• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 08:49
CET 13:49
KST 21:49
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!9[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Evil Geniuses - shutting down14ISSL (IntoTheTV x SOOP SC2 League): Premier5Weekly Cups (October 12-18): 5.0.17 era begins1[$1250] International ShieldBattery League64Weekly Cups (October 5-11): Farewell to 5.0.167
StarCraft 2
General
No more SC2 streamers on team liquid? REPORT: StarCraft 2: Remastered In Development Evil Geniuses - shutting down How do you feel about the mass reverts in the 5.0.17 PTR? Daily SC2 Player Grid - feedback wanted
Tourneys
ScienceCraft (October 24-25) - Live Event Sparkling Tuna Cup - Weekly Open Tournament RSL goes to London! 2026 Offline Finals Nov 21-22 ISSL (IntoTheTV x SOOP SC2 League): Premier WORTEX Challenger Series — Open SC2 LAN in Budapes
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[G] How to playtest arcade maps [A] Nemrods 1/4 players [M] (2) Sweltering Sands
External Content
Mutation # 548 Shining Bright The PondCast: SC2 News & Results Mutation # 547 Temple Of Terror Mutation # 546 Catch the Train
Brood War
General
Do we even care about balance? Rollback Netcode in Brood War [Recap] 0-6 Defeat for Mong's Team Bot on ladder Young Players Tournament Announced by SOOP
Tourneys
[$1250] International ShieldBattery League [BSL23] RO24 Group C Small VOD Thread 2.0 2v2v2v2 Tournament
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) 50,000-Word Terran Builds Memo 2026-10-22 Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Armies of Exigo - YesYes? General RTS Discussion Thread Dawn of War IV
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread Canadian Politics Mega-thread Russo-Ukrainian War Thread Artificial Intelligence Thread
Fan Clubs
Serral Fan Club
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8389 users

[Q&A] Official NASL Thread - Page 28

Forum Index > SC2 General
Post a Reply
Prev 1 26 27 28 29 30 100 Next
Before you post, read the title of this thread slowly and out loud.
jeremycafe
Profile Joined March 2009
United States354 Posts
February 23 2011 16:00 GMT
#541
The reason I say its going to be a flop is not so much because of the decisions they have made, but their attempts/lack of attempts to explain why they did things. Their own staff isn't even on the same page. People are making really good points and instead of getting together and coming up with an answer, they are each saying what they feel should be the response. How many times did incontrol and Xeris say contradictory things already? They were not prepared for this announcement.
Eternalmisfit
Profile Blog Joined June 2010
United States643 Posts
February 23 2011 16:04 GMT
#542

I have a question regarding the online open qualifiers for the 16th spot in the 16 man tourney.

Would the people in the division play, who failed to secure a spot in the 16 man tournament, be allowed to participate in the open tournament?

Technically, since it is an open tournament, all people who have not qualified should have a chance to take part on the tournament. However, allowing the lower ranked division players (35 of them) take part in them pretty much ensures that someone among them will go ahead and secure the win and take the final spot.

In short, will the open tournament end up being a spot which new and upcoming people (not in NASL yet) to have a chance in getting to top 16? Or, is it a second chance of the remaining 35 people who did not make it to the 16 man tournament?
BladeRunner
Profile Blog Joined February 2010
United States407 Posts
February 23 2011 16:11 GMT
#543
On February 24 2011 00:48 floor exercise wrote:


I don't mind the live recording thing at all, no one complains that late night shows aren't live when they are filmed in the afternoon. In fact I think it's the best possible thing to do for online play. It just needs tremendously good production. A real set with proper lighting, good editing, good effects. And by that I don't mean a dude with Sony Vegas doing the post processing.




While your point is valid, the two things aren't really comparable - non-live casts always make the most important thing suffer: the game. Sync issues make it a downer to watch, and inevitably someone will be spoiling the chat so we can't go there either. Joining the live chat of a live match is the pinnacle of esports spectating, and watching a recording (especially if the VOD of that recording is not free) is going to be extremely annoying.

