• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 15:01
CEST 21:01
KST 04:01
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun7[ASL21] Ro8 Preview Pt1: Inheritors16[ASL21] Ro16 Preview Pt2: All Star10Team Liquid Map Contest #22 - The Finalists19[ASL21] Ro16 Preview Pt1: Fresh Flow9
Community News
2026 GSL Season 1 Qualifiers25Maestros of the Game 2 announced92026 GSL Tour plans announced15Weekly Cups (April 6-12): herO doubles, "Villains" prevail1MaNa leaves Team Liquid25
StarCraft 2
General
Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Team Liquid Map Contest #22 - The Finalists MaNa leaves Team Liquid Maestros of the Game 2 announced
Tourneys
SEL Masters #6 - Solar vs Classic (SC: Evo) $5,000 WardiTV TLMC tournament - Presented by Monster Energy GSL Code S Season 1 (2026) FSL Season 10 Individual Championship WardiTV Spring Cup
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 523 Firewall Mutation # 522 Flip My Base Mutation # 521 Memorable Boss
Brood War
General
BW General Discussion JaeDong's ASL S21 Ro16 Post-Review ASL21 General Discussion Leta's ASL S21 Ro.16 review [ASL21] Ro8 Preview Pt1: Inheritors
Tourneys
[ASL21] Ro8 Day 1 [BSL22] RO16 Group Stage - 02 - 10 May Korean KCM Race Survival 2026 Season 2 [ASL21] Ro8 Day 2
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers What's the deal with APM & what's its true value Any training maps people recommend?
Other Games
General Games
Daigo vs Menard Best of 10 Stormgate/Frost Giant Megathread Nintendo Switch Thread Dawn of War IV Diablo IV
Dota 2
The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread European Politico-economics QA Mega-thread Russo-Ukrainian War Thread 3D technology/software discussion Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion McBoner: A hockey love story
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Sexual Health Of Gamers
TrAiDoS
lurker extra damage testi…
StaticNine
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2343 users

Zerg Build Order optimizer. - Page 57

Forum Index > SC2 General
Post a Reply
Prev 1 55 56 57 58 Next
JasinAli
Profile Joined November 2010
Sweden37 Posts
April 30 2011 10:02 GMT
#1121
If I understand this right, it takes 2 seconds to use the larva that has spawned. Is this correct?
I'm semi bad at everything I do.
ClawSoftware
Profile Joined January 2011
Germany2 Posts
May 10 2011 00:50 GMT
#1122
The hard part of the problem isn't to state that build order optimization can be reduced to a TSP problem (which can be solved by existing libraries). The hard part is to define the reduction of, let's say the StarCraft rules, to a TSP problem! And when the rules change or when you want to apply it to a different game, what then? Rewrite the whole thing?
And if you want to expand the rule set to allow complex goal statements with AND/OR statements, locations or dynamic events the whole model will blow up in your face ;-)

Myself I wrote a generic rule processor that deals with any type of strategy game, combined with a fast job scheduler based on evolutionary algorithms, I bet that this is the best approach We will see when I'm finished.
http://www.clawsoftware.com
Ualaa
Profile Joined May 2011
Canada2 Posts
Last Edited: 2011-05-22 08:50:17
May 22 2011 08:41 GMT
#1123
A big thank you to the team working on this.



I am wondering if I am using Waypoints correctly.

First I run, a Final: 4 Zergling + 2 Bases + 2 Spine Crawlers.
It finds a 3m 45s build, almost immediately.

Then I run a Final: As above, but add in 2 Queens.
Again, in 10sec or less it finds a solution that is just under 5 minutes.



I set the Waypoint 0 to 4.0 minutes.
With 4 Zergling, 2 Bases and 2 Spine Crawlers.

I set the Final to 5.0 minutes.
With 4 Zerglings, 2 Bases, 2 Spine Crawlers and 2 Queens.

It has been running for over 30 minutes.
The stats show just over 36 million games.
But it cannot meet the Waypoint of 4 minutes, so has no solutions.
This for a waypoint which was done in 3:45, in my first run which took under 15 seconds to find.

