• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 15:58
CEST 21:58
KST 04:58
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro16 Preview Pt1: Fresh Flow7[ASL21] Ro24 Preview Pt2: News Flash10[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy21ByuL: The Forgotten Master of ZvT30
Community News
MaNa leaves Team Liquid16$5,000 WardiTV TLMC tournament - Presented by Monster Energy5GSL CK: More events planned pending crowdfunding7Weekly Cups (May 30-Apr 5): herO, Clem, SHIN win0[BSL22] RO32 Group Stage5
StarCraft 2
General
MaNa leaves Team Liquid Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Team Liquid Map Contest #22 - Presented by Monster Energy Quebec Clan still alive ? BGE Stara Zagora 2026 cancelled
Tourneys
SEL Doubles (SC Evo Bimonthly) Sparkling Tuna Cup - Weekly Open Tournament $5,000 WardiTV TLMC tournament - Presented by Monster Energy RSL Revival: Season 5 - Qualifiers and Main Event GSL CK: More events planned pending crowdfunding
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
Mutation # 521 Memorable Boss The PondCast: SC2 News & Results Mutation # 520 Moving Fees Mutation # 519 Inner Power
Brood War
General
Leta's ASL Ro24 Review [ASL21] Ro16 Preview Pt1: Fresh Flow The Korean Terminology Thread ASL21 General Discussion BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[ASL21] Ro16 Group A Escore Tournament StarCraft Season 2 [Megathread] Daily Proleagues [ASL21] Ro24 Group F
Strategy
Any training maps people recommend? Fighting Spirit mining rates Muta micro map competition What's the deal with APM & what's its true value
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Battle Aces/David Kim RTS Megathread General RTS Discussion Thread Starcraft Tabletop Miniature Game
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Canadian Politics Mega-thread European Politico-economics QA Mega-thread The China Politics Thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT] Tokyo Olympics 2021 Thread
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
lurker extra damage testi…
StaticNine
How Streamers Inspire Gamers…
TrAiDoS
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2745 users

Fruitseller (Cool) may change his race in GSL #2 - Page 12

Forum Index > SC2 General
Post a Reply
Prev 1 10 11 12 13 14 89 Next
theqat
Profile Blog Joined March 2008
United States2856 Posts
September 23 2010 18:15 GMT
#221
On September 24 2010 03:13 Hypatio wrote:
This continued realization of zerg's incapability is so depressing.

I really hope blizz is playing attention because what happens in the pro- and high level gaming scene is a long term liability for the success of the game. If tournaments soon become 85% terran, 13% protoss, and 2% zerg, no one will want to watch, and the impetus for competitive play at lower levels will die a slow death.


It would really be more like 45/45/10 since P is at least as powerful as Terran, but your point stands :p
IntoTheWow
Profile Blog Joined May 2004
is awesome32278 Posts
September 23 2010 18:15 GMT
#222
*apocalyptic message*
Moderator<:3-/-<
torq
Profile Joined September 2010
United States44 Posts
September 23 2010 18:15 GMT
#223
On September 24 2010 03:09 billyX333 wrote:
Show nested quote +
On September 24 2010 03:05 torq wrote:
give zerg erffing autocast on larva injection already fxxking blizzard

...a lack of larva is not the problem
as a zerg player, i dont want this... would not help me anyways

i never said lack of larva is the problem, its the apm and mind you can free up by not having to worry about keep injecting every minute.
JinDesu
Profile Blog Joined August 2010
United States3990 Posts
September 23 2010 18:16 GMT
#224
On September 24 2010 03:12 asianinvasian wrote:
Hydra infestor against terran. Try it.


