• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 05:15
CEST 11:15
KST 18:15
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro4 Preview: Mirror Mirror4[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10
Community News
Weekly Cups Results (Sep 28-Oct 4)0SC4ALL: II SC2 Complete Invited Player Lineup10StarCraft II 5.0.17 PTR Patch Notes (Sept 30, 2026)76Weekly Cups (Sept 21-27): herO and ByuN double2Weekly Cups (Sep 13-20): herO scores triple3
StarCraft 2
General
StarCraft II 5.0.17 PTR Patch Notes (Sept 30, 2026) How do you feel about the mass reverts in the 5.0.17 PTR? Weekly Cups Results (Sep 28-Oct 4) SC4ALL: II SC2 Complete Invited Player Lineup Back to SC2 after 14 years - Protoss CTRL groups?
Tourneys
Stellar Fest TWO the Moon (Dec 16-20) ISSL (IntoTheTV x SOOP SC2 League): Premier Sparkling Tuna Cup - Weekly Open Tournament 2026 GSTL Grand Finals Sea Duckling Open (Global, Bronze-Diamond)
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
Mutation # 546 Catch the Train The PondCast: SC2 News & Results Mutation # 545 And Drops and Rifts Mutation # 544 Double Trouble
Brood War
General
Sagi.gg Launcher Released 20-year-old Valorant player starting StarCraft Bot on ladder BGH Auto Balance -> http://bghmmr.eu/ Fantasy returning?
Tourneys
[ASL22] Semifinal B [ASL22] Semifinal A [Megathread] Daily Proleagues [ASL22] Ro8 Day 4
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do? Simple Questions, Simple Answers
Other Games
General Games
General RTS Discussion Thread Nintendo Switch Thread Warcraft III: The Frozen Throne Stormgate/Frost Giant Megathread Total Annihilation Zero
Dota 2
Dota 2 Champions League Season 3 Begins April 25! Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Canadian Politics Mega-thread Dating: How's your luck? Artificial Intelligence Thread
Fan Clubs
Serral Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Escaping Into Video Games: G…
TrAiDoS
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Regacy Esports:Our Goa…
regacyesports
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8959 users

Fruitseller (Cool) may change his race in GSL #2 - Page 15

Forum Index > SC2 General
Post a Reply
Prev 1 13 14 15 16 17 89 Next
Pekkz
Profile Joined June 2009
Norway1505 Posts
September 23 2010 18:36 GMT
#281
On September 24 2010 03:06 The Touch wrote:
But dealing specifically with the complaints, I don't understand the problem with drops. All races have the capability of dropping, and zerg actually have the easiest drops (one simple research and then they can use all their overlords for drops). Also if drops really are a problem and zerg in particular are having a hard time defending them, it strikes me as a problem with the maps (naturals too far from the main) or possibly even the creep mechanic (no creep = too difficult to defend in time), rather than with terran units.



Ok , so you say zerg drops is the easiest drop? Are you insane, or bronze league? Zerg has no units that can snipe buildnings fast enough for it to be worthwhile. Also protoss and terran usually are very close to their main, and can just liftoff commandcenter or warp inn. while they run back.

Dropping as terran on the other hand, you have units that deal sick ammunt of damage to buildings, with a dropship that HEALS YOUR UNITS. A unit you would get anyways for their healing of stim etc, you get their capability of dropping for free...........

How can people not see this is overpowerd when you can queue drop without paying attention at 3 different locations, and stim and target. For zerg to stop it , they need to have units at all locations react super fast.

4 stimmed marauders use 10 sec on taking down a hatchery. 100 supply of zerg units wont take down a planetary fortress. The game is more imbalanced then people think. Have you ever considered that Zergs play ALLOOOOT more ZvP ZvT then the terrans and protoss play zergs, yet they still loose alot more. Have you thought about why players as dimaga idra cool check machine etcetc, allmost never wins any tournaments? Have you thought about why players like SjoW with 90 apm can win and get high in every tournament he plays?

Obviously there are imbalances and blizzard better step up and do somthing more then a fucking build time change on couple of units, while NERFING ultralisk.
Agh
Profile Blog Joined July 2010
United States1107 Posts
Last Edited: 2010-09-23 18:38:23
September 23 2010 18:36 GMT
#282
On September 24 2010 03:24 Koukalaka wrote:
Show nested quote +
On September 24 2010 03:02 Liquid`Jinro wrote:
TLO playing Zerg is actually really, really sick to watch and everytime it makes me wonder why nobody else plays the way he does ZvT :S I hope we can get a video of him/his screen while playing, he is really impressive mechanically.

You're not seriously suggesting that Cool, IdrA and Checkprime (arguably the three best Zergs there are) are all playing Zerg, a supposedly reactive rather than active race, incorrectly when they play reactively?

I really hope you didn't just say the best three Zerg players in the world are playing it wrong because TLO plays Zerg once a month.


TLO is a player that just capitalizes on matchup unit advantages, while it definitely is intelligent play, he has a sub-optimal mirror game which will continue to hurt him until he can address his weaknesses.





Also @ Jinro regarding PvT balance remark,
PvT is extremely balanced and quite fun to play once P is able to support HT, before that - not so much.
Once the Marauder is nerfed slightly (it's going to happen, and there are 10+ different ways to do it), it will pan out better. Also on a side and obvious note, Medivacs are entirely too good in all matchups.
I may appear to be an emotionless sarcastic pos, but just like an onion when you pull off more and more layers you find the exact same thing everytime and you start crying
TheGreatHegemon
Profile Joined September 2010
61 Posts
September 23 2010 18:36 GMT
#283
If scouting is the issue, why don't they simply move changeling to the overlord? Instead of (necessarily) saccing an overlord, let it spit a changeling to scout instead. Make it require the spawning pool or something.
Spidinko
Profile Joined May 2010
Slovakia1174 Posts
September 23 2010 18:36 GMT
#284
On September 24 2010 02:25 superbabosheki wrote:
Show nested quote +
On September 24 2010 02:14 travis wrote:
who can blame him blizzard clearly is either bad at balancing the game or just doesn't care very much about making it good for top level competition

i guess they just don't mind taking 2 years to balance the game when people are trying to play it for a living


That's stupid. Nobody should be playing SC for a living, maybe as an experience or something, but those who try to make a living off it deserve to get screwd. It's just a game.

You serious?
Melt
Profile Joined May 2010
Switzerland281 Posts
September 23 2010 18:36 GMT
#285
On September 24 2010 02:19 Lomak wrote:
The problem is that blizzard moves slower than evolution so the significant changes that are needed wont come for a long time.


SOOOO true!
Slow Motion
Profile Blog Joined July 2009
United States6960 Posts
September 23 2010 18:37 GMT
#286
On September 24 2010 03:34 Khaymus wrote:
Dark days for those of us with the swarm. Some might say we need a Savior to come and lead us to the light =D

I think he needs someone to lead him into the light first (after digging a hole, filing away some handcuffs, and bringing a change of clothes).
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
Last Edited: 2010-09-23 18:39:24
September 23 2010 18:38 GMT
#287
On September 24 2010 03:32 Koukalaka wrote:
Show nested quote +
On September 24 2010 03:29 Liquid`Jinro wrote:
On September 24 2010 03:24 Koukalaka wrote:
On September 24 2010 03:02 Liquid`Jinro wrote:
TLO playing Zerg is actually really, really sick to watch and everytime it makes me wonder why nobody else plays the way he does ZvT :S I hope we can get a video of him/his screen while playing, he is really impressive mechanically.

You're not seriously suggesting that Cool, IdrA and Checkprime (arguably the three best Zergs there are) are all playing Zerg, a supposedly reactive rather than active race, incorrectly when they play reactively?

I really hope you didn't just say the best three Zerg players in the world are playing it wrong because TLO plays Zerg once a month.

Not at all what I said -_-

That's how it read. O.o

Sorry if I misread it.

I think that there are things TLO does that other zergs should do. This doesnt mean hes better than said players with Zerg...

To me it seems like the biggest problems for Zerg is being incapable of fighting off-creep (hydras and ultras are just useless once they get off creep), and there not being sufficient space for proper flanking on a lot of maps (or, even if there is a flank, the paths are still so small that a few force fields will turn the flank into nothing).

TLOs mass infestor play is about the best way of stopping drops there is, and fungal allows ultras to actually fight off-creep. Keep in mind Im talking ZvT here, ZvP I dunno shit about except that it seems pretty annoying to play if you are Zerg.

Burrowed infestors are also quite good at erasing SCV lines.

Oh and there are better zergs out there than TLO right now, but there is nobody in the world who uses infestors better than him. Nobody.

NOTE: All this being said doesnt mean that Zerg doesnt need changes made to them... Cuz they probably do.
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
ALPINA
Profile Joined May 2010
3791 Posts
Last Edited: 2010-09-23 18:41:50
September 23 2010 18:39 GMT
#288
On September 24 2010 03:06 The Touch wrote:
FIrst, I think we should be patient and see how patch 1.1 affects things. The tank nerf in particular should really help zerg against turtling terrans, and the zealot nerf should reduce the effectiveness of early 2- and 4-gate rushes. I don't think they're panaceas, but I do think we owe it to ourselves to give them time to judge their impact.


The thing is that the units Terran drops (marauders) are so deadly and can snipe key buildings in seconds. Even if Zerg reaserches drops (which are very expensive and take long upgrade), the units he drops does not make such huge damage in low amount of time, unless you drop whole you army, which can mean base race, and you know what base race means vs. terran.

Also marauders sniping spire is much deadlier than my roaches killing your barraks. Terran does not have those single "Key" buildings which can change the game when killed, that's why it does not really worth dropping vs. Terran unless he is super turtling.
You should never underestimate the predictability of stupidity
Floophead_III
Profile Joined September 2009
United States1832 Posts
September 23 2010 18:39 GMT
#289
This is what happens when you remove scourge. Those little buggers were crucial in BW and blizz just goes "oh they're not useful we'll just make devourers lair tech."

Of course there's SO many more things wrong with zerg, but that's why drop play is so stupid strong.

I saw this one coming a mile away. Blizz just doesn't get it. All the noobs who think muta/ling/bling is the ultimate epic answer to T don't get it. People just don't seem to understand how ridiculously easy TvZ is for T and how there's basically nothing Z can do about it.
Half man, half bear, half pig.
Alou
Profile Blog Joined March 2010
United States3748 Posts
September 23 2010 18:40 GMT
#290
If he switches to Protoss and not Terran, I don't have a problem with it
Life is Good.
Hikari
Profile Blog Joined May 2010
1914 Posts
September 23 2010 18:40 GMT
#291
I do not have the capabilities to play at a pro-level.

However I watch others and learn - personal experience makes me feel that I need to do sooo much more and play a lot better to win vs someone who 1a their forces after queuing up a drop in my expo/main. I have to make sure i spread enough creep and protect my tumors, make sure I make enough drones and have decent map control, make sure I can set up ambushes and get a perfect surround, make sure I harass and can hold against harassment... etc etc...
NonY
Profile Blog Joined June 2007
8751 Posts
September 23 2010 18:41 GMT
#292
On September 24 2010 03:36 Agh wrote:
Also @ Jinro regarding PvT balance remark,
PvT is extremely balanced and quite fun to play once P is able to support HT, before that - not so much.
Once the Marauder is nerfed slightly (it's going to happen, and there are 10+ different ways to do it), it will pan out better. Also on a side and obvious note, Medivacs are entirely too good in all matchups.

I almost never go HT in PvT and I think the matchup is excellent at all stages of the game. There are a lot of different ways to play PvT and TvP and that's part of what makes it so great!
"Fucking up is part of it. If you can't fail, you have to always win. And I don't think you can always win." Elliott Smith ---------- Yet no sudden rage darkened his face, and his eyes were calm as they studied her. Then he smiled. 'Witness.'
DarkspearTribe
Profile Joined August 2010
568 Posts
September 23 2010 18:41 GMT
#293
I just went to youtube and typed julyzerg to find his game (now I don't know who the fuck is commentating, probably some casters wannabe but w/e)



compared to


I didn't watched the game at all just skipped right to the end just to check out how he's fairing with creep spread and I see 1 creep tumor laid down. That might not prove if he's good or bad but to my eyes every good zerg should be super active with creep spread - It's a new mechanic for zerg that every great player should master. Once this guy practices enough to be pro at creep spreading i'll listen what he has to say about balance.

That's just my personal thoughts.
seanisgrand
Profile Blog Joined December 2009
United States1039 Posts
September 23 2010 18:42 GMT
#294
It's sad to see it come to this. There are real imbalance issues that need to be addressed before the expansion. I'm positive Blizzard is working on them but honestly, without high-level player input from a beta realm or something like that, I just don't think they will be able to do it as fast as they could if they employed a more open patch strategy.

I don't play Zerg, but I've already started playing less and less because I don't want to get to the point where I can't stand the game because all I ever get are two match-ups on ladder (almost true right now anyway though).
This is well below quality expected of a post in any forum. -Empyrean
Fianchetto
Profile Joined September 2010
United States157 Posts
September 23 2010 18:43 GMT
#295
sigh.. as a zerg player this makes me sad...
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
September 23 2010 18:43 GMT
#296
On September 24 2010 03:41 DarkspearTribe wrote:
I just went to youtube and typed julyzerg to find his game (now I don't know who the fuck is commentating, probably some casters wannabe but w/e)

http://www.youtube.com/watch?v=DJHXPoNIUaU
http://www.youtube.com/watch?v=pzyJ-_WGPwc&feature=related
compared to
http://www.youtube.com/watch?v=oq9mukN14NY

I didn't watched the game at all just skipped right to the end just to check out how he's fairing with creep spread and I see 1 creep tumor laid down. That might not prove if he's good or bad but to my eyes every good zerg should be super active with creep spread - It's a new mechanic for zerg that every great player should master. Once this guy practices enough to be pro at creep spreading i'll listen what he has to say about balance.

That's just my personal thoughts.

Yep, but I think hes actually improved creep spreading a lot lately.
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
iNty.sCream
Profile Joined April 2010
Germany195 Posts
September 23 2010 18:43 GMT
#297
maybe some people ( hopefully ) including blizzard, that the race is just horribly designed. small time-fixes and number-changes will not adress this, its a design flaw.

i hope that in the next big tournys only people play terran and toss, this is going to help to show that zerg is crap
Bisu best hairspray = win
Koukalaka
Profile Joined August 2010
United Kingdom80 Posts
September 23 2010 18:43 GMT
#298
On September 24 2010 03:29 Liquid`Jinro wrote:
Show nested quote +
On September 24 2010 03:24 Koukalaka wrote:
On September 24 2010 03:02 Liquid`Jinro wrote:
TLO playing Zerg is actually really, really sick to watch and everytime it makes me wonder why nobody else plays the way he does ZvT :S I hope we can get a video of him/his screen while playing, he is really impressive mechanically.

You're not seriously suggesting that Cool, IdrA and Checkprime (arguably the three best Zergs there are) are all playing Zerg, a supposedly reactive rather than active race, incorrectly when they play reactively?

I really hope you didn't just say the best three Zerg players in the world are playing it wrong because TLO plays Zerg once a month.

Not at all what I said -_- I do, however, think that there are things TLO does that other zergs should do. This doesnt mean hes better than said players with Zerg...

To me it seems like the biggest problems for Zerg is being incapable of fighting off-creep (hydras and ultras are just useless once they get off creep), and there not being sufficient space for proper flanking on a lot of maps (or, even if there is a flank, the paths are still so small that a few force fields will turn the flank into nothing).


The problem I see is that Zerg are just too fragile. Losing a Queen is far more dangerous than losing a Mule, or wasting a Chrono Boost. Missing an Inject Larva for 2-5 seconds is far more damaging to macro than missing a Mule or Chrono Boost because they can all be used together. You might think that "Injecting Larvae every 40 seconds requires 3 APM" - it does, but imagine if there was a 40 second cooldown on Mules and 20 second cooldown on Chrono Boost: do you think you could use every Mule, on every cooldown? It gets even worse with multiple Queens/Hatcheries.

In my view Zerg players have to play reactively, which is fine, but in order to play reactively they need to be able to have sufficient scouting, sufficient time to macro up (bigger distances from opponent to Zerg) but more importantly need a stronger set of defensive options.

I play Protoss at 1600 and Zerg at 1200. I'd give the entire tier 2 tech of P/Z for Marauders, Marines and Medivacs. The simple matter is that the Terran units, before upgrades, are too strong - and with them they're about 50%+ better. Do you think, arguably, that there is an upgrade in the game that increases the DPS and utility of a unit as much as the 100/100 Stimpack and 50/50 Concussive Shells do? Personally, 100/100 for Stimpack is a choke when you need to spend 200/200 for Charge and you can still be kited under the movement speed increase of Stimpack.
safjx
Profile Joined September 2010
United Kingdom51 Posts
September 23 2010 18:44 GMT
#299
IdrA was saying that Zerg's early game was weak, which the reaper and zealot nerf should affect. This will have effects further into the mid and lategame so it's too early to say what effects exactly the patch has had. We should wait a while and see what happens.

With regards to progaming this is quite sad news. I don't want to watch T & P over and over again. If the patch schedule of approx 2 months is maintained this means that zergs will have 2 more seasons to change races before the next patch. I'm not sure what can be done to even fix the issue, balance changes are so fragile and take a long time to be understood.

And now for some moaning of my own...
On September 24 2010 03:20 dacthehork wrote:
Allow Queen to be built from morphing hatches, low the build time on lair upgrade by 30%.

I like how this sounds.

The problem is that Zerg have the possibility to be incredibly good, yet require a massive APM hike to actually do it. This is why I Z, despite being absolutely terrible at this game :D
CaptainFwiffo
Profile Joined August 2010
United States576 Posts
September 23 2010 18:45 GMT
#300
On September 24 2010 03:39 Floophead_III wrote:
This is what happens when you remove scourge. Those little buggers were crucial in BW and blizz just goes "oh they're not useful we'll just make devourers lair tech."

I've seen a couple people mention scourge... They're in the campaign, so I assume you could add them in some custom maps and try it out? Any strong Zerg players want to experiment with that?
"Even though they don't drink milk, milk comes out of their nose, disturbingly." - Tasteless
Prev 1 13 14 15 16 17 89 Next
Please log in or register to reply.
Live Events Refresh
Next event in 1h 45m
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
actioN 1312
Hyun 635
firebathero 490
Hyuk 396
BeSt 345
Mong 232
Jaedong 203
Soma 174
Shine 82
PianO 77
[ Show more ]
Sexy 54
910 52
Hm[arnc] 44
Mind 43
sSak 41
Shinee 29
ZergMaN 26
Bale 23
yabsab 21
HiyA 17
ZerO 14
Sharp 12
Noble 10
sorry 6
Terrorterran 3
Counter-Strike
olofmeister1116
shoxiejesuss1079
Super Smash Bros
Mew2King326
Other Games
gofns28411
summit1g8161
ceh9631
JimRising 408
KnowMe128
Pyrionflax96
Trikslyr27
Livibee3
ZerO(Twitch)3
Organizations
Other Games
gamesdonequick469
Dota 2
PGL Dota 2 - Main Stream30
[ Show 12 non-featured ]
StarCraft 2
• killerbeecast31
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos890
• Stunt419
Other Games
• Shiphtur335
Upcoming Events
Kung Fu Cup
1h 45m
Patches Events
6h 45m
The PondCast
1d
INu's Battles
1d 1h
Percival vs SHIN
Zoun vs herO
OSC
1d 13h
Replay Cast
1d 13h
OSC
2 days
BSL: Ladder Tournament
3 days
Sparkling Tuna Cup
4 days
Patches Events
4 days
[ Show More ]
BSL Open Qualifier
4 days
BSL Open Qualifier
4 days
WardiTV Weekly
6 days
PiGosaur Cup
6 days
Liquipedia Results

Completed

CSL 2026 AUTUMN (S22)
Blizzard Classic Cup 2026
Copium Cup

Ongoing

ASL Season 22
Super Anchor Qualifying S3
Acropolis #5
Acropolis #5 - GSB
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual

Upcoming

Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
HCC Season 3
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.