• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 08:23
CEST 14:23
KST 21:23
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro8 Preview Pt1: Inheritors13[ASL21] Ro16 Preview Pt2: All Star10Team Liquid Map Contest #22 - The Finalists19[ASL21] Ro16 Preview Pt1: Fresh Flow9[ASL21] Ro24 Preview Pt2: News Flash10
Community News
2026 GSL Season 1 Qualifiers20Maestros of the Game 2 announced92026 GSL Tour plans announced15Weekly Cups (April 6-12): herO doubles, "Villains" prevail1MaNa leaves Team Liquid25
StarCraft 2
General
Team Liquid Map Contest #22 - The Finalists MaNa leaves Team Liquid Maestros of the Game 2 announced 2026 GSL Tour plans announced Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool
Tourneys
2026 GSL Season 1 Qualifiers Sparkling Tuna Cup - Weekly Open Tournament INu's Battles#14 <BO.9 2Matches> GSL CK: More events planned pending crowdfunding RSL Revival: Season 5 - Qualifiers and Main Event
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 523 Firewall Mutation # 522 Flip My Base Mutation # 521 Memorable Boss
Brood War
General
[ASL21] Ro8 Preview Pt1: Inheritors FlaSh: This Will Be My Final ASL【ASL S21 Ro.16】 Leta's ASL S21 Ro.16 review BGH Auto Balance -> http://bghmmr.eu/ ASL21 General Discussion
Tourneys
[ASL21] Ro8 Day 1 [Megathread] Daily Proleagues [ASL21] Ro16 Group D Escore Tournament StarCraft Season 2
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers What's the deal with APM & what's its true value Any training maps people recommend?
Other Games
General Games
Stormgate/Frost Giant Megathread Diablo IV Nintendo Switch Thread Dawn of War IV Total Annihilation Server - TAForever
Dota 2
The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread 3D technology/software discussion European Politico-economics QA Mega-thread Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion McBoner: A hockey love story
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Sexual Health Of Gamers
TrAiDoS
lurker extra damage testi…
StaticNine
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1710 users

Are we too hard on cheese in SC2? - Page 9

Forum Index > SC2 General
Post a Reply
Prev 1 7 8 9 All
Severedevil
Profile Blog Joined April 2009
United States4839 Posts
February 23 2011 18:28 GMT
#161
On February 23 2011 21:35 nizz wrote:
I really don't get it. I am still a newby so try to explain it to me..

For example, the marine scv rush you guys are talking about:
Let's say you are playing normally, but then you see an opening where if you sent all your units and your SCVs, you would have a 95% chance of winning. What is wrong with taking that chance? You won, but now the other player is mad that you cheesed. Shouldn't the other player be mad at himself/herself for not being able to defend it?

I was in that position once in a CSL match. Close positions, lost temple, I'd opened 2 Rax Terran (12/14 rax into Orbital) and my opponent was a Protoss who was heavily chronoing his nexus, took both gases, and didn't start building any units until after his core completed, with no second gateway or forge.

...so instead of continuing my game plan, I pulled my workers and won immediately. (SCVs + five marines & 2 rax reinforcement >> probes + one stalker.) There was no 'cheese' involved; he'd scouted me first, saw 2 rax, and opened greedy anyway. So he died.

That said, when people blindly plan a ridiculously aggressive build and have no followup, it's kind of pathetic.
My strategy is to fork people.
Rabiator
Profile Joined March 2010
Germany3948 Posts
February 23 2011 18:50 GMT
#162
On February 23 2011 21:35 nizz wrote:
I really don't get it. I am still a newby so try to explain it to me..

For example, the marine scv rush you guys are talking about:
Let's say you are playing normally, but then you see an opening where if you sent all your units and your SCVs, you would have a 95% chance of winning. What is wrong with taking that chance? You won, but now the other player is mad that you cheesed. Shouldn't the other player be mad at himself/herself for not being able to defend it?

