• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 13:42
CEST 19:42
KST 02:42
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team TLMC #5 - Finalists & Open Tournaments0[ASL20] Ro16 Preview Pt2: Turbulence10Classic Games #3: Rogue vs Serral at BlizzCon9[ASL20] Ro16 Preview Pt1: Ascent10Maestros of the Game: Week 1/Play-in Preview12
Community News
BSL 2025 Warsaw LAN + Legends Showmatch0Weekly Cups (Sept 8-14): herO & MaxPax split cups4WardiTV TL Team Map Contest #5 Tournaments1SC4ALL $6,000 Open LAN in Philadelphia8Weekly Cups (Sept 1-7): MaxPax rebounds & Clem saga continues29
StarCraft 2
General
StarCraft II 5.0.15 PTR Patch Notes #1: Maru - Greatest Players of All Time Weekly Cups (Sept 8-14): herO & MaxPax split cups Team Liquid Map Contest #21 - Presented by Monster Energy SpeCial on The Tasteless Podcast
Tourneys
RSL: Revival, a new crowdfunded tournament series Maestros of The Game—$20k event w/ live finals in Paris Sparkling Tuna Cup - Weekly Open Tournament SC4ALL $6,000 Open LAN in Philadelphia WardiTV TL Team Map Contest #5 Tournaments
Strategy
Custom Maps
External Content
Mutation # 491 Night Drive Mutation # 490 Masters of Midnight Mutation # 489 Bannable Offense Mutation # 488 What Goes Around
Brood War
General
Soulkey on ASL S20 BW General Discussion ASL20 General Discussion ASL TICKET LIVE help! :D NaDa's Body
Tourneys
[ASL20] Ro16 Group D [Megathread] Daily Proleagues [ASL20] Ro16 Group C BSL 2025 Warsaw LAN + Legends Showmatch
Strategy
Simple Questions, Simple Answers Muta micro map competition Fighting Spirit mining rates [G] Mineral Boosting
Other Games
General Games
Stormgate/Frost Giant Megathread Borderlands 3 Path of Exile Nintendo Switch Thread General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread UK Politics Mega-thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread Russo-Ukrainian War Thread
Fan Clubs
The Happy Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion MLB/Baseball 2023
World Cup 2022
Tech Support
Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread High temperatures on bridge(s)
TL Community
BarCraft in Tokyo Japan for ASL Season5 Final The Automated Ban List
Blogs
i'm really bored guys
Peanutsc
I <=> 9
KrillinFromwales
The Personality of a Spender…
TrAiDoS
A very expensive lesson on ma…
Garnet
hello world
radishsoup
Lemme tell you a thing o…
JoinTheRain
RTS Design in Hypercoven
a11
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1624 users

Are we too hard on cheese in SC2? - Page 9

Forum Index > SC2 General
Post a Reply
Prev 1 7 8 9 All
Severedevil
Profile Blog Joined April 2009
United States4839 Posts
February 23 2011 18:28 GMT
#161
On February 23 2011 21:35 nizz wrote:
I really don't get it. I am still a newby so try to explain it to me..

For example, the marine scv rush you guys are talking about:
Let's say you are playing normally, but then you see an opening where if you sent all your units and your SCVs, you would have a 95% chance of winning. What is wrong with taking that chance? You won, but now the other player is mad that you cheesed. Shouldn't the other player be mad at himself/herself for not being able to defend it?

I was in that position once in a CSL match. Close positions, lost temple, I'd opened 2 Rax Terran (12/14 rax into Orbital) and my opponent was a Protoss who was heavily chronoing his nexus, took both gases, and didn't start building any units until after his core completed, with no second gateway or forge.

...so instead of continuing my game plan, I pulled my workers and won immediately. (SCVs + five marines & 2 rax reinforcement >> probes + one stalker.) There was no 'cheese' involved; he'd scouted me first, saw 2 rax, and opened greedy anyway. So he died.

That said, when people blindly plan a ridiculously aggressive build and have no followup, it's kind of pathetic.
My strategy is to fork people.
Rabiator
Profile Joined March 2010
Germany3948 Posts
February 23 2011 18:50 GMT
#162
On February 23 2011 21:35 nizz wrote:
I really don't get it. I am still a newby so try to explain it to me..

For example, the marine scv rush you guys are talking about:
Let's say you are playing normally, but then you see an opening where if you sent all your units and your SCVs, you would have a 95% chance of winning. What is wrong with taking that chance? You won, but now the other player is mad that you cheesed. Shouldn't the other player be mad at himself/herself for not being able to defend it?

