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IMBALANCED! - Introduction - Page 69

Forum Index > SC2 General
Post a Reply
Prev 1 67 68 69 70 71 81 Next
If you have criticism, you need to address the content, not the hosts. Idra and Artosis are 2 (1.5) Zerg players, but you can't point that out and then blanket them as biased. Respond to the content.

You can't tell them to "get 2 Terran and Protoss players". That's fucking obtuse advice. "Yo just get 4 more high level players to record with you." Yes, I think everyone sees the value in getting it, but it's not practical.

Respond to the content and use evidence / logic to back up your claims.
MoreFaSho
Profile Blog Joined May 2010
United States1427 Posts
February 10 2011 13:53 GMT
#1361
I was just listening to the episode in the background, which I thought was fine, but I missed this moment:

Artosis can't keep denying high fives on camera. Something HAS to stop.
I always try to shield slam face, just to make sure it doesnt work
Xayoz
Profile Joined December 2010
Estonia373 Posts
Last Edited: 2011-02-14 19:07:59
February 14 2011 18:42 GMT
#1362
Pretty cool show.
Will you also make episodes where you discuss balance from Terran point of view?

Totally agree about the terran mech tho.
Been going full out mech in my TvP mach-ups and so far it has been utterly destroying my protoss opponents (around 3K diamond).
Only games i've lost with this are where I get my army caught totally out of position.
Will have to see if some protoss thinks of a good way to beat a 2-base push with a large amount of tanks, hellions with marine/viking support.
Yet to see it happen.
Immortals seem to be doing remarkably bad against that composition.
Whenever you correct someone's grammar just remember that nobody likes you.
LeBadger
Profile Joined November 2010
Canada37 Posts
February 15 2011 13:01 GMT
#1363
Nice segment, will definitely tune in again. Splice in some high level pro footage of the exact situations you describe and it will make the show OP!!
leviathan400
Profile Joined November 2006
United Kingdom393 Posts
March 24 2011 00:17 GMT
#1364
Thank you to Artosis and Idra for bringing us more content. Great work. I enjoyed watching the 3 ep's so far.

Get someone to do you a intro/logo for the show :D
:o
Candles
Profile Joined February 2011
United Kingdom103 Posts
March 24 2011 00:37 GMT
#1365
Seems Artosis and Idra have a perfect chance to get rid of all the criticism about the show being anti Terran now this new patch has come out.

We already know Idra feels that Fungral Growth is too powerful in ZvP and a show about that would help remove this claims of bias.

Also many people feel Terran are now underpowered in this current patch, especially trying to go bio against Infestors. Would be interesting to see if there are any shows about that.
ProxyKnoxy
Profile Joined April 2011
United Kingdom2576 Posts
April 25 2011 10:07 GMT
#1366
Any updates on future shows? I know IdrA said in SotG there would be one soon- but that was a while ago.
"Zealot try give mariners high five. Mariners not like high five and try hide and shoot zealot"
latan
Profile Joined July 2010
740 Posts
April 25 2011 15:57 GMT
#1367
On March 24 2011 09:37 Candles wrote:
Seems Artosis and Idra have a perfect chance to get rid of all the criticism about the show being anti Terran now this new patch has come out.

We already know Idra feels that Fungral Growth is too powerful in ZvP



no he doesn't?
Ipp
Profile Blog Joined March 2010
United States456 Posts
April 25 2011 16:08 GMT
#1368
On March 24 2011 09:37 Candles wrote:
We already know Idra feels that Fungral Growth is too powerful in ZvP and a show about that would help remove this claims of bias.


I'm pretty sure I heard the SOTG crew IdrA, Day9, Tyler, JP, InControl talk about how hard Protoss can be to deal with especially "Cruncher style". I think if they thought fungal was OP this wouldn't of been a big discussion point.
http://youtube.com/RageQuitTV
ChefStarCraft
Profile Blog Joined November 2010
Canada350 Posts
April 25 2011 17:13 GMT
#1369
On April 26 2011 00:57 latan wrote:
Show nested quote +
On March 24 2011 09:37 Candles wrote:
Seems Artosis and Idra have a perfect chance to get rid of all the criticism about the show being anti Terran now this new patch has come out.

We already know Idra feels that Fungral Growth is too powerful in ZvP



no he doesn't?


All he said was that its was good.

As a zerg player you would understand how its hard to include this unit in your composition verses a protoss.
Why don't we see who is the wizard and play some one on one, I think you'll find me sympathetic to ya when I've won, It seems you've got the brawn to beat me if this was all it takes, But I've got skills to pay the bills and punish each of your mistakes.
Masticorecommander
Profile Joined April 2011
1 Post
April 28 2011 03:01 GMT
#1370
[image loading]

User was warned for this post
NoisyNinja
Profile Joined February 2011
United States991 Posts
April 28 2011 04:57 GMT
#1371
"Let's look at the reaper builds before the reaper got a slight nerf"
Good job artosis. Sweeping a huge pile of dirt under the rug, only to make it stick out like a sore thumb. The reaper wasn't nerfed slightly. It got Terran 3 nerfs:
1. 45 second reaper build time
2. Depot before Barracks
3. Nitro packs moved to factory.
thepeonwhocould
Profile Joined March 2010
Australia334 Posts
Last Edited: 2011-05-22 14:37:34
May 22 2011 14:35 GMT
#1372
As a protoss, I totally agree that we are way too dependent on Colossus and Sentries.