Try playing against Tester.
Yargh
Slow Motion
Profile Blog Joined July 2009
United States6960 Posts
September 23 2010 18:16 GMT
#225
I'm convinced that lurkers will fix many of Zerg's problems. Zerg problems don't lie just in stats, but in unit diversity. Yes you can give every unit plus 1000 attack and make Zerg good but that's just imbalancing one side of the game to make up for an unrelated, unfixed problem. And it still doesn't fix the staleness of Zerg (unless TLO is playing and using infestors, but come on we all know most of the time it's pretty boring). I believe Zerg won't fully come into their own until the expansions come out and include new units, but that would be very sad for SC2 competition in the next couple years if true.
Na_Dann_Ma_GoGo
Profile Joined March 2010
Germany2959 Posts
September 23 2010 18:16 GMT
#226
On September 24 2010 03:07 Plexa wrote:
I still think Muta/Ling against Protoss is imbalanced in favor of Zerg, but the thing is if you go Muta/Ling there is this giant gaping window of opportunity where any Protoss push will roll the Zerg with minimal effort. It's really quite sad. Even if the Zerg defend that then it's an uphill battle catching up to the Protoss.


I don't see how Muta/ling is really viable.

Muta / Ling means you survived a 4 WG push in the first place which is only possible on few maps if you don't also get roaches (+heavy spine crawlers). And yeah that means you'll hardly have any income advantage.

And then... Stalkers and even worse, Phoenixes shit all over Mutas. So do HTs later on. Archons and Sentries add up too. I mean, I don't see Mutas being terrible effective unless you perhaps have a huge economy advantage when you're already going for them.

Also, ever played against a Toss simply going mass Blink Stalkers then? I don't know how you could possibly deal with that fast enough. It completely shuts down harass, allows the Toss to jump into your base smiling at your Spinecrawlers and yeh... then what? Lings against Blink Stalkers do as much as Mutas against Blink Stalkers... which isn't a lot.

I lately go with heavy ground (even Hydras) for the most of the time, hoping to get my tier 3 Units before he got too many Collossi + the usual ball.
WrathBringerReturns said: No no no. Sarcasm is detected in the voice. When this forum is riddled with stupidity, you think I can tell every post apart? Fair enough it was intended sarcastically, was it obvious? Of course not.
IntoTheWow
Profile Blog Joined May 2004
is awesome32278 Posts
September 23 2010 18:16 GMT
#227
On September 24 2010 03:12 billyX333 wrote:
look at julyzerg's stats and win% on ladder, then look at nada's
then realize julyzerg has almost 4x the experience
then cry


Source?
Moderator<:3-/-<
Boblion
Profile Blog Joined May 2007
France8043 Posts
September 23 2010 18:17 GMT
#228
On September 24 2010 03:16 IntoTheWow wrote:
Show nested quote +
On September 24 2010 03:12 billyX333 wrote:
look at julyzerg's stats and win% on ladder, then look at nada's
then realize julyzerg has almost 4x the experience
then cry


Source?

His number of games i guess.
fuck all those elitists brb watching streams of elite players.
dacthehork
Profile Blog Joined February 2008
United States2000 Posts
Last Edited: 2010-09-23 18:17:57
September 23 2010 18:17 GMT
#229
This is just a thought, but basically protoss/terran have early game scouting options at a cost (scan/ floating buildings/hallucination pheonix / reaper) etc.

Zerg has to sack an overlord which is usually ineffective against better players who will just hide their buildings farther / kill with marines.

Move the overseer tech up but take away the corruption/changeling type abilities until lair.

Then zerg will have some option to scout before well after lair tech like the other races.
Warturtle - DOTA 2 is KING
heishe
Profile Blog Joined June 2009
Germany2284 Posts
Last Edited: 2010-09-23 18:25:53
September 23 2010 18:17 GMT
#230
On September 24 2010 02:39 Deadlyfish wrote:

People expect blizzard to balance out a massive online game within a few months, when new strategies are showing up every day. It's a really hard thing to do, and it takes time.


Yeah, on the Terran side, new strategies are popping up every day. On the Zerg side... not so much. They've pretty much exhausted everything they can do.



But seriously, name a game that was balanced right from the beginning. Any online game.


We don't expect them to instantly balance the whole game, but we expect them to do more than increase the building times of some units and nerf the damage of another unit to an amount which effectively changes too few about the matchup (tanks still own everything but ultras and air units). And most important of all, we expect them to not not need 2 months for those kind of crappy changes.