I don't understand why it's a "given" that it can't be live.. how they can dismiss all the home casts that SirScoots has done with amazing transitions, multiple camera views, green screen, etc etc... and it's all live!!!
AimForTheBushes
Profile Joined February 2011
United States1760 Posts
February 23 2011 16:12 GMT
#544
Let's assume that EG gets 5 guys invited in..would the other players on the team be eligible to enter to get the online Open Qualifier spot in the LAN, or be exempt because of the team rule?
goiflin
Profile Blog Joined November 2010
Canada1218 Posts
February 23 2011 16:15 GMT
#545
On February 24 2011 01:11 BladeRunner wrote:
Show nested quote +
On February 24 2011 00:48 floor exercise wrote:


I don't mind the live recording thing at all, no one complains that late night shows aren't live when they are filmed in the afternoon. In fact I think it's the best possible thing to do for online play. It just needs tremendously good production. A real set with proper lighting, good editing, good effects. And by that I don't mean a dude with Sony Vegas doing the post processing.




While your point is valid, the two things aren't really comparable - non-live casts always make the most important thing suffer: the game. Sync issues make it a downer to watch, and inevitably someone will be spoiling the chat so we can't go there either. Joining the live chat of a live match is the pinnacle of esports spectating, and watching a recording (especially if the VOD of that recording is not free) is going to be extremely annoying.

I don't understand why it's a "given" that it can't be live.. how they can dismiss all the home casts that SirScoots has done with amazing transitions, multiple camera views, green screen, etc etc... and it's all live!!!


I think that they're trying to be up-to-par with sporting events, and not SC2 events, and that's why they want the delay to do post-processing.

I'm not sure if chat is the pinnacle of esports spectating - but then again, I've only been on chats for esports events twice, and used to watch BW vods on youtube, so maybe I'm just not experienced enough in the matter to know. Spoiling can be an issue, but the people who know the results are going to be staff/players. Hopefully they don't spoil it for us!
MechaCthulhu
Profile Joined November 2010
United States136 Posts
February 23 2011 16:18 GMT
#546
On February 24 2011 01:11 BladeRunner wrote:
While your point is valid, the two things aren't really comparable - non-live casts always make the most important thing suffer: the game. Sync issues make it a downer to watch, and inevitably someone will be spoiling the chat so we can't go there either. Joining the live chat of a live match is the pinnacle of esports spectating, and watching a recording (especially if the VOD of that recording is not free) is going to be extremely annoying.

I don't understand why it's a "given" that it can't be live.. how they can dismiss all the home casts that SirScoots has done with amazing transitions, multiple camera views, green screen, etc etc... and it's all live!!!


Commentary is going to be live so there will be no sync issues.

Though the broadcast isn't going to be live, no one will have seen it before it streams for the first time--exactly like a live game. There won't be any spoilers, unless one of the players or someone from NASL leaks the results beforehand. They're even working with Blizzard to make sure people won't be able to find the results from match history.

Basically, the only difference between what they're planning on doing and an actual live broadcast is that the players who played the game can tune in to watch it as well.
That which can be asserted without proof can be dismissed without proof.
Z-R0E
Profile Joined April 2009
United States147 Posts
February 23 2011 16:20 GMT
#547
On February 24 2011 01:11 BladeRunner wrote:
While your point is valid, the two things aren't really comparable - non-live casts always make the most important thing suffer: the game. Sync issues make it a downer to watch, and inevitably someone will be spoiling the chat so we can't go there either. Joining the live chat of a live match is the pinnacle of esports spectating, and watching a recording (especially if the VOD of that recording is not free) is going to be extremely annoying.

I don't understand why it's a "given" that it can't be live.. how they can dismiss all the home casts that SirScoots has done with amazing transitions, multiple camera views, green screen, etc etc... and it's all live!!!

