Is game knowledge really important for a caster? - Page 9
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NexUmbra
Scotland3776 Posts
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thebigdonkey
United States354 Posts
On February 17 2011 07:44 GagnarTheUnruly wrote: American football is not as fast-paced as SC (because you have 40 sec. waits in between plays) but it's easily as complex if not more so. Correct play calling and execution involves a lot of strategy and huge playbooks, which is why football teams rely on such large coaching staffs. I don't really agree. Perhaps from a player's perspective, NFL football is as complex as SC2, but from an announcer's perspective, it's pretty straightforward to call the action live. The instant replay analysis in NFL football is admittedly much more complex than the live analysis, but there is no instant replay in SC2 so I don't think it's a very good comparison. | ||
Mohdoo
United States15319 Posts
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Moody
United States750 Posts
In the video posted earlier where it was announced that she would be casting code A, she said something to the effect of: "Well, after a fast expansion, he needs some type of quick defense against this 2 rax pressure build. We'll probably see a zergling all in." wtf? I literally shook my head in disbelief, messed up my hair and everything. I saw her cast another game with Ipp. TvZ on lost temple, cross positions. Terran - 10 supply, 12 rax, 13 gas, 15 orbital 19gas. 1 rax, 1 fact 1 port. She say's something to the effect of what a strange build the Terran is doing, and how he will not be able to support the 3 buildings on one base. The whole time Ipp is politely saying something like "No.. this is just a 1-1-1... it's completely normal." And she argues with him. I'm ok with a caster not being able to give me in depth, hard core, piece by piece analysis of a game, but when they try to act like that's what they are doing, and clearly don't know what they are talking about, it drives me bat shit crazy. | ||
mango_destroyer
Canada3914 Posts
Hopefully she is co-casting with someone and her role is JUST to analyze what is actually going on(play by play) and not play the role of Artosis (i.e. talking about strats, etc) | ||
holynorth
United States590 Posts
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Nemireck
Canada1875 Posts
It is the caster's job, and it is their only job, to relay to the casual viewer the basic information of the game. What's happening (a large tank/marine force is putting pressure on a zerg with only lings and banes), who's 'winning' (or has the advantage currently, or control of the map), and do it in a way that a casual viewer will understand and be entertained by. It does not matter if they are wrong, they are only the caster. The COMMENTATOR is supposed to be the analyst during the cast. It is the commentator's job to provide detailed analysis of the match, explain popular strategies, strengths of builds/unit compositions/army positioning, predict what will probably happen, analyze and point out unit advantages, tech paths, etc... The commentator MUST have a deep understanding of the game to be successful. TL;DR - The caster needs nothing more than a basic knowledge of how the game works, and must explain what's happening in simple terms for the casual viewer. The commentator MUST have a deep understanding of the game, because it's their job to provide analysis on the match. | ||
Twistacles
Canada1327 Posts
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Shiragaku
Hong Kong4308 Posts
On February 17 2011 08:01 Twistacles wrote: There's a reason the best casters are Day9, Artosis, Incontrol, Gretorp and Chill. Knowledge. (Sry if i forget anyone) But we have TotalBiscuit who knows little about the game and is yet arguably one of the most entertaining casters to listen to. | ||
vnlegend
United States1389 Posts
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mapthesoul
Trinidad/Tobago429 Posts
That's why Totalbiscuit is a great caster. He's not pretending to know much about the game. He just knows he's there to be a great play-by-play caster who brings excitement into every match. That being said, I'm sure Kelly probably has good knowledge of the game as she's apparently been casting and playing it quite a bit. | ||
Steel
Japan2283 Posts
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chocopan
Japan986 Posts
Go Kelly!! | ||
Shiragaku
Hong Kong4308 Posts
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Naphal
Germany2099 Posts
"oh look, the raven shot the dropship down" when in fact two vikings were behind the raven and he mistook the raven as the source of the fire.... to that extend, yes, a basic insight into the game is very important, but it is not so important to be a semipro as well, because i also get annoyed by too many predictions and assumptions, (this guessing leads nowhere and is only acceptable earlygame imo) so lets simply see if the new codeA casters provide us with good service! | ||
Shiragaku
Hong Kong4308 Posts
This may be less relevant but many of the crappy commentators probably have great game sense, but not good enough to immediately guess correctly what the opponent is doing when they see a gas up at a specific timing. Most people usually think things out. | ||
megagoten
318 Posts
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kazansky
Germany931 Posts
If you lack one of those, the casting suffers. The example that pops into my head is football commentators: german football commentators are headaching, because they either say things that seem to imply they have never kicked a ball in their life because they don't know anything about the game, or they know very much facts and statistics but sound like a robot. Though I prefer the later when I had to choose. So game knowledge is a crucial requirement for a caster in my oppinion. | ||
Jibba
United States22883 Posts
It's better to keep it simple and right, than analytic and wrong. | ||
AeonStrife
United States918 Posts
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