• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 09:40
CEST 15:40
KST 22:40
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL, and the Limitations of Standard Play1Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7Code S Season 2 (2026) - RO8 Preview8
Community News
[TLMC] Summer 2026 Ladder Map Rotation05.0.16 patch for SC2 goes live (8 worker start)66ZeroSpace at Steam NextFest - Last free demo31Weekly Cups (June 8-14): Clem and Solar double, PTR tested0RSL: S6 Finals played at BlizzCon 202611
StarCraft 2
General
5.0.16 patch for SC2 goes live (8 worker start) Is the larve respawn broken? The Death of Cheese: From a Professional Cheeser Mizenhauer's Douyu Cup Preview ByuL, and the Limitations of Standard Play
Tourneys
Douyu Cup 2026: $20,000 Legends Event (June 26-28) RSL Revival: Season 6 - Qualifiers and Main Event INu's Battles#17 <BO.9> Sparkling Tuna Cup - Weekly Open Tournament GSL CK #4 20-21th June
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 531 Experimental Artillery Mutation # 530 One For All Mutation # 529 Opportunities Unleashed
Brood War
General
BW General Discussion ASL 22 Proposed Map Pool vespene.gg — BW replays in browser Quality of life changes in BW that you will like ? [BSL22] Non-Korean Championship from 13 to 28 June
Tourneys
[ASL21] Grand Finals [Megathread] Daily Proleagues The Casual Games of the Week Thread [BSL22] GosuLeague Casts - Tue & Thu 22:00 CEST
Strategy
Creating a full chart of Zerg builds Relatively freeroll strategies Why doesn't anyone use restoration? Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Path of Exile Beyond All Reason Nintendo Switch Thread ZeroSpace at Steam NextFest - Last free demo
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread [H]Internet/Gaming Cafe Tips and Tricks
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023 McBoner: A hockey love story Formula 1 Discussion Cricket [SPORT]
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Facing Challenges in Mobile App Development
TL Community
The Automated Ban List
Blogs
Listen To The Coaches!
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
Customize Sidebar...

Website Feedback

Closed Threads



Active: 6978 users

Your Ideal Map.

Forum Index > SC2 General
Post a Reply
1 2 Next All
SidianTheBard
Profile Joined October 2010
United States2475 Posts
Last Edited: 2011-01-11 21:37:38
January 11 2011 21:34 GMT
#1
I would like to do some polls to see what type of map people are looking for for tournament play. Could also be quite fun to see the different numbers. Feel free to post any additional information you come up with in a post. Also if anybody can think of any other great polls to be added let me know and I'll edit them into this main post.

For the most part the map will either be a 2 player map or a 4 player map. Please vote.

Poll: 2 or 4 player map?

Four (145)
 
78%

Two (42)
 
22%

187 total votes

Your vote: 2 or 4 player map?

(Vote): Two
(Vote): Four



Next, I would like you all to let me know how far away you'd like the distances between Mains. Assuming cross-positions on 4 player maps.

Poll: Distances Between Mains (assuming cross positions in 4player maps)

Bigger then Shakuras. (101)
 
53%

Equal to Shakuras (55)
 
29%

Equal to Xel'naga Caverns (19)
 
10%

Equal to Metalopolis (7)
 
4%

Smaller then Steppes of War (4)
 
2%

Equal to Steppes of War (3)
 
2%

189 total votes

Your vote: Distances Between Mains (assuming cross positions in 4player maps)

(Vote): Bigger then Shakuras.
(Vote): Equal to Shakuras
(Vote): Equal to Metalopolis
(Vote): Equal to Xel'naga Caverns
(Vote): Equal to Steppes of War
(Vote): Smaller then Steppes of War



How many bases do you prefer to see a player get to?

Poll: How many bases do you prefer to see a player get to?

Five+ (Macro it up!!) (88)
 
48%

Four (55)
 
30%

Three (27)
 
15%

Five (9)
 
5%

One (All-in baby) (3)
 
2%

Two (3)
 
2%

185 total votes

Your vote: How many bases do you prefer to see a player get to?

(Vote): One (All-in baby)
(Vote): Two
(Vote): Three
(Vote): Four
(Vote): Five
(Vote): Five+ (Macro it up!!)



Would you like there to be a Gold Expansion?

Poll: Would you like there to be a Gold Expansion?

Yes, but one for each player. (90)
 
53%

No, none at all. (51)
 
30%

Yes, but just one. (30)
 
18%

171 total votes

Your vote: Would you like there to be a Gold Expansion?

(Vote): Yes, but just one.
(Vote): Yes, but one for each player.
(Vote): No, none at all.