What "sync issues" can there be? How can the games be spoiled, unless spoiled by the players themselves? (in which case they'd be monetarily penalized by the league).

Just because the NASL won't be broadcasted live, it'll be recorded live. The casters will be in the game with the players as they play, not casting a replay. The players will be playing on dummy accounts (provided by Blizzard) so that people can't check history records to spoil the outcome. If you were not specifically told this wasn't being broadcasted live, you wouldn't even know.
The Z-g0d http://atZinc.org
BladeRunner
Profile Blog Joined February 2010
United States407 Posts
February 23 2011 16:22 GMT
#548
On February 24 2011 01:18 jaearess wrote:
Show nested quote +
On February 24 2011 01:11 BladeRunner wrote:
While your point is valid, the two things aren't really comparable - non-live casts always make the most important thing suffer: the game. Sync issues make it a downer to watch, and inevitably someone will be spoiling the chat so we can't go there either. Joining the live chat of a live match is the pinnacle of esports spectating, and watching a recording (especially if the VOD of that recording is not free) is going to be extremely annoying.

I don't understand why it's a "given" that it can't be live.. how they can dismiss all the home casts that SirScoots has done with amazing transitions, multiple camera views, green screen, etc etc... and it's all live!!!


Commentary is going to be live so there will be no sync issues.

Though the broadcast isn't going to be live, no one will have seen it before it streams for the first time--exactly like a live game. There won't be any spoilers, unless one of the players or someone from NASL leaks the results beforehand. They're even working with Blizzard to make sure people won't be able to find the results from match history.

Basically, the only difference between what they're planning on doing and an actual live broadcast is that the players who played the game can tune in to watch it as well.


Everybody says this, and yeah I agree in theory it should work that way, but in practice there is ALWAYS a sync issue that completely ruins it for me. Basically every tourney I've watched that was cast from replays has had this issue unless it was a single person (Day9's razer tourney comes to mind). And yeah I totally forgot about LIVE viewing at a LAN but again, that's LIVE not from a recording... That is the pinnacle of esports viewing but next to that, online viewing in the live chat is it. If they've got a workaround to avoid spoilers, that's great, but it still leaves the sync issue... Even in the TLOpens, which I'd say have gone through enough iterations to have improved more than most, sync issues occur...
BladeRunner
Profile Blog Joined February 2010
United States407 Posts
February 23 2011 16:24 GMT
#549
On February 24 2011 01:20 Z-R0E wrote:
Show nested quote +
On February 24 2011 01:11 BladeRunner wrote:
While your point is valid, the two things aren't really comparable - non-live casts always make the most important thing suffer: the game. Sync issues make it a downer to watch, and inevitably someone will be spoiling the chat so we can't go there either. Joining the live chat of a live match is the pinnacle of esports spectating, and watching a recording (especially if the VOD of that recording is not free) is going to be extremely annoying.

I don't understand why it's a "given" that it can't be live.. how they can dismiss all the home casts that SirScoots has done with amazing transitions, multiple camera views, green screen, etc etc... and it's all live!!!

What "sync issues" can there be? How can the games be spoiled, unless spoiled by the players themselves? (in which case they'd be monetarily penalized by the league).

Just because the NASL won't be broadcasted live, it'll be recorded live. The casters will be in the game with the players as they play, not casting a replay. The players will be playing on dummy accounts (provided by Blizzard) so that people can't check history records to spoil the outcome. If you were not specifically told this wasn't being broadcasted live, you wouldn't even know.



So you're saying this isn't going to be cast from replays? If so then that's a different story I guess. From watching the showmatch with the massive overlays plus insanely unbearable sync issues I assumed it was from a replay.
FreddYCooL
Profile Joined November 2010
Sweden415 Posts
February 23 2011 16:25 GMT
#550
On February 24 2011 01:22 BladeRunner wrote:
Show nested quote +
On February 24 2011 01:18 jaearess wrote:
On February 24 2011 01:11 BladeRunner wrote:
While your point is valid, the two things aren't really comparable - non-live casts always make the most important thing suffer: the game. Sync issues make it a downer to watch, and inevitably someone will be spoiling the chat so we can't go there either. Joining the live chat of a live match is the pinnacle of esports spectating, and watching a recording (especially if the VOD of that recording is not free) is going to be extremely annoying.

