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Have the higher portraits lost their glamour? - Page 8

Forum Index > SC2 General
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LunarC
Profile Blog Joined October 2009
United States1186 Posts
February 07 2011 04:06 GMT
#141
I think progamers should have the option of getting their own official portrait rendered by Blizzard artists as their player portraits.
REEBUH!!!
Sv1
Profile Joined June 2010
United States204 Posts
February 07 2011 04:06 GMT
#142
On February 07 2011 12:55 IntoTheEmo wrote:
Yeah I remember having nice portraits in WC3 was a huge incentive to play... and you could always tell the good players from the rest just with a glance in the chat channel, with a high win icon and a big number next to it.

The answer to Sv1's issue is to not separate solo from team wins, your solo league icon next to your portrait in chat, and a fix to the # of wins required to get the higher icons. This gives people incentive to try and be good at solo so they look good in the chat channels. There also needs to be animated icons in the profile itself (I really don't know how that's not in the game).

Yes the best way to measure skill is from your ladder rank, but people want something that they can keep for all the effort they spent playing, and right now the current icons aren't really doing that much for it.


my point was actually that it is easier to gain wins with quick cheese or your teammates carrying you after cannon rushing.

normally youll see a higher ranked player with more solo wins than a player with that many team wins
tainted muffin
Profile Joined August 2010
United States158 Posts
February 07 2011 04:07 GMT
#143
I just think they should have some cooler pictures to be honest I don't really feel like I want any of the harder to get pictures because they are just not as cool.
TedJustice
Profile Blog Joined June 2010
Canada1324 Posts
February 07 2011 04:10 GMT
#144
On February 07 2011 12:38 ceciljacobs wrote:
Show nested quote +
On February 07 2011 12:18 TedJustice wrote:
I'd rather just be able to choose any portrait I want without having to unlock them, personally.

And so would a lot of people. If they let us do that, there'd likely be a lot less people farming wins on the ladder.


and what? you think blizzard want LESS people farming their game for idle achievements?

By farming wins I meant doing things like mass leaving 4v4 games, mass 6pooling, etc.

Obviously they want people to be playing, but they want them to be playing right.
sharkmonger13
Profile Joined January 2011
United States21 Posts
February 07 2011 04:11 GMT
#145
Personally i don't think portraits mean a thing, when the game came out i was in the boat of omg gimme dat portrait, but now, everyone easily could of massed games and still be in platinum, just making the portraits really pointless, i really wish they were 3d though :-D
'What is a child without his manhood?' hekori
Dhalphir
Profile Blog Joined November 2010
Australia1305 Posts
February 07 2011 05:10 GMT
#146
On February 05 2011 20:31 esla_sol wrote:
average wc3 game was about twice as long with 3x the search time, which is why those icons were rare


DING DING DING

this man speaks truth
Its entirely possible to sit down for 2-3 hours and get 15 games of SC2 out of that time, or even more. If you're good, thats 8-10 wins there.

That wasn't possible in WC3.

Also, I don't know about you guys, but if I was a Bronze player I would not be displaying the 500 wins or 750 wins portrait if I had it. I'd be hiding that shit. All that being in Bronze with over 1000 games played (Having the 500 win portrait) means is that you can't even manage to improve out of Bronze in 1000 games. And that is not something to be proud of.
Supporting TypeII Gaming - www.typeii.net - TypeReaL, TypePhoeNix, TypeSuN, TypeDBS!!
HunterStarcraft
Profile Joined April 2010
Canada249 Posts
February 07 2011 05:11 GMT
#147
I think portraits that require 1000 wins with a given race are pretty impressive.. Takes dedication!!
Xyik
Profile Blog Joined November 2009
Canada728 Posts
February 07 2011 05:23 GMT
#148
I think the problem is that all the portraits look pretty good and so having a 1000 win portrait doesn't make you that special.
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
February 07 2011 05:27 GMT
#149
It would be nice to have league-specific portraits or maybe some indication of rank or league in addition to the portrait. That way, it would be quite an interesting way to spice up multiplayer lobbies or loading screens when you see how skilled the other players are.

Currently, there is no indication whether or not the guy with the Dark Voice portrait is a worker-rushing farmer or a real, dedicated player. Portrait farming is just so easy that nowadays it's quite difficult to link portraits with actual skill.

Indeed, I see portraits mainly as a reflection of personality instead of actual skill.
ㅇㅅㅌㅅ
Consummate
Profile Joined April 2010
Australia191 Posts
Last Edited: 2011-02-07 05:32:03
February 07 2011 05:31 GMT
#150
There's a bronze player I added to my friends list to keep track of him (he has played 18368 games as of writing) that has like 3000 wins in 1v1 out of 7000 games (he has all the 1v1 portraits)
lol
-miDnight-
Profile Joined September 2010
Taiwan455 Posts
February 07 2011 05:34 GMT
#151
I think all the terran 1v1 portrait look ugly, zerg has the best lookin portrait.

