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Active: 679 users

Adding gateway units to groups during warp in.

Forum Index > SC2 General
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1 2 Next All
Ulfsark
Profile Blog Joined September 2010
United States958 Posts
Last Edited: 2010-12-05 05:47:55
December 05 2010 05:32 GMT
#1
Have you ever been fighting a battle near your opponents base and you warp in a new wave of reinforcements, and right as they appear you box them and hit shift and add the new units to your control group.

Now you double hit your control group to go to back to your army so you can micro your units. Instead it brings you back to your gateways which have been automatically added to the control group.

With your screen at your gateways and not on your units, your units are not being micro managed so they are not performing to the best of their abilities.

I find this very annoying, does anybody know a way to prevent this? other than waiting longer to add the units since that is not very efficient.


edit, typos in thread titles FTW.
gg wp
Deleted User 108965
Profile Blog Joined September 2010
1096 Posts
December 05 2010 05:35 GMT
#2
let go of shift, box the newly warped in units, then add to the control group.
Disciple....Top 3 control in Clarion County
sjschmidt93
Profile Joined April 2010
United States2518 Posts
December 05 2010 05:38 GMT
#3
Everyone talks about this, but I've never had it happened.
My grandpa could've proxied better, and not only does he have arthritis, he's also dead. -Sean "Day[9]" Plott
McCain
Profile Blog Joined February 2010
United States187 Posts
December 05 2010 05:40 GMT
#4
I do wish there was an option to make it impossible to add buildings to a control group of units. It's very rare that you'd want to have units and buildings in the same group, especially as Protoss. Currently though there's no way to prevent it.
Silidons
Profile Blog Joined September 2010
United States2813 Posts
December 05 2010 05:44 GMT
#5
happens to me sometimes
"God fights on the side with the best artillery." - Napoleon Bonaparte
Illva
Profile Joined May 2010
Sweden137 Posts
December 05 2010 05:46 GMT
#6
story of my life.. I hate this so much, I always start to remake the grp and then get attacked at just that moment and dont a move the correct units etc...
Resistentialism
Profile Blog Joined October 2010
Canada688 Posts
December 05 2010 05:52 GMT
#7
Hold ctrl+shift, click on one of the warpgate wireframes. Presto, every warpgate removed in one click. Press ctrl+# to remake group.
dLKnighT
Profile Blog Joined October 2010
Canada735 Posts
December 05 2010 05:53 GMT
#8
This happens to me wayyyy too much, you just gotta be careful to let go of Shift and then add them.
JinRho
Profile Joined June 2010
United States38 Posts
December 05 2010 05:54 GMT
#9
The gateways have not been automatically added to the control group, they were added manually.
Sometimes you might accidentally hold shift before you press w and warp in units, causing the Warpgates to be added to the control group. To prevent this you warp in all the units first and then select and add to control group.
NoodleFish
Profile Blog Joined November 2010
South Africa198 Posts
December 05 2010 05:54 GMT
#10
Used to happen to me too, and realised u gotta just box the units without holding shift. Its just something u gotta get used to. Work on that carpal tunnel
"He accidentally attacked his own nexus with a probe. Then half way through the game, poof! No more nexus. That's gotta suck!"
Blaize
Profile Blog Joined September 2010
United States91 Posts
December 05 2010 05:56 GMT
#11
I've had this happen alot and I've noticed that the more I kept it in the back of my mind that it happened, the less I held shift when boxing the warped in units. Another way to do this is to slow down when warping in units, to make sure your only adding to your control group.

SmoKe93
Profile Joined July 2010
Germany162 Posts
December 05 2010 05:57 GMT
#12
Yea it happened to me few times before i started doing this ; Box the reinforcements, press shift<armygroup> and voilá
Resistentialism
Profile Blog Joined October 2010
Canada688 Posts
December 05 2010 05:58 GMT
#13
My other problem is adding warping units to a control group, and then quickly giving that group an attack command. Units warping in only have rally commands, no attack command, so they just sit put and I forget about them until the next time I want to warp something in.
NoMicro
Profile Joined June 2010
Canada69 Posts
Last Edited: 2010-12-05 06:02:57
December 05 2010 06:01 GMT
#14
Wow, I've always never conceived this happening. Now that you've gone put this error into my head it's stuck and will further affect my already atrocious play. Curse you OP.

When I warp in I usually rally them all while they're warping to where I'd like them to be. Along the way, I can usually find time to add them to my control group.
.
Creegz
Profile Blog Joined November 2010
Canada354 Posts
December 05 2010 07:05 GMT
#15
On December 05 2010 14:38 sjschmidt93 wrote:
Everyone talks about this, but I've never had it happened.


This is me.
Who is this guy? ^
uNtrue_
Profile Joined May 2010
United States150 Posts
Last Edited: 2010-12-05 07:15:15
December 05 2010 07:14 GMT
#16
Yeah, I've had problems with warp gates and control grouping warping units and telling them to attack. Obviously it seems better to take your time, but I'm the kind of guy that likes to rush things asap so I can get back to the battle.

Funny thing is, when I offrace in team games, I also end up adding in a rax or two and any extra larva/eggs. It's pretty funny.

Maybe if any option comes out so that we don't accidentally control units with buildings, that'd be awesome, but if not, I think taking the slower approach and doing things step by step is the best way.
Virtue
Profile Joined July 2010
United States318 Posts
December 05 2010 07:18 GMT
#17
I play Terran and I have a bunch of trouble with this. I try to play as quickly as I can, so I'll be producing out of barracks using one hotkey and then suddenly switch back to my army to add the last cycle of units to my army hotkey and I end up throwing my barracks in with my units.

I also have a problem with replacing existing hotkeys with SCV's that I send to a gas gyser because I accidentally hit the little tab thing while they are selected. Is there any way to make it impossible to assign hotkeys by clicking on those damn tabs at least?
Qweasdzxc
Profile Joined July 2010
215 Posts
December 05 2010 07:23 GMT
#18
I just select all the warp in units and right click on a unit of my main army so they travel there. Once they reach the battle screen then I start to hotkey them. That way you lose less time in terms of not looking at the screen to micro.
DragonDefonce
Profile Blog Joined April 2008
United States790 Posts
December 05 2010 07:40 GMT
#19
lol this happens all the time and I never know how it happened
Cow
Profile Joined May 2010
Canada1104 Posts
December 05 2010 07:41 GMT
#20
I have this happen all the time whenever I play Toss .-.
That rally problem too. The only solution is to constantly remind myself to let go of shift.
R.I.P. Nujabes ♫
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