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day[9]'s mental checklist coacher

Forum Index > SC2 General
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SifySify
Profile Joined November 2010
19 Posts
Last Edited: 2011-01-21 09:06:00
December 14 2010 02:01 GMT
#1
day[9]'s mental checklist coacher - v1.0

Those of you that watch awesome day[9] Daily series, my know of a concept of a "mental checklist".
There was a whole episode devoted to it:
http://day9tv.blip.tv/file/3732340/
And you can see this in action here:
http://day9tv.blip.tv/file/4321552/

So far so good, but if you are a new player (like me) you can often forget about going through your mental checklist and you don't have day[9] to scream over your head like djWHEAT had in that episode. Fear not - you now have the next best thing.

Disclaimer:
day[9]'s Mental Checklist Coacher is an independent program. It does not interact with StarCraft 2, it does not read or write StarCraft 2's memory, it does not intercept or modify StarCraft 2 data stream. Furthermore it does not interface with Battle.net in any way. It is in compliance with Battle.net Terms of Use.

Note that tournaments and other organized events may ban this program from usage. Consult the rules of a specific contest or event for more information.

Requirements:
- .NET 3.0

Where to get it?
Here

Where can I see the source?
Also here

Usage:
See the video

Future plans:
- Pausing
- Automatically account for game speed
- One time playback sounds
- Fading out after a given time - so you can get the head start but then you are on your own

FAQ:
Where can I get new sounds?
- You can record them yourself using "Sound Recorder" utility found in Windows.
- You can use this tutorial to record text to speech from windows
- You can download some files and use them as long as they are in *.wav format

Can I post my awesome sound pack?
Sure.

Edit Dec 13, 2010: Added source code.
Edit Dec 14, 2010: Added customization section.
Edit Jan 19, 2010: Version 1.0 posted.
tnkted
Profile Blog Joined September 2010
United States1359 Posts
December 14 2010 02:07 GMT
#2
i'm not certain you can use this in game... isn't this against blizz's anti-hacking policy?

if it isn't though it seems like it could be pretty useful to train yourself. still, i'm not going to use it until i know for sure if i won't lose an account for it.
'I think "tnkted" may have justified this entire thread.' - Mjolnir
Talin
Profile Blog Joined September 2010
Montenegro10532 Posts
Last Edited: 2010-12-14 02:11:52
December 14 2010 02:11 GMT
#3
It's just as illegal as using a paper with a build order written down or an alarm clock. It's completely unrelated to Starcraft files and doesn't touch the game at all.

I don't need this as much anymore, but it would indeed be awesome to have Day9's voice reminding you to do stuff nonetheless. =D
SifySify
Profile Joined November 2010
19 Posts
December 14 2010 02:15 GMT
#4
I see I need to clarify this.
I haven't looked at the policy cause I didn't thought that it will be an issue and intuitively it shouldn't - the program does nothing more than play 4 wav files over and over reminding you what to do. So nothing that is not achievable with Winamp (if you are willing to edit audio files to add silence in between). For that part I can provide everyone with the source code.

Also - if anyone has a link to anti-hacking policy so I can look at it, please share. I can't seem to Google it straight up.
origamiXD
Profile Blog Joined June 2010
United States46 Posts
December 14 2010 02:17 GMT
#5
This could be more harmful than useful, it might cause you to grow a dependence on this program to do well.
http://www.youtube.com/watch?v=nvCd0spfmPY
iokke
Profile Blog Joined May 2010
United States1179 Posts
Last Edited: 2010-12-14 02:20:11
December 14 2010 02:19 GMT
#6
Very nice first post and thanks for your effort!
I might actually try this, played my first set of games after I took a break for a month and a half and man am I playing like crap, maybe this is just what I need;)
But basically, it loops the reminders? or is it based on your actions?
Crop circles are Chuck Norris' way of telling the world that sometimes corn needs to lie the f*** down. rerereredit.. I never get it right the 1st time
SifySify
Profile Joined November 2010
19 Posts
December 14 2010 02:22 GMT
#7
On December 14 2010 11:19 iokke wrote:
But basically, it loops the reminders? or is it based on your actions?


