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IdrA interviewed after RO16 of GSL Code S - Page 2

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 Next All
Kantutan
Profile Blog Joined February 2010
Canada1319 Posts
January 15 2011 10:19 GMT
#21
On January 15 2011 18:51 MOMOPEWPEW wrote:
stop reading the comments before the interview


I mean about the Jinro and MC games that just happened a few hours ago, obviously.
Rojam
Profile Joined September 2007
Germany234 Posts
January 15 2011 10:21 GMT
#22
So...+ Show Spoiler +
...Idra got his wish: Ro8 rematch vs Jinro and a very possible semifinal vs NaDa, cuz it's very likely that MKP will get crushed
Piledriver
Profile Blog Joined August 2010
United States1697 Posts
January 15 2011 10:47 GMT
#23
I just don't understand why every interview is designed to feed IdrA's whining with stupid questions.

That aside even when every protoss was whining about PvT and had an abysmal win rate versus them in tournaments, we had people like MC who just radiated complete confidence and found creative solutions to fix his problems, and beat his opponents by just being better than them, instead of asking for buffs in every interview.

Until people like IdrA realise their own limitations and improve their game instead of blaming their race, they will never be destined for true greatness like Boxer. And the only fans he will have are the legions of people who also think that their losses are due to the problems with the game, instead of problems with their own skill.
Envy fan since NTH.
hoovehand
Profile Joined April 2010
United Kingdom542 Posts
January 15 2011 11:09 GMT
#24
don't underestimate marineking.

he was slaying the korean ladder for almost the entire beta.

i think the mk vs nada match is like 60:40 in favour of marineking.
Noob3rt
Profile Joined January 2011
Canada114 Posts
Last Edited: 2011-01-15 13:42:55
January 15 2011 11:17 GMT
#25
Is there any player in particular currently in the RO8 that you would like to face?

IdrA: Not particularly, I'd like to get to play Jinro again I suppose.

--
+ Show Spoiler +
You got your wish, Idra. =D
"What is life without happiness?"
decaf
Profile Joined October 2010
Austria1797 Posts
January 15 2011 11:18 GMT
#26
If IdrA defeats + Show Spoiler +
Jinro
and then he defeats Foxer/NaDa we have our first foreigner in the finals :D
+ Show Spoiler +
Same goes for Jinro of course.. But: I'm on a Zerg.
vrok
Profile Joined August 2009
Sweden2541 Posts
Last Edited: 2011-01-15 11:20:21
January 15 2011 11:19 GMT
#27
On January 15 2011 18:53 robih wrote:
he is listing all the stuff that hydras counter, and then comes up with two units which counter hydras and those require massive teching, yet he is whining that they get countered by them....

go play toss and whine about marauders countering your race

It's pretty obvious you don't play zerg. I don't know why you're bothering commenting this way when you know nothing about what he's talking about. Colossus may require more tech, but they still barely come out later than when hydras amount to a threatening force, not to mention the extra time it takes for that threatening force to crawl across the map to your base.

Marauders have nothing to do with this issue so you can stop the irrelevant 'we have it worse' bullshit.
"Starcraft 2 very easy game" - White-Ra
Scoop
Profile Joined August 2010
Finland482 Posts
January 15 2011 12:03 GMT
#28
Really should stop asking IdrA about the state of ZvT and ZvP. It's always impossible to win even if you win.
bueks
Profile Joined April 2010
Germany19 Posts
January 15 2011 12:16 GMT
#29
I'm happy to see him advance.
But:
Does anyone else remember that one hydra at Genuis' natural that killed the shield of a fully charged VR?
Jibba
Profile Blog Joined October 2007
United States22883 Posts
January 15 2011 14:56 GMT
#30
Thanks for asking the question about NaDa. I was really wondering if it would mean something special to him.
ModeratorNow I'm distant, dark in this anthrobeat
DeWyze
Profile Joined July 2010
Sweden25 Posts
January 15 2011 15:51 GMT
#31
isnt there any replays?
kcdc
Profile Blog Joined April 2010
United States2311 Posts
January 15 2011 16:11 GMT
#32
Hydras are like marines--insanely impossibly strong against everything that Toss has except collosus and storm, but they get rocked stupidly hard by those two options. Terran and Zerg will complain about collosus and storm, but Protoss is equally right to complain that they auto-lose to marine or hydra compositions of half the cost of P's army until they have their late game tech.

Protoss's game logic goes something like this:

P's T1 units are exceptionally weak for cost in the mid-game. Marines, marauders, roaches, hydras and zerglings will beat any gateway composition for cost pretty comfortably. This is offset in two ways. In the early game, warpgates allow P to get extra units early on if they choose to do so, so P can build enough crap to defend or be aggressive despite their weaker units. As the army sizes grow, however, the weakness of the T1 units becomes increasingly exposed, so this is offset in the mid and late game by insanely strong tech options in collosus and storm.

