• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 04:46
CET 10:46
KST 18:46
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #21: Winners11Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting12[ASL20] Ro4 Preview: Descent11
Community News
[TLMC] Fall/Winter 2025 Ladder Map Rotation4Weekly Cups (Nov 3-9): Clem Conquers in Canada4SC: Evo Complete - Ranked Ladder OPEN ALPHA8StarCraft, SC2, HotS, WC3, Returning to Blizzcon!45$5,000+ WardiTV 2025 Championship7
StarCraft 2
General
[TLMC] Fall/Winter 2025 Ladder Map Rotation Mech is the composition that needs teleportation t Weekly Cups (Nov 3-9): Clem Conquers in Canada Craziest Micro Moments Of All Time? SC: Evo Complete - Ranked Ladder OPEN ALPHA
Tourneys
Constellation Cup - Main Event - Stellar Fest Tenacious Turtle Tussle Sparkling Tuna Cup - Weekly Open Tournament $5,000+ WardiTV 2025 Championship Merivale 8 Open - LAN - Stellar Fest
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection
Brood War
General
BW General Discussion Terran 1:35 12 Gas Optimization FlaSh on: Biggest Problem With SnOw's Playstyle BGH Auto Balance -> http://bghmmr.eu/ [ASL20] Ask the mapmakers — Drop your questions
Tourneys
[BSL21] RO32 Group D - Sunday 21:00 CET [BSL21] RO32 Group C - Saturday 21:00 CET [ASL20] Grand Finals [Megathread] Daily Proleagues
Strategy
Current Meta PvZ map balance How to stay on top of macro? Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Should offensive tower rushing be viable in RTS games? Path of Exile Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread The Games Industry And ATVI
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion! Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Dyadica Gospel – a Pulp No…
Hildegard
Coffee x Performance in Espo…
TrAiDoS
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Reality "theory" prov…
perfectspheres
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1267 users

Situation report 1 posted! - Page 24

Forum Index > SC2 General
Post a Reply
Prev 1 22 23 24 25 26 101 Next
Bommes
Profile Joined June 2010
Germany1226 Posts
August 27 2010 18:58 GMT
#461
On August 28 2010 03:53 orgolove wrote:
Everyone comparing the tanks with bw, bw tanks were much cheaper than sc2 tanks. Given their increasing cost and higher pop count, they should be more powerful. And they were, until this nerf. Sigh...


Tanks 2 instead of 3 supply could be reasonable by now. But I'm not sure.
CommanderFluffy
Profile Joined June 2008
Taiwan1059 Posts
August 27 2010 18:58 GMT
#462
On August 28 2010 03:52 klauz619 wrote:
They'll need to reduce baneling splash with all these changes.

Tanks are pointless and banelings eat up bio balls.


I disagree.

I think this makes micro a necessity from the T's point of view. Think back to BW where players had to spread their armies during lurker engagements. Same idea here, your tanks can't kill the bling threat right away anymore. So you have to actually micro your ball instead of 1a gg.
Pain is temporary, but glory is forever.
MattDamon
Profile Joined May 2010
United States59 Posts
August 27 2010 18:58 GMT
#463
BC nerf is so dumb, I really only use them in TvT and it seems to be the only thing that makes the game not a stalemate.

I just don't get it. They don't even seem viable in TvP or TvZ anymore. Not like they were very common before...
http://beta-us.battle.net/sc2/en/profile/62116/1/
stroggos
Profile Joined February 2009
New Zealand1543 Posts
August 27 2010 18:58 GMT
#464
heh, remember when tanks did 60 damage in beta and no one used them? funny times
hi
LuciferSC
Profile Joined August 2010
Canada535 Posts
August 27 2010 18:59 GMT
#465
It's welcoming to hear chat channel implementation coming soon, but CANNOT believe Blizzard is nerfing Siege tank to that degree. It's absurd to say the least.

Siege dmg 50 to 35... wow, that's like cutting it in half.
Now we'll be seeing more maurader abuse, especially in TvT... bye bye to tanks in TvT.

If anything, restore tank at least back up to 40 or 45 dmg and nerf mauraders..

Can't believe that nerf.
Come get some
link0
Profile Joined March 2010
United States1071 Posts
Last Edited: 2010-08-27 19:01:01
August 27 2010 18:59 GMT
#466
With the zealot nerf, bio will be too strong against Toss now. Same with marine banshees. It really dumbs the game down.

Were are the BW days of awesome mech play vs Toss? Where controlling space was paramount? Sigh.