It loops reminders. Basing it on your action would be definitely against anti-hacking polices.
us.insurgency
Profile Joined March 2010
United States330 Posts
December 14 2010 02:24 GMT
#8
I dont need it, but I would use it if Day[9] did the talking.
HardCorey
Profile Blog Joined May 2010
United States709 Posts
December 14 2010 02:24 GMT
#9
I like the idea of this quite a bit. Its fairly cool. It would be nice to be able to set a timing thats different for the different races. Protoss probes with chronoboost is different than terran and much different than zerg's drone production. It could be useful for supply for all races, and then also quite nice for macro mechanics, especially larva spitting. Great idea, and I hope it helps some people.
Don't Worry, Be Happy.
chocopan
Profile Joined April 2010
Japan986 Posts
December 14 2010 02:28 GMT
#10
I'm undecided whether this would help me or not. Probably it would, I should try.

But if Day9 did the voice for it I would use it even if it made me play worse! That would most definitely be teh oarsome.
Dance those ultras
iokke
Profile Blog Joined May 2010
United States1179 Posts
December 14 2010 02:28 GMT
#11
On December 14 2010 11:22 SifySify wrote:
Show nested quote +
On December 14 2010 11:19 iokke wrote:
But basically, it loops the reminders? or is it based on your actions?


It loops reminders. Basing it on your action would be definitely against anti-hacking polices.


No way its against anti-hack policy then. It would be like saying that playing music that pumps you up is against anti-hacking policy since you play better pumped up
Crop circles are Chuck Norris' way of telling the world that sometimes corn needs to lie the f*** down. rerereredit.. I never get it right the 1st time
Talin
Profile Blog Joined September 2010
Montenegro10532 Posts
December 14 2010 02:29 GMT
#12
On December 14 2010 11:01 SifySify wrote:
Shift+Ctrl+Alt+D = starting the playback


I'd suggest changing it to A instead of D. It's kinda tricky to press.
Wargizmo
Profile Joined March 2010
Australia1237 Posts
December 14 2010 02:35 GMT
#13

Awesome idea, some suggestions.

1) Get Day[9] to do the voice or use some samples of his.

2) Have it log keystrokes and be able to set it up to respond to those - for example the player could set it so that if you havn't typed "BS" for 40 seconds it will remind you to build a depot, if you haven't hit "4S" in the last 20 seconds it will remind you to train an SCV.
Information is not knowledge. Knowledge is not wisdom. Wisdom is not truth. Truth is not beauty. Beauty is not love. Love is not music. Music is best. - Frank Zappa
LRN
Profile Joined October 2010
New Zealand23 Posts
December 14 2010 02:36 GMT
#14
On December 14 2010 11:29 Talin wrote:
Show nested quote +
On December 14 2010 11:01 SifySify wrote:
Shift+Ctrl+Alt+D = starting the playback


I'd suggest changing it to A instead of D. It's kinda tricky to press.


It is fine for me. I place my pinky on Ctrl my ring finger on shift, thumb on alt, and index on D.
ccdnl
Profile Joined April 2010
United States611 Posts
December 14 2010 02:37 GMT
#15
I see potential in this.
civil cervixes || Kang Min Fan || I like TLO, TLO= German, I like Germans..?
Talin
Profile Blog Joined September 2010
Montenegro10532 Posts
December 14 2010 02:37 GMT
#16
On December 14 2010 11:36 LRN wrote:
Show nested quote +
On December 14 2010 11:29 Talin wrote:
On December 14 2010 11:01 SifySify wrote:
Shift+Ctrl+Alt+D = starting the playback


I'd suggest changing it to A instead of D. It's kinda tricky to press.


It is fine for me. I place my pinky on Ctrl my ring finger on shift, thumb on alt, and index on D.


