• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 17:24
CEST 23:24
KST 06:24
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun8[ASL21] Ro8 Preview Pt1: Inheritors16[ASL21] Ro16 Preview Pt2: All Star10Team Liquid Map Contest #22 - The Finalists20[ASL21] Ro16 Preview Pt1: Fresh Flow9
Community News
2026 GSL Season 1 Qualifiers25Maestros of the Game 2 announced92026 GSL Tour plans announced15Weekly Cups (April 6-12): herO doubles, "Villains" prevail1MaNa leaves Team Liquid25
StarCraft 2
General
Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun Team Liquid Map Contest #22 - The Finalists Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool MaNa leaves Team Liquid Maestros of the Game 2 announced
Tourneys
SEL Masters #6 - Solar vs Classic (SC: Evo) $5,000 WardiTV TLMC tournament - Presented by Monster Energy GSL Code S Season 1 (2026) FSL Season 10 Individual Championship WardiTV Spring Cup
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 523 Firewall Mutation # 522 Flip My Base Mutation # 521 Memorable Boss
Brood War
General
BW General Discussion JaeDong's ASL S21 Ro16 Post-Review ASL21 General Discussion Leta's ASL S21 Ro.16 review [ASL21] Ro8 Preview Pt1: Inheritors
Tourneys
[ASL21] Ro8 Day 1 [BSL22] RO16 Group Stage - 02 - 10 May Korean KCM Race Survival 2026 Season 2 [ASL21] Ro8 Day 2
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers What's the deal with APM & what's its true value Any training maps people recommend?
Other Games
General Games
Daigo vs Menard Best of 10 Stormgate/Frost Giant Megathread Nintendo Switch Thread Dawn of War IV Diablo IV
Dota 2
The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread European Politico-economics QA Mega-thread 3D technology/software discussion Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion McBoner: A hockey love story
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Sexual Health Of Gamers
TrAiDoS
lurker extra damage testi…
StaticNine
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1818 users

[Q&A] Official NASL Thread - Page 28

Forum Index > SC2 General
Post a Reply
Prev 1 26 27 28 29 30 100 Next
Before you post, read the title of this thread slowly and out loud.
jeremycafe
Profile Joined March 2009
United States354 Posts
February 23 2011 16:00 GMT
#541
The reason I say its going to be a flop is not so much because of the decisions they have made, but their attempts/lack of attempts to explain why they did things. Their own staff isn't even on the same page. People are making really good points and instead of getting together and coming up with an answer, they are each saying what they feel should be the response. How many times did incontrol and Xeris say contradictory things already? They were not prepared for this announcement.
Eternalmisfit
Profile Blog Joined June 2010
United States643 Posts
February 23 2011 16:04 GMT
#542

I have a question regarding the online open qualifiers for the 16th spot in the 16 man tourney.

Would the people in the division play, who failed to secure a spot in the 16 man tournament, be allowed to participate in the open tournament?

Technically, since it is an open tournament, all people who have not qualified should have a chance to take part on the tournament. However, allowing the lower ranked division players (35 of them) take part in them pretty much ensures that someone among them will go ahead and secure the win and take the final spot.

In short, will the open tournament end up being a spot which new and upcoming people (not in NASL yet) to have a chance in getting to top 16? Or, is it a second chance of the remaining 35 people who did not make it to the 16 man tournament?
BladeRunner
Profile Blog Joined February 2010
United States407 Posts
February 23 2011 16:11 GMT
#543
On February 24 2011 00:48 floor exercise wrote:


I don't mind the live recording thing at all, no one complains that late night shows aren't live when they are filmed in the afternoon. In fact I think it's the best possible thing to do for online play. It just needs tremendously good production. A real set with proper lighting, good editing, good effects. And by that I don't mean a dude with Sony Vegas doing the post processing.




