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Have you ever been fighting a battle near your opponents base and you warp in a new wave of reinforcements, and right as they appear you box them and hit shift and add the new units to your control group.
Now you double hit your control group to go to back to your army so you can micro your units. Instead it brings you back to your gateways which have been automatically added to the control group.
With your screen at your gateways and not on your units, your units are not being micro managed so they are not performing to the best of their abilities.
I find this very annoying, does anybody know a way to prevent this? other than waiting longer to add the units since that is not very efficient.
edit, typos in thread titles FTW.
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let go of shift, box the newly warped in units, then add to the control group.
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Everyone talks about this, but I've never had it happened.
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I do wish there was an option to make it impossible to add buildings to a control group of units. It's very rare that you'd want to have units and buildings in the same group, especially as Protoss. Currently though there's no way to prevent it.
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story of my life.. I hate this so much, I always start to remake the grp and then get attacked at just that moment and dont a move the correct units etc...
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Hold ctrl+shift, click on one of the warpgate wireframes. Presto, every warpgate removed in one click. Press ctrl+# to remake group.
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This happens to me wayyyy too much, you just gotta be careful to let go of Shift and then add them.
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The gateways have not been automatically added to the control group, they were added manually. Sometimes you might accidentally hold shift before you press w and warp in units, causing the Warpgates to be added to the control group. To prevent this you warp in all the units first and then select and add to control group.
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Used to happen to me too, and realised u gotta just box the units without holding shift. Its just something u gotta get used to. Work on that carpal tunnel
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I've had this happen alot and I've noticed that the more I kept it in the back of my mind that it happened, the less I held shift when boxing the warped in units. Another way to do this is to slow down when warping in units, to make sure your only adding to your control group.
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Yea it happened to me few times before i started doing this ; Box the reinforcements, press shift<armygroup> and voilá
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My other problem is adding warping units to a control group, and then quickly giving that group an attack command. Units warping in only have rally commands, no attack command, so they just sit put and I forget about them until the next time I want to warp something in.
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Wow, I've always never conceived this happening. Now that you've gone put this error into my head it's stuck and will further affect my already atrocious play. Curse you OP.
When I warp in I usually rally them all while they're warping to where I'd like them to be. Along the way, I can usually find time to add them to my control group.
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On December 05 2010 14:38 sjschmidt93 wrote: Everyone talks about this, but I've never had it happened.
This is me.
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Yeah, I've had problems with warp gates and control grouping warping units and telling them to attack. Obviously it seems better to take your time, but I'm the kind of guy that likes to rush things asap so I can get back to the battle.
Funny thing is, when I offrace in team games, I also end up adding in a rax or two and any extra larva/eggs. It's pretty funny.
Maybe if any option comes out so that we don't accidentally control units with buildings, that'd be awesome, but if not, I think taking the slower approach and doing things step by step is the best way.
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I play Terran and I have a bunch of trouble with this. I try to play as quickly as I can, so I'll be producing out of barracks using one hotkey and then suddenly switch back to my army to add the last cycle of units to my army hotkey and I end up throwing my barracks in with my units.
I also have a problem with replacing existing hotkeys with SCV's that I send to a gas gyser because I accidentally hit the little tab thing while they are selected. Is there any way to make it impossible to assign hotkeys by clicking on those damn tabs at least?
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I just select all the warp in units and right click on a unit of my main army so they travel there. Once they reach the battle screen then I start to hotkey them. That way you lose less time in terms of not looking at the screen to micro.
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lol this happens all the time and I never know how it happened
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I have this happen all the time whenever I play Toss .-. That rally problem too. The only solution is to constantly remind myself to let go of shift.
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On December 05 2010 14:38 sjschmidt93 wrote: Everyone talks about this, but I've never had it happened.
I'm with this guy. I don't hotkey my warpgates anyway, I just hit "W".
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LOL! I have this happen to me pretty much every other game. However, I usually ended up thinking that it was my fault because I was not doing something right. I never really understood why it kept happening except that it somehow had to be my fault.
However, now that I know it is not my fault, I have to say that it is pretty annoying. I am sure this has to a bug of some sort since you can hotkey Zerg larvae and you should be able to hotkey warping in units similarly.
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On December 06 2010 03:04 BlazingInferno wrote: LOL! I have this happen to me pretty much every other game. However, I usually ended up thinking that it was my fault because I was not doing something right. I never really understood why it kept happening except that it somehow had to be my fault.