Zergs and Terrans complain about Protoss late game, but Protoss has no answer to comparable cost roaches until Protoss reaches 180+ food.
Murdaa
Profile Joined January 2011
United States32 Posts
January 15 2011 16:20 GMT
#33
Hydras are like marines
...except they cost an arm and a leg and slow as shit lol
i agree with what you said though...gateway is weak without some kind of tech to support
Sozeles
Profile Joined October 2010
Norway47 Posts
Last Edited: 2011-01-15 16:29:27
January 15 2011 16:29 GMT
#34
lol at iNcontrol's reply to the interview :p

+ Show Spoiler +
2. iNcontroL January 15, 2011 12:24 AM EST
OH AND BIG THANKS TO INCONTROL FOR GIVING ME THE LUCKY CHORD HOLDERRR
Wait... what?
Takuah
Profile Blog Joined August 2010
United States76 Posts
January 15 2011 16:47 GMT
#35
Does anyone else remember that one hydra at Genuis' natural that killed the shield of a fully charged VR?



Yeah, I can't believe one hydra did some much. Maybe we will see more hydra play?From idra atleast. Seems like idra was pushing for a buff to hydras. haha
ZogaAUS
Profile Joined January 2011
27 Posts
January 15 2011 16:55 GMT
#36
Would a speed upgrade for the Hydra be too much?
Myrkul
Profile Joined February 2009
Croatia132 Posts
January 15 2011 17:08 GMT
#37
On January 16 2011 01:11 kcdc wrote:
Hydras are like marines--insanely impossibly strong against everything that Toss has except collosus and storm, but they get rocked stupidly hard by those two options. Terran and Zerg will complain about collosus and storm, but Protoss is equally right to complain that they auto-lose to marine or hydra compositions of half the cost of P's army until they have their late game tech.

Protoss's game logic goes something like this:

P's T1 units are exceptionally weak for cost in the mid-game. Marines, marauders, roaches, hydras and zerglings will beat any gateway composition for cost pretty comfortably. This is offset in two ways. In the early game, warpgates allow P to get extra units early on if they choose to do so, so P can build enough crap to defend or be aggressive despite their weaker units. As the army sizes grow, however, the weakness of the T1 units becomes increasingly exposed, so this is offset in the mid and late game by insanely strong tech options in collosus and storm.

Zergs and Terrans complain about Protoss late game, but Protoss has no answer to comparable cost roaches until Protoss reaches 180+ food.


Oh shut up please, i really hate this type of whining, esspecially when it's untrue. Good force field usage with lots of zealots and stalkers can rape pure roach, nevermind be cost-effective.
July = best goddamn zvp in this part of the universe
veK1g
Profile Joined June 2010
United States48 Posts
January 15 2011 17:21 GMT
#38
On January 16 2011 02:08 Myrkul wrote:
Show nested quote +
On January 16 2011 01:11 kcdc wrote:
Hydras are like marines--insanely impossibly strong against everything that Toss has except collosus and storm, but they get rocked stupidly hard by those two options. Terran and Zerg will complain about collosus and storm, but Protoss is equally right to complain that they auto-lose to marine or hydra compositions of half the cost of P's army until they have their late game tech.

Protoss's game logic goes something like this:

P's T1 units are exceptionally weak for cost in the mid-game. Marines, marauders, roaches, hydras and zerglings will beat any gateway composition for cost pretty comfortably. This is offset in two ways. In the early game, warpgates allow P to get extra units early on if they choose to do so, so P can build enough crap to defend or be aggressive despite their weaker units. As the army sizes grow, however, the weakness of the T1 units becomes increasingly exposed, so this is offset in the mid and late game by insanely strong tech options in collosus and storm.

Zergs and Terrans complain about Protoss late game, but Protoss has no answer to comparable cost roaches until Protoss reaches 180+ food.


Oh shut up please, i really hate this type of whining, esspecially when it's untrue. Good force field usage with lots of zealots and stalkers can rape pure roach, nevermind be cost-effective.


???? yeah because the P is going to magically outproduce the zerg and make "lots of zealots and stalkers"
pfods
Profile Joined September 2010
United States895 Posts
January 15 2011 17:38 GMT
#39
On January 16 2011 01:11 kcdc wrote:
Hydras are like marines--insanely impossibly strong against everything that Toss has except collosus and storm, but they get rocked stupidly hard by those two options. Terran and Zerg will complain about collosus and storm, but Protoss is equally right to complain that they auto-lose to marine or hydra compositions of half the cost of P's army until they have their late game tech.

Protoss's game logic goes something like this:

P's T1 units are exceptionally weak for cost in the mid-game. Marines, marauders, roaches, hydras and zerglings will beat any gateway composition for cost pretty comfortably. This is offset in two ways. In the early game, warpgates allow P to get extra units early on if they choose to do so, so P can build enough crap to defend or be aggressive despite their weaker units. As the army sizes grow, however, the weakness of the T1 units becomes increasingly exposed, so this is offset in the mid and late game by insanely strong tech options in collosus and storm.

Zergs and Terrans complain about Protoss late game, but Protoss has no answer to comparable cost roaches until Protoss reaches 180+ food.


protoss wins t1 against standard zerg play in a fight. the combination of forcefield/zealot/stalker is extremely powerful. plus zealots > lings, micro'd stalkers > roaches fact.

1 colossus with tier 1 support rapes a ball of hydras. you can't make enough hydras to soft counter colossus as zerg unless your opponent is terrible. fact.

tier 1 units aren't meant to carry you the entire game. there's a reason they suck mid/late game. fact

fontana
Profile Joined April 2010
Brazil24 Posts
January 15 2011 17:44 GMT
#40
plus zealots > lings, micro'd stalkers > roaches fact.


And speedlings > stalkers, micro'd roaches > zealots. fact
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