While your point is valid, the two things aren't really comparable - non-live casts always make the most important thing suffer: the game. Sync issues make it a downer to watch, and inevitably someone will be spoiling the chat so we can't go there either. Joining the live chat of a live match is the pinnacle of esports spectating, and watching a recording (especially if the VOD of that recording is not free) is going to be extremely annoying.

I don't understand why it's a "given" that it can't be live.. how they can dismiss all the home casts that SirScoots has done with amazing transitions, multiple camera views, green screen, etc etc... and it's all live!!!
AimForTheBushes
Profile Joined February 2011
United States1760 Posts
February 23 2011 16:12 GMT
#544
Let's assume that EG gets 5 guys invited in..would the other players on the team be eligible to enter to get the online Open Qualifier spot in the LAN, or be exempt because of the team rule?
goiflin
Profile Blog Joined November 2010
Canada1218 Posts
February 23 2011 16:15 GMT
#545
On February 24 2011 01:11 BladeRunner wrote:
Show nested quote +
On February 24 2011 00:48 floor exercise wrote:


I don't mind the live recording thing at all, no one complains that late night shows aren't live when they are filmed in the afternoon. In fact I think it's the best possible thing to do for online play. It just needs tremendously good production. A real set with proper lighting, good editing, good effects. And by that I don't mean a dude with Sony Vegas doing the post processing.




While your point is valid, the two things aren't really comparable - non-live casts always make the most important thing suffer: the game. Sync issues make it a downer to watch, and inevitably someone will be spoiling the chat so we can't go there either. Joining the live chat of a live match is the pinnacle of esports spectating, and watching a recording (especially if the VOD of that recording is not free) is going to be extremely annoying.

I don't understand why it's a "given" that it can't be live.. how they can dismiss all the home casts that SirScoots has done with amazing transitions, multiple camera views, green screen, etc etc... and it's all live!!!


I think that they're trying to be up-to-par with sporting events, and not SC2 events, and that's why they want the delay to do post-processing.

I'm not sure if chat is the pinnacle of esports spectating - but then again, I've only been on chats for esports events twice, and used to watch BW vods on youtube, so maybe I'm just not experienced enough in the matter to know. Spoiling can be an issue, but the people who know the results are going to be staff/players. Hopefully they don't spoil it for us!
MechaCthulhu
Profile Joined November 2010
United States136 Posts
February 23 2011 16:18 GMT
#546
On February 24 2011 01:11 BladeRunner wrote:
While your point is valid, the two things aren't really comparable - non-live casts always make the most important thing suffer: the game. Sync issues make it a downer to watch, and inevitably someone will be spoiling the chat so we can't go there either. Joining the live chat of a live match is the pinnacle of esports spectating, and watching a recording (especially if the VOD of that recording is not free) is going to be extremely annoying.

I don't understand why it's a "given" that it can't be live.. how they can dismiss all the home casts that SirScoots has done with amazing transitions, multiple camera views, green screen, etc etc... and it's all live!!!


Commentary is going to be live so there will be no sync issues.

Though the broadcast isn't going to be live, no one will have seen it before it streams for the first time--exactly like a live game. There won't be any spoilers, unless one of the players or someone from NASL leaks the results beforehand. They're even working with Blizzard to make sure people won't be able to find the results from match history.

Basically, the only difference between what they're planning on doing and an actual live broadcast is that the players who played the game can tune in to watch it as well.
That which can be asserted without proof can be dismissed without proof.
Z-R0E
Profile Joined April 2009
United States147 Posts
February 23 2011 16:20 GMT
#547
On February 24 2011 01:11 BladeRunner wrote:
While your point is valid, the two things aren't really comparable - non-live casts always make the most important thing suffer: the game. Sync issues make it a downer to watch, and inevitably someone will be spoiling the chat so we can't go there either. Joining the live chat of a live match is the pinnacle of esports spectating, and watching a recording (especially if the VOD of that recording is not free) is going to be extremely annoying.

