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Active: 14524 users

Would you play SC2 on PS3 or Xbox?

Forum Index > SC2 General
Post a Reply
1 2 3 4 5 6 7 8 Next All
Dirt-Spider
Profile Joined December 2010
United States30 Posts
Last Edited: 2010-12-21 23:02:05
December 21 2010 08:36 GMT
#1
I have played SC1 on my PS3 with Helios Linux and VisualBox before Sony released the patch that took away "Other OS" booting. It was fun, I used a Keyboard/mouse. With RTS games like Halo Wars, Red Alet 3, and End War on consoles would you guys/gals buy or play SC2 on a console? Would you like to see Kinect or Move implemented (this sounds hilariously stupid)? Would cross MP be fun? Would this help get SC2 and gaming as a sport more main stream in the US?

It would be with a mouse and keyboard not a controller.

Poll: Would you buy SC2 for Consoles?

No, I own a console (310)
 
53%

Heresy!!! (147)
 
25%

No, I don't own a console (98)
 
17%

Yes, for PS3 (19)
 
3%

Yes, for Xbox 360 (16)
 
3%

590 total votes

Your vote: Would you buy SC2 for Consoles?

(Vote): Yes, for Xbox 360
(Vote): Yes, for PS3
(Vote): No, I don't own a console
(Vote): No, I own a console
(Vote): Heresy!!!



Sorry new didn't know how to make polls yet
[center]"I was fined $1,000 for having too much awesome on my feet." ~ Brian Wilson[/center]
-Erik-
Profile Blog Joined June 2010
115 Posts
December 21 2010 08:38 GMT
#2
99.9% of users on xbox/ps3 dont own a compatible mouse/keyboard

Id fear it would not sell very well at all.

Move support outside of custom made ums would be somewhat pointless considering the amount of multitasking you would need to do.

The systems could handle the game and if they used a keyboard/mouse and so did the pc user there would be no real difference in the game between console/pc.
Kinky
Profile Blog Joined September 2008
United States4126 Posts
December 21 2010 08:44 GMT
#3
I can't imagine playing any rts on anything besides the standard keyboard/mouse interface. Have you ever seen Starcraft on the N64? That was so difficult to play imo, and by play I mean replicate the PC interface.
arterian
Profile Joined September 2010
Canada1157 Posts
December 21 2010 08:49 GMT
#4
if they released the game with a compatible mouse and keyboard it would sell
http://www.twitch.tv/arterian
Ack1027
Profile Blog Joined January 2004
United States7873 Posts
December 21 2010 08:49 GMT
#5
So you played sc1 with a keyboard and mouse on your ps3 when you could have played it on your computer? And you're asking if being able to do that for sc2 would make it more main stream? We've had the technology for a long time now to use keyboard/mouse with consoles and no rts game has ever been popular on console just because of that.

I don't understand how you can't see the glaring answer...
-Erik-
Profile Blog Joined June 2010
115 Posts
December 21 2010 08:50 GMT
#6
On December 21 2010 17:49 arterian wrote:
if they released the game with a compatible mouse and keyboard it would sell

But not well
LoLAdriankat
Profile Blog Joined August 2010
United States4307 Posts
December 21 2010 08:50 GMT
#7
If we're talking about playing on a controller, nope. My mind would be moving way faster than my hands could perform (and I have pretty friggin amazing hands).
DougJDempsey
Profile Joined April 2010
747 Posts
December 21 2010 08:53 GMT
#8
On December 21 2010 17:49 Ack1027 wrote:
So you played sc1 with a keyboard and mouse on your ps3 when you could have played it on your computer? And you're asking if being able to do that for sc2 would make it more main stream? We've had the technology for a long time now to use keyboard/mouse with consoles and no rts game has ever been popular on console just because of that.

I don't understand how you can't see the glaring answer...