It's somewhat balanced at the moment, because our gateway units (zealots and stalkers) are simply so weak relative to Marauders and Roaches. I would like to see a shift in Protoss power away from forcefield and colossus.

Charge upgrade would be a good start. Make it 50/50 or something. 200/200 and a citadel is just so much, and its just to turn our zealots from completely useless to almost useless.

Have you ever tried to face a terran or zerg using only gateway units? It's virtually impossible. Protoss needs colossus at the moment, if they nerf colossus they have to buff gateway units to compensate.
Gracksaurusrex
Profile Joined February 2011
United Kingdom171 Posts
May 22 2011 14:42 GMT
#1373
On May 22 2011 23:35 thepeonwhocould wrote:
if they nerf colossus they have to buff gateway units to compensate.


If colossus was to be nerfed, which is actually very unlikely
I feel that is would be better for the Immortal to be buffed, I perfsonally would like to see an increase in immortal range.
Probe1
Profile Blog Joined August 2010
United States17920 Posts
May 22 2011 15:09 GMT
#1374
Do they really NEED to rebalance gateway and colossus units? Let me consider the last two posts.

Gateway units are weak and colossus makes up for that.

Now let me ask a narrow question. Do you ever run up against a mass bio play that does not rely on upgrading marines and marauders to their fullest potential? + Show Spoiler +
There are always medivacs to support stim binges. Conc shells are upgraded right away. Combat shields are pretty damn popular too.
Now lets throw in all the upgrades and production structures.

I think its important to put more value in a Terran player committing heavily to playing with bio and when you go for super efficient AOE T2/3 counters, T building the counters to those as well.

I agree with how you feel about gateway units. I actually do. But gateway is the bread for all Protoss armies while MMM or just Marauder play is more of a commitment to produce Marauders and units to support them.


I actually disagree with the videos point that Protoss are too dependent. In my mind I compare it to saying Terran is too dependent on medivacs or Zerg is too dependent on infestors. Maybe I'm wrong, I'm certainly (Nor will I ever be) as good as the 2 and a half Zergs point of view.
(Idra counts as 2 =Þ )
우정호 KT_VIOLET 1988 - 2012 While we are postponing, life speeds by
Rabiator
Profile Joined March 2010
Germany3948 Posts
May 22 2011 15:56 GMT
#1375
On May 23 2011 00:09 Probe1 wrote:
Gateway units are weak and colossus makes up for that.

Flat claims like this dont get you far. Gateway units are only weak in certain situations, but they can be strong if used correctly. If you doubt this ask Adelscott ...

Maps and the playstyle of the opponent play a huge part in making Gateway units strong (and even after removing the amulet the High Templar is a strong unit).

Colossi are a very volatile unit in that they have a very high concentration of firepower per attacking space (there is zero distance between Colossi, thus the number of Colossi who can fire on one spot is maximized). This makes the Colossus a rather difficult unit to balance because it can reach a critical number which insta-kills the opponents units. Insta-kill is a problem for balance and gameplay, because it takes away the comparison of skill between player A and player B.

If Siege Tanks did 200 splash damage they would not be as problematic for fights between armies(*1), because the splash kills your own units and dropping one unit on the Siege Tank would get him killed from his buddies, but the Colossus doesnt have the disadvantages of the Siege Tank (immobility and friendly fire splash). I hope this example shows why Colossi can be problematic, but there havent been many whines about them recently, so the players seem to have figured out how to beat them anyways.

(*1) They would be IMBA for attacking buildings however ...
If you cant say what you're meaning, you can never mean what you're saying.
Nerski
Profile Blog Joined November 2010
United States1095 Posts
May 22 2011 18:09 GMT
#1376
I really don't understand why people keep digging this post up everytime it dies off to respond to someone who said something 4 or 5 months ago. Does anyone look at the forum post dates before they respond to people?
Twitter: @GoForNerski /// Youtube: Youtube.com/nerskisc
windsupernova
Profile Joined October 2010
Mexico5280 Posts
May 22 2011 19:53 GMT
#1377
On May 23 2011 03:09 Nerski wrote:
I really don't understand why people keep digging this post up everytime it dies off to respond to someone who said something 4 or 5 months ago. Does anyone look at the forum post dates before they respond to people?


Aren't you doing the same but responding about people responding?

Anyways since this got Bumped and if Artosis or anyone is still reading this. Will we be getting more of this? I found it a hilarious show
"Its easy, just trust your CPU".-Boxer on being good at games
Xayvier
Profile Joined November 2010
United States387 Posts
May 22 2011 20:18 GMT
#1378
On May 23 2011 04:53 windsupernova wrote:
Show nested quote +
On May 23 2011 03:09 Nerski wrote:
I really don't understand why people keep digging this post up everytime it dies off to respond to someone who said something 4 or 5 months ago. Does anyone look at the forum post dates before they respond to people?


Aren't you doing the same but responding about people responding?

Anyways since this got Bumped and if Artosis or anyone is still reading this. Will we be getting more of this? I found it a hilarious show


I doubt it, at least not in the same way. Since Idra doesn't live in Korea anymore and all.
adv1k
Profile Joined March 2011
Canada12 Posts
May 22 2011 22:55 GMT
#1379
anyone else annoyed how the majority of zerg players think theyre pro because theyre playing a "weaker" race? soooooo annoying.
I am a GIANT CRYING BABY, What up brah?
ROOTFayth
Profile Joined January 2004
Canada3351 Posts
May 22 2011 22:57 GMT
#1380
it's not a weaker race anymore
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