• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 16:04
CET 22:04
KST 06:04
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10
Community News
Weekly Cups (Nov 24-30): MaxPax, Clem, herO win2BGE Stara Zagora 2026 announced15[BSL21] Ro.16 Group Stage (C->B->A->D)4Weekly Cups (Nov 17-23): Solar, MaxPax, Clem win3RSL Season 3: RO16 results & RO8 bracket13
StarCraft 2
General
Chinese SC2 server to reopen; live all-star event in Hangzhou Maestros of the Game: Live Finals Preview (RO4) BGE Stara Zagora 2026 announced Weekly Cups (Nov 24-30): MaxPax, Clem, herO win SC2 Proleague Discontinued; SKT, KT, SGK, CJ disband
Tourneys
RSL Offline FInals Sea Duckling Open (Global, Bronze-Diamond) $5,000+ WardiTV 2025 Championship Constellation Cup - Main Event - Stellar Fest RSL Revival: Season 3
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 502 Negative Reinforcement Mutation # 501 Price of Progress Mutation # 500 Fright night Mutation # 499 Chilling Adaptation
Brood War
General
Which season is the best in ASL? Data analysis on 70 million replays BGH Auto Balance -> http://bghmmr.eu/ [ASL20] Ask the mapmakers — Drop your questions BW General Discussion
Tourneys
[Megathread] Daily Proleagues [BSL21] RO16 Group B - Sunday 21:00 CET [BSL21] RO16 Group C - Saturday 21:00 CET Small VOD Thread 2.0
Strategy
Game Theory for Starcraft How to stay on top of macro? Current Meta PvZ map balance
Other Games
General Games
Stormgate/Frost Giant Megathread ZeroSpace Megathread Nintendo Switch Thread The Perfect Game Path of Exile
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas TL Mafia Community Thread
Community
General
Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread US Politics Mega-thread The Big Programming Thread Artificial Intelligence Thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Where to ask questions and add stream? The Automated Ban List
Blogs
James Bond movies ranking - pa…
Topin
Esports Earnings: Bigger Pri…
TrAiDoS
Thanks for the RSL
Hildegard
Saturation point
Uldridge
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1440 users

Are we too hard on cheese in SC2? - Page 9

Forum Index > SC2 General
Post a Reply
Prev 1 7 8 9 All
Severedevil
Profile Blog Joined April 2009
United States4839 Posts
February 23 2011 18:28 GMT
#161
On February 23 2011 21:35 nizz wrote:
I really don't get it. I am still a newby so try to explain it to me..

For example, the marine scv rush you guys are talking about:
Let's say you are playing normally, but then you see an opening where if you sent all your units and your SCVs, you would have a 95% chance of winning. What is wrong with taking that chance? You won, but now the other player is mad that you cheesed. Shouldn't the other player be mad at himself/herself for not being able to defend it?

I was in that position once in a CSL match. Close positions, lost temple, I'd opened 2 Rax Terran (12/14 rax into Orbital) and my opponent was a Protoss who was heavily chronoing his nexus, took both gases, and didn't start building any units until after his core completed, with no second gateway or forge.

...so instead of continuing my game plan, I pulled my workers and won immediately. (SCVs + five marines & 2 rax reinforcement >> probes + one stalker.) There was no 'cheese' involved; he'd scouted me first, saw 2 rax, and opened greedy anyway. So he died.

That said, when people blindly plan a ridiculously aggressive build and have no followup, it's kind of pathetic.
My strategy is to fork people.
Rabiator
Profile Joined March 2010
Germany3948 Posts
February 23 2011 18:50 GMT
#162
On February 23 2011 21:35 nizz wrote:
I really don't get it. I am still a newby so try to explain it to me..

For example, the marine scv rush you guys are talking about:
Let's say you are playing normally, but then you see an opening where if you sent all your units and your SCVs, you would have a 95% chance of winning. What is wrong with taking that chance? You won, but now the other player is mad that you cheesed. Shouldn't the other player be mad at himself/herself for not being able to defend it?

