• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 04:37
CET 10:37
KST 18:37
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10
Community News
Weekly Cups (Nov 24-30): MaxPax, Clem, herO win2BGE Stara Zagora 2026 announced15[BSL21] Ro.16 Group Stage (C->B->A->D)4Weekly Cups (Nov 17-23): Solar, MaxPax, Clem win3RSL Season 3: RO16 results & RO8 bracket13
StarCraft 2
General
Maestros of the Game: Live Finals Preview (RO4) BGE Stara Zagora 2026 announced Weekly Cups (Nov 24-30): MaxPax, Clem, herO win SC2 Proleague Discontinued; SKT, KT, SGK, CJ disband Information Request Regarding Chinese Ladder
Tourneys
$5,000+ WardiTV 2025 Championship Constellation Cup - Main Event - Stellar Fest RSL Revival: Season 3 Tenacious Turtle Tussle [Alpha Pro Series] Nice vs Cure
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 502 Negative Reinforcement Mutation # 501 Price of Progress Mutation # 500 Fright night Mutation # 499 Chilling Adaptation
Brood War
General
Which season is the best in ASL? [ASL20] Ask the mapmakers — Drop your questions BW General Discussion FlaSh's Valkyrie Copium BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[Megathread] Daily Proleagues [BSL21] RO16 Group B - Sunday 21:00 CET [BSL21] RO16 Group C - Saturday 21:00 CET Small VOD Thread 2.0
Strategy
Game Theory for Starcraft How to stay on top of macro? Current Meta PvZ map balance
Other Games
General Games
Stormgate/Frost Giant Megathread The Perfect Game Path of Exile Nintendo Switch Thread Should offensive tower rushing be viable in RTS games?
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas TL Mafia Community Thread
Community
General
Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine US Politics Mega-thread The Big Programming Thread Artificial Intelligence Thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Where to ask questions and add stream? The Automated Ban List
Blogs
James Bond movies ranking - pa…
Topin
Esports Earnings: Bigger Pri…
TrAiDoS
Thanks for the RSL
Hildegard
Saturation point
Uldridge
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1015 users

SC2 Ladder Analysis: Division Tiers - Page 51

Forum Index > SC2 General
Post a Reply
Prev 1 49 50 51 52 Next
Meldrath
Profile Joined June 2010
United States620 Posts
April 11 2011 22:31 GMT
#1001
I will be constantly bitching about this method of leagues and placement until they switch other to something easy like a chess elo system. if not that just something that allows you to see your MMR would be nice.
slap me I must be dreaming another "imba" arugment! fffffffffuuuuuuuuuuuuu!!!!!
SDream
Profile Blog Joined November 2010
Brazil896 Posts
Last Edited: 2011-04-11 22:49:18
April 11 2011 22:33 GMT
#1002
Points are still reset to spent bonus pool + 73, so there would be no big surprise if there is another offset separeting master league from GM league...

Edit:

ExcZ!

I am afraid the "bug" we saw on PTR will indeed happen at live o.o

http://sea.battle.net/sc2/en/profile/105510/1/ash/matches

Edit2: Or maybe he was just paired with diamonds? It does happens more frequently on low population realms... so it's just a coincidence.

Edit3: China also has it and sc2ranks is already ready for it:

http://www.sc2ranks.com/stats/league/all/1/all
Excalibur_Z
Profile Joined October 2002
United States12240 Posts
April 11 2011 23:09 GMT
#1003
On April 12 2011 07:33 SDream wrote:
Points are still reset to spent bonus pool + 73, so there would be no big surprise if there is another offset separeting master league from GM league...

Edit:

ExcZ!

I am afraid the "bug" we saw on PTR will indeed happen at live o.o

http://sea.battle.net/sc2/en/profile/105510/1/ash/matches

Edit2: Or maybe he was just paired with diamonds? It does happens more frequently on low population realms... so it's just a coincidence.