Oh. That indeed makes it easier. I never thought of that. =D

Was using the finger-next-to-the-pinky for ctrl instead.
Dont Panic
Profile Joined October 2010
United States194 Posts
December 14 2010 02:51 GMT
#17
I am not sure that the mental checklist is actually a good practice. He may have meant it for lower level players so they just don't completely forget about an aspect of the game. I tried to incorporate it when using the multitasking trainer and it was a very inefficient use of attention. Obviously the strongest way is to play sooo much that you just remember each time without going through the algorithm. Right now i have just shortened it to production and then when i have finished everything i will look at supply and minimap.
I am order. I am logic. I know exactly who I am.
farseerdk
Profile Joined May 2010
Canada504 Posts
December 14 2010 02:55 GMT
#18
On December 14 2010 11:24 us.insurgency wrote:
I dont need it, but I would use it if Day[9] did the talking.

LOL use clips of his voice telling you to "build moar probies"
Perspective is merely an angle.
GoldenH
Profile Blog Joined March 2010
1115 Posts
December 14 2010 02:58 GMT
#19
I wouldn't say mental checklist is good practice. It's something you force yourself to do now, so that it's automatic later. So you should always do it, not ever skimp. If you're skipping parts of it, you're doing it wrong, and your game will suffer.
"(Dudes are) not going to say "Buy this game — I cried at the end". (...) I suppose the secret is to find a game that makes you shoot eight million fuckin' dudes and then cry about how awesome it is to shoot eight million fuckin' dudes." - Tim Rogers
kef
Profile Joined September 2010
283 Posts
December 14 2010 02:59 GMT
#20
On December 14 2010 11:35 Wargizmo wrote:

Have it log keystrokes and be able to set it up to respond to those - for example the player could set it so that if you havn't typed "BS" for 40 seconds it will remind you to build a depot, if you haven't hit "4S" in the last 20 seconds it will remind you to train an SCV.


I think if it logs your keystrokes that would be considered as cheating, because it reacts to your playing. Having a metronome or playing to a song to get into rhythm though doesn't react according to your playing so i don't think that would be considered cheating

There are two kinds of people in this world: people who say there are two kinds of people in the world and people who know the first group of people are full of shit.
Semirhage
Profile Joined September 2010
44 Posts
Last Edited: 2010-12-14 03:07:13
December 14 2010 03:06 GMT
#21
I believe showing information in game is considered cheating, but not audio. This is why SC2Gears has a low APM audio warning I think.
Wargizmo
Profile Joined March 2010
Australia1237 Posts
December 14 2010 06:42 GMT
#22
On December 14 2010 11:59 kef wrote:
Show nested quote +
On December 14 2010 11:35 Wargizmo wrote:

Have it log keystrokes and be able to set it up to respond to those - for example the player could set it so that if you havn't typed "BS" for 40 seconds it will remind you to build a depot, if you haven't hit "4S" in the last 20 seconds it will remind you to train an SCV.


I think if it logs your keystrokes that would be considered as cheating, because it reacts to your playing. Having a metronome or playing to a song to get into rhythm though doesn't react according to your playing so i don't think that would be considered cheating



Not really, it's not modifying the game in any way and it's no more cheating than having someone stand behind you monitoring your worker and supply production and reminding you.

Information is not knowledge. Knowledge is not wisdom. Wisdom is not truth. Truth is not beauty. Beauty is not love. Love is not music. Music is best. - Frank Zappa
legatus legionis
Profile Joined October 2010
Netherlands559 Posts
December 14 2010 06:55 GMT
#23
I think it's legal and can definitely help with reminding you to build workers. However I believe that when something costs or someone puts in a lot of mental effort and hard work to learn, the result will be a much better understanding of it then when you only learn it upto a minimum and can just "reproduce" it. Therefore I'd say that it might be harmful for those that really wanna get it ingrained in their systems. Another argument relates to effort, this kind of thing can make a person think, sweet easy my problem is solved. Removing part of the effort and focus required to reach excellence. And if it fails or turns out it will require more it can have a negative effect on their mental state. Just something to keep in mind for those thinking of using it, it is a crutch. One day you'll have to walk without them.
Creegz
Profile Blog Joined November 2010
Canada354 Posts
December 14 2010 06:57 GMT
#24
I like this. I think it's a pretty good idea. It sounds stupid with Microsoft Michelle, having Day[9] do it would be funny, especially if he sounded all panicky and stuff like "WHAT ARE YOU DOING!?!?! BUILD AN SCV! CHECK MONEY! CHECK FOOD! AND CHECK THE MAP" or the option of calm Day[9] where he is like "Okay, build SVC's, check money, check your food, and check the map" that would be pretty cool. Microsoft Michelle makes me tense after a while, makes me think of something like Skynet.
Who is this guy? ^
Yergidy
Profile Blog Joined April 2010
United States2107 Posts
December 14 2010 07:04 GMT
#25
So basically it's gonna be like this lol:


Nice idea btw I know a few people this would help greatly.
One bright day in the middle of the night, Two dead boys got up to fight; Back to back they faced each other, Drew their swords and shot each other.
Skrelt
Profile Joined November 2010
Netherlands306 Posts
December 14 2010 19:03 GMT
#26
Nice tool, i like it alot. What would be nice if i could select some zerg 1's aswell. Some larvaspit, OV, Creepspred, etc. (alot more then terran, i hope it is posible).

I dont know if it is cheating but it helps alot to me, Thx dude ^^
The Wolfpack - Metalband from the Netherlands
SifySify
Profile Joined November 2010
19 Posts
December 14 2010 21:44 GMT
#27
Bump for - how to customize your sounds.
Quzzie
Profile Joined August 2010
Sweden25 Posts
Last Edited: 2010-12-14 21:46:36
December 14 2010 21:46 GMT
#28
Oohh! I haven't been able to play for some time. This will probably help me get on track with "probes and pylons" faster! Awesome thanks! =)
Gemini_19
Profile Joined June 2010
United States1246 Posts
December 14 2010 21:47 GMT
#29
On December 14 2010 11:15 SifySify wrote:
I see I need to clarify this.
I haven't looked at the policy cause I didn't thought that it will be an issue and intuitively it shouldn't - the program does nothing more than play 4 wav files over and over reminding you what to do. So nothing that is not achievable with Winamp (if you are willing to edit audio files to add silence in between). For that part I can provide everyone with the source code.

Also - if anyone has a link to anti-hacking policy so I can look at it, please share. I can't seem to Google it straight up.


Think of it this way...

If you can't use it when you play in a LAN tournament, then it most likely is illegal.
@GGemini19 GM Protoss | http://www.twitch.tv/geminisc2 | I <333 HerO & Trap | Check out my Build of the Week series on /r/allthingsprotoss, TL, or Spawning Tool
Rabbitmaster
Profile Joined August 2010
1357 Posts
Last Edited: 2010-12-14 22:01:34
December 14 2010 22:00 GMT
#30
Sounds nice, ill definitely try it out. The thought has actually cross my mind so simple make a sound recorded with me saying something to remind myself of all these things then like 20 secs of silence and just looping it, but this seems more convenient.
God is dead.
Pyrrhuloxia
Profile Blog Joined May 2008
United States6700 Posts
December 14 2010 22:04 GMT
#31
On December 15 2010 06:47 Gemini_19 wrote:
Show nested quote +
On December 14 2010 11:15 SifySify wrote:
I see I need to clarify this.
I haven't looked at the policy cause I didn't thought that it will be an issue and intuitively it shouldn't - the program does nothing more than play 4 wav files over and over reminding you what to do. So nothing that is not achievable with Winamp (if you are willing to edit audio files to add silence in between). For that part I can provide everyone with the source code.

Also - if anyone has a link to anti-hacking policy so I can look at it, please share. I can't seem to Google it straight up.


Think of it this way...

If you can't use it when you play in a LAN tournament, then it most likely is illegal.

GOM doesn't let you bring girls into the booth with you; doesn't mean I can't have them under my desk while I'm laddering.
GoldenH
Profile Blog Joined March 2010
1115 Posts
December 16 2010 04:27 GMT
#32
On December 14 2010 15:57 Creegz wrote:
I like this. I think it's a pretty good idea. It sounds stupid with Microsoft Michelle, having Day[9] do it would be funny, especially if he sounded all panicky and stuff like "WHAT ARE YOU DOING!?!?! BUILD AN SCV! CHECK MONEY! CHECK FOOD! AND CHECK THE MAP" or the option of calm Day[9] where he is like "Okay, build SVC's, check money, check your food, and check the map" that would be pretty cool. Microsoft Michelle makes me tense after a while, makes me think of something like Skynet.