They need to change something about the core mechanics of Zerg to make it feel really swarmy again. Creep tumors need a major buff or need to be changed. It can't be that I'm expanding creep for 15 minutes and the player attack-moves it all away in 30 seconds. Hydras need a major buff in both damage and speed, and also durability (they really shouldn't be light). Overlords need a speed buff to make T1 scouting less luck dependend. Overseers need to be waaaayyy faster. Teching times need to be shorter. Static defense needs to be way stronger. Nydus worms need to cost much less (the worms themselves shouldn't cost gas at all. That's what makes them useless in the first place, they cost too much gas. )

But of course they won't do any of that. So they simply play around with unit stats. Here 5 seconds more build time. Here 2 damage less, there 50 minerals more build cost.
But all of that will change nothing about the fact that a Zerg just needs much, much much much more skill than both Protoss and Terran. And when you come close to the skill gap, it simply isn't possible anymore to "outskill" other players.

Plus of course any of that would cause a huge outrage in the Terran and Protoss community. Look how all of them cry right now because they actually have to pay attention to their expansions. Clearly it requires too much apm to move your workers away from the minerals when an Ultralisk is attacking the CC/Nexus. Never mind the fact that ultras can't plant themselves on cliffs and shoot away your workers and your CC/Nexus from up there. And never mind the fact you can feel the growth of your beard after you've reached T3 with Zerg. Plus of course we can't use 8 clicks to send 4 invisible ultras to 4 bases and wipe out their entire economy if they don't deal with them within 10 seconds. Imagine how it would be if they would actually have to react to stuff and pay more attention to other things. If they had to bother with real scouting around the map, with map control. It would be insane.
If you value your soul, never look into the eye of a horse. Your soul will forever be lost in the void of the horse.
billyX333
Profile Blog Joined January 2008
United States1360 Posts
September 23 2010 18:17 GMT
#231
On September 24 2010 03:15 torq wrote:
Show nested quote +
On September 24 2010 03:09 billyX333 wrote:
On September 24 2010 03:05 torq wrote:
give zerg erffing autocast on larva injection already fxxking blizzard

...a lack of larva is not the problem
as a zerg player, i dont want this... would not help me anyways

i never said lack of larva is the problem, its the apm and mind you can free up by not having to worry about keep injecting every minute.

at pro level play that isnt a problem. if pros are whining that means they've experienced games where they've played flawlessly and lost. probably reviewed many of their replays and still saw few flaws as they probably have reason for every single decision made
Gecko
Profile Joined August 2010
United States519 Posts
Last Edited: 2010-09-23 18:20:56
September 23 2010 18:18 GMT
#232
from my experience, if you start with gateway pressure and continue with more harass and pressure all game then zerg will never get the opportunity to go muta/ling. Then you can get colossi and maul the hydras you forced him to make...

so yeah even if muta/ling is OP like people are saying i never even encounter it because i force zerg to go roach/hydra
Endorsed
Profile Joined May 2010
Netherlands1221 Posts
September 23 2010 18:18 GMT
#233
On September 24 2010 03:07 AJMcSpiffy wrote:
Show nested quote +
On September 24 2010 03:02 Liquid`Jinro wrote:
TLO playing Zerg is actually really, really sick to watch and everytime it makes me wonder why nobody else plays the way he does ZvT :S I hope we can get a video of him/his screen while playing, he is really impressive mechanically.

TLO's Zerg play is what made me stay with them as my race. I was so sad when he announced he was switching to Terran. He should play some showmatches at least, but I wish he would go into tournaments with Zerg.


Yeah I agree
Irrational_Animal
Profile Joined August 2010
Germany1059 Posts
Last Edited: 2010-09-23 18:23:55
September 23 2010 18:18 GMT
#234
@Jinro can he also play ZvP or is he just a ZvT player?