Edit3: China also has it and sc2ranks is already ready for it:

http://www.sc2ranks.com/stats/league/all/1/all


Oh wow, that's amazing. That's a huge dropoff in points. I'm not seeing that for some of the other players in that division.
Moderator
SDream
Profile Blog Joined November 2010
Brazil896 Posts
Last Edited: 2011-04-12 08:53:04
April 12 2011 08:45 GMT
#1004
This match history (as of right now) hints to a very high offset on GM League, at least 150, probably way higher, it will take lots of data to have a solid number though.

http://sea.battle.net/sc2/en/profile/308360/1/GnSStarcym/matches

This is quite terrible for LA server, cause maybe half or more of the GMs there could be "bugged" till they drop, then get their points back and go up again, crazy stuff.

wait and see...

Edit: Another one:

http://www.battlenet.com.cn/sc2/zh/profile/415723/1/DhcBajiao/matches

I'd guess right now that GM offset is like 450 points from Master. 300-450 I think... (maybe more)
InfSalvation
Profile Joined April 2011
1 Post
April 12 2011 19:34 GMT
#1005
On March 30 2011 02:05 Torte de Lini wrote:
Show nested quote +
On March 30 2011 01:53 goiflin wrote:
On March 30 2011 01:47 Torte de Lini wrote:
Why does it occur?


You got your ass kicked so hard that you lost three million points, obviously.

But seriously, I'd like to know this too, I've seen it in other profiles too.


Math isn't strong suit, is it? There's a decimal point man lolol


Apparently, neither is yours. That's called scientific notation, notice the e^?
Grildrak
Profile Joined October 2010
Sweden44 Posts
Last Edited: 2011-04-13 17:23:53
April 13 2011 17:23 GMT
#1006
Just played this game:

Opponent:
points before game: 136
points change for game: +24 (12 bonus pool)
bonus pool before game: 27
Master division Aldaris Gravity

Me:
points before game: 327
points change for game = -12
bonus pool before game: 10
Diamond division Tosh Alamo
Ignorance more frequently begets confidence than does knowledge
akaMadMike
Profile Joined January 2011
Norway93 Posts
April 14 2011 13:35 GMT
#1007
I have a question I havent found the answer too, and I have really tried to look for it in different ladder/MMR threds.

In short what I have understodd is the win/loss ratio determends where your MMR will be - winning alot it wil gradually go up untill you start loosing and eventually finds an equilibrium for a little while (correct me if I am wrong). But how far back does the games affect your MMR? Say you bought the game and started out as a noob/semi noob. You loose mor than you win and are placed in bronze, where you probably belong. After 3-4 months of just fooling arround in bronze just building random stuff (not executing BO's etc) and not having a clue about the mechanics etc, you have played 60-70 games with a 30% win ratio. Then you join a local LAN where a guy points out the importance of BO's and introduce Day[9] daily for you. all of a sudden you start to understand the mechanics and your game develop rapidly.

Then to my real question: Since you now have lost more or less 40-50 games and your win ratio is about 30%. Will this mean you have to win alot of games to make it to about 50% win ratio before the MMR cosider you good enough to promote? Will it be better to practice alot of KOTH or custom rather than destroing your win/loss ratio?
I know i was born and I know that I’ll die – the in between is mine!
Lysenko
Profile Blog Joined April 2010
Iceland2128 Posts
Last Edited: 2011-04-14 14:43:00
April 14 2011 14:40 GMT
#1008
On April 14 2011 22:35 akaMadMike wrote:
In short what I have understodd is the win/loss ratio determends where your MMR will be - winning alot it wil gradually go up untill you start loosing and eventually finds an equilibrium for a little while (correct me if I am wrong). But how far back does the games affect your MMR?


Edit: What I'm about to tell you is a summary of much of what's in this thread, as it relates to your question:

http://www.teamliquid.net/forum/viewmessage.php?topic_id=142211

Win/loss ratio doesn't directly determine anything. The system looks at the existing MMR of your opponent and upon winning or losing moves your MMR up or down more or less depending on their rating vs. your rating.

