• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 05:05
CEST 11:05
KST 18:05
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #22 - Voting & Ladder Map Selection2Code S Season 2 (2026) - RO8 Preview5[ASL21] Finals Preview: Two Legacies21Code S Season 2 (2026) - RO12 Preview2herO wins GSL Code S Season 1 (2026)7
Community News
[BSL22] Non-Korean Championship from 13 to 28 June0Weekly Cups (May 25-31): Clem doubles, 2v2 circuit heads toward finale0StarCraft II 5.0.16 PTR Patch Notes may 26th138Weekly Cups (May 18-24): MaxPax wins doubles0Crank Gathers Season 4: BW vs SC2 Team League5
StarCraft 2
General
The Death of Cheese: From a Professional Cheeser StarCraft II 5.0.16 PTR Patch Notes may 26th Oliveira Would Have Returned If EWC Continued SC2 Parody - "Somebody That I Used to Troll" On design and lattest PTR patch notes
Tourneys
Maestros of The Game 2 announcement and schedule ! Sparkling Tuna Cup - Weekly Open Tournament RSL Revival: Season 5 - Qualifiers and Main Event Crank Gathers Season 4: BW vs SC2 Team League GSL Code S Season 2 (2026)
Strategy
[G] Having the right mentality to improve
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players
External Content
The PondCast: SC2 News & Results Mutation # 528 Infection Detected Welcome to the External Content forum Mutation # 527 Hell Train
Brood War
General
FlaShFTW vs A.Alm Grudge Match Event [BSL22] Non-Korean Championship from 13 to 28 June vespene.gg — BW replays in browser Quality of life changes in BW that you will like ? Data analysis on 70 million replays
Tourneys
[ASL21] Grand Finals [Megathread] Daily Proleagues Escore Tournament StarCraft Season 2 [BSL22] WB Final & LB Semis - Saturday 21:00 CEST
Strategy
Any training maps people recommend? Muta micro map competition [G] Hydra ZvZ: An Introduction Fighting Spirit mining rates
Other Games
General Games
ZeroSpace Megathread Stormgate/Frost Giant Megathread Path of Exile Nintendo Switch Thread Warcraft III: The Frozen Throne
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
How cold is too cold to be outdoors? US Politics Mega-thread Dating: How's your luck? Russo-Ukrainian War Thread Trading/Investing Thread
Fan Clubs
The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread McBoner: A hockey love story TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Facing Challenges in Mobile App Development
TL Community
The Automated Ban List
Blogs
Esportsmanship: How to NOT B…
TrAiDoS
Why RTS gamers make better f…
gosubay
ramps on octagon
StaticNine
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 5665 users

[October] SC2 General Discussion - Page 9

Forum Index > SC2 General
Post a Reply
Prev 1 7 8 9 10 11 13 Next All
Mastermind
Profile Blog Joined April 2008
Canada7096 Posts
Last Edited: 2010-10-16 23:06:34
October 16 2010 23:03 GMT
#161
On October 15 2010 11:35 fcman wrote:
Show nested quote +
On October 15 2010 08:54 Soulxfire wrote:
Hey i have been wondering this for a while...
if you have any buffing abilities (ie. transfusion with queen, don't know any others) how do u use it efficiently? because you can't just use it on the RED icon that's about to die. you have to manually search through the main screen for the dead unit (its too late). also if anyone knows any other buffing abilities please enlighten me from my ignorance.


I believe that holding down ALT will show the health bars so you can find the damaged ones more quickly.

Actually, it is best to have health bars turned on 100% of the time. This can be done in the options menu.

On October 16 2010 09:11 silencesc wrote:
so I was wondering, I have the zealot icon thing, but Ive seen people whith 800+ posts with a probe still, how does it work? Its not a big deal, just kind of confusing.

Forum icons are determined by a combination of posts and join date. The exact formula is a well kept secret by the TL mods. It is fairly easy to figure out though if you spent some time trying. There is one user who's profile has all the info you need, but if I told you the monkeys would come and kill us all.
Soulxfire
Profile Joined September 2010
Australia52 Posts
October 18 2010 06:33 GMT
#162
On October 15 2010 11:35 fcman wrote:
Show nested quote +
On October 15 2010 08:54 Soulxfire wrote:
Hey i have been wondering this for a while...
if you have any buffing abilities (ie. transfusion with queen, don't know any others) how do u use it efficiently? because you can't just use it on the RED icon that's about to die. you have to manually search through the main screen for the dead unit (its too late). also if anyone knows any other buffing abilities please enlighten me from my ignorance.


I believe that holding down ALT will show the health bars so you can find the damaged ones more quickly.