BCs were far from OP. That change is just hilarious. BCs were shit against Toss or Zerg who weren't retarded. You notice how TLO never tries to pull the BC build anymore right? Cuz it no longer works.
http://www.justin.tv/link0 - Gosu.Linko - http://www.facebook.com/link0
Katkishka
Profile Blog Joined December 2009
United States657 Posts
August 27 2010 18:59 GMT
#467
On August 28 2010 03:58 CommanderFluffy wrote:
Show nested quote +
On August 28 2010 03:52 klauz619 wrote:
They'll need to reduce baneling splash with all these changes.

Tanks are pointless and banelings eat up bio balls.


I disagree.

I think this makes micro a necessity from the T's point of view. Think back to BW where players had to spread their armies during lurker engagements. Same idea here, your tanks can't kill the bling threat right away anymore. So you have to actually micro your ball instead of 1a gg.

Spreading vs lurkers is a LOT different than dancing around trying to avoid banelings.
gillon
Profile Blog Joined April 2010
Sweden1578 Posts
August 27 2010 18:59 GMT
#468
On August 28 2010 03:58 CommanderFluffy wrote:
Show nested quote +
On August 28 2010 03:52 klauz619 wrote:
They'll need to reduce baneling splash with all these changes.

Tanks are pointless and banelings eat up bio balls.


I disagree.

I think this makes micro a necessity from the T's point of view. Think back to BW where players had to spread their armies during lurker engagements. Same idea here, your tanks can't kill the bling threat right away anymore. So you have to actually micro your ball instead of 1a gg.


Micro was ALLWAYS a neccessity unless the zerg has macroed like a retard. Reaper change is good, so is bunker one.

Siege was overnerfed, BC had no reason to be nerfed in the first place.
www.teamproperty.net | "You should hate losing, but you should never fear defeat." - 이윤열
tehemperorer
Profile Blog Joined June 2010
United States2183 Posts
August 27 2010 18:59 GMT
#469
Good changes I think... I was first shocked to see that they didn't even touch the marauder, because they seriously need a tweak, but I think with the tank nerf marauder packs are going to be more vulnerable to zealot charges... They're still gonna be a bitch to handle though
Knowing is half the battle... the other half is lasers.
Gautz
Profile Joined May 2010
192 Posts
August 27 2010 19:00 GMT
#470
Terran's Bio-army will be untouched (don t count the reaper into the _army_), that s strange, since even in many tournaments a pvt ends in bio-only raping a T3 Toss army ;>

this is so wrong :>

dolpiff
Profile Joined June 2010
France300 Posts
August 27 2010 19:00 GMT
#471
PvT just got much harder for protoss... bioball remain untouched and nerf to all zealot morph times... (i barely ever saw any tanks used in this Mu at my lowish 700 diamond level so the tank nerf wont compensate for this)
Na_Dann_Ma_GoGo
Profile Joined March 2010
Germany2959 Posts
August 27 2010 19:00 GMT
#472
Sounds like a really good patch. And of course you can't make it right for everyone and of course there are also some negative balance aspects from this. But time will tell and further patches will fix.

I personally like almost everything and jesus christ how can people see the removed head butt from ultralisks as a nerf? I'm already looking forward to damage 3 buildings at once when attacking a wall-offed ramp :D

My only concern would be the siege tank damage. 35+15 seems a bit hard. I mean the splash is still high but I dunno. Perhaps 40+10 would've been better. But yes, currently tanks demolish ground so hard it's not even funny. This perhaps even makes Hydras a bit more viable against terran now :>
WrathBringerReturns said: No no no. Sarcasm is detected in the voice. When this forum is riddled with stupidity, you think I can tell every post apart? Fair enough it was intended sarcastically, was it obvious? Of course not.
Katkishka
Profile Blog Joined December 2009
United States657 Posts
August 27 2010 19:00 GMT
#473
On August 28 2010 04:00 Gautz wrote:
Terran's Bio-army will be untouched (don t count the reaper into the _army_), that s strange, since even in many tournaments a pvt ends in bio-only raping a T3 Toss army ;>

this is so wrong :>


make more colossus vs pure bio :>
wolfe
Profile Joined March 2010
United States761 Posts
August 27 2010 19:01 GMT
#474
On August 28 2010 03:16 Cedstick wrote:
God damn, Terran is getting raped. It'll be nice to finally be able to play a game without players telling me I'm a faggot because of my race, though


lol qft I feel the same way.
Swift as the wind, felt before noticed.
Disastorm
Profile Joined January 2008
United States922 Posts
Last Edited: 2010-08-27 19:04:47
August 27 2010 19:01 GMT
#475
zealot nerf was probably not for low level but rather high level. Some of the pro zergs were saying theres very little they can do against early zealot pressure (think it was Idra, check, and Lalush) Lalush even went so far as to say ZvP with 2 gate opening is more of a problem than ZvT
"Don't worry so much man. There won't be any more zergs left to QQ. Lots of QQ about TvT is incoming though I bet." - Vrok 9/21/10
Affluenza
Profile Joined April 2010
United Kingdom214 Posts
August 27 2010 19:04 GMT
#476
On August 28 2010 03:52 klauz619 wrote:
They'll need to reduce baneling splash with all these changes.