Right now I would like to see a big open letter to Blizzard signed by the likes of Julyzerg, Cool, Idra, Check, Dimaga, Darkforce etc. cause I feel that the balance situation won`t neccesarily change for a long time. I mean just look at WC3´s history of balance (mass-AoW in RoC, Beastmaster, Tower-Tank or Blademaster) and they reacted so frickin`slow. The thing is that in order for SC2 to really surpass a game like CS1.6 and to become a worldwide phenomenon theTerran dominance is really detrimental. It is not seldom the case that people quit watching a tourny stream once the semi finals consists of 4 Ts and long term many viéwers that are not super active players themselves will just lose interest.
billyX333
Profile Blog Joined January 2008
United States1360 Posts
September 23 2010 18:19 GMT
#235
On September 24 2010 03:16 IntoTheWow wrote:
Show nested quote +
On September 24 2010 03:12 billyX333 wrote:
look at julyzerg's stats and win% on ladder, then look at nada's
then realize julyzerg has almost 4x the experience
then cry


Source?

its an assumption based on when they switched and games played
Hypatio
Profile Joined September 2010
549 Posts
September 23 2010 18:19 GMT
#236
On September 24 2010 03:13 guldurkhand wrote:
well the biggest problem is that this game isn't stable, if they buff zerg too much in early game zerg has an even bigger advantage in the later stages of the game. You also want to use every unit, which is done very good in all non mirror matchups(except tvt)


IMO, this may be easily dealt with by utilizing the quasi-linear tech tree that zerg has through dependence on hatch-lair-hive. On the other hand, I don't suppose that fixing zerg is as simple as an analogue to the seige tank nerf. I strongly suspect that fixing zerg in a balanced manner will involve one or two major tweaks (re: race mechanics and unit capabilities) in addition to quite a number of much smaller changes related to unit costs, creep mechanics, unit speeds, research costs, production times, etc.
SONE
Profile Joined May 2010
Canada839 Posts
September 23 2010 18:19 GMT
#237
On September 24 2010 03:16 IntoTheWow wrote:
Show nested quote +
On September 24 2010 03:12 billyX333 wrote:
look at julyzerg's stats and win% on ladder, then look at nada's
then realize julyzerg has almost 4x the experience
then cry


Source?


Since when was Nada's ladder been discovered?
blindsniper
Profile Joined July 2010
United States143 Posts
September 23 2010 18:20 GMT
#238
Below is what I think will be the final nail in the coffin for Blizzard.

As soon as all the pro Zergs switch to other races, and Blizzard sees no professional Zerg play anymore, then they will realize, O.K., we messed up. Until then, Blizzard will keep making excuses to not improve Zerg.

I think the biggest fix would be to switch the Hydralisk and the Roach. I know this has been suggested many times, but it would seriously work. It would be better to have a few Hydras (with slightly different stats of course) at the Hatchery tech level than a measly Queen. All the Queen is- just a bad T1 AA unit.

Plus, although Queen rushes would happen again, the speed of the Queen off creep should be fast again, like in the early beta, so that Zerg could actually have a healer unit on the field. The fix obviously would be to keep the Queen speed (off-creep) as is, and then have a speed upgrade available at the Lair. Just make Pneumatized Carapace +speed for both Overlords and Queens.

This would not be as drastic a change as everyone thinks. It would simply make Zerg on par with the other races at the pro level of play. (T-marines, P-stalkers, Z-??? <- obviously Hydras)

It just makes sense. Right now, as Zerg is, you have to fast tech to Hydra, and if the army is anti-Hydra, you have to make Roaches to take the hits and soften up the army a bit while your Hydras are in the back spiking away.

But it's hard to do that early.

So, since its better to have Hydras first, Blizzard should do what they can to make Hydras a balanced T1 unit.

Then, because Roaches would be higher tech now, they should be fast by default, and Glial Reconstitution should increase their speed while burrowed.

Just my ideas, but I think they would work. Until then, I fear that in the future people new to SC2 watching the tournaments won't even realize the Zerg race exists anymore.

"So it's a human vs advanced alien game right? And like, you get to pick which one you want to be? Cool! Wouldn't it be awesome if there were like, a third race?"

"There is."

"Wha?! No wai! How come I've never seen it?"

"Well, the pros abandoned it because they are paid when they win. The race was so disadvantaged that their 10% win rates could not bring bread to the table. But don't worry, Blizzard now sees their mistake, and for the sake of SC2, will try to fix it."

"Gosh what were they thinking?"