You should make it based on your APM, the higher your APM the chiller Day[9] would become, until when you reach 300 APM then Liquid`Tyler will step in and show you how it's done.
"(Dudes are) not going to say "Buy this game — I cried at the end". (...) I suppose the secret is to find a game that makes you shoot eight million fuckin' dudes and then cry about how awesome it is to shoot eight million fuckin' dudes." - Tim Rogers
KillerPlague
Profile Joined June 2010
United States1386 Posts
December 16 2010 04:33 GMT
#33
http://www.teamliquid.net/forum/viewmessage.php?topic_id=167747

someone has thought of this before, but awesome if you can get day9 to do it lol.
Side 1: Why no dominant players with 90% win ratio Side 2: Nerf Side 1
Beagle23
Profile Joined August 2008
Australia52 Posts
December 16 2010 05:55 GMT
#34
I made something similar after watching the Day9 + DJWheat episode

http://www.mediafire.com/?hc7j6h6g2rgll8m

I personally found it too distracting to be practical in-game but found that I actually enjoy just listening to it. I also suspect that if you listened to it while you slept every night you'd have amazing dreams and your subconcious starcraft-fu would improve drastically.
Soulish
Profile Joined April 2010
Canada1403 Posts
December 16 2010 06:22 GMT
#35
wouldn't it get horribly out of time though? Since it gets a little bit off every time it reminds you
me all in, he drone drone drone, me win
silencesc
Profile Joined July 2010
United States464 Posts
December 16 2010 07:12 GMT
#36
On December 14 2010 11:17 origamiXD wrote:
This could be more harmful than useful, it might cause you to grow a dependence on this program to do well.



I don't think so. The looping will only reinforce the "checklist" imo, though dependence would be bad. Maybe after people start using it they can say if it's hard to play without it?

I agree, Day[9]'s voice making love to my eardrums AND coaching the probes/pylons would be almost as good as cheese being a banable offense. :D
Real Men Proxy Gate | TEAM LIQUID HWITINGGGG!! PROUD MEMBER OF UC DAVIS CSL TEAM | "If you don't give a shit about what gum you eat, buy Stride" - Liquid`Tyler on SotG 4/19/2011
Arun
Profile Joined November 2010
United States56 Posts
December 16 2010 07:24 GMT
#37
Great tool, I'm sure some of the players who struggle with macro will find it very useful.
Skrelt
Profile Joined November 2010
Netherlands306 Posts
December 16 2010 07:26 GMT
#38
On December 16 2010 13:33 KillerPlague wrote:
http://www.teamliquid.net/forum/viewmessage.php?topic_id=167747

someone has thought of this before, but awesome if you can get day9 to do it lol.


would be awesome if you didnt put music in it imo. i like to listen to my own music as it calms me down and i can play more focusd.


On December 16 2010 16:12 silencesc wrote:
Show nested quote +
On December 14 2010 11:17 origamiXD wrote:
This could be more harmful than useful, it might cause you to grow a dependence on this program to do well.



I don't think so. The looping will only reinforce the "checklist" imo, though dependence would be bad. Maybe after people start using it they can say if it's hard to play without it?

I agree, Day[9]'s voice making love to my eardrums AND coaching the probes/pylons would be almost as good as cheese being a banable offense. :D


i used it for 20 game, and after 20 games i played a bit better. So atleast it works for me personaly think its a bit depenable on the persoon aswell. Day9 would btw be a total baller (ofc he is that allready, but ok) if he helped you with the voice thing lol.
The Wolfpack - Metalband from the Netherlands
.Aar
Profile Joined September 2010
2177 Posts
Last Edited: 2010-12-16 07:37:57
December 16 2010 07:37 GMT
#39
Awesome idea. I will use this.

On December 15 2010 06:47 Gemini_19 wrote:
Show nested quote +
On December 14 2010 11:15 SifySify wrote:
I see I need to clarify this.
I haven't looked at the policy cause I didn't thought that it will be an issue and intuitively it shouldn't - the program does nothing more than play 4 wav files over and over reminding you what to do. So nothing that is not achievable with Winamp (if you are willing to edit audio files to add silence in between). For that part I can provide everyone with the source code.