So, for example, if you were bronze and happened to be matched with a much higher rated diamond player because the two of you were the only two on the server, a win would GREATLY increase your MMR while a loss would have little effect.

Now, that's what happens to your hidden "matchmaking rating," or MMR. How many points you get or don't get on the ladder ranking screen is based on a comparison between your *points* (adjusted based on your division and subtracting bonus points you've earned) and your opponent's hidden matchmaking rating.

This works this way because the system wants your adjusted points to converge on your MMR (which should be pretty close to your opponent's MMR) as fast as possible, so that ladder rankings for active players reflect their underlying MMR score.

To answer your question directly: if you're starting a game, only your current MMR, the current MMR of your opponent, and whether you win or lose affects what your MMR will be after the game. Your win/loss history is already entirely taken into account by your current MMR and has no effect beyond that.

As for promotions, because single games can make the MMR swing around a bunch pretty fast, promotions are based on a moving average of MMR that smooths out the swings. I don't think anyone outside Blizzard knows over how many games the MMR is averaged, but it's probably in the 10-30 range.
http://en.wikipedia.org/wiki/Lysenkoism
Zog
Profile Joined September 2010
57 Posts
Last Edited: 2011-04-14 16:34:01
April 14 2011 16:33 GMT
#1009
On April 14 2011 22:35 akaMadMike wrote:


Then to my real question: Since you now have lost more or less 40-50 games and your win ratio is about 30%. Will this mean you have to win alot of games to make it to about 50% win ratio before the MMR cosider you good enough to promote? Will it be better to practice alot of KOTH or custom rather than destroing your win/loss ratio?


Yeah, probably you will have to win as many games as you already lost before going out of bronze ( or before the system matches with silver players). Your MMR must be really low with 30% ratio. Destroying your win / loss ratio is not a good idea, you can lower it till you go down one league if you feel the need, but shouldn't more.

I free lost 60 games in a row to go from diamond to bronze (race switch), I had to win at least 30 more games than defeats before going out of bronze. That was a bit of overkill.
akaMadMike
Profile Joined January 2011
Norway93 Posts
April 14 2011 16:47 GMT
#1010
On April 15 2011 01:33 Zog wrote:
Show nested quote +
On April 14 2011 22:35 akaMadMike wrote:


Then to my real question: Since you now have lost more or less 40-50 games and your win ratio is about 30%. Will this mean you have to win alot of games to make it to about 50% win ratio before the MMR cosider you good enough to promote? Will it be better to practice alot of KOTH or custom rather than destroing your win/loss ratio?


Yeah, probably you will have to win as many games as you already lost before going out of bronze ( or before the system matches with silver players). Your MMR must be really low with 30% ratio. Destroying your win / loss ratio is not a good idea, you can lower it till you go down one league if you feel the need, but shouldn't more.

I free lost 60 games in a row to go from diamond to bronze (race switch), I had to win at least 30 more games than defeats before going out of bronze. That was a bit of overkill.


Thanks! So I guess if you got a friend which recently bought the game just to play team with you and a few others, one will come better off to start prac in custom games rather than trowing away the first 15-20 matches or so..?
I know i was born and I know that I’ll die – the in between is mine!
Lysenko
Profile Blog Joined April 2010
Iceland2128 Posts
Last Edited: 2011-04-14 16:52:06
April 14 2011 16:51 GMT
#1011
On April 15 2011 01:47 akaMadMike wrote:
Thanks! So I guess if you got a friend which recently bought the game just to play team with you and a few others, one will come better off to start prac in custom games rather than trowing away the first 15-20 matches or so..?


In principle it should not make a difference, but I'd say yes, only because it appears that 1.3 did not entirely fix the bug that made it difficult for Bronze players with negative MMR ratings and zero points to advance.
http://en.wikipedia.org/wiki/Lysenkoism
Kyamo
Profile Joined March 2011
Canada129 Posts
Last Edited: 2011-04-15 22:47:42
April 15 2011 22:46 GMT
#1012
So has anyone found a 12/12 game between a grandmasters and masters player, to try to figure out the offset yet?