I don't understand why it's a "given" that it can't be live.. how they can dismiss all the home casts that SirScoots has done with amazing transitions, multiple camera views, green screen, etc etc... and it's all live!!!


Commentary is going to be live so there will be no sync issues.

Though the broadcast isn't going to be live, no one will have seen it before it streams for the first time--exactly like a live game. There won't be any spoilers, unless one of the players or someone from NASL leaks the results beforehand. They're even working with Blizzard to make sure people won't be able to find the results from match history.

Basically, the only difference between what they're planning on doing and an actual live broadcast is that the players who played the game can tune in to watch it as well.


Everybody says this, and yeah I agree in theory it should work that way, but in practice there is ALWAYS a sync issue that completely ruins it for me. Basically every tourney I've watched that was cast from replays has had this issue unless it was a single person (Day9's razer tourney comes to mind). And yeah I totally forgot about LIVE viewing at a LAN but again, that's LIVE not from a recording... That is the pinnacle of esports viewing but next to that, online viewing in the live chat is it. If they've got a workaround to avoid spoilers, that's great, but it still leaves the sync issue... Even in the TLOpens, which I'd say have gone through enough iterations to have improved more than most, sync issues occur...


They wont cast of replays, they clearly stated that they will be live casting the games as observers but the games wont be broadcasted untill the next day. So dont worry, there wont be any sync issue
MechaCthulhu
Profile Joined November 2010
United States136 Posts
February 23 2011 16:25 GMT
#551
On February 24 2011 01:22 BladeRunner wrote:
Everybody says this, and yeah I agree in theory it should work that way, but in practice there is ALWAYS a sync issue that completely ruins it for me. Basically every tourney I've watched that was cast from replays has had this issue unless it was a single person (Day9's razer tourney comes to mind). And yeah I totally forgot about LIVE viewing at a LAN but again, that's LIVE not from a recording... That is the pinnacle of esports viewing but next to that, online viewing in the live chat is it. If they've got a workaround to avoid spoilers, that's great, but it still leaves the sync issue... Even in the TLOpens, which I'd say have gone through enough iterations to have improved more than most, sync issues occur...


THEY ARE NOT BEING CAST FROM REPLAYS, THEY ARE BEING CAST LIVE.

Really sorry for the caps, but it didn't seem like you would understand it unless I really made it stand out. "Cast live" means that they will be cast (or "commentated", if you prefer) live, but the resulting video won't be broadcast until a later time.
That which can be asserted without proof can be dismissed without proof.
Jazzyluv
Profile Blog Joined November 2010
United States36 Posts
February 23 2011 16:26 GMT
#552
I really love live matches, Sir Scoots work is Amazing in production value, transitions, and it is live.

Live games add to the excitement, its an amazing placebo, i would certainly recommend it to be live despite the time problems with euros.

Whenever i watch a game live on GSL, you feel tension, the feeling that this is happening "right now".
MechaCthulhu
Profile Joined November 2010
United States136 Posts
February 23 2011 16:27 GMT
#553
On February 24 2011 01:24 BladeRunner wrote:
So you're saying this isn't going to be cast from replays? If so then that's a different story I guess. From watching the showmatch with the massive overlays plus insanely unbearable sync issues I assumed it was from a replay.


As has been stated over and over again by absolutely everyone involved with the league, the show match was not NASL. It was a way of announcing it, but it was not a showcase of how they're going to do things.
That which can be asserted without proof can be dismissed without proof.
TheAura
Profile Joined November 2010
96 Posts
February 23 2011 16:31 GMT
#554
Who cares if they are casting it live then broadcasting later?!

if they didnt specifically tell you this detail you probably wouldn't even notice that this was happening.
bullic
Profile Joined February 2011
4 Posts
February 23 2011 16:35 GMT
#555
On February 24 2011 01:12 AimForTheBushes wrote:
Let's assume that EG gets 5 guys invited in..would the other players on the team be eligible to enter to get the online Open Qualifier spot in the LAN, or be exempt because of the team rule?