Also - if anyone has a link to anti-hacking policy so I can look at it, please share. I can't seem to Google it straight up.


Think of it this way...

If you can't use it when you play in a LAN tournament, then it most likely is illegal.


Playing StarCraft naked is illegal!?
now run into the setting sun, and suffer, but don't mess up your hair.
Bear4188
Profile Joined March 2010
United States1797 Posts
December 16 2010 07:45 GMT
#40
On December 15 2010 06:47 Gemini_19 wrote:
Show nested quote +
On December 14 2010 11:15 SifySify wrote:
I see I need to clarify this.
I haven't looked at the policy cause I didn't thought that it will be an issue and intuitively it shouldn't - the program does nothing more than play 4 wav files over and over reminding you what to do. So nothing that is not achievable with Winamp (if you are willing to edit audio files to add silence in between). For that part I can provide everyone with the source code.

Also - if anyone has a link to anti-hacking policy so I can look at it, please share. I can't seem to Google it straight up.


Think of it this way...

If you can't use it when you play in a LAN tournament, then it most likely is illegal.


It's a coaching tool, not a hack. It's more illegal to use than it is to have a coach, both of which aren't allowed in the GOM booth during a game.
"I learned very early the difference between knowing the name of something and knowing something." - R. Feynman
archon256
Profile Joined August 2010
United States363 Posts
December 16 2010 07:59 GMT
#41
On December 14 2010 15:57 Creegz wrote:
I like this. I think it's a pretty good idea. It sounds stupid with Microsoft Michelle, having Day[9] do it would be funny, especially if he sounded all panicky and stuff like "WHAT ARE YOU DOING!?!?! BUILD AN SCV! CHECK MONEY! CHECK FOOD! AND CHECK THE MAP" or the option of calm Day[9] where he is like "Okay, build SVC's, check money, check your food, and check the map" that would be pretty cool. Microsoft Michelle makes me tense after a while, makes me think of something like Skynet.

Haha, it should have the calm voice clips first, and then as the game progresses he gets more and more hyper.
"The troupe is ready, the stage is set. I come to dance, the dance of death"
Tiazi
Profile Joined February 2010
Netherlands761 Posts
December 16 2010 08:20 GMT
#42
I definitly like the idea! Thanks op (:
"A brilliant yet deluded man once said, 'Introduce a little anarchy. Upset the established order, and everything becomes chaos.' Gumiho is that agent of chaos." -monk
Creegz
Profile Blog Joined November 2010
Canada354 Posts
Last Edited: 2010-12-16 08:50:15
December 16 2010 08:44 GMT
#43
On December 16 2010 16:59 archon256 wrote:
Show nested quote +
On December 14 2010 15:57 Creegz wrote:
I like this. I think it's a pretty good idea. It sounds stupid with Microsoft Michelle, having Day[9] do it would be funny, especially if he sounded all panicky and stuff like "WHAT ARE YOU DOING!?!?! BUILD AN SCV! CHECK MONEY! CHECK FOOD! AND CHECK THE MAP" or the option of calm Day[9] where he is like "Okay, build SVC's, check money, check your food, and check the map" that would be pretty cool. Microsoft Michelle makes me tense after a while, makes me think of something like Skynet.

Haha, it should have the calm voice clips first, and then as the game progresses he gets more and more hyper.

Now that is a plan, sir....we need to get him in on that idea...Day[9], if you read this thread....this specific thing needs to be created...thank you.
Who is this guy? ^
SifySify
Profile Joined November 2010
19 Posts
December 16 2010 13:50 GMT
#44
I took a look at other files - ones are not down loadable and the others have this music added :/

Anyhow, I can't just harvest day9's talking from his videos since its the violation of copy right.
Also day9 is pretty hard to reach so if you day9's want his voice ask him for it (god knows I tried).

On December 16 2010 15:22 Soulish wrote:
wouldn't it get horribly out of time though? Since it gets a little bit off every time it reminds you

Well - no (at least in theory).

The way this is done is that is the number of seconds you set is kind of a time slot for the specific sound. If you set a time slot to say 12 the sound will begin to play and if its not done within those 12 seconds it ends. If is is done the silence is added so the whole thing sums up to 12.