The problem isnt that the tactic is working and people win with it. The problem is that the tactic has "no Plan B" and no follow-up. You either win or lose it with that immediate fast cheese. This will NOT turn anyone into a better gamer, because of the missing follow-up or missing variation. The thing is that people are able to beat cheese if it gets spotted, but the cheesing player - on a ladder - will only lose and then cheese again next game instead of being a living being and evolving (learning to play better) from his own mistakes.
Stagnation is the issue for ladder games and boring to watch is the issue for tournament games (Boring because the game is over in five minutes instead of twenty AND because there is no tension due to cheese being unbeatable when not scouted early enough). Whoever wants to be mad should feel free to do so ... it is counterproductive in any case.
If you cant say what you're meaning, you can never mean what you're saying.
JBeuys
Profile Joined December 2010
Brazil12 Posts
February 23 2011 20:25 GMT
#163
I see cheese under two completely different settings: in the pro-scene (tournaments) and in ladder games. I can completely understand cheesing in the pro-scene - people are playing for money, it's their job to win. So a player does what he thinks is necessary to win - simple enough. Still, this is frustrating to watch since we as espectators don't really have to care about X or Ys professional career, we are hoping for epic games (I see this as football matches - what was more exciting, Barcelona's title in 2009 or Internazionale's in 2010? Defensive football will many win games specially when it's done at the level Inter was doing it last year - perhaps some of the most impressive football in the last decade)

A completely differente situations arises in amateur games (most specifically the ladder). We aren't playing for money, recognition (I hope...) or anything else other than fun. We enjoy playing - but we enjoy it for different reasons: some people enjoy understanding the game and playing long games where where their understanding is tested vs. their opponents understanding; others enjoy winning. Most people lie somewhere in between the two, but a player who only cares about winning will have no problem cheesing as long as he percieves that's his best chance. The other kind of player will generally avoid cheese - not because he doesn't want to take the risk, but because he has no fun in it.

I don't think those of us who like long games should complain about cheese - just improve and learn to defend it - and even then we won't have fun (at least I don't) since the game was binary (defend vs. not defend) and had no long term planning/decision making to it.

Perhaps we should stick to chess.
All statements are true in some sense, false in some sense, meaningless in some sense...
Prev 1 7 8 9 All
Please log in or register to reply.
Live Events Refresh
Wardi Open
11:00
#84
IntoTheiNu 995
WardiTV809
OGKoka 374
Rex107
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
OGKoka 374
SortOf 214
Rex 107
Lowko44
Ryung 24
StarCraft: Brood War
Calm 10522
Sea 2760
Jaedong 2353
Soma 1201
Mini 892
EffOrt 762
BeSt 567
Hyuk 441
Stork 431
ZerO 427
[ Show more ]
Light 342
actioN 303
ggaemo 204
Snow 165
Hyun 143
Pusan 107
Rush 94
PianO 74
Aegong 71
ToSsGirL 71
Nal_rA 63
Killer 56
[sc1f]eonzerg 44
Sea.KH 43
Free 38
ajuk12(nOOB) 35
soO 26
Shinee 23
Barracks 18
JYJ 18
scan(afreeca) 17
HiyA 17
GoRush 16
Bale 15
Shine 14
Sacsri 13
yabsab 12
Icarus 7
Terrorterran 4
Counter-Strike
olofmeister2967
zeus709
x6flipin489
byalli461
allub415
markeloff170
edward134
Super Smash Bros
Mew2King64
Heroes of the Storm
Khaldor197
Other Games
singsing2343
B2W.Neo1237
XaKoH 553
XBOCT318
Pyrionflax203
crisheroes168
Hui .141
hiko140
Fuzer 19
ZerO(Twitch)6
Organizations
Dota 2
PGL Dota 2 - Main Stream415
StarCraft: Brood War
Kim Chul Min (afreeca) 15
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 11 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• TFBlade1088
Upcoming Events
Monday Night Weeklies
3h 37m
Replay Cast
11h 37m
Replay Cast
20h 37m
Afreeca Starleague
21h 37m
Leta vs YSC
GSL
1d 21h
Rogue vs Percival
Zoun vs Solar
Replay Cast
2 days
GSL
2 days
Cure vs TriGGeR
ByuN vs Bunny
The PondCast
2 days
KCM Race Survival
2 days
Replay Cast
3 days
[ Show More ]
Replay Cast
3 days
Escore
3 days
Replay Cast
4 days
Replay Cast
4 days
IPSL
5 days
Ret vs Art_Of_Turtle
Radley vs TBD
BSL
5 days
Replay Cast
5 days
uThermal 2v2 Circuit
6 days
BSL
6 days
IPSL
6 days
eOnzErG vs TBD
G5 vs Nesh
Replay Cast
6 days
Wardi Open
6 days
Afreeca Starleague
6 days
Jaedong vs Light
Liquipedia Results

Completed

Escore Tournament S2: W4
WardiTV TLMC #16
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
StarCraft2 Community Team League 2026 Spring
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026

Upcoming

Escore Tournament S2: W5
KK 2v2 League Season 1
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
RSL Revival: Season 5
2026 GSL S1
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.