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Fruitseller (Cool) may change his race in GSL #2 - Page 80

Forum Index > SC2 General
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sylverfyre
Profile Joined May 2010
United States8298 Posts
September 28 2010 13:57 GMT
#1581
On September 28 2010 04:15 Gentso wrote:
Show nested quote +
On September 28 2010 03:58 winternova wrote:
oh, and infestor using infested terran is the hard counter for Seige tanks.


It's been tried and it doesn't work. Is that your theory talking? You wrong.

It's improved now that infested terrans take 2 tank shots instead of 1 to kill = more collateral damage!
indiehjaerta
Profile Joined September 2010
Sweden93 Posts
September 28 2010 14:35 GMT
#1582
On September 28 2010 15:35 Subversion wrote:

GSL RO16 - 2 Zerg.

GSL RO8 - 1 Zerg.

Look I have numbers too!


GSL RO4 - 1 Zerg. 0 Protoss.

I just wanted to join this numbers game too.
Building Dark Shrines and Templar Archives to bring make Archons as fast as possible since 2010
s0ldierofortune
Profile Joined April 2010
United States23 Posts
Last Edited: 2010-09-28 14:47:31
September 28 2010 14:37 GMT
#1583
I will never give up on zerg, as they are my favorite race, and while I am sad that so many pro's consider changing I really cant blame them with the current state of the game, but at the same time I almost hope Cool doesnt win the GSL for fear that this might lower blizz reaction times for patches even more.


Reading that blizz should take patching slow due to the fact that the game is still evolving is nice and all, but unfortunatly Zerg evolution has stagnated.

I blame this on the way blizz balanced zerg in the beta. People would come up with interesting strategies, such as the spine crawler rush with queen, or bringing a queen or two to transfuse ultras, and while these were to strong, instead of toning them down slightly, blizz made them completely unviable. The roach nerf can fit in this category too, making them 2 supply and lowering the armor, rather than trying one then the other made out early game pressure much weaker. In the beta zerg had awesome evolution, but it was detroyed to quickly, while terran and protoss did not develop certain builds (think 5 rax reaper) until after the game had been released.

What would have happened to the 5 rax reaper had it been used and abused in beta?

I play mostly zerg, but offrace protoss frequently (my terran is awful so I very rarely play it) and despite being better with zerg, I win more often with toss. I don't have to control 3-4 groups and pull off perfect surrounds to win fights, and macro requires much less apm/thought.

Finally, the fact that zergs only OH SH- units or strategies (like the ones metioned above from beta that are obsolete now) are now both tier three (ultra and BL), and that tier three takes longest to get to as zerg, also makes the race far more difficult. I feel that zerg has no units under tier three which really force the opponent to react or damages their nerves. As a zerg, fending off multiple reapers, hellion into banshee, is a tense nervewracking moment, if I fail I gg. My best early aggresion, muta harass, is dealt with decently with mass marines and turrets, no tech switches required. Living to mid game, I have to deal with seige tanks and mass drops.
If you think of the lurker or scourge in BW(hate to bring this up but it is an effective point) they were units that forced the enemy to adapt and take a more defensive stance...good oh sh- units.
In Sc2 zerg lack this, the nydus worm could be this, but is to weak and expensive in its current state.

Protoss and terran suffer from this far less, e.q. played a game the other day as toss, and was outplayed, I scouted poorly and was not prepared for a massive terran bio army, but I managed to stall with sentry's and a few gateway units until I got out HT and stormed my way to victory, and realized that had I been playing zerg I would never have won that game.

fuuuuuuuuuuuuuuuuuuuuuuuuuuu
antifascist
Profile Joined September 2010
United States14 Posts
September 28 2010 14:42 GMT
#1584
--- Nuked ---
antifascist
Profile Joined September 2010
United States14 Posts
September 28 2010 14:43 GMT
#1585
--- Nuked ---
bargaw
Profile Joined February 2010
Poland36 Posts
Last Edited: 2010-09-28 14:58:39
September 28 2010 14:46 GMT
#1586
On September 28 2010 20:43 Yokoblue wrote:
imo its the diversity the problem.

T is really diversified so T are learning to play with a lot of tools... P and Z have less tools... P a bit more.

While protoss have more tools, but his gameplay have been dampened since BW. No reaver drops, no arbiters, late templars, no corsairs, no scouts, no dark archon, no shield battery!
Instead we got sentry and warp-in. (dragoon got split'd into stalker and immortal, yay)

Zerg lost queen, defiler, lurker, guardian, scourge. But he got infestor, banelings, queen, movable static defences!, broodlord, roaches, overseer.

Terran? Terran still have all tools from BW + he got more new ones. Medics still there(Medivac), Firebats still there(Helions), Vultures still there(Marauders, but no mines), SV->Raven, Wraith->Banshee, golaths->vikings. New: Supply depos, free bunkers, planetary fortress, orbital command, scanner tower(or w/e it's called), reapers,.


SC2 is currently balanced around gold/silver league, Blizzard seems to never listen to top players, but to whiny kids on forums that are main source of money. PvT is so damn hard, because of all the tools terran have and protoss build is mostly concentrated about:
-defending against reaper harras
-defending timed marauder push with stim and slow
-defending vs drops(terran have 'free' dropships)
-defending templars from EMP
-etc.
also - Planetary Fortress is just too good defense for an expo, I've seen top Protoss players loosing whole games, because they couldn't take PF down, getting Voidrays mean you'll be eaten by bioball, Colosi are eaten by Vikings (VR too). Immortals are good, but planetary fortress has splash that require big spread, but don't forget that T can send scv's to repair and catch your force out of position(immortals on back, because they were tanking PF), against P or Z it's just r-click on nexus/hatch = down.
Lulz
ArbAttack
Profile Blog Joined September 2010
Canada198 Posts
September 28 2010 14:46 GMT
#1587
Probably been said a billion times, but, SC2 IMBA TVT FEST YAH

User was warned for this post
bonedriven
Profile Joined August 2010
258 Posts
September 28 2010 14:56 GMT
#1588
Today fruitseller said I can win the champion if no new patch comes.
Hence,"Like a Virgin."
s0ldierofortune
Profile Joined April 2010
United States23 Posts
September 28 2010 14:58 GMT
#1589
On September 28 2010 23:56 bonedriven wrote:
Today fruitseller said I can win the champion if no new patch comes.


Before or after 1.1.1?

Ultra bug gone, while he didn't win because of it it certainly helped.
fuuuuuuuuuuuuuuuuuuuuuuuuuuu
bonedriven
Profile Joined August 2010
258 Posts
September 28 2010 15:00 GMT
#1590
On September 28 2010 23:58 s0ldierofortune wrote:
Show nested quote +
On September 28 2010 23:56 bonedriven wrote:
Today fruitseller said I can win the champion if no new patch comes.


Before or after 1.1.1?

Ultra bug gone, while he didn't win because of it it certainly helped.


Before.
Hence,"Like a Virgin."
Maeldun
Profile Joined May 2010
Australia169 Posts
September 28 2010 16:07 GMT
#1591
On September 28 2010 23:43 antifascist wrote:
Show nested quote +
On September 28 2010 19:17 NeWnAr wrote:
Bullshit. He just friggin pwned some Protoss ass in the GSL. The only Zerg in the top 4. Take that, Terran bastards.


how does this guy not get a warning for this posT?


you only get warned if you flame ppl from TL (ie criticising TLO is a no-no, but trashing his opponents with smack talk is fine - don't believe me? check out the GSL thread where he loses....)
viraltouch
Profile Joined July 2010
United States299 Posts
September 28 2010 16:29 GMT
#1592
wasnt he practicing with intotherainbow for his ro16 against terran when he claimed he had 10% win rate
LegendaryZ
Profile Blog Joined May 2010
United States1583 Posts
September 28 2010 18:41 GMT
#1593
On September 28 2010 19:02 Lobotomist wrote:
Can we agree that tournaments are the best indicator of balance? The ladder ratings are not as good, as they can be skewed by games played and what strats people tend to execute on ladder: maybe they're not always the top tier, tourney winning builds.


I wouldn't agree with this at all because tournament players represent an incredibly small percentage of the game-playing population. A balanced game is balanced across all levels of skill, not only at the top. Looking at the ladder overall is a much better indicator of game balance simply because it samples a much larger group of people across all skill levels and it also samples much more games. If anything, tournament results are more liable to be skewed by particular strategies and builds because less games are played and therefore, each game represents a larger percentage of the overall results.

Another reason I believe that top-tier players are not the only ones that should be considered is because if it requires more skill to play one race on an equal footing with another race, that in itself is an imbalance in the game. Races should be diverse, but relatively close to each other in their learning curve and required skill level.

That being said, you can't start playing the numbers game in the RO16 or the RO8 in the GSL and assume that is any indicator of balance because it's not. There's a lot of luck that plays out in tournaments. Depending on who you get matched up against or what build you or your opponent plays, it can have a major effect on who's left in the end. We've already seen huge upsets in the GSL where consistently good players simply get cheesed out or get outplayed in a rare occurance. I think it's obvious that their performance a single tournament does nothing to invalidate the plethora of games they've played on the ladder. This is exactly why you have to look at games across a larger scale rather than obsess over a handful of BO3's.
Rolster
Profile Joined September 2010
United States19 Posts
September 28 2010 18:43 GMT
#1594
Yeah if Cool goes, I go
Some people like to post quotes here, but not me, fuck that.
rdmtoe
Profile Joined May 2010
France4 Posts
September 28 2010 18:47 GMT
#1595
On September 28 2010 23:35 indiehjaerta wrote:
Show nested quote +
On September 28 2010 15:35 Subversion wrote:

GSL RO16 - 2 Zerg.

GSL RO8 - 1 Zerg.

Look I have numbers too!


GSL RO4 - 1 Zerg. 0 Protoss.

I just wanted to join this numbers game too.


You are right we must be more precise.

RO16 7 Terrans 7 Toss 2 Zergs
RO08 4 Terrans 3 Toss 1 Zerg
RO04 3 Terrans 1 Zerg

Lameco
Punkstar
Profile Joined July 2010
Slovakia522 Posts
September 28 2010 18:57 GMT
#1596
On September 28 2010 18:17 Kvz wrote:
i remember watching a game where cool played vs SEN using his T. Cool's T annihilated Sen's Z. lol

Well he previously stated that he is able to demolish any Zerg in the world while offracing..
When in doubt, just drone up.
ROOTIllusion
Profile Blog Joined August 2010
United States1060 Posts
Last Edited: 2010-09-28 19:08:46
September 28 2010 19:08 GMT
#1597
hopefully patch 1.2 helps esports as it said it would. esp balance (Z)
www.twitter.com/rootillusion & www.facebook.com/illusionsc2
tastehwafflez
Profile Joined May 2010
United States16 Posts
September 28 2010 19:10 GMT
#1598
On September 29 2010 04:08 [Illusion] wrote:
hopefully patch 1.2 helps esports as it said it would. esp balance (Z)

They already said that they weren't really going to do any major balance changes in 1.2
build zerglings, they're awesome. TRUST ME! -day[9]
andynewin
Profile Joined March 2010
United States105 Posts
September 28 2010 19:16 GMT
#1599
fruit seller was forced to cheese to win ro8 and then his opponent cheesed him with 2 gate next game which is really not that hard to beat. I think zerg definitely has a problem here they need more options make overlord speed teir 1 maybe and burrow I dont know. I really liked zerg in beta it actually just as powerful as the other 2 races I wonder why they nerfed the shit out of them. I think zerg players have a higher skill on average thats the only they can win games on ladder.
[url=http://sc2sig.com/profile/us/1731636/1/chairmallet/][img]http://sc2sig.com/s/us/1731636-1.png[/img][/url]
Vz0
Profile Joined August 2010
Canada378 Posts
September 28 2010 20:11 GMT
#1600
On September 29 2010 04:16 andynewin wrote:
fruit seller was forced to cheese to win ro8

The stream I was watching, there was no gun pointing to the back of his head.


and then his opponent cheesed him with 2 gate next game

2gate is not cheese.

l2starcraft tyvm : http://wiki.teamliquid.net/starcraft/Cheese


which is really not that hard to beat. I think zerg definitely has a problem here they need more options make overlord speed teir 1 maybe and burrow I dont know.

wait what? They need to make overlrod speed tier 1 and burrow because of 2 gate?


I really liked zerg in beta it actually just as powerful as the other 2 races I wonder why they nerfed the shit out of them.

oh i don't know... maybe because zerg was the strongest race in the beta? maybe because roaches were op?


I think zerg players have a higher skill on average thats the only they can win games on ladder.

of course ! your a zerg player, your smart, your better than most of the people you play. Everyone is picking the noob race. Your pro so you pick zerg. You deserve more respect. You don't need to get better because your zerg and zerg is UP.
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