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Why isn't 'Faster' Game Speed just 'Normal'? - Page 2

Forum Index > SC2 General
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lithiumsorbet
Profile Joined August 2010
United States24 Posts
January 05 2011 20:52 GMT
#21
the first time i played sc2 (zerg reveal) the guy from PCGamer insisted that we play on 'normal' speed because it was... well, normal.

slowest 15 minutes ever.
Keitzer
Profile Blog Joined May 2010
United States2509 Posts
January 05 2011 20:52 GMT
#22
On January 06 2011 05:36 Xakta wrote:
Show nested quote +
On January 06 2011 05:30 Tennet wrote:
because normal is real time and faster is accelerated?


nor·mal   
[nawr-muhl]
–adjective
1.
conforming to the standard or the common type; usual; not abnormal; regular; natural.


That's relative, who is it accelerated for? Only those who play at slower speeds, if statistically most everyone plays on 'Faster' or accelerated, than that would then be 'Normal'. That's my point, it's not a point worth making, I never said that. I'm at work and the thought just sorta hit me, I still catch myself forgetting the Game vs Real minute difference from time to time.



40 sec real time = 60 sec in game

the clock just goes faster... that's all it stands for, no hidden or double meaning

remember, blizzard is a big company and spends little time on simple things like this (and the map pool, lalawlawl)
I'm like badass squared | KeitZer.489
lindn
Profile Joined July 2010
Sweden833 Posts
January 05 2011 20:53 GMT
#23
On January 06 2011 05:51 dabom88 wrote:
Normal is how the build time seconds are measured in the campaign and in real-time. Notice that Barracks don't actually take 50 seconds to make when playing on Faster.

he's not asking why it's named that, he's asking why not faster isn't just called normal
butter
Profile Blog Joined July 2009
United States785 Posts
January 05 2011 20:54 GMT
#24
On January 06 2011 05:31 Iamsmart wrote:
I had a friend I used to play SC1 - BW on the slowest speed with because we were both bad and could never get what we wanted done on the highest speed - it was pretty fun, easier to micro/macro well.

Exactly. Some people want to play on slow settings. If the fastest was called Normal, then there'd have to be Slow, Slower, Even Slower, Just About the Slowest, and Wow You Must be a Granma settings.
TL should have a minigame where you have to destroy some rocks before you can make a new post – DentalFloss
dabom88
Profile Blog Joined July 2010
United States3483 Posts
January 05 2011 20:54 GMT
#25
On January 06 2011 05:53 lindn wrote:
Show nested quote +
On January 06 2011 05:51 dabom88 wrote:
Normal is how the build time seconds are measured in the campaign and in real-time. Notice that Barracks don't actually take 50 seconds to make when playing on Faster.

he's not asking why it's named that, he's asking why not faster isn't just called normal


Because normal is how the build time seconds are measured in the campaign and in real-time. Notice that Barracks don't actually take 50 seconds to make when playing on Faster.
You should not have to pay to watch the GSL, Proleague, or OSL at a reasonable time. That is not "fine" and it's BS to say otherwise. My sig since 2011. http://www.youtube.com/user/dabom88
Yoshi Kirishima
Profile Blog Joined July 2009
United States10381 Posts
January 05 2011 20:54 GMT
#26
This topic ... Is dumb, its "normal" because they imply "Real time" strategy to be played in "real time" but on the "faster" settings it is accelerated real time, such that it is no longer normal and 1 second no longer is the standard.

How about stop nitpicking things, and just get better.

EDIT: Also reading the comments, this game would blow balls and each game would take 1 hour if it was normal time, I like the fact it is accelerated as would any gamer who plays a lot (and is actually good... uhoh there goes a few ppl )

Let's just say, hey good idea... Now games won't get so drawn out. Ever play the game on "normal real-life time?" Holy fuck its boring and slow.


Before you comment you should at least know what the topic is about. Also, who are you to judge what to make threads about?


