• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 21:16
CEST 03:16
KST 10:16
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro4 Preview: Mirror Mirror4[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10
Community News
SC4ALL: II SC2 Complete Invited Player Lineup10StarCraft II 5.0.17 PTR Patch Notes (Sept 30, 2026)73Weekly Cups (Sept 21-27): herO and ByuN double2Weekly Cups (Sep 13-20): herO scores triple3BSL Season 2317
StarCraft 2
General
StarCraft II 5.0.17 PTR Patch Notes (Sept 30, 2026) SC4ALL: II SC2 Complete Invited Player Lineup How do you feel about the mass reverts in the 5.0.17 PTR? Back to SC2 after 14 years - Protoss CTRL groups? October World Ranking: herO stays #1, ByuN returns
Tourneys
Stellar Fest TWO the Moon (Dec 16-20) Sparkling Tuna Cup - Weekly Open Tournament 2026 GSTL Grand Finals Sea Duckling Open (Global, Bronze-Diamond) SC2 INu's Battles#21 [ 3-Days tournament ]
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
Mutation # 546 Catch the Train The PondCast: SC2 News & Results Mutation # 545 And Drops and Rifts Mutation # 544 Double Trouble
Brood War
General
20-year-old Valorant player starting StarCraft Sagi.gg Launcher Released Fantasy returning? BSL Season 23 Bot on ladder
Tourneys
[ASL22] Semifinal A [Megathread] Daily Proleagues [ASL22] Ro8 Day 4 2v2v2v2 Tournament
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do? Simple Questions, Simple Answers
Other Games
General Games
Nintendo Switch Thread General RTS Discussion Thread Warcraft III: The Frozen Throne Stormgate/Frost Giant Megathread Total Annihilation Zero
Dota 2
Dota 2 Champions League Season 3 Begins April 25! Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread Artificial Intelligence Thread
Fan Clubs
Serral Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Escaping Into Video Games: G…
TrAiDoS
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Regacy Esports:Our Goa…
regacyesports
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8628 users

Ultralisk 1.2 Test Results - Nerfed - Page 8

Forum Index > SC2 General
Post a Reply
Prev 1 6 7 8 9 Next All
MilesTeg
Profile Joined September 2010
France1271 Posts
January 12 2011 16:02 GMT
#141
So.... it seems it actually makes even less sense than before
Other than that it doesn't seem like a huge change.

Thanks for testing!
GoldenH
Profile Blog Joined March 2010
1115 Posts
Last Edited: 2011-01-12 16:11:37
January 12 2011 16:10 GMT
#142
On January 13 2011 00:56 Logo wrote:
So if I'm reading you correctly you are saying that in live 1.2 the splash range of the ultra is about the same as before, but it now does damage below the front of itself as well?


It always did, I believe, except in PTR. Now the damage is circle shaped not arc shaped.
"(Dudes are) not going to say "Buy this game — I cried at the end". (...) I suppose the secret is to find a game that makes you shoot eight million fuckin' dudes and then cry about how awesome it is to shoot eight million fuckin' dudes." - Tim Rogers
Scoop
Profile Joined August 2010
Finland482 Posts
January 12 2011 16:20 GMT
#143
On December 07 2010 12:25 GoldenH wrote:
Perhaps my expectation of an Ultralisk buff was due to misplaced optimism on Blizzard's ability to balance the game.


It would be cool if Ultralisks hit air. But seriously, what are you talking about? Zerg should be more overpowered than it already is in the late game?
UFO
Profile Blog Joined August 2009
582 Posts
January 12 2011 16:23 GMT
#144
On December 07 2010 17:16 Malminos wrote:
This irritates the shit out of me. Apparently whoever is in charge of balancing zerg over at blizzard hasn't a fucking clue.
Why more nerf? i just dont get it.


I feel the same. Just what_the_FUCK. I wanna scream.

3 zergs in GSL code S ro 16. You wanna see a big fucking zero dear Blizzard ?

What the hell is going on, can someone explain to me what is the fucking idea behind nerfing fungal, ultralisk and zerg in general ? To me it makes absolutely no sense, its like 'hey, lets make them even worse'

Srsly ...
MilesTeg
Profile Joined September 2010
France1271 Posts
Last Edited: 2011-01-12 16:27:20
January 12 2011 16:27 GMT
#145

3 zergs in GSL code S ro 16. You wanna see a big fucking zero dear Blizzard ?



I don't think it has anything to do with ultras or fungal...
UFO
Profile Blog Joined August 2009
582 Posts
Last Edited: 2011-01-12 16:32:23
January 12 2011 16:31 GMT
#146
edit: sorry, double post
UFO
Profile Blog Joined August 2009
582 Posts
January 12 2011 16:36 GMT
#147
On January 13 2011 01:27 MilesTeg wrote:
Show nested quote +

3 zergs in GSL code S ro 16. You wanna see a big fucking zero dear Blizzard ?



