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StarCraft 2 Tournament Casting Overlay - Page 3

Forum Index > SC2 General
Post a Reply
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Ivanero
Profile Joined August 2010
Spain140 Posts
February 03 2011 23:11 GMT
#41
Thanks man, for next updates... can score gets bigger?

Great job!
=)
Achaia
Profile Joined July 2010
United States643 Posts
February 10 2011 16:29 GMT
#42
On February 04 2011 08:11 Ivanero wrote:
Thanks man, for next updates... can score gets bigger?

Great job!


Thanks for the feedback mate! I haven't really had many requests for that. If there's a lot more people interested in this specific feature I'm happy to accommodate it.

Also, just to keep everyone updated here I'm still working on the customizable hotkeys feature. This has proven to be a pretty big undertaking since I want to make it as simple as possible. The update to include this functionality is on the horizon so don't lose hope.

Here's a quick list of the features that are slated for work after I release the update for customizable hotkeys:

-Another new overlay style based on the GSL finals overlay (watch the finals if you're not sure what this is, it uses the blank space at the bottom of the control panel in the middle rather than the top of the screen where it could block potential unit movements)

-Customizable imaging for the standard overlay. I will be publishing a default size template so people who would like to add their own custom background can do so.

-Customizable race icons. This will allow the overlay app to be used for a lot of games other than SC2 but you could also put a team logo there instead of you're casting team battles or something along those lines.

Hope you guys are enjoying the app still and getting a lot of use out of it. As always feel free to leave some more feedback here and request any new features that you would like to see!
http://www.youtube.com/SCBattleGrounds
Preacherr
Profile Joined February 2011
Serbia1 Post
February 10 2011 16:31 GMT
#43
Totally Awesome. Works perfectly except for one really tiny bug, if i run it with "Disable display scaling on high DPI settings" checked, score is shifted a little bit to the left.

+ Show Spoiler +
[image loading]
Achaia
Profile Joined July 2010
United States643 Posts
February 10 2011 17:23 GMT
#44
On February 11 2011 01:31 Preacherr wrote:
Totally Awesome. Works perfectly except for one really tiny bug, if i run it with "Disable display scaling on high DPI settings" checked, score is shifted a little bit to the left.

+ Show Spoiler +
[image loading]


Thanks for reporting this. I'll make sure it's fixed for the next release.
http://www.youtube.com/SCBattleGrounds
Ackteon
Profile Blog Joined February 2010
United States10 Posts
February 12 2011 02:02 GMT
#45
This is by far has the most extra features of any casting app I've tried; you da bomb!
I just wish the "Change overlay logo" button worked =\
Achaia
Profile Joined July 2010
United States643 Posts
February 12 2011 03:08 GMT
#46
On February 12 2011 11:02 Ackteon wrote:
This is by far has the most extra features of any casting app I've tried; you da bomb!
I just wish the "Change overlay logo" button worked =\


Sorry about that, I'll make sure it's fixed for the next release. Thanks for reporting this!
http://www.youtube.com/SCBattleGrounds
NightySC
Profile Blog Joined December 2010
Norway168 Posts
February 13 2011 13:27 GMT
#47
Hey. Awsome program! Is it possible to extend the length of player names allowed? Some players have long names:p aTn.DarKFoRcE is one letter to long for example.
MrBitter
Profile Joined January 2008
United States2940 Posts
February 13 2011 22:40 GMT
#48
This is quite slick.

I'm curious if you've tested it at all with Dyyno. I'm having the hardest time figuring out how to display an overlay with Dyyno because Dyyno broadcasts a window and not my actual deakstop...
Achaia
Profile Joined July 2010
United States643 Posts
February 14 2011 01:05 GMT
#49
@NightySC - The length of the player name allowed is 12 characters which is what Battle.net allows. Even if you take out the '.' though it still cuts off the last letter unless you bump the font down. Note, you can change the font for one of or both of the player names in the settings panel. I will try to tweak this a bit more though so it's easier to update player names.

@MrBitter - I have not used it with Dyyno at all actually. If I get a chance in the near future I'll try to get a copy of that installed so I can play with it. Just for reference, I'm using VHCapture to record videos.
http://www.youtube.com/SCBattleGrounds
Moletrap
Profile Blog Joined July 2007
United States1297 Posts
Last Edited: 2011-02-15 08:23:02
February 15 2011 07:40 GMT
#50
You, sir, are a god among men. I can't wait to try this out!

Edit: Wow, this really is as easy (and awesome) as the vid made it seem. After playing with it for a while, I can only think of a couple things I'd want different.. One is I'm wondering if it would be possible to separate the 2 names into different overlays... reason being so that I could put one on top of the other to tuck them into a corner or put them on opposite sides of the screen or something.

The only other thing was is there any chance of it running when the game is in fullscreen mode? I know this is probably way too tall of an order given that almost nothing works when the game is in fullscreen, but I thought I'd mention it anyway.

Last, and perhaps most reasonable... can the text scale with the size of the player intro boxes?

Please don't take this as criticism in any way... this program must have taken a lot of effort to make and it's really cool of you to make it available to the community. Much thanks!!
aka Moletrap
Achaia
Profile Joined July 2010
United States643 Posts
February 15 2011 13:43 GMT
#51
On February 15 2011 16:40 f10esqftw wrote:
You, sir, are a god among men. I can't wait to try this out!

