• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 00:59
CEST 06:59
KST 13:59
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL, and the Limitations of Standard Play1Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7Code S Season 2 (2026) - RO8 Preview8
Community News
[TLMC] Summer 2026 Ladder Map Rotation05.0.16 patch for SC2 goes live (8 worker start)86ZeroSpace at Steam NextFest - Last free demo39Weekly Cups (June 8-14): Clem and Solar double, PTR tested0RSL: S6 Finals played at BlizzCon 202611
StarCraft 2
General
Is the larve respawn broken? 5.0.16 patch for SC2 goes live (8 worker start) The Death of Cheese: From a Professional Cheeser Old Replays From 1.4.6 The future of the SC game model
Tourneys
Maestros of The Game 2 announcement and schedule ! Douyu Cup 2026: $20,000 Legends Event (June 26-28) RSL Revival: Season 6 - Qualifiers and Main Event INu's Battles#17 <BO.9> Sparkling Tuna Cup - Weekly Open Tournament
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 532 Nuclear Family Mutation # 531 Experimental Artillery Mutation # 530 One For All
Brood War
General
BW General Discussion Best thing happen to StarCraft since Remastered? ASL 22 Proposed Map Pool ProGamer Paychecks Story Data needed
Tourneys
[Megathread] Daily Proleagues [ASL21] Grand Finals The Casual Games of the Week Thread [BSL22] GosuLeague Casts - Tue & Thu 22:00 CEST
Strategy
Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies Why doesn't anyone use restoration?
Other Games
General Games
ZeroSpace at Steam NextFest - Last free demo Path of Exile Nintendo Switch Thread Stormgate/Frost Giant Megathread Beyond All Reason
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Canadian Politics Mega-thread The Games Industry And ATVI Things Aren’t Peaceful in Palestine
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion McBoner: A hockey love story Cricket [SPORT]
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Listen To The Coaches!
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 11284 users

GSL Match Statistics - Page 4

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 Next All
HollowLord
Profile Blog Joined August 2010
United States3862 Posts
January 10 2011 03:00 GMT
#61
Wow this is really good stuff. Great number crunching.
dota 2 stream #noskill #feed #noob twitch.tv/dmcredgrave
Brewed Tea
Profile Joined October 2010
United States124 Posts
January 10 2011 03:12 GMT
#62
i don't think we should remove a certain player, because those players are part of the statistic.

and i think DQ games are so damn short because its such an aweful map that no one wants to play on it haha

very nice statistics, when pared with following GSL games we can see how Metagame shifts affect each match up.
if it wasnt for mules terrans would have to 15 hatch every game.
Logo
Profile Blog Joined April 2010
United States7542 Posts
January 10 2011 03:25 GMT
#63
A lot of it is kinda pointless, but still interesting to see. PvZ pre-GSL um... season 2 I think most Protoss players didn't even know to ramp block so we had mostly FEs vs Protoss rather than the now required pool/gas first. The game is nothing like it was in GSL season 1 so all those stats are kinda dated.
Logo
Sabu113
Profile Blog Joined August 2009
United States11087 Posts
January 10 2011 03:33 GMT
#64
Loved how TL juxtaposed this post with the new map post. Great work thanks.

MC damnit. Buff us T_T
Biomine is a drunken chick who is on industrial strength amphetamines and would just grab your dick and jerk it as hard and violently as she could while screaming 'OMG FUCK ME', because she saw it in a Sasha Grey video ...-Wombat_Ni
Splax
Profile Joined September 2010
Sweden51 Posts
January 10 2011 03:50 GMT
#65
Your table with the total GSL results doesn't match up with the seasonal results.
Almost all individual results are wrong. For instance, PvZ is 45-68, not 45-47.
Am I missing something?
GHOSTCLAW
Profile Blog Joined February 2008
United States17042 Posts
January 10 2011 04:07 GMT
#66
These are some great numbers, thanks for sharing them
PhotographerLiquipedia. Drop me a pm if you've got questions/need help.
darmousseh
Profile Blog Joined May 2010
United States3437 Posts
January 10 2011 04:14 GMT
#67
I think these are great for determining some map balance.
Developer for http://mtgfiddle.com
Contagious
Profile Blog Joined December 2005
United States1319 Posts
January 10 2011 04:35 GMT
#68
Wow and lol.. every time I see that 3:06, I have to lol because of poor sanzenith
bennyaus
Profile Blog Joined October 2010
Australia1833 Posts
January 10 2011 04:44 GMT
#69
On January 10 2011 13:35 Contagious wrote:
Wow and lol.. every time I see that 3:06, I have to lol because of poor sanzenith