I don't think it has anything to do with ultras or fungal...


Propably not but it, and GSL s1, does make a point that zerg certainly isn`t overpowered, many people believe thats its quite the opposite, so whats the fucking idea behind nerfing them ? Does Blizzard hate zergs or what ?
Incanus
Profile Joined October 2009
Canada695 Posts
January 12 2011 16:49 GMT
#148
On January 13 2011 00:47 GoldenH wrote:
Looks like ultras were slightly buffed in the final 1.2 patch.

...

conclusion: Ultralisk damage now does a circular damage area, instead of an arc shaped damage area. This could help against burrowed roaches or banelings but otherwise, its kind of pointless, but at least it's not a nerf. Good to know my testing resulted in a positive result.

You're forgetting about lowered depots. Ultras are very effective at taking down buildings.
Flash: "Why am I so good?" *sob sob*
Nazarid
Profile Joined February 2010
United States445 Posts
January 12 2011 16:57 GMT
#149
all they did was move the arc from the center to the front... it wasnt a huge change and isnt a nerf.. i know you think it is but lol its not. just makes it harder for marines\marauders to stim kite the ultras attack animation if you havent done this before then sorry you wont know what im talking about.. but literally before 1.2 you could force an ultralisk to attack and move the marine or maraduer out of range before the damage was dealt which basically meant that you could endlessly kite ultras assuming hp for stims is available..now in patch 1.2 the damage is dealt so kiting them is not anywhere near as effective.
Randomize the world, and Life shall be given.
ghermination
Profile Blog Joined April 2008
United States2851 Posts
Last Edited: 2011-01-12 16:59:50
January 12 2011 16:58 GMT
#150
On December 07 2010 13:33 DoubleReed wrote:
Yea, the ultralisk has nothing to do with the "lategame advantage over terran" (which I think is highly exaggerated due to terrans not utilizing higher tech units).

The ultralisk is weak IMO. It's most evident against protoss, where it does badly against literally ALL units. Before the splash changes it was good against stalkers, but now it doesn't even seem to work against those. A size increase is just depressing.

But, to be fair, its only the PTR.

Wtf you talkin bout willis
Nothing in this game is scarier than half a dozen cows charging at my collossi/stalker/sentry/zeal ball along with a couple dozen speedlings. My units just evaporate.
I don't really think it was a nerf, more like a sideways change. The larger ultra is probably a nerf but the more forward pointing area of effect means ( as the op showed) it's got a slightly longer range.
U Gotta Skate.
ZeroCartin
Profile Blog Joined March 2008
Costa Rica2390 Posts
January 12 2011 17:01 GMT
#151
On January 13 2011 01:23 UFO wrote:
Show nested quote +
On December 07 2010 17:16 Malminos wrote:
This irritates the shit out of me. Apparently whoever is in charge of balancing zerg over at blizzard hasn't a fucking clue.
Why more nerf? i just dont get it.


I feel the same. Just what_the_FUCK. I wanna scream.

3 zergs in GSL code S ro 16. You wanna see a big fucking zero dear Blizzard ?

What the hell is going on, can someone explain to me what is the fucking idea behind nerfing fungal, ultralisk and zerg in general ? To me it makes absolutely no sense, its like 'hey, lets make them even worse'

Srsly ...

wtf?Are you guys even reading this? There is no nerf, just a change in behaviour that might actually buff the unit a bit.
"My sister is on vacation in Costa Rica right now. I hope she stays a while because she's a miserable cunt." -pubbanana
GoldenH
Profile Blog Joined March 2010
1115 Posts
January 12 2011 17:16 GMT
#152
Read this post before flying off your seats.

http://www.teamliquid.net/forum/viewpost.php?post_id=7573716
"(Dudes are) not going to say "Buy this game — I cried at the end". (...) I suppose the secret is to find a game that makes you shoot eight million fuckin' dudes and then cry about how awesome it is to shoot eight million fuckin' dudes." - Tim Rogers
hoovehand
Profile Joined April 2010
United Kingdom542 Posts
January 12 2011 18:02 GMT
#153
On January 13 2011 01:23 UFO wrote:
Show nested quote +
On December 07 2010 17:16 Malminos wrote:
This irritates the shit out of me. Apparently whoever is in charge of balancing zerg over at blizzard hasn't a fucking clue.
Why more nerf? i just dont get it.


I feel the same. Just what_the_FUCK. I wanna scream.

3 zergs in GSL code S ro 16. You wanna see a big fucking zero dear Blizzard ?