Edit: Wow, this really is as easy (and awesome) as the vid made it seem. After playing with it for a while, I can only think of a couple things I'd want different.. One is I'm wondering if it would be possible to separate the 2 names into different overlays... reason being so that I could put one on top of the other to tuck them into a corner or put them on opposite sides of the screen or something.

The only other thing was is there any chance of it running when the game is in fullscreen mode? I know this is probably way too tall of an order given that almost nothing works when the game is in fullscreen, but I thought I'd mention it anyway.

Last, and perhaps most reasonable... can the text scale with the size of the player intro boxes?

Please don't take this as criticism in any way... this program must have taken a lot of effort to make and it's really cool of you to make it available to the community. Much thanks!!


Hey mate, I'm glad that you like the app! I have actually been planning on implementing a GSL Finals style overlay. That's where they have each player in their own separate block overlay and they place it in the dead space on the control panel at the bottom. I will make that movable though so you can place it elsewhere on the screen if you want.

Unfortunately the fullscreen mode operation is probably not something I'll be able to add. You can however use fullscreen windowed mode and that should work.

As for the autoscaling for the font size on the intro boxes I hadn't really thought of it. I'll look into it but I like the idea. Feel free to post here with any other feedback or if you want to request any additional features. I can't promise I'll put everything in the application that you ask for but I'm trying to accommodate as many requests as possible.
http://www.youtube.com/SCBattleGrounds
Moletrap
Profile Blog Joined July 2007
United States1297 Posts
February 15 2011 20:28 GMT
#52
On February 15 2011 22:43 Achaia wrote:

Hey mate, I'm glad that you like the app! I have actually been planning on implementing a GSL Finals style overlay. That's where they have each player in their own separate block overlay and they place it in the dead space on the control panel at the bottom. I will make that movable though so you can place it elsewhere on the screen if you want.


Sounds awesome Mad props.
aka Moletrap
AnubisTV
Profile Joined May 2010
United States3 Posts
February 16 2011 23:49 GMT
#53
Awesome app! I've been looking for something as feature rich as your app. Until yours, I hadn't found anything worth getting. Two feature requests though:

1. Right click drop down/fly out menu for player race.
2. Right click drop down/fly out menu for player color.

This might make it easier to update things on the fly without the need to hit the hot keys, and open the window.

Just a thought. Thank you for the awesome app!
Vromrig
Profile Joined January 2011
United States5 Posts
February 18 2011 12:54 GMT
#54
I was playing with the app a little bit and tried to toy with the player introductions, but every time I do so I get an error message that says:

Unhandled exception has occurred in your application...

'0' is not a valid value for 'Interval'. 'Interval' must be greater than 0.


Is there a work around for this? Similarly there seems to be no way to get rid of the intro once it comes up.
Achaia
Profile Joined July 2010
United States643 Posts
February 18 2011 13:38 GMT
#55
On February 18 2011 21:54 Vromrig wrote:
I was playing with the app a little bit and tried to toy with the player introductions, but every time I do so I get an error message that says:

Unhandled exception has occurred in your application...

'0' is not a valid value for 'Interval'. 'Interval' must be greater than 0.


Is there a work around for this? Similarly there seems to be no way to get rid of the intro once it comes up.


It sounds like your animation and duration values need to be setup. Make sure that on the intro tab for the settings panel you have those values set. If you're not sure how to use them check out the last tutorial vid I posted in the OP on how to use this new feature. For the future I might just use some defaults values if none have been selected by the user.

Thanks!
http://www.youtube.com/SCBattleGrounds
Vromrig
Profile Joined January 2011
United States5 Posts
February 18 2011 16:00 GMT
#56
It sounds like your animation and duration values need to be setup. Make sure that on the intro tab for the settings panel you have those values set. If you're not sure how to use them check out the last tutorial vid I posted in the OP on how to use this new feature. For the future I might just use some defaults values if none have been selected by the user.

Thanks!


The fact that I didn't intuitively spot this makes me feel like the biggest program Bronze newb ever.

So...yeah, thank you much for the prompt response.
shindigs
Profile Blog Joined May 2009
United States4795 Posts
Last Edited: 2011-02-20 00:28:49
February 20 2011 00:20 GMT
#57
This would be perfect if it had a 2v2 mode! Other than that, it's awesome. Also something to display teams?
Photographer@shindags || twitch.tv/shindigs
7un3
Profile Joined November 2010
Costa Rica14 Posts
February 20 2011 05:37 GMT
#58
dude amazing work ... perfect thx ^^
Achaia
Profile Joined July 2010
United States643 Posts
February 20 2011 06:09 GMT
#59
Hey guys, just wanted to bump this to let you all know the new version is posted which includes customizable hotkeys! There's a few other changes to so hit up the OP for the latest DL link and notes about the new version.
http://www.youtube.com/SCBattleGrounds
EonShiKeno
Profile Joined July 2010
United States122 Posts
February 21 2011 04:40 GMT
#60
I messed around with it and I looks great, but It won't work since I do my recording using Fraps.
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