The problem isnt that the tactic is working and people win with it. The problem is that the tactic has "no Plan B" and no follow-up. You either win or lose it with that immediate fast cheese. This will NOT turn anyone into a better gamer, because of the missing follow-up or missing variation. The thing is that people are able to beat cheese if it gets spotted, but the cheesing player - on a ladder - will only lose and then cheese again next game instead of being a living being and evolving (learning to play better) from his own mistakes.
Stagnation is the issue for ladder games and boring to watch is the issue for tournament games (Boring because the game is over in five minutes instead of twenty AND because there is no tension due to cheese being unbeatable when not scouted early enough). Whoever wants to be mad should feel free to do so ... it is counterproductive in any case.
If you cant say what you're meaning, you can never mean what you're saying.
JBeuys
Profile Joined December 2010
Brazil12 Posts
February 23 2011 20:25 GMT
#163
I see cheese under two completely different settings: in the pro-scene (tournaments) and in ladder games. I can completely understand cheesing in the pro-scene - people are playing for money, it's their job to win. So a player does what he thinks is necessary to win - simple enough. Still, this is frustrating to watch since we as espectators don't really have to care about X or Ys professional career, we are hoping for epic games (I see this as football matches - what was more exciting, Barcelona's title in 2009 or Internazionale's in 2010? Defensive football will many win games specially when it's done at the level Inter was doing it last year - perhaps some of the most impressive football in the last decade)

A completely differente situations arises in amateur games (most specifically the ladder). We aren't playing for money, recognition (I hope...) or anything else other than fun. We enjoy playing - but we enjoy it for different reasons: some people enjoy understanding the game and playing long games where where their understanding is tested vs. their opponents understanding; others enjoy winning. Most people lie somewhere in between the two, but a player who only cares about winning will have no problem cheesing as long as he percieves that's his best chance. The other kind of player will generally avoid cheese - not because he doesn't want to take the risk, but because he has no fun in it.

I don't think those of us who like long games should complain about cheese - just improve and learn to defend it - and even then we won't have fun (at least I don't) since the game was binary (defend vs. not defend) and had no long term planning/decision making to it.

Perhaps we should stick to chess.
All statements are true in some sense, false in some sense, meaningless in some sense...
Prev 1 7 8 9 All
Please log in or register to reply.
Live Events Refresh
Next event in 16h 18m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
UpATreeSC 197
JuggernautJason106
ProTech92
Codebar 43
StarCraft: Brood War
Britney 24555
Bisu 1321
EffOrt 763
Mini 605
Hyuk 266
Soulkey 135
Larva 130
hero 104
ggaemo 104
Rush 89
[ Show more ]
Hyun 37
Aegong 32
ToSsGirL 23
scan(afreeca) 19
Yoon 18
Sexy 11
sas.Sziky 10
IntoTheRainbow 7
Dota 2
Gorgc7607
qojqva3794
XcaliburYe181
Fuzer 116
League of Legends
Trikslyr66
Counter-Strike
ScreaM1070
fl0m968
Other Games
gofns27164
tarik_tv24590
FrodaN1530
Beastyqt588
Lowko305
RotterdaM257
Hui .220
ArmadaUGS134
C9.Mang069
QueenE54
mouzStarbuck44
NeuroSwarm31
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 18 non-featured ]
StarCraft 2
• Reevou 1
• intothetv
• Kozan
• sooper7s
• AfreecaTV YouTube
• Migwel
• LaughNgamezSOOP
• IndyKCrew
StarCraft: Brood War
• Azhi_Dahaki13
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• C_a_k_e 3191
• WagamamaTV491
League of Legends
• Nemesis3222
• TFBlade545
Other Games
• imaqtpie383
• Shiphtur230
Upcoming Events
RSL Revival
16h 18m
Zoun vs Classic
Map Test Tournament
17h 18m
Korean StarCraft League
1d 9h
BSL Open LAN 2025 - War…
1d 14h
RSL Revival
1d 16h
Reynor vs Cure
BSL Open LAN 2025 - War…
2 days
RSL Revival
2 days
Online Event
2 days
Wardi Open
3 days
Monday Night Weeklies
3 days
[ Show More ]
Sparkling Tuna Cup
4 days
LiuLi Cup
5 days
The PondCast
6 days
Liquipedia Results

Completed

Proleague 2025-09-10
Chzzk MurlocKing SC1 vs SC2 Cup #2
HCC Europe

Ongoing

BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Points
ASL Season 20
CSL 2025 AUTUMN (S18)
LASL Season 20
RSL Revival: Season 2
Maestros of the Game
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1

Upcoming

2025 Chongqing Offline CUP
BSL World Championship of Poland 2025
IPSL Winter 2025-26
BSL Season 21
SC4ALL: Brood War
BSL 21 Team A
Stellar Fest
SC4ALL: StarCraft II
EC S1
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.