That would be my worst nightmare. I don't think EG deserve 5 spots in the a tournament where you feature top 50 foreigner players. I think that should be Teamliquid's problem where they have 6 top players Jinro Ret Tyler Huk Haypro TLO. Even Haypro's struggle in Korea he showed that he can compete with Top NA EURO players.
jeremycafe
Profile Joined March 2009
United States354 Posts
February 23 2011 17:02 GMT
#556
On February 24 2011 01:27 jaearess wrote:
Show nested quote +
On February 24 2011 01:24 BladeRunner wrote:
So you're saying this isn't going to be cast from replays? If so then that's a different story I guess. From watching the showmatch with the massive overlays plus insanely unbearable sync issues I assumed it was from a replay.


As has been stated over and over again by absolutely everyone involved with the league, the show match was not NASL. It was a way of announcing it, but it was not a showcase of how they're going to do things.


That is not true. This was their test run for the most part. The technology they used was a showcase of what is to come (with gradual improvements)
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
February 23 2011 17:10 GMT
#557
On February 24 2011 02:02 jeremycafe wrote:
Show nested quote +
On February 24 2011 01:27 jaearess wrote:
On February 24 2011 01:24 BladeRunner wrote:
So you're saying this isn't going to be cast from replays? If so then that's a different story I guess. From watching the showmatch with the massive overlays plus insanely unbearable sync issues I assumed it was from a replay.


As has been stated over and over again by absolutely everyone involved with the league, the show match was not NASL. It was a way of announcing it, but it was not a showcase of how they're going to do things.


That is not true. This was their test run for the most part. The technology they used was a showcase of what is to come (with gradual improvements)


It actually wasn't. Have a listen at yesterday's SOTG. It wasn't a showcase of their technology whatsoever.
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Poocs
Profile Joined February 2011
94 Posts
February 23 2011 17:10 GMT
#558
On February 24 2011 01:00 goiflin wrote:
Show nested quote +
On February 24 2011 00:39 jeremycafe wrote:
White-ra isn't on a team, so he can't participate? Retarded much?


Because White-ra has is "own" team (i.e. he made himself a website and he is the only member) he is allowed to participate. But if anyone else who they do not deem special case, they won't allow the same exact "team" creation workaround.


Difference; white-ra has shown that he can reliably show up for tournaments that he signs up for. Jim-bob of team Neckred can't show that he's going to be a reliable participant because he has no prior experience, and his team is not only unsponsored (giving him no monetary motivation to actually show up), but unknown and wouldn't really be worth a slot that could go to someone that has proven themselves to be reliable.


Aren't the preliminary rounds online anyways? If Jim-bob makes it to the finals to play for $100k, I'm pretty sure he'll show up. Or if he doesn't, is that such a big deal? Idra didn't show up for GSL March...
PetRockSteve
Profile Joined February 2011
United States70 Posts
February 23 2011 17:39 GMT
#559
On February 24 2011 00:33 jeremycafe wrote:
So basically you guys create exceptions for non team members (who make a website for themselves to say they are on a team)? I have seen you say 2 people are qualified even though they dont have teams (they have their "own" solo teams). Then you tell another person if he does the EXACT same as the 2 that you qualified to play, he wouldnt be able to play.


I think the point that Xeris was making was that just because you are eligible doesn't mean that you will be picked to play.

On February 24 2011 01:04 Eternalmisfit wrote:Would the people in the division play, who failed to secure a spot in the 16 man tournament, be allowed to participate in the open tournament?


I believe they said that those players could not compete in the open tournament.

