• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 23:26
CET 04:26
KST 12:26
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL: The Forgotten Master of ZvT29Behind the Blue - Team Liquid History Book19Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info8
Community News
Blizzard Classic Cup - Tastosis announced as captains2Weekly Cups (March 2-8): ByuN overcomes PvT block2GSL CK - New online series13BSL Season 224Vitality ends partnership with ONSYDE20
StarCraft 2
General
Blizzard Classic Cup - Tastosis announced as captains Weekly Cups (March 2-8): ByuN overcomes PvT block GSL CK - New online series Weekly Cups (Feb 23-Mar 1): herO doubles, 2v2 bonanza Vitality ends partnership with ONSYDE
Tourneys
Master Swan Open (Global Bronze-Master 2) RSL Season 4 announced for March-April Sparkling Tuna Cup - Weekly Open Tournament PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar) $5,000 WardiTV Winter Championship 2026
Strategy
Custom Maps
Publishing has been re-enabled! [Feb 24th 2026] Map Editor closed ?
External Content
The PondCast: SC2 News & Results Mutation # 516 Specter of Death Mutation # 515 Together Forever Mutation # 514 Ulnar New Year
Brood War
General
Recent recommended BW games ASL21 General Discussion BSL 22 Map Contest — Submissions OPEN to March 10 BGH Auto Balance -> http://bghmmr.eu/ BSL Season 22
Tourneys
ASL Season 21 Qualifiers March 7-8 [Megathread] Daily Proleagues BWCL Season 64 Announcement [BSL22] Open Qualifier #1 - Sunday 21:00 CET
Strategy
Soma's 9 hatch build from ASL Game 2 Fighting Spirit mining rates Simple Questions, Simple Answers Zealot bombing is no longer popular?
Other Games
General Games
Nintendo Switch Thread PC Games Sales Thread Path of Exile No Man's Sky (PS4 and PC) Stormgate/Frost Giant Megathread
Dota 2
Official 'what is Dota anymore' discussion The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread Mexico's Drug War Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread YouTube Thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books [Manga] One Piece
Sports
2024 - 2026 Football Thread Formula 1 Discussion General nutrition recommendations Cricket [SPORT] TL MMA Pick'em Pool 2013
World Cup 2022
Tech Support
Laptop capable of using Photoshop Lightroom?
TL Community
The Automated Ban List
Blogs
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
Gaming-Related Deaths
TrAiDoS
Unintentional protectionism…
Uldridge
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1583 users

Can you force spawns on Shakuras Plateau?

Forum Index > SC2 General
Post a Reply
Normal
Blurrr
Profile Joined August 2010
3 Posts
October 12 2010 01:59 GMT
#1
From what I hear, Shakuras Plateau forces cross positions on ladder. Is there any way I can do this when I create a custom game? I'm trying to organize a local tournament and this is the only thing keeping me from adding it to the map rotation. Thanks.
RidL
Profile Joined June 2010
Netherlands39 Posts
October 12 2010 02:01 GMT
#2
Setting it to 1v1 should do this I reckon, tho this is complete conjecture. Haven't tested it.
Riddle me this ..
Shuffleus
Profile Blog Joined November 2008
Australia764 Posts
October 12 2010 02:03 GMT
#3
When Played on 1v1 Melee mode, the map should function just like it does in ladder. It's important to note though, the map does not force cross positions, but rather just negates the possibilty of close vertical positions.
| QuanticGaming.com | There is no greater feeling then to find order in the chaos, as you slip the puzzle pieces in place.
Crushgroove
Profile Joined July 2010
United States793 Posts
Last Edited: 2010-10-12 02:04:40
October 12 2010 02:03 GMT
#4
On October 12 2010 10:59 Blurrr wrote:
From what I hear, Shakuras Plateau forces cross positions on ladder. Is there any way I can do this when I create a custom game? I'm trying to organize a local tournament and this is the only thing keeping me from adding it to the map rotation. Thanks.


This is not true. Played a ladder game on it YESTERDAY and got top left and top right spawns.

EDIT: ninja'd
[In Korea on Vaca] "Why would I go to the park and climb a mountain? There are video games on f*cking TV!" - Kazuke
cHaNg-sTa
Profile Blog Joined March 2008
United States1058 Posts
October 12 2010 02:05 GMT
#5
On October 12 2010 11:03 Crushgroove wrote:
Show nested quote +
On October 12 2010 10:59 Blurrr wrote:
From what I hear, Shakuras Plateau forces cross positions on ladder. Is there any way I can do this when I create a custom game? I'm trying to organize a local tournament and this is the only thing keeping me from adding it to the map rotation. Thanks.


This is not true. Played a ladder game on it YESTERDAY and got top left and top right spawns.

EDIT: ninja'd

I think it's referring how you cannot have both players on the same side of the map (both on left side or both on right side).
Jaedong <3 HOOK'EM HORNS!
RidL
Profile Joined June 2010
Netherlands39 Posts
Last Edited: 2010-10-12 02:06:04
October 12 2010 02:05 GMT
#6
Ah, excuse me. It behaves like on ladder, which is not always cross positions, but never veritcal (close ground) positions. I falsely assumed that's what the OP meant.

Edit: late TT
Riddle me this ..
Amber[LighT]
Profile Blog Joined June 2005
United States5078 Posts
October 12 2010 02:06 GMT
#7
On October 12 2010 11:03 Crushgroove wrote:
Show nested quote +
On October 12 2010 10:59 Blurrr wrote:
From what I hear, Shakuras Plateau forces cross positions on ladder. Is there any way I can do this when I create a custom game? I'm trying to organize a local tournament and this is the only thing keeping me from adding it to the map rotation. Thanks.


This is not true. Played a ladder game on it YESTERDAY and got top left and top right spawns.

EDIT: ninja'd


you will never have someone directly above or below you.

You can be anywhere on the opposite side horizontally.
"We have unfinished business, I and he."
tackklee
Profile Joined September 2010
United States270 Posts
Last Edited: 2010-10-12 02:08:45
October 12 2010 02:06 GMT
#8
On October 12 2010 11:03 Crushgroove wrote:
Show nested quote +
On October 12 2010 10:59 Blurrr wrote:
From what I hear, Shakuras Plateau forces cross positions on ladder. Is there any way I can do this when I create a custom game? I'm trying to organize a local tournament and this is the only thing keeping me from adding it to the map rotation. Thanks.


This is not true. Played a ladder game on it YESTERDAY and got top left and top right spawns.

EDIT: ninja'd


edit : nevermind
Antisocialmunky
Profile Blog Joined March 2010
United States5912 Posts
October 12 2010 02:07 GMT
#9
I have gotten that. Its pretty nice actually.
[゚n゚] SSSSssssssSSsss ¯\_(ツ)_/¯
Marine/Raven Guide:http://www.teamliquid.net/forum/viewmessage.php?topic_id=163605
Blurrr
Profile Joined August 2010
3 Posts
October 12 2010 02:21 GMT
#10
Thank you all for your quick replies, the map shall be in my tournament then.
ckw
Profile Blog Joined February 2010
United States1018 Posts
Last Edited: 2010-10-12 02:39:20
October 12 2010 02:38 GMT
#11
EDIT, I am wrong
Being weak is a choice.
SwaY-
Profile Joined March 2009
Dominican Republic463 Posts
October 12 2010 03:02 GMT
#12
i've gotten close spawns in about roughly 10 games on shakuras
Do it beautifully
evoli
Profile Joined May 2010
United States333 Posts
October 12 2010 03:06 GMT
#13
On October 12 2010 12:02 SwaY- wrote:
i've gotten close spawns in about roughly 10 games on shakuras


Not on the ladder.
General Manager for EG // twitter.com/gosutrolling
FunKaDeLiC
Profile Joined April 2010
France79 Posts
October 13 2010 14:59 GMT
#14
did 8 games in a row on custom always had cross positions ;o
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
October 13 2010 15:06 GMT
#15
I think its possible that if you set it to 2v2, you will never spawn vertically close, but if you set it to 1v1 you might?

My reasoning is that its impossible to spawn vertically close as opponents in a 2v2.
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
aNDRoM
Profile Blog Joined July 2010
United States637 Posts
October 13 2010 16:39 GMT
#16
Any other 2v2 maps have set position-spawning behavior in 1v1?
Hi. My name is Werner Brandes. My voice is my passport. Verify me.
GQz
Profile Joined September 2010
Australia168 Posts
November 15 2010 23:42 GMT
#17
If anyone's ever had close (vertical spawns) then can you please post a replay of a ladder game?
SchAmToo
Profile Blog Joined April 2010
United States1141 Posts
November 16 2010 01:13 GMT
#18
Wow, mind broken, never noticed that before.
twitch.tv/schamtoo | twitter.com/schamtoo
Keitzer
Profile Blog Joined May 2010
United States2509 Posts
November 16 2010 01:16 GMT
#19
On October 14 2010 00:06 Liquid`Jinro wrote:
I think its possible that if you set it to 2v2, you will never spawn vertically close, but if you set it to 1v1 you might?

My reasoning is that its impossible to spawn vertically close as opponents in a 2v2.

this. it's what iNcontroL and a few others have debated about on SotG podcast and yes it;s the 2v2 setting b/c your teammate would normally be close positions
I'm like badass squared | KeitZer.489
Reason.SC2
Profile Joined April 2010
Canada1047 Posts
November 16 2010 01:19 GMT
#20
As long as you're set to 1v1 it'll force either cross positions of botleft - botright or topleft - topright, which is fine. Its only the vertically close positions that are ridic.

Go ahead and use it in the tournament its a great map. Just make sure host sets games to 1v1
Subversion
Profile Blog Joined April 2010
South Africa3627 Posts
November 16 2010 01:32 GMT
#21
On November 16 2010 08:42 GQz wrote:
If anyone's ever had close (vertical spawns) then can you please post a replay of a ladder game?


its not possible.
Skysec
Profile Joined August 2010
United States164 Posts
November 16 2010 03:32 GMT
#22
If you've played around with the map editor in SC2, you'll notice that when you make melee maps you can force how players spawn in relations to their enemies regardless of the team size.

Its not necessarily a 2v2 setting, but the map makers went through each spawn and set it so that there were only 2 enemy spawns (cross and horizontal)

for example, a spawn at top left will only be enemies with top right and bottom right. Bottom left isn't in the enemy list for top left (which also applies vice versa)
Normal
Please log in or register to reply.
Live Events Refresh
PiGosaur Cup
00:00
#72
PiGStarcraft642
EnkiAlexander 41
davetesta28
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft642
RuFF_SC2 202
Nathanias 32
StarCraft: Brood War
GuemChi 2093
Shuttle 340
Dewaltoss 225
Dota 2
LuMiX1
Counter-Strike
minikerr11
Super Smash Bros
hungrybox1522
C9.Mang0481
Other Games
summit1g13096
Maynarde87
ViBE51
Organizations
Other Games
gamesdonequick2042
BasetradeTV53
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• Hupsaiya 198
• HeavenSC 26
• practicex 21
• Kozan
• AfreecaTV YouTube
• intothetv
• sooper7s
• IndyKCrew
• LaughNgamezSOOP
• Migwel
StarCraft: Brood War
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
League of Legends
• Lourlo799
Other Games
• Scarra454
Upcoming Events
GSL
6h 34m
WardiTV Team League
8h 34m
The PondCast
1d 6h
WardiTV Team League
1d 8h
Replay Cast
1d 20h
Replay Cast
2 days
CranKy Ducklings
3 days
RSL Revival
3 days
WardiTV Team League
3 days
uThermal 2v2 Circuit
3 days
[ Show More ]
BSL
3 days
Sparkling Tuna Cup
4 days
RSL Revival
4 days
WardiTV Team League
4 days
BSL
4 days
Replay Cast
4 days
Replay Cast
5 days
Wardi Open
5 days
Monday Night Weeklies
5 days
WardiTV Team League
6 days
Liquipedia Results

Completed

Spring Cup 2026
WardiTV Winter 2026
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
Jeongseon Sooper Cup
BSL Season 22
RSL Revival: Season 4
Nations Cup 2026
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

CSL Elite League 2026
ASL Season 21
Acropolis #4 - TS6
Acropolis #4
IPSL Spring 2026
CSLAN 4
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
NationLESS Cup
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.