I don't understand why i have to do this to use a technique that was present in previous blizzard games...
Why can't Blizzard include the function of using the icons down the bottom? They had the function in Warcraft III of using abilities on your own units where you just click on the unit's icon to do an ability on that unit eg. heal. if you had multiple queens in one control group and want to heal them properly you have to use the main screen... it doesn't make much sense to me that they got rid of a useful function.
If this function were used, the zerg technique with all queens and hatcheries in one control group could work. Instead of using the ability on the minimap you could just inject each hatchery's icon, and the nearest queen with energy should inject that hatchery.
This would also be beneficial to any lategame queens and ultralisks, as it will be easier to heal the right units.
How can i personally inform blizzard of this deficiency? i would really like to know... just so i don't get banned or something, i really do like starcraft and want to keep playing.
And if it proves too beneficial to the zerg, perhaps they need some buffing abilities for other races.
Die Terran Die! because Protoss and Zerg are cooler than you.
JaeZin
Profile Joined October 2010
United States7 Posts
October 18 2010 17:01 GMT
#163
On October 17 2010 06:18 Logo wrote:
Maybe some protoss player can answer this... when facing such a marauder heavy force with colossi why do protoss players never use warp prisms to keep their colossi from being sniped? It's not like the Terran player is in a good position to pick off the warp prisms if his vikings are down (which seems to be common in the case of a player like select).


Maybe it's just me since i'm bronze but every time i use a warp prism, they get shot down so fast. It wouldn't seem like a good idea to bring a warp prism with paper plating to a battle but if the terran's army is ONLY marauder (why would there only be marauders? don't they usually mix in marines too? and stim.. o.o) then it would be pretty awesome to see a warp prism saving a colossus! Maybe what i'm saying is nub material since i'm in bronze...^^
Vei
Profile Joined March 2010
United States2845 Posts
October 18 2010 23:28 GMT
#164
i am so fucking SICK and TIRED of playing blind against terran
should i fucking down LT?
www.justin.tv/veisc2 ~ 720p + commentary
Baby_Seal
Profile Joined August 2010
United States360 Posts
October 18 2010 23:50 GMT
#165
I remember that there was a video on youtube that talked about all the seeding and ranking rules and such for upcoming pro-tournaments such as GSL, but I can't find the link to that no matter how hard I search for it. Does anybody know which video I'm talking about, and what the link for that is, or at least know where to look for the information I'm seeking?
Mastermind
Profile Blog Joined April 2008
Canada7096 Posts
October 19 2010 00:15 GMT
#166
On October 18 2010 15:33 Soulxfire wrote:
Show nested quote +
On October 15 2010 11:35 fcman wrote:
On October 15 2010 08:54 Soulxfire wrote:
Hey i have been wondering this for a while...
if you have any buffing abilities (ie. transfusion with queen, don't know any others) how do u use it efficiently? because you can't just use it on the RED icon that's about to die. you have to manually search through the main screen for the dead unit (its too late). also if anyone knows any other buffing abilities please enlighten me from my ignorance.


I believe that holding down ALT will show the health bars so you can find the damaged ones more quickly.


I don't understand why i have to do this to use a technique that was present in previous blizzard games...
Why can't Blizzard include the function of using the icons down the bottom? They had the function in Warcraft III of using abilities on your own units where you just click on the unit's icon to do an ability on that unit eg. heal. if you had multiple queens in one control group and want to heal them properly you have to use the main screen... it doesn't make much sense to me that they got rid of a useful function.
If this function were used, the zerg technique with all queens and hatcheries in one control group could work. Instead of using the ability on the minimap you could just inject each hatchery's icon, and the nearest queen with energy should inject that hatchery.
This would also be beneficial to any lategame queens and ultralisks, as it will be easier to heal the right units.
How can i personally inform blizzard of this deficiency? i would really like to know... just so i don't get banned or something, i really do like starcraft and want to keep playing.
And if it proves too beneficial to the zerg, perhaps they need some buffing abilities for other races.

This was possible in the first month or 2 of beta, but they removed it from the game because it defeated the purpose of the macro mechanics, which is to force you to go back to your base and take your attention away from your army.
DJ Roomba
Profile Joined October 2010
158 Posts
October 19 2010 10:21 GMT
#167
When was the maintenance notice of tuesdat (they mispelled tuesday) posted?
ReiKo
Profile Blog Joined September 2007
Croatia1023 Posts
Last Edited: 2010-10-20 00:02:00
October 19 2010 23:12 GMT
#168
OK really I didn't find "Blizzard patch suggestion topic" but anyways:

You know when you have loads of replays like from tournament or stuff...it's all in loads of subfolders. You run the replay you want and you watch it, when it's over you exit the replay. But Battle.Net 2.0 puts you in position to again go trough all of the subfolders and find the subfolder you were in (basically if you have BO3 game you want to watch it all three and all three are in same subfolder). They should really fix Battle.Net 2.0 to make you stay in subfolder you were previously in.