Or rather isnt the more glaring point that if you play it with a mouse and a keyboard, whats the difference when playing on a console and pc? Well it would help for people with horrid comps tho.
L3g3nd_
Profile Joined July 2010
New Zealand10461 Posts
December 21 2010 08:53 GMT
#9
I find the internet is a large part of sc1 and 2 (not just for online gaming, as console would have that too, but sites like TL)

so a few questions, could you run a program like sc2gears on console?

could you get a web browser on console?

Would console alow programs like xfire? MSN?

Whats music playing like with a console?

as you can prob tell ive never owned a console
https://twitter.com/#!/IrisAnother
SCPlato
Profile Blog Joined May 2010
United States249 Posts
December 21 2010 08:55 GMT
#10
There would be some casual gamers that played, but unless there were major tournaments for it I doubt it would draw any major following.
All men are by nature equal, made all of the same earth by one Workman; and however we deceive ourselves, as dear unto God is the poor peasant as the mighty prince. -Plato
Guppers
Profile Joined October 2010
United States94 Posts
December 21 2010 08:56 GMT
#11
i'd consider it for the N64
remember that anyone who has accomplished less than you is a noob, and anyone who has accomplished more has no life.
tok
Profile Joined April 2010
United States691 Posts
December 21 2010 08:57 GMT
#12
I would try it, but I wouldn't take it seriously. Campaign would probably be funner.
dartoo
Profile Joined May 2010
India2889 Posts
December 21 2010 09:16 GMT
#13
I browse a lot as I play. I play a game, read TL, watch a stream. Get back to playing..and it's then time for the gsl so, yeah the internet is a huge part of the experience. And even though the ps3 has a browser, it's pretty clunky (from the little I've used) and dont know if it allows streaming etc.

And besides, someone else would want to watch something on tv,like movies etc. So I'd be constantly interrupted. So nope, I prefer playing it on the computer.
hoby2000
Profile Blog Joined April 2010
United States918 Posts
December 21 2010 09:18 GMT
#14
On December 21 2010 17:38 Oslo wrote:
99.9% of users on xbox/ps3 dont own a compatible mouse/keyboard

Id fear it would not sell very well at all.

Move support outside of custom made ums would be somewhat pointless considering the amount of multitasking you would need to do.

The systems could handle the game and if they used a keyboard/mouse and so did the pc user there would be no real difference in the game between console/pc.



Uhh... what? You can use any USB keyboard at least with the Xbox 360. I have plugged in several different models, most of which were common keyboards (dell, emachines, logitech etc etc) and all worked with the Xbox 360.
A lesson without pain is meaningless for nothing can be gained without giving something in return.
holdthephone
Profile Blog Joined August 2010
United States523 Posts
December 21 2010 09:19 GMT
#15
we don't need SC getting dumbed down more than it already is.
reg
Profile Blog Joined May 2010
United States134 Posts
December 21 2010 09:20 GMT
#16
On December 21 2010 17:49 arterian wrote:
if they released the game with a compatible mouse and keyboard it would sell


Like Rockband peripheries. I fear, though, that the console and PC users would not be able to intermingle with things like Xbox Live and PSN standing in the way.
hoby2000
Profile Blog Joined April 2010
United States918 Posts
December 21 2010 09:21 GMT
#17
On December 21 2010 17:53 Digamma wrote:
Show nested quote +
On December 21 2010 17:49 Ack1027 wrote:
So you played sc1 with a keyboard and mouse on your ps3 when you could have played it on your computer? And you're asking if being able to do that for sc2 would make it more main stream? We've had the technology for a long time now to use keyboard/mouse with consoles and no rts game has ever been popular on console just because of that.

I don't understand how you can't see the glaring answer...


Or rather isnt the more glaring point that if you play it with a mouse and a keyboard, whats the difference when playing on a console and pc? Well it would help for people with horrid comps tho.