What the hell is going on, can someone explain to me what is the fucking idea behind nerfing fungal, ultralisk and zerg in general ? To me it makes absolutely no sense, its like 'hey, lets make them even worse'

Srsly ...


i resent posts like this.

you look at the numbers, without analysing the facts.

fruitdealer is the only zerg player who underperformed in the code S ro 32, and one of the two matches he failed to win go get into ro 16 was against a ZERG player. the other zergs in the tournament are just weaker than the T/P players in their respective groups and you wouldn't expect them to progress...

please look at calibre of players, not numbers. then you have to consider that many zerg/protoss should be in code S but only made code A because they were beaten by 'overpowered' terran of GSL 1 which took place in september.
Zimmerman
Profile Joined April 2010
Canada35 Posts
January 12 2011 18:06 GMT
#154
If you had burrowed ultras and an army walked over, you then un-burrow them right in the centre of the army, would they be able to do quite a large amount of damage?

(assuming they weren't obliterated right away ^^)
GoldenH
Profile Blog Joined March 2010
1115 Posts
January 12 2011 19:29 GMT
#155
I don't believe that ultras stack on top of units in any case, so its only good for attacking burrowed units. but they should not do less damage than if you tried that in 1.1.2
"(Dudes are) not going to say "Buy this game — I cried at the end". (...) I suppose the secret is to find a game that makes you shoot eight million fuckin' dudes and then cry about how awesome it is to shoot eight million fuckin' dudes." - Tim Rogers
loving it
Profile Joined May 2010
Canada271 Posts
Last Edited: 2011-01-12 19:36:03
January 12 2011 19:33 GMT
#156
Edit: NVM

Anyways, glad blizzard had the PTR to mess around with.
Stay gold.
Drake
Profile Joined October 2010
Germany6146 Posts
January 12 2011 19:38 GMT
#157
,,, to say blizzard is ***** because only 3 are in top16 is ridicolous ...

i mean look there was no p in top4 season 1 and 2 and win season 3, there was z winning season 1 and 2 but much more zerg in season 3

sometimes there was more z then t in season 3 i think and now, yes there are less zergs but if i see the games i have to say there are not alot of good zergs out there AND the few they are just super unlucky this season
Nb.Drake / CoL_Drake / Original Joined TL.net Tuesday, 15th of March 2005
SlapMySalami
Profile Joined August 2010
United States1060 Posts
January 12 2011 19:41 GMT
#158
you guys do understand the ultralisk change never made it live right? dunno why anythings being posted in this thread anymore
marineking will u huk my bigtt1 ilu
sob3k
Profile Blog Joined August 2009
United States7572 Posts
January 12 2011 21:26 GMT
#159
On January 13 2011 03:06 Zimmerman wrote:
If you had burrowed ultras and an army walked over, you then un-burrow them right in the centre of the army, would they be able to do quite a large amount of damage?

(assuming they weren't obliterated right away ^^)


I'm trying to understand what you were thinking when you posted this.
In Hungry Hungry Hippos there are no such constraints—one can constantly attempt to collect marbles with one’s hippo, limited only by one’s hippo-levering capabilities.
Essentia
Profile Joined July 2010
1150 Posts
January 12 2011 21:32 GMT
#160
Geez this is sad to hear. I rarely get ultras anyway though, but now probably never.

By late game toss and terran armies are pretty much composed of units that rape ultras. They are sooo expensive and just dont seem cost effective.
Prev 1 6 7 8 9 Next All
Please log in or register to reply.
Live Events Refresh
Replay Cast
08:00
QMC Community Tournament 1
CranKy Ducklings88
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
Rain 1898
GuemChi 1581
Artosis 623
910 59
Bale 17
ajuk12(nOOB) 4
Dota 2
NeuroSwarm162
League of Legends
Doublelift3862
Counter-Strike
taco 208
minikerr13
Super Smash Bros
hungrybox325
Other Games
summit1g8675
shahzam708
JimRising 527
C9.Mang0355
PiGStarcraft261
Day[9].tv159
Maynarde135
CosmosSc2 31
Organizations
Other Games
gamesdonequick986
BasetradeTV203
Dota 2
PGL Dota 2 - Main Stream16
[ Show 13 non-featured ]
StarCraft 2
• Hupsaiya 110
• CranKy Ducklings SOOP93
• davetesta20
• Letter145
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Other Games
• Day9tv159
Upcoming Events
Afreeca Starleague
8h 44m
Soma vs Soulkey
INu's Battles
9h 44m
SHIN vs Cure
ByuN vs Zoun
PiGosaur Cup
22h 44m
Patches Events
1d 14h
The PondCast
2 days
INu's Battles
2 days
Percival vs TBD
TBD vs herO
OSC
2 days
Replay Cast
2 days
OSC
3 days
BSL: Ladder Tournament
4 days
[ Show More ]
Sparkling Tuna Cup
5 days
Patches Events
5 days
BSL Open Qualifier
5 days
BSL Open Qualifier
5 days
Liquipedia Results

Completed

CSL 2026 AUTUMN (S22)
Blizzard Classic Cup 2026
Copium Cup

Ongoing

ASL Season 22
Super Anchor Qualifying S3
Acropolis #5
Acropolis #5 - GSB
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual

Upcoming

Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
HCC Season 3
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.