EDIT:

Also enable CTRL+A to select all of the text when renaming replay and don't let replay rename itself while saving and entering new subfolder.
Yggdrasill
Profile Joined June 2010
France6 Posts
October 20 2010 00:31 GMT
#169
.. So why do pros play with graphics on low ?
Still waters may run deep.
Tadzio
Profile Blog Joined October 2006
3340 Posts
October 20 2010 00:37 GMT
#170
On October 20 2010 09:31 Yggdrasill wrote:
.. So why do pros play with graphics on low ?


For the same reasons non-pros play with graphics on low. Specifics will vary, but in general they do it to minimize risk of machine lag while maximizing visual clarity and frames per second.
ReiKo
Profile Blog Joined September 2007
Croatia1023 Posts
October 20 2010 13:43 GMT
#171
Is it just me or there is bug at the end of the match when there is report of the game? I razed like 100 buildings and it says 0 razed buildings and destroyed more units then 100 and it says about that size equal to my opponent...
ueXia
Profile Joined October 2010
9 Posts
October 20 2010 15:21 GMT
#172
Can anyone help me please? I'm too getting a new mouse as soon as my SC2 copy arrives, I'm currently using a generic USB Logitech black mouse (chunky as hell).

So well, my hand is 6.7inches long (pretty small hands, I'm 5'7''), and don't really have the option to try every gaming mouse I could, here in Peru there's only one place for decent PC hardware and mice aren't the biggest concern.

I'd really appreciate some help here!
violin rush is my style
kataa
Profile Blog Joined August 2010
United Kingdom384 Posts
October 20 2010 15:25 GMT
#173
Here's a question thats been bothering me.

I have massive trouble sidescrolling on my big widescreen monitor playing on it's maxium resolution. I've recently turned off scaling, and turned the resolution down, so in effect my SC2 now has a much more "Broodwar/Wc3" mouse feel to it. I find it's much easy to scroll around, even though I have reduced vision.

Does anyone else do this? Or is it simply the fact I should be using mouse 3 to scroll? Or just have much higher sensitivty/DPI? Is there anything massively wrong with me doing that, or could it simply be my preference?

I believe I saw HuK doing something similar at MLG, he had bars down the side of his widescreen monitor.
RainPTR
Profile Joined October 2010
Australia8 Posts
October 21 2010 13:25 GMT
#174
On October 21 2010 00:21 ueXia wrote:
Can anyone help me please? I'm too getting a new mouse as soon as my SC2 copy arrives, I'm currently using a generic USB Logitech black mouse (chunky as hell).

So well, my hand is 6.7inches long (pretty small hands, I'm 5'7''), and don't really have the option to try every gaming mouse I could, here in Peru there's only one place for decent PC hardware and mice aren't the biggest concern.

I'd really appreciate some help here!


Razer mouses and mousepads are a good choice, designed specifically for gamers. They can be purchased online and sent right to your door.
SilverPotato
Profile Joined July 2010
United States560 Posts
Last Edited: 2010-10-21 14:52:05
October 21 2010 14:51 GMT
#175
Am I the only one who feels like 1500 is the new 500?

With the scores being run up so fast (MVP @ 2600~) I feel like being at 1500 isn't as great as it used to be...
"The ability to learn faster than your competitors may be the only sustainable competitive advantage." ~Arie de Geus
bOOgyWC
Profile Joined February 2010
Germany153 Posts
Last Edited: 2010-10-21 18:10:18
October 21 2010 18:09 GMT
#176
@Silverpotato: Yeah, you should not look at the actual rating, but the highest rating atm minus 500 i would say. Or even less. It´s just how the rating system works, it wants to make you feel good when you hit a ranking which a pro had a few weeks before.

I got a question for you guys.

I didnt find any FAQs about it, im sorry i think its common knowledge but could someone plz explain to me the Race+Number thing in a Tournament / League matchup like in the gsl 1+2. What i mean is, Player A Vs B. Player A is red coloured as T3 and Player B is blue colored as Z12.

I thought that it means: Red is favored, and the Z12 means the 12th best Zerg by tournament estimation?!

I get the raw meaning, but not exactly on what its based. Could someone tell me the exact meaning behind all that stuff ?!

Is it a fixed value, or does it evolve as the tournament goes on?!
Ghazwan
Profile Blog Joined March 2010
Netherlands444 Posts
October 22 2010 08:44 GMT
#177
Couldn't find the answer for this q and I don't think it warrants its own thread so here it goes:

Can you still run into someone, that you ignored, on the ladder?

Thanks!
BlueBird.
Profile Joined August 2008
United States3890 Posts
October 22 2010 08:51 GMT
#178
On October 22 2010 03:09 bOOgyWC wrote:
@Silverpotato: Yeah, you should not look at the actual rating, but the highest rating atm minus 500 i would say. Or even less. It´s just how the rating system works, it wants to make you feel good when you hit a ranking which a pro had a few weeks before.