Also, I too am a little disappointed, i remember I read somewhere a statement from Blizzard (may be only a blue post?) where they said they would address and change the "tradition" of making the "faster" setting the standard setting, and instead actually create a legit faster than standard setting. It seems they've failed though

I also don't understand why the campaign is played on Normal. Assuming they simply felt the speed was better for single player, perhaps keeping Campaign on Normal and Multi on Faster makes it sound more fun to [new] players? It sounds more appealing than, let's say, Campaign being on Slow or Slower while Multi is played on Normal. (It makes the Campaign less appealing I mean, because [new] people will think "oh, i'm on slow mode...")

That's the only reason why they may have changed it. Well, other than the tradition thing and perhaps simply because they didn't have the time to change things around.
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
Supamang
Profile Joined June 2010
United States2298 Posts
January 05 2011 20:54 GMT
#27
because blizzard doesnt want to hurt the feelings of the newer people lol

most of us play on the fastest game setting, but blizzard thinks thats too fast for newbies so they start us out at a slower speed. but since i guess blizzard doesnt want to call all of their newer player base "slow" or "slower", they named it "normal" instead
MrMotionPicture
Profile Joined May 2010
United States4327 Posts
January 05 2011 20:55 GMT
#28
I wish that it were normal and there were "faster" speeds to use so that everything seems slower and easier in a normal game.
"Elvis Presley" | Ret was looking at my post in the GSL video by Artosis. | MMA told me I look like Juanfran while we shared an elevator with Scarlett
Sewi
Profile Blog Joined November 2006
Germany1697 Posts
Last Edited: 2011-01-05 21:07:26
January 05 2011 20:58 GMT
#29
Obvious reason: This game goes to "faster"

Its the same with everything, like:

(last few seconds of vid have the answer in it)
+ Show Spoiler +
"Well, things were going ok until he lost all his stuff" - Tasteless, 17.02.2016
Pharaun
Profile Blog Joined September 2010
Germany150 Posts
January 05 2011 21:00 GMT
#30
I also don't understand why the campaign is played on Normal.

actually, you can go to the options in SP and set the gamespeed to faster...hell, i would have died to play the campaign (3 or 4 times now) on normal speed.
It has to start somewhere. - It has to start sometime. - What better place than here. - What better time than now?!!!! -All hell can't stop us now
Deleted User 135096
Profile Blog Joined December 2010
3624 Posts
Last Edited: 2011-01-05 21:01:49
January 05 2011 21:01 GMT
#31
On January 06 2011 05:50 LazyMacro wrote:
So how do you figure out what your APM is in terms of real time?

easy, just multiply your in game APM by 1.395
Administrator
emythrel
Profile Blog Joined August 2010
United Kingdom2599 Posts
January 05 2011 21:04 GMT
#32
its pretty simple, games have different speeds for different skill levels.

Slow for the real complete gaming noobs
Normal for the casual campaign player
fast for the more skillful campaign player
faster for the the more skilled

this has been the norm for 25 years in pretty much every game i've played that had speed settings. The "normal" speed sat at roughly real time and then the online and competitive players always played on the fastest speed possible.

This is why we play on ladder at faster, because its competitive and much more exciting and difficult on faster.
When there is nothing left to lose but your dignity, it is already gone.
Kelberot
Profile Joined July 2010
Brazil364 Posts
Last Edited: 2011-01-05 21:06:07
January 05 2011 21:05 GMT
#33
It's amusing how most people who posted here missed OP's point entirely.

He's not asking what's the difference between faster and normal, or why is it that way.

He's asking why isnt the normal speed the accelerated version since that's the speed we play on 99.99% of our games, meaning the NORMAL is never used, and just makes for confusing timers (like the example someone gave of playing a 22 minute game when in reality he spent 15 minutes).