Making games for a console is easier because you don't have to worry about people not being able to play this or that game, because of this or that missing requirement. In my opinion, Blizzard should be developing for either the 360 or the PS3. They could harness the powers of both of those consoles, while still being able to have games that use keyboard and mouse control. This would make their games more widespread, because I'm beginning to see a shift in gaming towards the console market. It's just so much easier to have a console that you know will play every game that is made for it.
A lesson without pain is meaningless for nothing can be gained without giving something in return.
Shockk
Profile Blog Joined July 2010
Germany2269 Posts
December 21 2010 09:34 GMT
#18
On December 21 2010 18:21 hoby2000 wrote:
Show nested quote +
On December 21 2010 17:53 Digamma wrote:
On December 21 2010 17:49 Ack1027 wrote:
So you played sc1 with a keyboard and mouse on your ps3 when you could have played it on your computer? And you're asking if being able to do that for sc2 would make it more main stream? We've had the technology for a long time now to use keyboard/mouse with consoles and no rts game has ever been popular on console just because of that.

I don't understand how you can't see the glaring answer...


Or rather isnt the more glaring point that if you play it with a mouse and a keyboard, whats the difference when playing on a console and pc? Well it would help for people with horrid comps tho.


Making games for a console is easier because you don't have to worry about people not being able to play this or that game, because of this or that missing requirement. In my opinion, Blizzard should be developing for either the 360 or the PS3. They could harness the powers of both of those consoles, while still being able to have games that use keyboard and mouse control. This would make their games more widespread, because I'm beginning to see a shift in gaming towards the console market. It's just so much easier to have a console that you know will play every game that is made for it.


It may be easier, but it also limits the game in many different ways. Graphics, mechanics, control, input - there's only so much you can do with a basic console controller and static hardware.

Both platforms can coexist because, to a certain degree, they have different target audiences and support different genres. What developers should do is avoiding bad ports from console to PC or vice versa.

Regarding Blizzard, they shouldn't expand into the console market. Their games shine through the unique polish (pun not intended) Blizzard gives them, and through their relative complexity that makes them so hard to master and gives them such a high replay value. Splitting attention between multiple platforms or reducing game complexity for compatibility with lower hardware / input standards could reduce game quality.
hoby2000
Profile Blog Joined April 2010
United States918 Posts
Last Edited: 2010-12-21 10:12:11
December 21 2010 10:10 GMT
#19
"It may be easier, but it also limits the game in many different ways. Graphics, mechanics, control, input - there's only so much you can do with a basic console controller and static hardware."


No, not even close. Consoles are computers. The only difference is that their software is tailored to prevent you from installing stuff they don't want you installing on there. Otherwise, their differences are minimal. That's why Sony allowed people for a while to install other operating systems onto the PS3. It's a computer.

"Both platforms can coexist because, to a certain degree, they have different target audiences and support different genres. What developers should do is avoiding bad ports from console to PC or vice versa."

The only reason that's true is because people think it's that way. In reality, all gamers could use consoles if they would allow mouse and keyboard control. Instead of having to make ports, they could all make games for the same console system, and accomplish the same task without making it a huge pain in the ass for the consumer.

"Regarding Blizzard, they shouldn't expand into the console market. Their games shine through the unique polish (pun not intended) Blizzard gives them, and through their relative complexity that makes them so hard to master and gives them such a high replay value. Splitting attention between multiple platforms or reducing game complexity for compatibility with lower hardware / input standards could reduce game quality."


Again, they just need to make games for maybe just one console, and it would improve not only their sales, but their market size. Consoles ABSOLUTELY do not have lower input standards, and even compared to the average computer, Consoles out do PCs in graphics. I'm not talking about those people who have spent thousands of dollars building their 12gb DDR3 with 450gt video card, and 6 processors computer. I'm talking about the people who bought a computer, and run games like SC2 on medium graphic detail, because they're not going to continue spending more money on their computer.
A lesson without pain is meaningless for nothing can be gained without giving something in return.
imyzhang
Profile Blog Joined March 2010
Canada809 Posts
December 21 2010 10:19 GMT
#20
being a pcgamer, i always thought that console games were a joke compared to things on the pc (well cept for the classics). but yes, i tihnk people would buy it, but never become really passionate about it, in relativity to the ones who have it on pc.
bleh
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