The problem isnt that the tactic is working and people win with it. The problem is that the tactic has "no Plan B" and no follow-up. You either win or lose it with that immediate fast cheese. This will NOT turn anyone into a better gamer, because of the missing follow-up or missing variation. The thing is that people are able to beat cheese if it gets spotted, but the cheesing player - on a ladder - will only lose and then cheese again next game instead of being a living being and evolving (learning to play better) from his own mistakes.
Stagnation is the issue for ladder games and boring to watch is the issue for tournament games (Boring because the game is over in five minutes instead of twenty AND because there is no tension due to cheese being unbeatable when not scouted early enough). Whoever wants to be mad should feel free to do so ... it is counterproductive in any case.
If you cant say what you're meaning, you can never mean what you're saying.
JBeuys
Profile Joined December 2010
Brazil12 Posts
February 23 2011 20:25 GMT
#163
I see cheese under two completely different settings: in the pro-scene (tournaments) and in ladder games. I can completely understand cheesing in the pro-scene - people are playing for money, it's their job to win. So a player does what he thinks is necessary to win - simple enough. Still, this is frustrating to watch since we as espectators don't really have to care about X or Ys professional career, we are hoping for epic games (I see this as football matches - what was more exciting, Barcelona's title in 2009 or Internazionale's in 2010? Defensive football will many win games specially when it's done at the level Inter was doing it last year - perhaps some of the most impressive football in the last decade)

A completely differente situations arises in amateur games (most specifically the ladder). We aren't playing for money, recognition (I hope...) or anything else other than fun. We enjoy playing - but we enjoy it for different reasons: some people enjoy understanding the game and playing long games where where their understanding is tested vs. their opponents understanding; others enjoy winning. Most people lie somewhere in between the two, but a player who only cares about winning will have no problem cheesing as long as he percieves that's his best chance. The other kind of player will generally avoid cheese - not because he doesn't want to take the risk, but because he has no fun in it.

I don't think those of us who like long games should complain about cheese - just improve and learn to defend it - and even then we won't have fun (at least I don't) since the game was binary (defend vs. not defend) and had no long term planning/decision making to it.

Perhaps we should stick to chess.
All statements are true in some sense, false in some sense, meaningless in some sense...
Prev 1 7 8 9 All
Please log in or register to reply.
Live Events Refresh
StarCraft2.fi
17:00
15V Cup / Groups Day 3
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
IndyStarCraft 208
StarCraft: Brood War
Calm 2456
Shuttle 349
Larva 311
Dewaltoss 140
ggaemo 99
Dota 2
syndereN904
canceldota128
Counter-Strike
pashabiceps1669
Foxcn233
edward143
Heroes of the Storm
Liquid`Hasu524
Other Games
Grubby6126
FrodaN989
KnowMe239
Sick203
C9.Mang0178
Livibee101
RotterdaM95
Trikslyr57
ArmadaUGS45
ZombieGrub32
Chillindude23
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 19 non-featured ]
StarCraft 2
• HeavenSC 50
• sooper7s
• Migwel
• LaughNgamezSOOP
• AfreecaTV YouTube
• IndyKCrew
• intothetv
• Kozan
StarCraft: Brood War
• FirePhoenix10
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• Ler83
League of Legends
• Nemesis2915
• TFBlade1029
Other Games
• imaqtpie1325
• Scarra619
• WagamamaTV359
• Shiphtur141
Upcoming Events
Replay Cast
2h 56m
The PondCast
12h 56m
OSC
18h 56m
Demi vs Mixu
Nicoract vs TBD
Babymarine vs MindelVK
ForJumy vs TBD
Shameless vs Percival
Replay Cast
1d 2h
Korean StarCraft League
2 days
CranKy Ducklings
2 days
WardiTV 2025
2 days
SC Evo League
2 days
BSL 21
2 days
Sziky vs OyAji
Gypsy vs eOnzErG
OSC
3 days
Solar vs Creator
ByuN vs Gerald
Percival vs Babymarine
Moja vs Krystianer
EnDerr vs ForJumy
sebesdes vs Nicoract
[ Show More ]
Sparkling Tuna Cup
3 days
WardiTV 2025
3 days
OSC
3 days
BSL 21
3 days
Bonyth vs StRyKeR
Tarson vs Dandy
Replay Cast
4 days
Wardi Open
4 days
StarCraft2.fi
4 days
Monday Night Weeklies
4 days
Replay Cast
5 days
WardiTV 2025
5 days
StarCraft2.fi
5 days
PiGosaur Monday
6 days
StarCraft2.fi
6 days
Liquipedia Results

Completed

Proleague 2025-11-30
RSL Revival: Season 3
Light HT

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
YSL S2
BSL Season 21
CSCL: Masked Kings S3
Slon Tour Season 2
Acropolis #4 - TS3
META Madness #9
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2

Upcoming

BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
Kuram Kup
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.