The only reason I can think of is, if faster was normal, then you couldnt have a faster speed than normal, and the game would look kinda odd having "slower, slow, normal" speeds, but no fast. But I agree all the timers should be conversed on the faster settings (for patch notes and everything), if you're not gonna name it normal.

[edit]

What butter said
emythrel
Profile Blog Joined August 2010
United Kingdom2599 Posts
January 05 2011 21:06 GMT
#34
On January 06 2011 05:58 Sewi wrote:
Obvious reason: This game goes to "faster"

Its the same with everything, like:

(last few seconds of vid have the answer in it)
+ Show Spoiler +
http://www.youtube.com/watch?v=xGGwY6rPDmw



this is the best explaination i've seen so far.
When there is nothing left to lose but your dignity, it is already gone.
lofung
Profile Joined October 2010
Hong Kong298 Posts
January 05 2011 21:08 GMT
#35
it is only a matter of presentation. just like the reason the remove copper league and have diamond league in later stages of beta. to fool the idiots
How do you counter 13 carriers? Well first of all you gave me brain cancer. -Tasteless
MERLIN.
Profile Blog Joined December 2010
Canada546 Posts
January 05 2011 21:08 GMT
#36
So the main arguments is instead of keeping it the way it is, you want to SPEED UP everything, to accomidate the time, but slow down the time of the game to normal speed... So worker will now build faster mine faster but time will be regular... OR they could keep the system the way it is, why fix something that isn't broken.
"A bullet to the head will solve your problems."
GWBushJr
Profile Joined December 2010
Canada35 Posts
January 05 2011 21:10 GMT
#37
On January 06 2011 05:33 alphafuzard wrote:
slower modes can be useful for practice
it gives you a chance to execute at a much higher level than you normally would so you become comfortable with what your play "should" look like

I don't know why the default speed is named "faster" as opposed to normal. Could just be a blizzard tradition (bw, wc3, wc2?)

Wc3 used "Fast" -fastest setting as the "Normal" one where 8 seconds on a cooldown was 8 seconds in "Fast" but not any of the lower settings
ibreakurface
Profile Joined June 2010
United States664 Posts
Last Edited: 2011-01-05 21:13:11
January 05 2011 21:11 GMT
#38
On January 06 2011 05:51 Xakta wrote:
Show nested quote +
On January 06 2011 05:43 MERLIN. wrote:
This topic ... Is dumb, its "normal" because they imply "Real time" strategy to be played in "real time" but on the "faster" settings it is accelerated real time, such that it is no longer normal and 1 second no longer is the standard.


This wins the thread I guess, can't really beat this point



Fastest is in real time too... All of space and time doesn't accelerate from the norm.


Yes 40 seconds= 60 seconds on fastest, but that's because it was made this way, they could make it so 40 seconds = 40 seconds and everything is just accelerated.
:) I play zerg. FOX AND KT ROLSTER COASTER FAN! Because I love everyone. Except bisu.
Backpack
Profile Blog Joined March 2010
United States1776 Posts
Last Edited: 2011-01-05 21:15:20
January 05 2011 21:13 GMT
#39
On January 06 2011 06:08 MERLIN. wrote:
So the main arguments is instead of keeping it the way it is, you want to SPEED UP everything, to accomidate the time, but slow down the time of the game to normal speed... So worker will now build faster mine faster but time will be regular... OR they could keep the system the way it is, why fix something that isn't broken.


You are completing missing the point of this thread as are the people saying "Merlin wins the thread."


He is asking why "faster" isn't *NAMED* "normal" since it is the default speed. Nobody wants to change the speed, just the names.


edit: after rereading the OP it seems that even he is confused as to what he's trying to say. This thread has two different discussions going on at the same time.
"You people need to just generally care a lot less about everything." -Zatic
Brandus
Profile Joined September 2010
148 Posts
January 05 2011 21:15 GMT
#40
It makes sense for the default speed to be called "Normal". Then normal would be renamed slower.

Pretty sloppy from design standpoint because the clock speed/apm counts are skewed
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