I don't understand why it's a "given" that it can't be live.. how they can dismiss all the home casts that SirScoots has done with amazing transitions, multiple camera views, green screen, etc etc... and it's all live!!!

What "sync issues" can there be? How can the games be spoiled, unless spoiled by the players themselves? (in which case they'd be monetarily penalized by the league).

Just because the NASL won't be broadcasted live, it'll be recorded live. The casters will be in the game with the players as they play, not casting a replay. The players will be playing on dummy accounts (provided by Blizzard) so that people can't check history records to spoil the outcome. If you were not specifically told this wasn't being broadcasted live, you wouldn't even know.
The Z-g0d http://atZinc.org
BladeRunner
Profile Blog Joined February 2010
United States407 Posts
February 23 2011 16:22 GMT
#548
On February 24 2011 01:18 jaearess wrote:
Show nested quote +
On February 24 2011 01:11 BladeRunner wrote:
While your point is valid, the two things aren't really comparable - non-live casts always make the most important thing suffer: the game. Sync issues make it a downer to watch, and inevitably someone will be spoiling the chat so we can't go there either. Joining the live chat of a live match is the pinnacle of esports spectating, and watching a recording (especially if the VOD of that recording is not free) is going to be extremely annoying.

I don't understand why it's a "given" that it can't be live.. how they can dismiss all the home casts that SirScoots has done with amazing transitions, multiple camera views, green screen, etc etc... and it's all live!!!


Commentary is going to be live so there will be no sync issues.

Though the broadcast isn't going to be live, no one will have seen it before it streams for the first time--exactly like a live game. There won't be any spoilers, unless one of the players or someone from NASL leaks the results beforehand. They're even working with Blizzard to make sure people won't be able to find the results from match history.

Basically, the only difference between what they're planning on doing and an actual live broadcast is that the players who played the game can tune in to watch it as well.


Everybody says this, and yeah I agree in theory it should work that way, but in practice there is ALWAYS a sync issue that completely ruins it for me. Basically every tourney I've watched that was cast from replays has had this issue unless it was a single person (Day9's razer tourney comes to mind). And yeah I totally forgot about LIVE viewing at a LAN but again, that's LIVE not from a recording... That is the pinnacle of esports viewing but next to that, online viewing in the live chat is it. If they've got a workaround to avoid spoilers, that's great, but it still leaves the sync issue... Even in the TLOpens, which I'd say have gone through enough iterations to have improved more than most, sync issues occur...
BladeRunner
Profile Blog Joined February 2010
United States407 Posts
February 23 2011 16:24 GMT
#549
On February 24 2011 01:20 Z-R0E wrote:
Show nested quote +
On February 24 2011 01:11 BladeRunner wrote:
While your point is valid, the two things aren't really comparable - non-live casts always make the most important thing suffer: the game. Sync issues make it a downer to watch, and inevitably someone will be spoiling the chat so we can't go there either. Joining the live chat of a live match is the pinnacle of esports spectating, and watching a recording (especially if the VOD of that recording is not free) is going to be extremely annoying.

I don't understand why it's a "given" that it can't be live.. how they can dismiss all the home casts that SirScoots has done with amazing transitions, multiple camera views, green screen, etc etc... and it's all live!!!

What "sync issues" can there be? How can the games be spoiled, unless spoiled by the players themselves? (in which case they'd be monetarily penalized by the league).

Just because the NASL won't be broadcasted live, it'll be recorded live. The casters will be in the game with the players as they play, not casting a replay. The players will be playing on dummy accounts (provided by Blizzard) so that people can't check history records to spoil the outcome. If you were not specifically told this wasn't being broadcasted live, you wouldn't even know.