Tanks are pointless and banelings eat up bio balls.


Banelings are suicide units...one spent they gone forever!
My children, the hour of our victory is at hand. For upon this world of Aiur shall we incorporate the strongest known species into our fold. Then shall we be the greatest of creation's children. We shall be... Perfect.
Wr3k
Profile Blog Joined June 2009
Canada2533 Posts
Last Edited: 2010-08-27 19:05:17
August 27 2010 19:04 GMT
#477
I really like these changes, early zealots and reapers are what is stopping zerg from being on even economic ground going into the midgame, and this will really help. I also came in my pants a little when I heard the ultralisk headbutt is removed. Now they will splash buildings and units near buildings (those bastard repairing SCV's will die when you attack the PF).
Ocedic
Profile Joined April 2010
United States1808 Posts
August 27 2010 19:04 GMT
#478
On August 28 2010 03:59 LuciferSC wrote:
It's welcoming to hear chat channel implementation coming soon, but CANNOT believe Blizzard is nerfing Siege tank to that degree. It's absurd to say the least.

Siege dmg 50 to 35... wow, that's like cutting it in half.
Now we'll be seeing more maurader abuse, especially in TvT... bye bye to tanks in TvT.

If anything, restore tank at least back up to 40 or 45 dmg and nerf mauraders..

Can't believe that nerf.


Cept tanks still do 50 against the units most used in TvT (Siege Tanks and Mauraders) so nothing has really changed.
Goxinatic
Profile Blog Joined February 2010
41 Posts
August 27 2010 19:04 GMT
#479
Zealot increase time is going to make proxy Marauder rushes very viable now. Sigh.
-orb-
Profile Blog Joined September 2007
United States5770 Posts
August 27 2010 19:05 GMT
#480
Seems we'll follow in beta's footsteps and continue nerfing protoss every patch despite their continual decline in power
'life of lively to live to life of full life thx to shield battery'
how sad that sc2 has no shield battery :(
Prev 1 22 23 24 25 26 101 Next
Please log in or register to reply.
Live Events Refresh
Next event in 1h 44m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SortOf 258
StarCraft: Brood War
Britney 50745
Rain 3272
Hyuk 2880
Soma 388
Backho 374
Rush 258
Pusan 203
JulyZerg 43
sSak 33
ZerO 21
[ Show more ]
Noble 14
zelot 13
NaDa 12
Hm[arnc] 9
Terrorterran 7
Dota 2
XaKoH 389
XcaliburYe166
Counter-Strike
fl0m1825
olofmeister744
shoxiejesuss442
oskar64
Super Smash Bros
Mew2King246
Other Games
ceh9536
Happy222
Pyrionflax142
ZerO(Twitch)5
crisheroes2
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• Berry_CruncH264
• LUISG 26
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Rush1397
• Stunt520
Upcoming Events
OSC
1h 44m
Kung Fu Cup
2h 14m
Classic vs Solar
herO vs Cure
Reynor vs GuMiho
ByuN vs ShoWTimE
Tenacious Turtle Tussle
13h 14m
The PondCast
1d
RSL Revival
1d
Solar vs Zoun
MaxPax vs Bunny
Kung Fu Cup
1d 2h
WardiTV Korean Royale
1d 2h
PiGosaur Monday
1d 15h
RSL Revival
2 days
Classic vs Creator
Cure vs TriGGeR
Kung Fu Cup
2 days
[ Show More ]
CranKy Ducklings
3 days
RSL Revival
3 days
herO vs Gerald
ByuN vs SHIN
Kung Fu Cup
3 days
IPSL
3 days
ZZZero vs rasowy
Napoleon vs KameZerg
BSL 21
3 days
Tarson vs Julia
Doodle vs OldBoy
eOnzErG vs WolFix
StRyKeR vs Aeternum
Sparkling Tuna Cup
4 days
RSL Revival
4 days
Reynor vs sOs
Maru vs Ryung
Kung Fu Cup
4 days
WardiTV Korean Royale
4 days
BSL 21
4 days
JDConan vs Semih
Dragon vs Dienmax
Tech vs NewOcean
TerrOr vs Artosis
IPSL
4 days
Dewalt vs WolFix
eOnzErG vs Bonyth
Wardi Open
5 days
Monday Night Weeklies
5 days
WardiTV Korean Royale
6 days
Liquipedia Results

Completed

Proleague 2025-11-07
Stellar Fest: Constellation Cup
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual

Upcoming

SLON Tour Season 2
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
META Madness #9
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.