If they have some metal on the corner of portrait, it will be great.
http://www.facebook.com/midnightsc Chinese caster from TW (go SEn)
Scap
Profile Joined October 2010
United States60 Posts
February 07 2011 05:39 GMT
#152
Other than the medic portrait (Which I will never get because I'm so awful with terran it's not even fun to play), I'm pretty happy with the portraits, especially in unlocking them. I played Warcraft 3, and while I remember getting my naga sea witch and thinking I was the shit, but I hated the HUGE distance from one portrait to the next. I like the SC2 system where the gap is never larger than 250 and I can get tons of icons while just playing around with friends or in solo slowly, but not too slowly. It's nice after a bunch of wins to suddenly get "NEW ICON UNLOCKED!"

As for expansions, I really REALLY hope they keep the current icons and just add new ones at new intervals. More icons! More variety! Add them at higher and lower intervals alike, up to 2000, every 150 after 100 maybe? I just enjoy changing things up a lot. Right now I oscillate between my sentry and zergling. Low win rates but they're fun to switch through and I'd love to have more. My vote is add a buttload of icons and make them come a bit more frequently, but make us work towards them again from 0. So a 2000 win icon is a neat thing and I get the same icon at 10 and 25 and 50, but a new one at 75, 125, 175, old one at 250, new one at 375, old at 500, etc.
Criptos
Profile Joined April 2010
Canada128 Posts
February 07 2011 05:41 GMT
#153
On February 06 2011 01:47 Enervate wrote:
The entire point of portraits is for it to be achievable by anyone as long as they devote their time to it. If you want a reward for being in masters or whatever, you're reward is the masters league icon. Portraits are merely a novelty and are designed to look cool, not to be prestigious. That's what ranking is for.



Holy shit, Thank god someone in this thread has any sense left.

There is absolutely nothing prestigious about the portraits, all they are is a time investment, If they were 1500 wins, you would be making this thread further down the road when, they were starting to show up more and more.
Yeah, They call me the hiphop-potamus My lyrics are bottomless.
FinestHour
Profile Joined August 2010
United States18466 Posts
February 07 2011 05:43 GMT
#154
The only problem I have with portraits is how Blizzard still hasn't fixed the Kerrigan portrait (from completing the campaign on brutal) to look different from Nova (1000 terran 1v1 wins). Same hair, goggles, face, only thing different is the hair color ffs.
thug life.                                                       MVP/ex-
BetterFasterStronger
Profile Blog Joined August 2010
United States604 Posts
February 07 2011 05:47 GMT
#155
On February 07 2011 13:06 Sv1 wrote:
Show nested quote +
On February 07 2011 12:55 IntoTheEmo wrote:
Yeah I remember having nice portraits in WC3 was a huge incentive to play... and you could always tell the good players from the rest just with a glance in the chat channel, with a high win icon and a big number next to it.

The answer to Sv1's issue is to not separate solo from team wins, your solo league icon next to your portrait in chat, and a fix to the # of wins required to get the higher icons. This gives people incentive to try and be good at solo so they look good in the chat channels. There also needs to be animated icons in the profile itself (I really don't know how that's not in the game).

Yes the best way to measure skill is from your ladder rank, but people want something that they can keep for all the effort they spent playing, and right now the current icons aren't really doing that much for it.


my point was actually that it is easier to gain wins with quick cheese or your teammates carrying you after cannon rushing.

normally youll see a higher ranked player with more solo wins than a player with that many team wins

Umm... sept you could WCG abuse and get every icon easier then you can in sc2.
Top 200 as Protoss - Switched to Terran. 0-30 against EGiNcontroL... God damnet
Grobyc
Profile Blog Joined June 2008
Canada18410 Posts
February 07 2011 05:47 GMT
#156
On February 05 2011 20:17 Megaliskuu wrote:
Portraits never had glamour.

It was always this for me as well.
If you watch Godzilla backwards it's about a benevolent lizard who helps rebuild a city and then moonwalks into the ocean.
DarkPlasmaBall
Profile Blog Joined March 2010
United States44324 Posts
February 07 2011 05:54 GMT
#157
On February 07 2011 13:02 mixXanber wrote:
I personally think that Selendis is such a sick portrait, but 750 TEAM wins will take forever.


Not for those of us who play more team games than 1v1s
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
Tetragon
Profile Joined February 2011
Canada46 Posts
February 07 2011 05:57 GMT
#158
Im still trying to decide whether i should use the kerrigan or void ray portrait. I agree with most of the posts you brang up, and i think they will add things like 1500 win portraits when new expansions/units are released.

Possibly they should animate them, or add something shiny to seperate the master players from the lower ranked players? Just a thought.
http://na.op.gg/summoner/userName=spectrum
xCyan1de
Profile Joined May 2010
United States64 Posts
February 07 2011 06:14 GMT
#159
Yeha I would like to see some more variation in portraits and I would love to see them add more but I dont know what they could add. Maybe re design them or add new ones when HoTS comes out (which they probably will with the new units)
dtz
Profile Joined September 2010
5834 Posts
February 07 2011 06:23 GMT
#160
Well, potraits does not have its prestige because its more of a how much you play not how good you are.

If kerrigan portraits is something like over 1000 games won with over 60 percent win rate and the guy has to be in Masters then maybe only 2 or 3 people in the world will have it and sure it will send shivers to everyone who played against them.
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