Why in theory? Cause a separate thread in the program and if windows misses waking a thread by a few milliseconds every time this can accumulate to a noticeable difference (something I hope to fix in the future).
Dyme
Profile Joined November 2010
Germany523 Posts
December 16 2010 14:21 GMT
#45
Average resources in a 23 minute game with 2 expos (which is a lot for me) were 711. My micro kinda sucked though my enemy still owned himself on my forcefields. I was surprised how much it really helped me later in the game
emythrel
Profile Blog Joined August 2010
United Kingdom2599 Posts
December 16 2010 14:27 GMT
#46
these sort of programs are very helpful, but much like addons in WoW..... you rely too much on them in the end.

I was playing arena at around 1800 before i started using alot of PvP addons, then I started using some of the better ones and literally my team jumped to 2400 in a couple days. I had been letting the side down with my healing. Problem was that after a few weeks I relied so much on the addons that I couldn't play without them, so i had to slowly turn them off one by one. When i was back to barebones, we were at 2200 and stayed there. So I must have improved thanks to the addons, but I had to then re learn how to play without them again.
When there is nothing left to lose but your dignity, it is already gone.
SifySify
Profile Joined November 2010
19 Posts
January 20 2011 00:14 GMT
#47
Bump - version 1.0 is out.
Completely rewritten, a lot of new stuff.
evanthebouncy!
Profile Blog Joined June 2006
United States12796 Posts
January 20 2011 01:02 GMT
#48
U know back in BW I used to change my unit-command.wav file to something different...


I changed zealot's commands to the song "kungfu fighting!" lolol, it's so cool

And I changed some other files, for instance, once in awhile a dragoon would speak "did u macro?" back at me lol
Life is run, it is dance, it is fast, passionate and BAM!, you dance and sing and booze while you can for now is the time and time is mine. Smile and laugh when still can for now is the time and soon you die!
ImmortalTofu
Profile Blog Joined December 2010
United States1254 Posts
January 20 2011 01:11 GMT
#49
Excited at new version! I'll be tryin to record some Day9 daily sounds of pylons and probes (I'm a protoss...) and i'll post 'em here for everyone! I'm also gonna program a chronoboost one every 25 game seconds, and i'll probably just have one yelling at me to macro, haha.

Sify, GL with the project!
"Friendship ain't a business deal"
Noterist
Profile Joined October 2010
13 Posts
Last Edited: 2011-01-20 21:45:38
January 20 2011 21:45 GMT
#50
This is an excellent coaching tool. I'll be using it in the background while I play against the AI, purposefully keeping my view away from my base as much as possible. Over time hope to speed up the intervals and see my macro game improve.

Having watched Wheat get overwhelmed by the new instructions and playstyle (but doing incredibly well all the same) and having experienced the same thing just now thanks to this program I have a feeling it would be detrimental for me to use it in actual play.

I know this isn't the remit of the program, but it would be lovely if you could add functionality for one-time sounds. For example "sacrifice overlord" after 6 minutes or "tech to lair" after 8 minutes or so.
SifySify
Profile Joined November 2010
19 Posts
January 20 2011 22:44 GMT
#51
On January 21 2011 06:45 Noterist wrote:
I know this isn't the remit of the program, but it would be lovely if you could add functionality for one-time sounds. For example "sacrifice overlord" after 6 minutes or "tech to lair" after 8 minutes or so.


Hi,

Great idea - note taken.
Navane
Profile Blog Joined February 2007
Netherlands2749 Posts
January 20 2011 23:02 GMT
#52
On January 20 2011 10:02 evanthebouncy! wrote:
U know back in BW I used to change my unit-command.wav file to something different...