Am I using Waypoints correctly?
MaxwellE
Profile Joined April 2010
England229 Posts
Last Edited: 2011-05-22 08:52:04
May 22 2011 08:49 GMT
#1124
Might be that there is simply no solution to that. Getting both of these requires more time than getting them individually. Try setting the 2 queen waypoint to something like 5:30, or you can run the 4ling/2base/2spine/2queens and see at what time approximately your lings bases and spines finish so you can see a proper waypoint.

E: I just tried it and lings finish slightly after 4 minutes and spines finish at 4:30, your waypoints are impossible.
Ualaa
Profile Joined May 2011
Canada2 Posts
Last Edited: 2011-05-22 08:57:13
May 22 2011 08:56 GMT
#1125
Thanks, I will try that.
Had not thought of it like that before.

Just because it can have 4/2/2/0 at 3:45.
And 4/2/2/2 at 4:49.

Does not mean it can meet the requirement of 4/2/2/2 in 5 minutes, with the added requirement of 4/2/2/0 at the 4 minute mark of the same game.

As I type this...
Giving it 6 minutes for the final build, resulted in a 5m19s solution within 3 seconds of running.
cpu
Profile Joined January 2011
102 Posts
May 22 2011 09:39 GMT
#1126
Hi,

Sorry if this has already been answered I am new to this thread.

Is there any way to account for larva inject ?

cpu
Profile Joined January 2011
102 Posts
May 22 2011 09:41 GMT
#1127
Sorry again for dbl posting can you account for removing drones from gas after a certain point ?
FreejaN
Profile Joined November 2010
Slovakia26 Posts
July 02 2011 17:24 GMT
#1128
Are you going to make a new one for HotS too? I really broke the metagame in my division :D (Master 1500) want to continue
MrAverage
Profile Joined June 2011
19 Posts
July 08 2011 05:21 GMT
#1129
Is this being as silly as I think it is?


@1:00 M:80 G:0 L:2 S/10 Extractor Trick
@1:00 M:55 G:0 L:2 S:8/10 Build Drone
@1:02 Spawned: Extractor Trick Finished, Drone Restored
@1:02 Spawned: @Hatchery #1 Larva +1

Looks to me like it's extractor tricking at 9 supply instead of 10?

Shouldn't it only consider an extractor trick if supply blocked?
Shiladie
Profile Blog Joined January 2009
Canada1631 Posts
August 09 2011 18:30 GMT
#1130
On July 08 2011 14:21 MrAverage wrote:
Is this being as silly as I think it is?


@1:00 M:80 G:0 L:2 S/10 Extractor Trick
@1:00 M:55 G:0 L:2 S:8/10 Build Drone
@1:02 Spawned: Extractor Trick Finished, Drone Restored
@1:02 Spawned: @Hatchery #1 Larva +1

Looks to me like it's extractor tricking at 9 supply instead of 10?

Shouldn't it only consider an extractor trick if supply blocked?


I was having a problem where it extractor tricked 4 times in a row without actually taking advantage from it. I ended up just unchecking use extractor trick to get it past that.
KoiKe-
Profile Joined May 2011
Canada24 Posts
August 09 2011 20:00 GMT
#1131
Thanks a lot for this i can now look for build order and test them while at work
Inters
Profile Joined June 2011
Canada29 Posts
August 10 2011 07:41 GMT
#1132
i checked the "minimum pool supply" as 11 but it starts testing with a 7 pool... is there a reason for this?
VRage
Profile Joined June 2011
Belgium13 Posts
August 23 2011 12:30 GMT
#1133
So I play Zerg and usually go with a heavy Roach into Muta style unless scouting gives me cause to build lings.

After two weeks of attempting the build I got the closest I have managed to this time of 4:40 with 4:47 (Slightly different build order - but I also have lair underway for muta switch) - I used as a basis for my build develpoment and have to say it was a great starting point. Also great to know how far off "optimal"an opening is. (For the added long game potential of my minor adjustment I am happy to lose the 7 seconds)

Knowing a build order does not guarentee delivery of the build by the said time - that implementation still takes some skill especially if scouting also.

I doubt many players could hit the 4:40 on the nose - id like to know if anyone managed it
Second is the First Loser
anarkandi
Profile Joined April 2011
Sweden48 Posts
August 23 2011 12:43 GMT
#1134
Consider trying to add the extractor trick into the equation, it might actually make a big difference.
Belial88
Profile Blog Joined November 2010
United States5217 Posts
Last Edited: 2012-02-16 01:11:49
February 16 2012 01:10 GMT
#1135
Hey, so I was interested in using this to figure out when to best take a fast third (like 3 base vs FFE, is it best to make 3rd at 30 supply? 20 supply? 35 supply?)

How do I tell the system "I want the most drones possible at 8:00, with 3 bases"?

I'm also a bit confused on the overlords too.
How to build a $500 i7-3770K Ultimate Computer:http://www.teamliquid.net/blogs/viewblog.php?topic_id=392709 ******** 100% Safe Razorless Delid Method! http://www.overclock.net/t/1376206/how-to-delid-your-ivy-bridge-cpu-with-out-a-razor-blade/0_100
Belial88
Profile Blog Joined November 2010
United States5217 Posts
February 23 2012 22:03 GMT
#1136
No help?
How to build a $500 i7-3770K Ultimate Computer:http://www.teamliquid.net/blogs/viewblog.php?topic_id=392709 ******** 100% Safe Razorless Delid Method! http://www.overclock.net/t/1376206/how-to-delid-your-ivy-bridge-cpu-with-out-a-razor-blade/0_100
meadbert
Profile Blog Joined October 2010
United States681 Posts
Last Edited: 2012-02-23 22:53:36
February 23 2012 22:11 GMT
#1137
I have a program that does that and I am running it right now.
I am not restricting it to 3 hatcheries though as that is silly.
I am just telling it to maximize drones at 8 mins.

Preliminary "low quality" mode says 3rd Hatch at 26 supply.

Specifically it says:
10 Overlord
15 Hatch
18 Overlord
25 Pool (LOL)
24 Overlord
26 Hatch

There is a build order optimizer elsewhere online where you can have certain checkpoints, so you can tell it that you need to have 4 lings at a certain time and metabolic at a certain time and X number of Roaches ready by 8 mins etc.

EDIT:

High quality mode finished and found a way to make 109 drones by 8 minutes.

9 Overlord
15 Hatchery
17 Overlord
25 Hatchery
25 Overlord
33 Spawning Pool

I will not go into detail from there because this is sort of silly, but basically you end up with 5 Hatcheries, 5 Queens and 109 Drones at 8 minutes.
Belial88
Profile Blog Joined November 2010
United States5217 Posts
February 24 2012 02:41 GMT
#1138
^ You can tell it to limit it to 3 hatches, and that a spawning pool must be done by 3:00 (14 pool). I think you can tell it to make a 9 overlord in some way too... leave out extractor tricking, for one.

How do you tell it to 'make most drones' though?

You can add 7:00 evo, 7:30 roach warren, too though.
How to build a $500 i7-3770K Ultimate Computer:http://www.teamliquid.net/blogs/viewblog.php?topic_id=392709 ******** 100% Safe Razorless Delid Method! http://www.overclock.net/t/1376206/how-to-delid-your-ivy-bridge-cpu-with-out-a-razor-blade/0_100
NightElfik
Profile Joined September 2011
Czech Republic3 Posts
March 17 2012 12:37 GMT
#1139
What i am doing wrong if I am getting nearly always some silly build starts like extractor trick @9 supply:
+ Show Spoiler +
@0:43 M: 79 G:0 L:2 S: 9/10 Extractor Trick
@0:43 M:54 G:0 L:2 S:8/10 Build Drone
@0:45 Spawned: Drone+1
@0:45 Spawned: Extractor Trick Finished, Drone Restored
@0:47 Spawned: @Hatchery #1 Larva +1
@0:52 M: 75 G:0 L:2 S:10/10 Extractor Trick
@0:52 M:50 G:0 L:2 S: 9/10 Build Drone
@0:54 Spawned: Extractor Trick Finished, Drone Restored


or 6 overlord:
+ Show Spoiler +
@0:17 M:102 G:0 L:3 S:6/10 Build Overlord
@0:29 M:50 G:0 L:2 S:6/10 Build Drone
@0:32 Spawned: @Hatchery #1 Larva +1
@0:42 Spawned: Overlord+1


even after very long processing time (hundreds of millions games played)? My goal was just 50 speedlings & nydus.
Belial88
Profile Blog Joined November 2010
United States5217 Posts
April 13 2012 05:17 GMT
#1140
I still don't exactly understand how to use this.

How do you ask it "I want the most possible X"? Like, I get you can say "i want 7 roaches at 8:00", but what if 8, 9, or 10 is possible? Do you just have to retest it over and over with 7, 8, 9, + until it stops finding a build order, to find a max?

Is there a way to set in a certain build order? Like "most drones possible, but you HAVE to go 9 overlord 14 pool?"?

I know 14 pool is down at 2:00. Can't get it to learn 2:00+65 though for 3:05 finish time, mostly because it confuses 9 overlord. I guess i could just test for hours and let it figure it out on it's own but...
How to build a $500 i7-3770K Ultimate Computer:http://www.teamliquid.net/blogs/viewblog.php?topic_id=392709 ******** 100% Safe Razorless Delid Method! http://www.overclock.net/t/1376206/how-to-delid-your-ivy-bridge-cpu-with-out-a-razor-blade/0_100
Prev 1 55 56 57 58 Next
Please log in or register to reply.
Live Events Refresh
Next event in 4h 59m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
UpATreeSC 145
IndyStarCraft 113
BRAT_OK 85
Railgan 78
JuggernautJason17
StarCraft: Brood War
Mini 510
ggaemo 254
Rush 180
ZerO 131
Dewaltoss 122
Hyun 32
Bale 29
910 17
Shine 7
Dota 2
420jenkins360
capcasts92
Counter-Strike
fl0m5467
Super Smash Bros
Mew2King43
Heroes of the Storm
Liquid`Hasu2853
MindelVK17
Other Games
Grubby4722
B2W.Neo360
C9.Mang0218
Sick180
KnowMe143
elazer119
ArmadaUGS88
QueenE83
Trikslyr39
ZerO(Twitch)23
Organizations
Other Games
BasetradeTV255
Dota 2
PGL Dota 2 - Main Stream77
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 17 non-featured ]
StarCraft 2
• intothetv
• IndyKCrew
• sooper7s
• AfreecaTV YouTube
• Migwel
• LaughNgamezSOOP
• Kozan
StarCraft: Brood War
• HerbMon 23
• blackmanpl 20
• 80smullet 16
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
League of Legends
• Nemesis2439
• TFBlade1115
Other Games
• imaqtpie1022
• Shiphtur335
Upcoming Events
Replay Cast
4h 59m
GSL
14h 29m
Cure vs TriGGeR
ByuN vs Bunny
KCM Race Survival
14h 59m
Big Gabe
16h 59m
Replay Cast
1d 4h
Replay Cast
1d 13h
Escore
1d 14h
OSC
1d 17h
Replay Cast
2 days
Replay Cast
2 days
[ Show More ]
RSL Revival
2 days
IPSL
2 days
Ret vs Art_Of_Turtle
Radley vs TBD
BSL
2 days
Replay Cast
3 days
RSL Revival
3 days
uThermal 2v2 Circuit
3 days
BSL
3 days
IPSL
3 days
eOnzErG vs TBD
G5 vs Nesh
Replay Cast
4 days
Wardi Open
4 days
Afreeca Starleague
4 days
Jaedong vs Light
Monday Night Weeklies
4 days
Replay Cast
5 days
Sparkling Tuna Cup
5 days
Afreeca Starleague
5 days
Snow vs Flash
GSL
6 days
Liquipedia Results

Completed

Proleague 2026-04-28
WardiTV TLMC #16
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
StarCraft2 Community Team League 2026 Spring
2026 GSL S1
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026

Upcoming

Escore Tournament S2: W5
KK 2v2 League Season 1
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
RSL Revival: Season 5
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.