. While you had to micro pre this patch, now you can play alot more usual flank a-move style with good positioning since their speed matches the rest of the army (i.e. Hydras) That the whole reason this it is considered a buff. No need for baby sitting anymore freeing to let you do other things. It's a buff for people who 1a. This is a bad thing. So what if Losira loses games because his infestors 1a, that's because no one is even close to being a perfect SC2 player yet. There's far too little micro involved in SC2 as it is, there's absolutely no reason to make things even easier. | ||
eviltomahawk
United States11133 Posts
I've seen way too many players, pros included, who needlessly charge their Infestors into the enemy lines as though they keep their Infestors in the same control group as the rest of their units. By punishing this mistake more, perhaps players will learn to save their Infestors more. | ||
ejac
United States1195 Posts
On May 04 2011 19:41 Striding Strider wrote: It might be forge expand now, but two gate used to be a popular opening v Zerg. It's been this way for the last 5 years and how is it relevant to say what people use to do? There are reasons why certain strategies take over while others are phased out. 2gate is hardly seen today because back 10 years ago, it was an "ok" build, but as players have gotten better and better, 2gate has become worse and worse because in reality it is not a good build. If you had nowadays sc2 pros ask themselves from a year ago how to play the game, they would laugh at themselves even if there weren't patches. | ||
nihlon
Sweden5581 Posts
On May 04 2011 20:13 Ezekyle wrote: It's a buff for people who 1a. This is a bad thing. So what if Losira loses games because his infestors 1a, that's because no one is even close to being a perfect SC2 player yet. There's far too little micro involved in SC2 as it is, there's absolutely no reason to make things even easier. Might be minor thing but I don't agree with this constant "zergs are a-moving" argument when it comes to zergs losing their infestors. From my own experience and from what I can tell from pro games I've watched it's usually because of misclicks. There is a difference. | ||
no.1 kissy boy
Slovenia19 Posts
Also it's weird now because HTs can storm bio and banshees and feedback thors, battlecruisers, medivacs, ghosts, ravens and banshees. Maybe they should also get something to deal with tanks then, since they're at it. | ||
wilsonreis
Brazil97 Posts
On May 04 2011 20:13 eviltomahawk wrote: Perhaps the Infestor speed nerf will force more players to be careful with their Infestor positioning. I've seen way too many players, pros included, who needlessly charge their Infestors into the enemy lines as though they keep their Infestors in the same control group as the rest of their units. By punishing this mistake more, perhaps players will learn to save their Infestors more. Comes out that this change might actually benefit this players, since now infestors in the same control group won´t charge ahead. | ||
Lann555
Netherlands5173 Posts
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sOvrn
United States678 Posts
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