"They gave much thought into it, but alas made it too different from SC1, while trying to make it the same as SC1. Thus, the imbalances occurred."
"Video games are bad for you? That's what they said about rock and roll." - Shigeru Miyamoto
bokeevboke
Profile Blog Joined May 2010
Singapore1674 Posts
Last Edited: 2010-09-23 18:21:39
September 23 2010 18:20 GMT
#239
Why do care about balance when we have such new cute icons.

I hope they will change more icons and make them animated. Starcraft 2 gonna perfect game!

On topic: was this interview made post patch 1.1?
Its grack
dacthehork
Profile Blog Joined February 2008
United States2000 Posts
Last Edited: 2010-09-23 18:21:25
September 23 2010 18:20 GMT
#240
Wow, I figured it out!

Allow Queen to be built from morphing hatches, low the build time on lair upgrade by 30%.

Fixed!

They can then hit hydra/infestor/nydus/overseer and other upgrades quicker letting them be on even footing with options as the other races.
Warturtle - DOTA 2 is KING
Prev 1 10 11 12 13 14 89 Next
Please log in or register to reply.
Live Events Refresh
Monday Night Weeklies
16:00
#47
RotterdaM995
TKL 352
IndyStarCraft 249
SteadfastSC207
BRAT_OK 119
ZombieGrub98
EnkiAlexander 40
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 995
TKL 352
IndyStarCraft 249
SteadfastSC 204
BRAT_OK 132
ProTech128
UpATreeSC 121
ZombieGrub98
Hui .45
EmSc Tv 15
StarCraft: Brood War
Calm 3830
Sea 3536
Mini 705
Dewaltoss 213
ggaemo 173
Dota 2
420jenkins427
capcasts91
canceldota39
febbydoto6
Counter-Strike
fl0m4930
pashabiceps2387
Heroes of the Storm
Liquid`Hasu437
Other Games
summit1g5022
Grubby3418
FrodaN1667
Beastyqt766
Mlord543
C9.Mang0151
ArmadaUGS144
Sick119
Trikslyr54
Mew2King25
MindelVK5
Organizations
Counter-Strike
PGL127
StarCraft 2
angryscii 27
EmSc Tv 15
EmSc2Tv 15
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 20 non-featured ]
StarCraft 2
• kabyraGe 167
• Reevou 5
• sooper7s
• AfreecaTV YouTube
• intothetv
• Migwel
• Kozan
• IndyKCrew
• LaughNgamezSOOP
StarCraft: Brood War
• 80smullet 22
• Eskiya23 10
• Michael_bg 3
• blackmanpl 1
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
League of Legends
• TFBlade1499
Other Games
• imaqtpie1020
• Scarra959
• Shiphtur271
Upcoming Events
OSC
4h 2m
Afreeca Starleague
14h 2m
Snow vs PianO
hero vs Rain
WardiTV Map Contest Tou…
14h 2m
GSL
16h 2m
PiGosaur Cup
1d 4h
CranKy Ducklings
1d 13h
Kung Fu Cup
1d 16h
Replay Cast
2 days
The PondCast
2 days
WardiTV Map Contest Tou…
2 days
[ Show More ]
Replay Cast
3 days
Escore
3 days
WardiTV Map Contest Tou…
3 days
Korean StarCraft League
4 days
CranKy Ducklings
4 days
WardiTV Map Contest Tou…
4 days
IPSL
4 days
WolFix vs nOmaD
dxtr13 vs Razz
BSL
4 days
Sparkling Tuna Cup
5 days
WardiTV Map Contest Tou…
5 days
Ladder Legends
5 days
BSL
5 days
IPSL
5 days
JDConan vs TBD
Aegong vs rasowy
Replay Cast
6 days
Replay Cast
6 days
Wardi Open
6 days
Afreeca Starleague
6 days
Bisu vs Ample
Jaedong vs Flash
Monday Night Weeklies
6 days
Liquipedia Results

Completed

Escore Tournament S2: W2
RSL Revival: Season 4
NationLESS Cup

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
StarCraft2 Community Team League 2026 Spring
Nations Cup 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026

Upcoming

Escore Tournament S2: W3
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
RSL Revival: Season 5
WardiTV TLMC #16
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.