So you're saying this isn't going to be cast from replays? If so then that's a different story I guess. From watching the showmatch with the massive overlays plus insanely unbearable sync issues I assumed it was from a replay.
FreddYCooL
Profile Joined November 2010
Sweden415 Posts
February 23 2011 16:25 GMT
#550
On February 24 2011 01:22 BladeRunner wrote:
Show nested quote +
On February 24 2011 01:18 jaearess wrote:
On February 24 2011 01:11 BladeRunner wrote:
While your point is valid, the two things aren't really comparable - non-live casts always make the most important thing suffer: the game. Sync issues make it a downer to watch, and inevitably someone will be spoiling the chat so we can't go there either. Joining the live chat of a live match is the pinnacle of esports spectating, and watching a recording (especially if the VOD of that recording is not free) is going to be extremely annoying.

I don't understand why it's a "given" that it can't be live.. how they can dismiss all the home casts that SirScoots has done with amazing transitions, multiple camera views, green screen, etc etc... and it's all live!!!


Commentary is going to be live so there will be no sync issues.

Though the broadcast isn't going to be live, no one will have seen it before it streams for the first time--exactly like a live game. There won't be any spoilers, unless one of the players or someone from NASL leaks the results beforehand. They're even working with Blizzard to make sure people won't be able to find the results from match history.

Basically, the only difference between what they're planning on doing and an actual live broadcast is that the players who played the game can tune in to watch it as well.


Everybody says this, and yeah I agree in theory it should work that way, but in practice there is ALWAYS a sync issue that completely ruins it for me. Basically every tourney I've watched that was cast from replays has had this issue unless it was a single person (Day9's razer tourney comes to mind). And yeah I totally forgot about LIVE viewing at a LAN but again, that's LIVE not from a recording... That is the pinnacle of esports viewing but next to that, online viewing in the live chat is it. If they've got a workaround to avoid spoilers, that's great, but it still leaves the sync issue... Even in the TLOpens, which I'd say have gone through enough iterations to have improved more than most, sync issues occur...


They wont cast of replays, they clearly stated that they will be live casting the games as observers but the games wont be broadcasted untill the next day. So dont worry, there wont be any sync issue
MechaCthulhu
Profile Joined November 2010
United States136 Posts
February 23 2011 16:25 GMT
#551
On February 24 2011 01:22 BladeRunner wrote:
Everybody says this, and yeah I agree in theory it should work that way, but in practice there is ALWAYS a sync issue that completely ruins it for me. Basically every tourney I've watched that was cast from replays has had this issue unless it was a single person (Day9's razer tourney comes to mind). And yeah I totally forgot about LIVE viewing at a LAN but again, that's LIVE not from a recording... That is the pinnacle of esports viewing but next to that, online viewing in the live chat is it. If they've got a workaround to avoid spoilers, that's great, but it still leaves the sync issue... Even in the TLOpens, which I'd say have gone through enough iterations to have improved more than most, sync issues occur...


THEY ARE NOT BEING CAST FROM REPLAYS, THEY ARE BEING CAST LIVE.

Really sorry for the caps, but it didn't seem like you would understand it unless I really made it stand out. "Cast live" means that they will be cast (or "commentated", if you prefer) live, but the resulting video won't be broadcast until a later time.
That which can be asserted without proof can be dismissed without proof.
Jazzyluv
Profile Blog Joined November 2010
United States36 Posts
February 23 2011 16:26 GMT
#552
I really love live matches, Sir Scoots work is Amazing in production value, transitions, and it is live.

Live games add to the excitement, its an amazing placebo, i would certainly recommend it to be live despite the time problems with euros.

Whenever i watch a game live on GSL, you feel tension, the feeling that this is happening "right now".
MechaCthulhu
Profile Joined November 2010
United States136 Posts
February 23 2011 16:27 GMT
#553
On February 24 2011 01:24 BladeRunner wrote:
So you're saying this isn't going to be cast from replays? If so then that's a different story I guess. From watching the showmatch with the massive overlays plus insanely unbearable sync issues I assumed it was from a replay.