On February 24 2011 01:12 AimForTheBushes wrote:
Let's assume that EG gets 5 guys invited in..would the other players on the team be eligible to enter to get the online Open Qualifier spot in the LAN, or be exempt because of the team rule?


Yes. The same holds true for players not on a team.



Question If the NASL is successful in its first few seasons, will you consider increasing the number of competitors to 60 or 70 (still having groups of 10)? This could allow you to increase the limit of players per team without having them in the same division (it's still an arbitrary cutoff point, but would remain consistent with the number of groups). I know that it would also mean more casting, but not necessarily more days. It seemed like the format would have one game per group per night (each group playing all games that week on one map). If so, that would mean more games cast per night which would be awesome from my end.
papaz
Profile Joined December 2009
Sweden4149 Posts
February 23 2011 17:43 GMT
#560
On February 23 2011 19:48 Xeris wrote:
There is no Korean cap... I've already said that.


You should put this in the OP.

The OP is still:

Koreans: We're not GSL. Bringing in all the Koreans will just make this event the GSL. We are focusing on the growth of Western ESPORTS, by providing players and storylines that are more relatable to our audience.

These are the small things you can do, Xeris, to increase the credibility of the organization behind NASL.

"The korean cap" has been talked to death in this thread, specially by me

Seeing your statement "There is no Korean cap... I've already said that" made me happy but please update the OP because the OP right now contradicts your statement on page 23.

The OP should be the official standpoint of NASL I believe, correct me if I am wrong?!
Prev 1 26 27 28 29 30 100 Next
Please log in or register to reply.
Live Events Refresh
Sparkling Tuna Cup
19:00
Weekly #152 (SHIN Mod Edition)
Shameless vs ByuNLIVE!
CranKy Ducklings196
SHIN 41
CranKy Ducklings SOOP11
LiquipediaDiscussion
FEL
19:00
ScienceCraft - Day 2
RotterdaM480
IndyStarCraft 385
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 480
ByuN 452
IndyStarCraft 385
SHIN 41
Classic 21
StarCraft: Brood War
Britney 44254
Shuttle 13322
Bisu 3269
BeSt 1416
Horang2 686
firebathero 672
FanTaSy 594
EffOrt 463
Hyuk 431
Stork 313
[ Show more ]
Last 160
Mind 145
Killer 125
Hyun 120
Light 113
Bonyth 79
Pusan 67
ProTech59
Barracks 57
ggaemo 55
Movie 45
Shinee 40
Mong 35
ToSsGirL 33
sorry 32
Sexy 24
JYJ 23
Aegong 19
Hm[arnc] 19
scan(afreeca) 19
zelot 17
Yoon 16
Sacsri 14
soO 13
Shine 12
Noble 12
yabsab 11
Icarus 4
Dota 2
Gorgc23496
XcaliburYe130
Counter-Strike
fl0m1225
x6flipin383
allub375
Other Games
B2W.Neo1989
singsing1800
DeMusliM279
Organizations
Counter-Strike
PGL12593
Other Games
gamesdonequick1357
StarCraft: Brood War
UltimateBattle 17
lovetv 8
[ Show 11 non-featured ]
StarCraft 2
• Adnapsc2 35
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 2782
• WagamamaTV499
Upcoming Events
Replay Cast
10h 11m
WardiTV Weekly
23h 11m
IntoTheTV X SOOP
1d 22h
ByuN vs Lambo
MaxPax vs Bunny
PiGosaur Cup
2 days
The PondCast
2 days
Kung Fu Cup
2 days
IntoTheTV X SOOP
3 days
SHIN vs GuMiho
Clem vs Classic
WardiTV Invitational
4 days
GSL
4 days
Epic.LAN
5 days
[ Show More ]
Replay Cast
5 days
Sparkling Tuna Cup
5 days
Epic.LAN
6 days
Liquipedia Results

Completed

Acropolis #5 - GSC
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
BSL Season 23
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

IPSL Winter 2026-27
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.