Guy looked in need of a serious hug at the end of that game.
I play Random - HuK, DRG + Liquid fan
sevia
Profile Joined May 2010
United States954 Posts
January 10 2011 04:57 GMT
#70
The W/L stats really show how new of a game SC2 is. The fact that there's a sea change in almost every matchup, between every season, means that the metagame is way too volatile to be calling for balance justice just yet.

The sample size and quality of players makes this data difficult to use as absolute proof, but it's clear that things are not as black and white as saying "PvZ is obviously broken in the zerg's favor, Blizzard needs to patch it before things get out of hand."

Once we get some better maps and the metagame stabilizes, then we can talk about balance changes.
최지성 Bomber || 김동환 viOLet || 고병재 GuMiho
Spectorials
Profile Joined October 2010
558 Posts
January 10 2011 05:04 GMT
#71
First of all thanks for the stats. Would have taken a good while to compile. Great job.

I don't really mind about the W/L stats. The main concern is the average duration of games... The only enjoyable game for me this season was Boxer vs Hyperdub on Shakuras Plateau. Having such short games does not allow for much variety or much of a spectacle.

The sample data IS small BUT the majority of the games have been short and crappy such that I am finding it really hard to stay interested...
Squirrel
Profile Blog Joined April 2010
United States1102 Posts
January 10 2011 05:07 GMT
#72
Really interesting how close they %s are even with such low amount of games.
Cambam
Profile Blog Joined September 2010
United States360 Posts
January 10 2011 05:13 GMT
#73
Shouldn't GSL 1's PvZ total be 18-13 instead of 18-33? Bringing the win% to 58.1%.
Amui
Profile Blog Joined August 2010
Canada10567 Posts
January 10 2011 05:14 GMT
#74
On January 10 2011 13:35 Contagious wrote:
Wow and lol.. every time I see that 3:06, I have to lol because of poor sanzenith


I just felt sorry for sanzenith, scouted the wrong way, absolutely nothing he could've done, just bad luck.

Looking at the match times, it seems that despite being a VERY unfriendly map for every race due to the backdoor, most people favor playing safe on that map. Of course, 2 games isn't enough to tell anything at all and statistically insignificant, but I found that odd.

The win %'s per map in PvT are somewhat consistent, although sample size is still very close to insignificant. On the maps with back doors, BS and JB, Protoss seems favored, however, apart from that, it is hard to tell what is causing imbalance on some of these maps. Looking at the list, one definite possibility is the droppability(sp?) of each map in relation to rush distance.
Porouscloud - NA LoL
5unrise
Profile Joined May 2009
New Zealand646 Posts
Last Edited: 2011-01-10 05:23:10
January 10 2011 05:21 GMT
#75
OP your stats for ZvP is completely wrong for the first two seasons of gsl. PvZ winrate in gsl season 1 is 15-13 nin favour of toss, not 18-33, while your numbers for season two is also a lot lower than that on TL records. This corrected information will show that Protoss winrate is a lot higher than zergs in that matchup than your current data suggests
Pholon
Profile Blog Joined March 2008
Netherlands6142 Posts
January 10 2011 08:49 GMT
#76
Nicely done! Wanna add this to Liquipedia? If you need help let me know!
Moderator@TLPholon // "I need a third hand to facepalm right now"
Inex
Profile Joined October 2010
Bulgaria443 Posts
January 10 2011 09:04 GMT
#77
Excellent job! Thanks for putting all this info in such a convenient way. Toss might have had a hard time, mainly because there weren't as many skilled players as there were from other races. Toss was poorly represented in GSL1 and 2, so I won't be too quick to assume toss is underpowered, since there weren't that many PvX games. The average match length on the other hand was suspected to be short, but 12 minutes for GSL 4 is really really bad (lol at the Blistering Sands average time :D).
TheSilverfox
Profile Joined December 2010
Sweden1928 Posts
January 10 2011 09:42 GMT
#78
Fantastic job!