As has been stated over and over again by absolutely everyone involved with the league, the show match was not NASL. It was a way of announcing it, but it was not a showcase of how they're going to do things.
That which can be asserted without proof can be dismissed without proof.
TheAura
Profile Joined November 2010
96 Posts
February 23 2011 16:31 GMT
#554
Who cares if they are casting it live then broadcasting later?!

if they didnt specifically tell you this detail you probably wouldn't even notice that this was happening.
bullic
Profile Joined February 2011
4 Posts
February 23 2011 16:35 GMT
#555
On February 24 2011 01:12 AimForTheBushes wrote:
Let's assume that EG gets 5 guys invited in..would the other players on the team be eligible to enter to get the online Open Qualifier spot in the LAN, or be exempt because of the team rule?

That would be my worst nightmare. I don't think EG deserve 5 spots in the a tournament where you feature top 50 foreigner players. I think that should be Teamliquid's problem where they have 6 top players Jinro Ret Tyler Huk Haypro TLO. Even Haypro's struggle in Korea he showed that he can compete with Top NA EURO players.
jeremycafe
Profile Joined March 2009
United States354 Posts
February 23 2011 17:02 GMT
#556
On February 24 2011 01:27 jaearess wrote:
Show nested quote +
On February 24 2011 01:24 BladeRunner wrote:
So you're saying this isn't going to be cast from replays? If so then that's a different story I guess. From watching the showmatch with the massive overlays plus insanely unbearable sync issues I assumed it was from a replay.


As has been stated over and over again by absolutely everyone involved with the league, the show match was not NASL. It was a way of announcing it, but it was not a showcase of how they're going to do things.


That is not true. This was their test run for the most part. The technology they used was a showcase of what is to come (with gradual improvements)
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
February 23 2011 17:10 GMT
#557
On February 24 2011 02:02 jeremycafe wrote:
Show nested quote +
On February 24 2011 01:27 jaearess wrote:
On February 24 2011 01:24 BladeRunner wrote:
So you're saying this isn't going to be cast from replays? If so then that's a different story I guess. From watching the showmatch with the massive overlays plus insanely unbearable sync issues I assumed it was from a replay.


As has been stated over and over again by absolutely everyone involved with the league, the show match was not NASL. It was a way of announcing it, but it was not a showcase of how they're going to do things.


That is not true. This was their test run for the most part. The technology they used was a showcase of what is to come (with gradual improvements)


It actually wasn't. Have a listen at yesterday's SOTG. It wasn't a showcase of their technology whatsoever.
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Poocs
Profile Joined February 2011
94 Posts
February 23 2011 17:10 GMT
#558
On February 24 2011 01:00 goiflin wrote:
Show nested quote +
On February 24 2011 00:39 jeremycafe wrote:
White-ra isn't on a team, so he can't participate? Retarded much?


Because White-ra has is "own" team (i.e. he made himself a website and he is the only member) he is allowed to participate. But if anyone else who they do not deem special case, they won't allow the same exact "team" creation workaround.


Difference; white-ra has shown that he can reliably show up for tournaments that he signs up for. Jim-bob of team Neckred can't show that he's going to be a reliable participant because he has no prior experience, and his team is not only unsponsored (giving him no monetary motivation to actually show up), but unknown and wouldn't really be worth a slot that could go to someone that has proven themselves to be reliable.


Aren't the preliminary rounds online anyways? If Jim-bob makes it to the finals to play for $100k, I'm pretty sure he'll show up. Or if he doesn't, is that such a big deal? Idra didn't show up for GSL March...
PetRockSteve
Profile Joined February 2011
United States70 Posts
February 23 2011 17:39 GMT
#559
On February 24 2011 00:33 jeremycafe wrote:
So basically you guys create exceptions for non team members (who make a website for themselves to say they are on a team)? I have seen you say 2 people are qualified even though they dont have teams (they have their "own" solo teams). Then you tell another person if he does the EXACT same as the 2 that you qualified to play, he wouldnt be able to play.


I think the point that Xeris was making was that just because you are eligible doesn't mean that you will be picked to play.

