• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 13:05
CEST 19:05
KST 02:05
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915
Community News
Weekly Cups (Sep 7-12): SHIN, ByuN, MaxPax double down1StarCraft open world shooter announced at BlizzCon100Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism10Official StarCraft website teases new content ahead of BlizzCon?179Stellar Fest TWO the Moon (Dec 16-20)9
StarCraft 2
General
38 yo Retired SWE looking to save SC IP I have 0 hope Blizzard doing anything with SC IP SC4ALL II: StarCraft 2 Player Announcement 8/8 Balance hotfix patch 5.0.16b (July 16) The Death of Cheese: From a Professional Cheeser
Tourneys
2026 GSTL Announcement Sparkling Tuna Cup - Weekly Open Tournament RSL Revival: Season 6 - Qualifiers and Main Event RSL goes to London! 2026 Offline Finals Nov 21-22 SC2 AI Tournament 2026 Fall
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 543 Enhanced Defenses The PondCast: SC2 News & Results Mutation # 542 The Ascended Mutation # 541 Binary Choice
Brood War
General
Bot on ladder BW General Discussion New 3v3 BGH Ladder (and more) on ShieldBattery! an AI researcher's take on the ladder bot Working 1v1, 2v2, 3v3 Ladder
Tourneys
[ASL22] Ro16 Group D [BSL23] SM: Ret vs TerrOr - bo7 - Sunday 9pm CEST [Megathread] Daily Proleagues [ASL22] Ro16 Group C
Strategy
Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation Game Theory for Starcraft
Other Games
General Games
Nintendo Switch Thread Warcraft III: The Frozen Throne Stormgate/Frost Giant Megathread EVE Corporation Diablo IV
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Canadian Politics Mega-thread Post Your Watch!
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Virtual Romance, Real-Life C…
TrAiDoS
Regacy Esports:Our Goa…
regacyesports
Dreaming of BW patches (mod…
c3rberUs
Customize Sidebar...

Website Feedback

Closed Threads



Active: 12644 users

Situation report 1 posted! - Page 24

Forum Index > SC2 General
Post a Reply
Prev 1 22 23 24 25 26 101 Next
Bommes
Profile Joined June 2010
Germany1226 Posts
August 27 2010 18:58 GMT
#461
On August 28 2010 03:53 orgolove wrote:
Everyone comparing the tanks with bw, bw tanks were much cheaper than sc2 tanks. Given their increasing cost and higher pop count, they should be more powerful. And they were, until this nerf. Sigh...


Tanks 2 instead of 3 supply could be reasonable by now. But I'm not sure.
CommanderFluffy
Profile Joined June 2008
Taiwan1059 Posts
August 27 2010 18:58 GMT
#462
On August 28 2010 03:52 klauz619 wrote:
They'll need to reduce baneling splash with all these changes.

Tanks are pointless and banelings eat up bio balls.


I disagree.

I think this makes micro a necessity from the T's point of view. Think back to BW where players had to spread their armies during lurker engagements. Same idea here, your tanks can't kill the bling threat right away anymore. So you have to actually micro your ball instead of 1a gg.
Pain is temporary, but glory is forever.
MattDamon
Profile Joined May 2010
United States59 Posts
August 27 2010 18:58 GMT
#463
BC nerf is so dumb, I really only use them in TvT and it seems to be the only thing that makes the game not a stalemate.

I just don't get it. They don't even seem viable in TvP or TvZ anymore. Not like they were very common before...
http://beta-us.battle.net/sc2/en/profile/62116/1/
stroggos
Profile Joined February 2009
New Zealand1543 Posts
August 27 2010 18:58 GMT
#464
heh, remember when tanks did 60 damage in beta and no one used them? funny times
hi
LuciferSC
Profile Joined August 2010
Canada535 Posts
August 27 2010 18:59 GMT
#465
It's welcoming to hear chat channel implementation coming soon, but CANNOT believe Blizzard is nerfing Siege tank to that degree. It's absurd to say the least.

Siege dmg 50 to 35... wow, that's like cutting it in half.
Now we'll be seeing more maurader abuse, especially in TvT... bye bye to tanks in TvT.

If anything, restore tank at least back up to 40 or 45 dmg and nerf mauraders..

Can't believe that nerf.
Come get some
link0
Profile Joined March 2010
United States1071 Posts
Last Edited: 2010-08-27 19:01:01
August 27 2010 18:59 GMT
#466
With the zealot nerf, bio will be too strong against Toss now. