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Zerg forcefield... Changefield !!! - Page 13

Forum Index > SC2 General
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eth3n
Profile Joined August 2010
718 Posts
December 01 2010 05:31 GMT
#241
I am going to try to block gas harvest with this, in the vain hope that they dont notice
Idra Potter: I don't use avada kedavra because i have self-respect.
donut boi
Profile Joined October 2010
United States154 Posts
December 01 2010 05:48 GMT
#242
yea mass contaminate would be wayyyy better lol
donut the bronut
Thenas
Profile Joined May 2010
Sweden107 Posts
December 01 2010 06:17 GMT
#243
I thought of this in beta but quickly realized that it wasn't viable due to that they can be killed, at most it will just slow down opponents so little it wont be noticeable unless you throw down like 10+ of them which you shouldn't be able to afford anyways.
brainpower
Profile Joined September 2010
United States233 Posts
December 01 2010 06:23 GMT
#244
I can see this actually working against a protoss who walls with a 1 unit hole. If you warp in units and rally them to the spot they are needed, you aren't going to babysit them along the way.
B-Wong
Profile Joined October 2010
United States240 Posts
December 01 2010 06:27 GMT
#245
On December 01 2010 14:48 donut boi wrote:
yea mass contaminate would be wayyyy better lol

I think this is true but then again... it'll only work for such and such rank, etc. Higher level players will probably find ways around it (are changelings in mass effected by splash damage? If so collossus/Tank/Hellion ftl.)
Steel
Profile Blog Joined April 2010
Japan2283 Posts
December 01 2010 06:29 GMT
#246
Would be awesome except you can 1 shot them lol
Try another route paperboy.
Danze
Profile Joined September 2010
Australia219 Posts
December 01 2010 06:32 GMT
#247
On October 12 2010 06:59 Wreacknell wrote:
This seems like a really advanced strategy.


And by advanced I mean....wheres day9 when you need him?

:D
Accidentally pissing on toilet rolls since 1991.
TheGiftedApe
Profile Blog Joined September 2010
United States1243 Posts
December 01 2010 06:40 GMT
#248
Epic, all i can say, never though of doing this exaclty, seems like it would useful on pretty much any map with small chokes, as long as u have a decent muta count.
xO-Gaming.com || [xO]TheGiftedApe.364 || xO-Gaming Manager.
Metalwing
Profile Blog Joined May 2010
Turkey1038 Posts
December 01 2010 07:15 GMT
#249
On December 01 2010 14:48 donut boi wrote:
yea mass contaminate would be wayyyy better lol


Mass contaminate or destroying the whole fucking base? Yea mass contaminate would be wayyyy better lol.
#1 CheckPrime fan // Terrans gonna Terran
gongryong
Profile Blog Joined October 2010
Korea (South)1430 Posts
December 01 2010 07:18 GMT
#250
changeling FF with nydus!

hmmmnn...
JAEDONG ÜBERBONJWA!
vileChAnCe
Profile Blog Joined May 2010
Canada525 Posts
December 01 2010 07:19 GMT
#251
I used it to block a rally point so he kept looking for his 3 tanks and dozen marines while came barreling into his nat. By the time he found his tanks and tried to seige i had already closed the position. When it gets to late game and your opponent is doing 140 different things at once checking blocked rallies isn't something that crosses his mind.
Day[9] i've broken 6 mice, 5 keyboards, 3 pairs of headphones, and a mousepad, all from raging after starcraft losing streaks
absalom86
Profile Joined April 2010
Iceland1770 Posts
December 02 2010 20:12 GMT
#252
You can waypoint your changelings into position on a ramp while you attack to make it less noticable due to your enemy being preoccupied trying to take down your attacking forces. He won't notice that his units aren't moving quickly. I also saw Morrow use this in a game where he made about 15 changelings, lined them up and moved into an enemy army and pressed hold. This made a changefield between him and his army and none of the enemies melee units could pass it. Another use for Changefield ^^.
Thief @ #teamliquid @ Quakenet
lofung
Profile Joined October 2010
Hong Kong298 Posts
December 02 2010 20:19 GMT
#253
great job.

can somebody tell me about the funny music so that i can get it?
How do you counter 13 carriers? Well first of all you gave me brain cancer. -Tasteless
Mastermind
Profile Blog Joined April 2008
Canada7096 Posts
December 02 2010 20:20 GMT
#254
Who doesnt notice 20 changelings walking into their base? This might work against bad players.
Valestrum
Profile Blog Joined November 2010
United States246 Posts
December 02 2010 21:24 GMT
#255
It's a cool idea but realistically if you ever tried this in a decent league it would fail hard.. Anyone who isn't a noob would know to kill them the second they saw 20 units running up.
¯\_(ツ)_/¯
Widar
Profile Joined October 2010
Sweden261 Posts
December 02 2010 21:30 GMT
#256
4 changelings, meet 1 colossi.
Fake it till you make it
SCdinner
Profile Blog Joined September 2010
Canada516 Posts
December 02 2010 21:48 GMT
#257
I brought up the possiblity of this about three months ago http://www.teamliquid.net/forum/viewmessage.php?topic_id=151011 and have read a couple more threads about this too but haven't seen any general interest in this topic until now. Good on you for bringing it up and I hope this tactic will be used more often now.
My other car is a battlecruiser.
FenneK
Profile Joined November 2010
France1231 Posts
December 02 2010 21:54 GMT
#258
How confused is that first Protoss xD

Really awesome play, good idea indeed
good luck have batman
absalom86
Profile Joined April 2010
Iceland1770 Posts
December 11 2010 12:43 GMT
#259
On December 03 2010 06:30 Widar wrote:
4 changelings, meet 1 colossi.


That heavily depends on you having your colossus at your ramp and them being in a horizontal line.
Thief @ #teamliquid @ Quakenet
absalom86
Profile Joined April 2010
Iceland1770 Posts
January 11 2011 14:41 GMT
#260
Looked like Morrow tried to use it in their epic match on Metalopolis in the SC2 Reddit tournament the other day. Recommend everyone watched that game ( and series ). Some of the most epic games ever.
Thief @ #teamliquid @ Quakenet
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