On February 24 2011 01:04 Eternalmisfit wrote:Would the people in the division play, who failed to secure a spot in the 16 man tournament, be allowed to participate in the open tournament?


I believe they said that those players could not compete in the open tournament.

On February 24 2011 01:12 AimForTheBushes wrote:
Let's assume that EG gets 5 guys invited in..would the other players on the team be eligible to enter to get the online Open Qualifier spot in the LAN, or be exempt because of the team rule?


Yes. The same holds true for players not on a team.



Question If the NASL is successful in its first few seasons, will you consider increasing the number of competitors to 60 or 70 (still having groups of 10)? This could allow you to increase the limit of players per team without having them in the same division (it's still an arbitrary cutoff point, but would remain consistent with the number of groups). I know that it would also mean more casting, but not necessarily more days. It seemed like the format would have one game per group per night (each group playing all games that week on one map). If so, that would mean more games cast per night which would be awesome from my end.
papaz
Profile Joined December 2009
Sweden4149 Posts
February 23 2011 17:43 GMT
#560
On February 23 2011 19:48 Xeris wrote:
There is no Korean cap... I've already said that.


You should put this in the OP.

The OP is still:

Koreans: We're not GSL. Bringing in all the Koreans will just make this event the GSL. We are focusing on the growth of Western ESPORTS, by providing players and storylines that are more relatable to our audience.

These are the small things you can do, Xeris, to increase the credibility of the organization behind NASL.

"The korean cap" has been talked to death in this thread, specially by me

Seeing your statement "There is no Korean cap... I've already said that" made me happy but please update the OP because the OP right now contradicts your statement on page 23.

The OP should be the official standpoint of NASL I believe, correct me if I am wrong?!
Prev 1 26 27 28 29 30 100 Next
Please log in or register to reply.
Live Events Refresh
Next event in 2h 36m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 369
JuggernautJason102
ForJumy 18
StarCraft: Brood War
Mini 410
ggaemo 178
Dewaltoss 159
910 38
Hyun 33
NaDa 9
League of Legends
Doublelift2810
Counter-Strike
fl0m5032
Coldzera 1718
shahzam370
Pyrionflax160
Heroes of the Storm
Liquid`Hasu1383
Other Games
summit1g6271
Grubby5286
tarik_tv2857
C9.Mang0251
Sick186
elazer94
Mew2King62
ZombieGrub41
Organizations
Other Games
BasetradeTV223
Dota 2
PGL Dota 2 - Main Stream109
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 14 non-featured ]
StarCraft 2
• musti20045 21
• Reevou 5
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Other Games
• imaqtpie1423
• Shiphtur337
Upcoming Events
Replay Cast
2h 36m
GSL
12h 6m
Cure vs TriGGeR
ByuN vs Bunny
KCM Race Survival
12h 36m
Big Gabe
14h 36m
Replay Cast
1d 2h
Replay Cast
1d 11h
Escore
1d 12h
OSC
1d 15h
Replay Cast
2 days
Replay Cast
2 days
[ Show More ]
RSL Revival
2 days
IPSL
2 days
Ret vs Art_Of_Turtle
Radley vs TBD
BSL
2 days
Replay Cast
3 days
RSL Revival
3 days
uThermal 2v2 Circuit
3 days
BSL
3 days
IPSL
3 days
eOnzErG vs TBD
G5 vs Nesh
Replay Cast
4 days
Wardi Open
4 days
Afreeca Starleague
4 days
Jaedong vs Light
Monday Night Weeklies
4 days
Replay Cast
5 days
Sparkling Tuna Cup
5 days
Afreeca Starleague
5 days
Snow vs Flash
GSL
6 days
Liquipedia Results

Completed

Proleague 2026-04-28
WardiTV TLMC #16
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
StarCraft2 Community Team League 2026 Spring
2026 GSL S1
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026

Upcoming

Escore Tournament S2: W5
KK 2v2 League Season 1
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
RSL Revival: Season 5
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.