As I said, feel free to post any additional thoughts on what your ideal map could be.
ex. close air positions? no destructible rocks? no xel'naga towers?
Creator of Abyssal Reef, Ascension to Aiur, Battle on the Boardwalk, Habitation Station, Honorgrounds, IPL Darkness Falls, King's Cove, Korhal Carnage Knockout & Moonlight Madness.
Omni17
Profile Joined January 2011
United States141 Posts
January 11 2011 21:36 GMT
#2
I like four player maps (maybe just because I'm Zerg) with large distances and a huge center battlefield with little or no choke points :D
"To Drone or not to Drone, that is the question."
gongryong
Profile Blog Joined October 2010
Korea (South)1430 Posts
January 11 2011 21:37 GMT
#3
deciding on the map distance just gave me a headache :p
JAEDONG ÜBERBONJWA!
LittLeD
Profile Joined May 2010
Sweden7973 Posts
January 11 2011 21:43 GMT
#4
This is quite impossible to say straight up.

What I want is a great variety of maps where the MAJORITY are macro maps.
That doesnt mean you should exclude 2-player maps with shorter distances
☆Grubby ☆| Tod|DeMusliM|ThorZaiN|SaSe|Moon|Mana| ☆HerO ☆
Zombo Joe
Profile Joined May 2010
Canada850 Posts
January 11 2011 21:44 GMT
#5
I'd like to see bigger maps, but Terran already has too many mobility issues already.
I am Terranfying.
Ghost-z
Profile Joined September 2010
United States1291 Posts
January 11 2011 21:45 GMT
#6
Long rush distance so players have to earn their cheese. Plus I'd like to start seeing some economic cheese like CC first.
Fairy Tales when you're a child begin with "Once upon a time" and when you're an adult begin, "If elected I promise..."
SidianTheBard
Profile Joined October 2010
United States2475 Posts
January 11 2011 21:47 GMT
#7
On January 12 2011 06:43 LittLeD wrote:
This is quite impossible to say straight up.

What I want is a great variety of maps where the MAJORITY are macro maps.
That doesnt mean you should exclude 2-player maps with shorter distances


It's not necessarily saying all maps would be like this. It's more so saying if I'm going to design a sc2 map then I want to design it like this because the majority of people (at least on TL) prefer it this way.
Creator of Abyssal Reef, Ascension to Aiur, Battle on the Boardwalk, Habitation Station, Honorgrounds, IPL Darkness Falls, King's Cove, Korhal Carnage Knockout & Moonlight Madness.
[Eternal]Phoenix
Profile Joined December 2010
United States333 Posts
January 11 2011 21:54 GMT
#8
They already made it in BW. It's called $$$$$GREEN FASTEST MAP EVER$$!$!$!$.
'environmental legislation is like cutting scvs to stop an imaginary allin that is never going to come, while your opponent ecos and expands continually'
RHMVNovus
Profile Joined October 2010
United States738 Posts
January 11 2011 21:56 GMT
#9
I think there should be a gold for each base. That said, it should be like what iCCup's done with it: mineral only. It thus means that there is an incentive to take gold bases, but it makes them not inherently better than other bases.
Droning his sorrows in massive amounts of macro
Noise
Profile Joined May 2010
Australia47 Posts
January 11 2011 22:52 GMT
#10
On January 12 2011 06:43 LittLeD wrote:
This is quite impossible to say straight up.

What I want is a great variety of maps where the MAJORITY are macro maps.
That doesnt mean you should exclude 2-player maps with shorter distances


Exactly this. Most of the maps should be largish but not too large, with one or two smaller maps. Also 3 player maps are awesome.
Chriamon
Profile Joined April 2010
United States886 Posts
January 11 2011 23:39 GMT
#11
I'd say that Iccup Enigma should be considered about ideal size for my ideal map. I should be able to 14 hatch and it wouldnt be possible to scout me before the hatch is about to go down. You'd have maybe 2-3 seconds to block my drone if you scouted straight to my expo on 9 supply. Also, each player should have an obvious 4th, and if the entire map were taken, the game should be >1 hr long. No golds though, favors T (lol j/k). 4th should be blocked by rocks tho, and maybe 3rd blocked by low HP rocks (like 500hp rocks). Nat should be easily defendable, standard opening for all races should be macro oriented, simply because of how rush-unfriendly the map would be. There would be a large defender's advantage both at main ramp, and expo ramp. 3rd should open up a little more, no more than Metal's nat. That would be my ideal map (also, only 1 or 2 xelnaga towers)
http://us.battle.net/sc2/en/profile/274906/1/Blaze/
azhang
Profile Joined June 2010
United States178 Posts
January 11 2011 23:41 GMT
#12
I want to see chokes and more ramps and bridges where those are the focus of attention and positioning
Nydus in yo main.
Fulmine
Profile Joined October 2010
United States50 Posts
January 11 2011 23:57 GMT
#13
I'm really liking those new gsl maps. Aiur garden in particular. More of those would be nice.
baskerville
Profile Blog Joined April 2010
541 Posts
January 12 2011 01:20 GMT
#14
LittLeD
"What I want is a great variety of maps... where the MAJORITY are macro maps"
+1 + Show Spoiler +
don't mind rush either

http://www.teamliquid.net/mirror/smilies/random-big.gif
KezseN
Profile Blog Joined August 2009
Singapore1450 Posts
January 12 2011 01:24 GMT
#15
Obviously Big macro maps where all-ins dont work 70% of the time. Like most of the people says, nobody wants to watch a 5 min game where X beats Y using just workers/mass Z units.
To Skeleton King: "Have you considered employment at Apple?"
Immanency
Profile Blog Joined October 2010
United States82 Posts
January 12 2011 01:26 GMT
#16
On January 12 2011 10:24 KezseN wrote:
Obviously Big macro maps where all-ins dont work 70% of the time. Like most of the people says, nobody wants to watch a 5 min game where X beats Y using just workers/mass Z units.