However, now that I know it is not my fault, I have to say that it is pretty annoying. I am sure this has to a bug of some sort since you can hotkey Zerg larvae and you should be able to hotkey warping in units similarly.
Umm.. It is your fault, not a bug.
You have warp-gates selected so if you don't let go of shift after warping in, it will add your gateways as well.
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Bosnia-Herzegovina439 Posts
People actually don't realize that this simple problem will make them a better player. Here is why. Every time you make a mistake and put the buildings and units at the same hotkey here is a chance to practice: 1.calm reaction in real time 2.shift + ctrl + leftClick on gateways 3.ctrl + hotkey where you want your army, now without the gateways
When you do this 20 times in game, you will start doing it without even thinking about it. This small routines where you react to your mistakes makes you really flexible and reduce your panic when you actually do some mistakes.
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On December 06 2010 03:07 Backpack wrote: Umm.. It is your fault, not a bug.
You have warp-gates selected so if you don't let go of shift after warping in, it will add your gateways as well. Yup, sorry, absolutely my bad. It has happened to me a lot of times that I assume it was a bug (and not my fault) when this discussion came up.
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Happens to me all the time and it's quite frustrating.
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Part of mechanical play. Just takes getting used to. I don't think it needs to get "fixed" like alot of people here seem to think, since nothing is actually broken. It's just a part of the game that everyone needs to get used to.
That being said, I've done it before, but it doesn't take too long to remedy since when you tell your army and your gates to move, your gates can't actually move, so just re-hotkey.
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On December 06 2010 03:27 Kimaker wrote: That being said, I've done it before, but it doesn't take too long to remedy since when you tell your army and your gates to move, your gates can't actually move, so just re-hotkey.
Eh, it's a little more frustrating than you make it seem because you can't just re-hotkey your units when the units warped in are far away from your other units.
It just comes down to timing and not trying to rush everything. APM is good and all but sometimes you need to slow down for something like this until you can do it fast naturally.
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I have this same issue with zerg when I add units that just rallied to my natural when I have units at their base. This is my solution. Lets say that my army is hotkeyed on group 1. I attack move. I am macroing and creating new units that I want to join me in the battle field. What I will do, instead of add the new units coming in to hotkey 1, I add them to hotkey number 2. This way I still have control of them, however they are separate from my original army so I don't have this issue of the screen not returning to the battle. Once the reinforcements arrive, I will then press 2 to recall that group, then press Shift +1 to add them to my original army. This of course is 2x the work because you have to hotkey twice, but it prevents the annoying screen jumping back to the middle of the map or to the wrong set of units, therefore it saves me time and trouble. I hope this helped!
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I don't understand what the problem is. Why are you shift-clicking with your gateways selected? If you don't hold shift and just select everything, it's fine. If your armies are separate, just select your army and hold shift to add your new units. This takes like 2-3 actions and is common sense.
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This happens to me sometimes it can be annoying but not a huge deal.
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my platinum now diamond friend had this happen to him a TON when he was playing a lot...
basically it's because you're still holding shift when you add them tot he control group...
so all you need to do is let go of shift, and THEN make the box... problem solved.
i play zerg at around 2k diamond atm, and when i play toss in 3v3 and 4v4 i never have this happen
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On December 06 2010 03:45 Enervate wrote: I don't understand what the problem is. Why are you shift-clicking with your gateways selected? If you don't hold shift and just select everything, it's fine.
Players shift + z then click click click rather than z+click, z+click, z+click. That's why they are shift clicking with warpgates selected.
And as others have noted. It's simply a matter of remembering to be more careful about releasing shift before you add the newly warped in units to a control group. This mistake tends to happen when the adrenaline is pumping.
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the problem is that i'm used to shift click units and shift clicking them into the control group, the problem is that if you shift click you get the units together with the warp gates.
though i barely ever play protoss so :p
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I have a similar problem: I play on a laptop, so it's very easy to mash multiple keys. I have my army in 1-2-3, so all throughout the game I am accidentally hitting "w" while regrouping my units. I find warpgates in my control groups all the time.
This is just a mechanical error that the player needs to fix - and learn to deal with -over time. Hell, in bw you needed 6 or 7 hotkeys just for your army.
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On December 05 2010 14:40 McCain wrote: I do wish there was an option to make it impossible to add buildings to a control group of units. It's very rare that you'd want to have units and buildings in the same group, especially as Protoss. Currently though there's no way to prevent it.
Agreed... no one ever adds buildings and units in the same control group.
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