I got a question for you guys.

I didnt find any FAQs about it, im sorry i think its common knowledge but could someone plz explain to me the Race+Number thing in a Tournament / League matchup like in the gsl 1+2. What i mean is, Player A Vs B. Player A is red coloured as T3 and Player B is blue colored as Z12.

I thought that it means: Red is favored, and the Z12 means the 12th best Zerg by tournament estimation?!

I get the raw meaning, but not exactly on what its based. Could someone tell me the exact meaning behind all that stuff ?!

Is it a fixed value, or does it evolve as the tournament goes on?!


the number is in reference to the players position on the map..

T12 = terran twelve oclock

Z3 = zerg three oclock position

P6 = protoss 6 oclock position


and so on
Currently Playing: Android Netrunner, Gwent, Gloomhaven, Board Games
bOOgyWC
Profile Joined February 2010
Germany153 Posts
Last Edited: 2010-10-22 16:39:54
October 22 2010 16:36 GMT
#179
On October 22 2010 17:51 BraveGhost wrote:

the number is in reference to the players position on the map..

T12 = terran twelve oclock

Z3 = zerg three oclock position

P6 = protoss 6 oclock position

and so on


Ah! thank you - sir!

But red is favored over blue, right? Or is it totally random / b/c of tournament brackets ?!

On October 22 2010 17:44 Ghazwan wrote:
Couldn't find the answer for this q and I don't think it warrants its own thread so here it goes:

Can you still run into someone, that you ignored, on the ladder?

Thanks!


Well i dont know for sure, but this wouldnt make any sense. The ignore is just for the written stuff. You could "just" ignore the top 3 of all leagues and would have an easy time playing only the weaker people.
Ghazwan
Profile Blog Joined March 2010
Netherlands444 Posts
October 22 2010 19:03 GMT
#180
On October 23 2010 01:36 bOOgyWC wrote:


Show nested quote +
On October 22 2010 17:44 Ghazwan wrote:
Couldn't find the answer for this q and I don't think it warrants its own thread so here it goes:

Can you still run into someone, that you ignored, on the ladder?

Thanks!


Well i dont know for sure, but this wouldnt make any sense. The ignore is just for the written stuff. You could "just" ignore the top 3 of all leagues and would have an easy time playing only the weaker people.


Ye, I know that's why I asked cos, on a stream, I've seen the guy just ignoring all the guys he lost against. I was curious if there was a silly way to abuse the system like that.
Prev 1 7 8 9 10 11 13 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 55m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft792
Livibee 63
StarCraft: Brood War
Calm 10419
Rain 7631
Shuttle 2259
Sharp 239
BeSt 134
ToSsGirL 99
sSak 40
Shinee 20
Hm[arnc] 19
hero 9
[ Show more ]
IntoTheRainbow 8
Counter-Strike
olofmeister1004
shoxiejesuss830
allub89
Other Games
ceh9600
Sick88
RuFF_SC217
Organizations
Other Games
gamesdonequick697
StarCraft: Brood War
UltimateBattle 93
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 15 non-featured ]
StarCraft 2
• LUISG 27
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 4
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Nemesis5420
• Stunt878
• Jankos193
Upcoming Events
The PondCast
55m
Kung Fu Cup
1h 55m
uThermal 2v2 Circuit
5h 55m
Maestros of the Game
6h 25m
ByuN vs herO
Rogue vs Bunny
Replay Cast
14h 55m
Replay Cast
23h 55m
WardiTV Spring Champion…
1d 1h
OSC
1d 3h
Maestros of the Game
1d 6h
Serral vs Percival
SHIN vs ShoWTimE
Replay Cast
1d 23h
[ Show More ]
uThermal 2v2 Circuit
2 days
Maestros of the Game
2 days
Clem vs Lambo
Zoun vs SKillous
Replay Cast
2 days
Solar vs Classic
uThermal 2v2 Circuit
3 days
Grudge Match
3 days
FlaShFTW vs A.Alm
GSL
3 days
herO vs Rogue
Maru vs Cure
Patches Events
4 days
uThermal 2v2 Circuit
4 days
BSL
4 days
Replay Cast
4 days
Monday Night Weeklies
5 days
Sparkling Tuna Cup
6 days
Replay Cast
6 days
Liquipedia Results

Completed

KK 2v2 League Season 1
RSL Revival: Season 5
Heroes Pulsing #1

Ongoing

BSL Season 22
IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
CSCL: Masked Kings S4
YSL S3
SCTL 2026 Spring
WardiTV Spring 2026
Maestros of the Game 2
2026 GSL S2
Murky Cup 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026

Upcoming

BSL 22 Non-Korean Championship
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
uThermal 2v2 2026 Main Event
Heroes Pulsing #3
Heroes Pulsing #2
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.