BTW - Do you have any data on how it looks if we take away BitByBitPrimes cheese-matches and how it effects time on each map?
Also known as Joinsimon on Twitter/Reddit
Odoakar
Profile Joined May 2010
Croatia1837 Posts
Last Edited: 2011-01-10 16:59:26
January 10 2011 16:58 GMT
#79
On January 10 2011 14:21 5unrise wrote:
OP your stats for ZvP is completely wrong for the first two seasons of gsl. PvZ winrate in gsl season 1 is 15-13 nin favour of toss, not 18-33, while your numbers for season two is also a lot lower than that on TL records. This corrected information will show that Protoss winrate is a lot higher than zergs in that matchup than your current data suggests



I will go through the data again and make sure the numbers are correct this time. Just so we avoid any confusions, I based by numbers of data provided by Liquipedia for each GSL season. Did you take them from there also or from somewhere else?
Jayrod
Profile Joined August 2010
1820 Posts
January 10 2011 17:18 GMT
#80
On January 09 2011 23:48 Xism wrote:
Show nested quote +
On January 09 2011 23:45 clusen wrote:
On January 09 2011 23:38 Xism wrote:
PvZ really has changed.

How? You have different veto systems for maps over the seasons and the results are heavily influenced by single players, you can't tell if anything has changed.


Yeah, I guess you're right. Was looking too blindly at the statistics

Shortest. Argument. Ever.

I wish all TL arguments were so subtle
Prev 1 2 3 4 5 Next All
Please log in or register to reply.
Live Events Refresh
The PiG Daily
22:50
Maestros Playoffs Replay Cast
Maru vs Serral
herO vs Classic
PiGStarcraft547
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft602
PiGStarcraft547
RuFF_SC2 142
ProTech139
oGsTOP 129
Livibee 80
Nina 60
StarCraft: Brood War
GuemChi 3251
Rain 3136
Sea 2685
Shuttle 555
Hyuk 182
Tasteless 103
PianO 80
Dewaltoss 67
Bale 18
ZergMaN 17
[ Show more ]
ToSsGirL 14
Noble 13
yabsab 12
Icarus 7
Terrorterran 6
Purpose 5
Dota 2
NeuroSwarm142
League of Legends
JimRising 819
Counter-Strike
Coldzera 1044
Super Smash Bros
hungrybox516
Mew2King83
Other Games
summit1g9866
UpATreeSC41
Organizations
Other Games
gamesdonequick1450
Dota 2
PGL Dota 2 - Main Stream327
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 12 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Rush1163
• Stunt411
Upcoming Events
RSL Revival
5h 1m
RSL Revival
12h 1m
Bombastic Starleague
15h 1m
PiGosaur Cup
19h 1m
Kung Fu Cup
1d 6h
Replay Cast
1d 19h
CrankTV Team League
2 days
Bombastic Starleague
2 days
The PondCast
3 days
HomeStory Cup
3 days
[ Show More ]
Replay Cast
3 days
HomeStory Cup
4 days
Replay Cast
4 days
HomeStory Cup
5 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

BSL 22 Non-Korean Championship
Douyu Cup 2026
Murky Cup 2026

Ongoing

IPSL Spring 2026
Acropolis #4
CSCL: Masked Kings S4
YSL S3
CSL Season 21: Qualifier 2
SCTL 2026 Spring
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026

Upcoming

CSL 2026 Summer (S21)
ASL Season 22:Wild Card Qualifier
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
BCC 2026
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E1
Heroes Pulsing #3
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.