I changed zealot's commands to the song "kungfu fighting!" lolol, it's so cool

And I changed some other files, for instance, once in awhile a dragoon would speak "did u macro?" back at me lol


Lol this is hilarious. You can add "did you scout?" to your nex/cc/hatch and "are you teching?" to some other units and basically distribute a whole coach troughout your units.
Kwanny
Profile Joined January 2011
Germany222 Posts
January 20 2011 23:25 GMT
#53
I was wondering, if you would want to change the time numbers, so that it goes in accord with the ingame timer. As the gametimer (and therefore build times) runs faster than real seconds.
Liquipedia II says, on fastest, it's 1.38 times faster than real speed.
Chronoboosted
Profile Joined October 2010
United States59 Posts
January 21 2011 00:03 GMT
#54
On December 16 2010 22:50 SifySify wrote:
I took a look at other files - ones are not down loadable and the others have this music added :/

Anyhow, I can't just harvest day9's talking from his videos since its the violation of copy right.
Also day9 is pretty hard to reach so if you day9's want his voice ask him for it (god knows I tried).

Show nested quote +
On December 16 2010 15:22 Soulish wrote:
wouldn't it get horribly out of time though? Since it gets a little bit off every time it reminds you

Well - no (at least in theory).

The way this is done is that is the number of seconds you set is kind of a time slot for the specific sound. If you set a time slot to say 12 the sound will begin to play and if its not done within those 12 seconds it ends. If is is done the silence is added so the whole thing sums up to 12.

Why in theory? Cause a separate thread in the program and if windows misses waking a thread by a few milliseconds every time this can accumulate to a noticeable difference (something I hope to fix in the future).

It's not a violation if you're not selling it
...then the drone turns to his friend and says, "That's no nydus canal. That's my wife!"
theorybiscuit
Profile Joined May 2010
Canada117 Posts
January 21 2011 00:33 GMT
#55
And if we go back to Machine's base, what is he doing? Building. Dem. Droners.

WTB Building Dem Droners sound byte.

PS. Also, "Plenty o' Droners."
An opinion should be the result of thought, not a substitute for it. ~Jef Mallett
SifySify
Profile Joined November 2010
19 Posts
January 21 2011 02:48 GMT
#56
On January 21 2011 08:25 Kwanny wrote:
I was wondering, if you would want to change the time numbers, so that it goes in accord with the ingame timer. As the gametimer (and therefore build times) runs faster than real seconds.
Liquipedia II says, on fastest, it's 1.38 times faster than real speed.

To achieve this use the fact that you can put fractional numbers in the boxes.
Just replace 1 second with 1 / 1.38 = 0,725 and so on.
Should work as of this version the timer should be pretty precise.
Kwanny
Profile Joined January 2011
Germany222 Posts
January 21 2011 03:39 GMT
#57
On January 21 2011 11:48 SifySify wrote:
Show nested quote +
On January 21 2011 08:25 Kwanny wrote:
I was wondering, if you would want to change the time numbers, so that it goes in accord with the ingame timer. As the gametimer (and therefore build times) runs faster than real seconds.
Liquipedia II says, on fastest, it's 1.38 times faster than real speed.

To achieve this use the fact that you can put fractional numbers in the boxes.
Just replace 1 second with 1 / 1.38 = 0,725 and so on.
Should work as of this version the timer should be pretty precise.


Of course, doing the maths isn't that hard, but it sure adds an inconvenience to the program, as a program's utility should revolve around it's features/ease of use.
SifySify
Profile Joined November 2010
19 Posts
January 21 2011 09:03 GMT
#58
On January 21 2011 12:39 Kwanny wrote:
Show nested quote +
On January 21 2011 11:48 SifySify wrote:
On January 21 2011 08:25 Kwanny wrote:
I was wondering, if you would want to change the time numbers, so that it goes in accord with the ingame timer. As the gametimer (and therefore build times) runs faster than real seconds.
Liquipedia II says, on fastest, it's 1.38 times faster than real speed.

To achieve this use the fact that you can put fractional numbers in the boxes.
Just replace 1 second with 1 / 1.38 = 0,725 and so on.
Should work as of this version the timer should be pretty precise.


Of course, doing the maths isn't that hard, but it sure adds an inconvenience to the program, as a program's utility should revolve around it's features/ease of use.


I see what you did here
Added to the TODO list.
shinwa
Profile Joined April 2010
Sweden225 Posts
January 21 2011 09:44 GMT
#59
Sounds sweet! I might give it a try in the future since this is one of the mayor issues I have. I'm not playing enough at the time though to test it properly.
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