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[October] SC2 General Discussion - Page 13

Forum Index > SC2 General
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Norphius
Profile Joined November 2010
Italy2 Posts
Last Edited: 2010-11-02 13:28:33
November 02 2010 13:23 GMT
#241
Hi all from a nibbie
I ask for thinkings about these three tactics (expecially from high level terran players).. I lose training on SC2 and now i play again but i'm losing a lot of positions. I prepared three tactics, based on actual plays (after the patch protoss for example have changed a lot their early game).. what do you think about the following?

Norphius.158

TvZ
marines + vikings (counter muta)
2 ports 2 reactors immediately and vikings a lot

TvP
marauder + tank immediately (counter stalkers - zealots)
2rax e 2factory all with techlab
next:
A. banshee on probes and colossus ( if P do round )
B. vikings from starports with reactors ( if P do air, seek for void rays in tour base)

TvT
mmm (marine marauder medivac)
tanks on base (defense - sieged)
try as son as you can drop on enemy workers
Cryp71c
Profile Joined September 2010
United States24 Posts
November 02 2010 14:48 GMT
#242
As a general rule of thumb, setting out with stats that you're going to do the entire game solely based on race is a bad idea, since most players you'll be playing against will play their game trying to counter what you do. If you're not being flexible, as soon as the zerg has banelings out (or baneling infestor), your mass marine push will be going nowhere fast.

I can't speak for the other two strategies, but as a full time zerg player, you can get some vikings to snipe overlords or do some back-base harassment (by turning them into assault mode and sniping drones), but vs mass mutas, vikings won't be a huge issue. Even worse, if I see mass viking and don't feel like trying to overpower you, I won't go spire tech at all.

If you're looking to get better, pick your worst matchup (Tv Z/P/T) and find replays or videos on them by pro players. If they won, identify their timing / positioning / build order / micro and figure out what's contributing to how their strat is so effective. After you have a good idea what's going on, try a strat that you've seen them use and keep refining it (or adapt it, if it doesn't suit your playstyle).
Norphius
Profile Joined November 2010
Italy2 Posts
November 02 2010 15:36 GMT
#243
Thanks man! However yes i'm trying to set up some "basic openings" against each race, then during the game i change.. what you do against muta ? ghots sniping can be a solution? (they cost a lot)
NeXiLe
Profile Joined February 2006
Canada262 Posts
Last Edited: 2010-11-02 21:41:06
November 02 2010 21:40 GMT
#244
Didn't want to make a whole new thread for this because I remember seeing one quite a while back but I was unable to find it on the search. I've had a few graphics glitches and I'm just not sure what's causing them. It causes certain textures to look COMPLETELY different and I'm just unsure if it's my graphics card (doesn't look like any regular graphics glitch I've encountered before) or it's just something that occasionally happens with starcraft.

Look familiar anyone?

http://img101.imageshack.us/img101/7456/screenshot2010102801254.jpg
Bvar
Profile Joined November 2010
United States3 Posts
November 02 2010 22:18 GMT
#245
thats a good one
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