Edited to remove the data I added, since I realized it was probably the promotion game, so useless data.
Excalibur_Z
Profile Joined October 2002
United States12240 Posts
April 16 2011 04:21 GMT
#1013
On April 16 2011 07:46 Kyamo wrote:
So has anyone found a 12/12 game between a grandmasters and masters player, to try to figure out the offset yet?

Edited to remove the data I added, since I realized it was probably the promotion game, so useless data.


I'll keep an eye out, but I'm only one guy!
Moderator
SDream
Profile Blog Joined November 2010
Brazil896 Posts
Last Edited: 2011-04-16 04:50:48
April 16 2011 04:39 GMT
#1014
On April 16 2011 13:21 Excalibur_Z wrote:
Show nested quote +
On April 16 2011 07:46 Kyamo wrote:
So has anyone found a 12/12 game between a grandmasters and masters player, to try to figure out the offset yet?

Edited to remove the data I added, since I realized it was probably the promotion game, so useless data.


I'll keep an eye out, but I'm only one guy!


All I can find is -23 +2 games between GMs and diamonds, sorry guys, it might take some months ;_;

I recomend stalking people like rootcatz, cause he's master and will probably fight GM pretty often (I'd hope...).

Edit: right now 11 players on LA region GM league have less than 30 points, which means negative adjusted points and a pretty high offset on GM league.
Excalibur_Z
Profile Joined October 2002
United States12240 Posts
April 16 2011 17:22 GMT
#1015
Rating Change and Adjusted Points before the game for both players:

12 GM 253 -7 Master 546
12 GM 241 -11 Master 666
-11 GM 216 12-15? Master 588
-12 GM 228 15 Master 558
-12 GM 206 12 Master 637
12 GM 198 -11 Master 598
-12 GM 166 13 Master 560
-12 GM 178 13 Master 573
12 GM 134 -9 Master 480
12 GM 68 -12 Master 484
12 GM 56 -12 Master 496

So looks like it's anywhere from 350-450 from Master league. We also don't know the variance of a +12/-12 pairing... maybe 40-50 points? I'll keep looking.
Moderator
SDream
Profile Blog Joined November 2010
Brazil896 Posts
April 16 2011 21:36 GMT
#1016
On April 17 2011 02:22 Excalibur_Z wrote:
Rating Change and Adjusted Points before the game for both players:

12 GM 253 -7 Master 546
12 GM 241 -11 Master 666
-11 GM 216 12-15? Master 588
-12 GM 228 15 Master 558
-12 GM 206 12 Master 637
12 GM 198 -11 Master 598
-12 GM 166 13 Master 560
-12 GM 178 13 Master 573
12 GM 134 -9 Master 480
12 GM 68 -12 Master 484
12 GM 56 -12 Master 496

So looks like it's anywhere from 350-450 from Master league. We also don't know the variance of a +12/-12 pairing... maybe 40-50 points? I'll keep looking.


It seems to be something around 430 (390-460) probably 410-440, so we are getting closer, I'd say chances are it's 420-436 with 99% confidence.

Also there is a wrong information about season 2 in the OP. Divisions names won't be used twice, so the division tier won't change (but it won't be usefull for the season 2 so... yeah).

Variance for 12/12 was usually 5 or less, but it could go up to very high levels as a rare occasion.
DiDigital
Profile Joined February 2011
75 Posts
Last Edited: 2011-04-29 01:35:31
April 29 2011 01:17 GMT
#1017
12 GM 241 -11 Master 666

Is this line correct? I put these games into excel and ran solver to calculate league offset and point variance based on points earned. Since these are all at least 12 point games (I threw out the one with the ?) for one player and there are no division tiers in these leagues excel should spit out the answer pretty easily.

Solver concluded that point variance is roughly 28 for every point away from 12 with a league offset of 430. The problem though is that it could not meet all of the constraints I laid out for it, specifically that the amount of points left unexplained by the result be less than half of the estimate point variance. In this case the line in question is off by 23 points from the estimated total. If each point you win represents a roughly 28 point differential between players then the variance should never be more than 14 points, otherwise the number of points won/loss should be rounded up or down. When you do this same test on lower leagues you have the same problem, but this is caused by the division tiers messing with points won/loss.