X= BitByBit
Y= Everyone
Z= Marines
game is hard
Chimpalimp
Profile Joined May 2010
United States1135 Posts
January 12 2011 01:29 GMT
#17
Ideal map.... FIGHTING SPIRIT!!
I like money. You like money too? We should hang out.
baskerville
Profile Blog Joined April 2010
541 Posts
Last Edited: 2011-01-12 01:35:03
January 12 2011 01:32 GMT
#18
a 12spawn 1v1 that would "pass balance critics"

edit: + Show Spoiler +
didn't vote on "gold"
u should add "i'd like 4 olds in a map", i'd vote for that

also: geyser issue
http://www.teamliquid.net/mirror/smilies/random-big.gif
Zeon0
Profile Joined September 2010
Austria2995 Posts
January 12 2011 02:06 GMT
#19
shakuras without backdoor and we have a perfect map for me. to make it up maybe make the natural a bit opener (wider choke maybe?)
Hater of MKP since GSL Open Season 2 | Fanboy of: NesTea Stephano IdrA DIMAGA MorroW ret DongRaeGu Snute SaSe Mvp ThorZaIN DeMusliM
rbx270j
Profile Joined November 2010
Canada540 Posts
January 12 2011 02:29 GMT
#20
we need a 2- player map the size of Shakuras, lol.
1 2 Next All
Please log in or register to reply.
Live Events Refresh
Douyu Cup 2020
05:00
2026 - Day 2
Neeb vs Impact
MacSed vs Cyan
Scarlett vs Kelazhur
INnoVation vs Dear
WardiTV1483
Ryung 880
CranKy Ducklings182
Rex80
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Ryung 880
elazer 190
ProTech146
Rex 80
LamboSC2 70
MindelVK 46
SHIN 16
StarCraft: Brood War
Britney 33908
Shuttle 1577
Jaedong 962
Light 930
EffOrt 556
BeSt 549
Soulkey 487
Soma 474
ggaemo 346
Snow 234
[ Show more ]
Mong 154
Rush 119
Zeus 115
hero 108
Sharp 87
Killer 79
[sc1f]eonzerg 60
Pusan 56
Sea.KH 56
Mind 50
ToSsGirL 35
JYJ 30
PianO 28
HiyA 27
Aegong 26
GoRush 20
Hm[arnc] 17
zelot 15
Sacsri 14
yabsab 14
ajuk12(nOOB) 12
Noble 10
Terrorterran 8
Rock 8
Dota 2
420jenkins131
League of Legends
JimRising 364
Counter-Strike
x6flipin553
byalli450
Other Games
singsing3276
hiko659
Lowko607
B2W.Neo572
crisheroes334
Hui .193
Sick169
QueenE88
Mew2King72
Fuzer 54
djWHEAT51
Organizations
Dota 2
PGL Dota 2 - Main Stream13035
Other Games
BasetradeTV185
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 12 non-featured ]
StarCraft 2
• 3DClanTV 208
• CranKy Ducklings SOOP19
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Upcoming Events
Big Brain Bouts
2h 20m
Jumy vs eGGz
Harstem vs sebesdes
TriGGeR vs HeRoMaRinE
Douyu Cup 2020
15h 20m
Maestros of the Game
22h 50m
herO vs Classic
Maru vs Serral
BSL22 NKC (BSL vs China)
1d
Douyu Cup 2020
1d 15h
BSL22 NKC (BSL vs China)
2 days
Online Event
2 days
RSL Revival
2 days
WardiTV Weekly
2 days
RSL Revival
3 days
[ Show More ]
RSL Revival
4 days
Bombastic Starleague
4 days
Kung Fu Cup
4 days
OSC
5 days
CrankTV Team League
5 days
Bombastic Starleague
6 days
Replay Cast
6 days
The PondCast
6 days
Liquipedia Results

Completed

CSCL: Masked Kings S4
WardiTV Spring 2026
Heroes Pulsing #2

Ongoing

IPSL Spring 2026
Acropolis #4
YSL S3
BSL 22 Non-Korean Championship
CSL Season 21: Qualifier 1
CSL Season 21: Qualifier 2
SCTL 2026 Spring
Douyu Cup 2026
Maestros of the Game 2
Murky Cup 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026

Upcoming

CSL 2026 Summer (S21)
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
BCC 2026
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E1
Heroes Pulsing #3
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.