Obviously this assumes that these calculations are linear, which is unlikely, but that is probably not the issue here as the players should have similar mmrs and this is a big outlier.

Do you have any more 12 point gm/m games?
Mendelfist
Profile Joined September 2010
Sweden356 Posts
April 29 2011 05:46 GMT
#1018
On April 29 2011 10:17 DiDigital wrote:
Solver concluded that point variance is roughly 28 for every point away from 12

I came up with the number 27 for gold league earlier:
http://www.teamliquid.net/forum/viewmessage.php?topic_id=169830&currentpage=41#801

I'm glad our numbers agree. :-)
DiDigital
Profile Joined February 2011
75 Posts
April 30 2011 23:48 GMT
#1019
I think your method was pretty convoluted, but the results are probably just as accurate. When I get back into playing more 1v1 I'd like to rerun this test with a larger sample. Then I should be able to post some solid numbers. For now I think there is enough information to say that each point you win likely represents roughly 26-30 points variance in player scores.
Kyamo
Profile Joined March 2011
Canada129 Posts
May 03 2011 15:01 GMT
#1020
I just found a 12/(10?) GM/M game, and their difference was 481. I put the 10 with a question mark because the masters player won and got +12. His +12 probably included 2 bonus points since it looks like his bonus pool was cleared 3 hours before.
Prev 1 49 50 51 52 Next
Please log in or register to reply.
Live Events Refresh
Next event in 2h 23m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SortOf 204
ProTech116
StarCraft: Brood War
Shuttle 958
actioN 734
Larva 290
Mini 275
Hyun 169
Pusan 138
Sharp 116
Killer 115
Zeus 95
ZerO 93
[ Show more ]
PianO 91
Dewaltoss 74
Light 64
Rush 52
sorry 51
soO 23
NotJumperer 20
Hm[arnc] 8
ajuk12(nOOB) 5
Dota 2
XaKoH 561
XcaliburYe147
League of Legends
JimRising 456
C9.Mang0193
Counter-Strike
olofmeister812
shoxiejesuss547
Super Smash Bros
Westballz21
Other Games
summit1g11935
Happy480
ZerO(Twitch)2
Organizations
Other Games
gamesdonequick682
StarCraft: Brood War
UltimateBattle 73
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• Berry_CruncH259
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota246
League of Legends
• Lourlo1085
• Jankos1040
• Stunt519
Upcoming Events
Wardi Open
2h 23m
StarCraft2.fi
7h 23m
Replay Cast
14h 23m
The PondCast
1d
OSC
1d 6h
Demi vs Mixu
Nicoract vs TBD
Babymarine vs MindelVK
ForJumy vs TBD
Shameless vs Percival
Replay Cast
1d 14h
Korean StarCraft League
2 days
CranKy Ducklings
3 days
SC Evo League
3 days
BSL 21
3 days
Sziky vs OyAji
Gypsy vs eOnzErG
[ Show More ]
OSC
3 days
Solar vs Creator
ByuN vs Gerald
Percival vs Babymarine
Moja vs Krystianer
EnDerr vs ForJumy
sebesdes vs Nicoract
Sparkling Tuna Cup
4 days
OSC
4 days
BSL 21
4 days
Bonyth vs StRyKeR
Tarson vs Dandy
Replay Cast
4 days
Wardi Open
5 days
StarCraft2.fi
5 days
Replay Cast
5 days
StarCraft2.fi
6 days
PiGosaur Monday
6 days
Liquipedia Results

Completed

Proleague 2025-11-30
RSL Revival: Season 3
Light HT

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
YSL S2
BSL Season 21
CSCL: Masked Kings S3
Slon Tour Season 2
Acropolis #4 - TS3
META Madness #9
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2

Upcoming

BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
Kuram Kup
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.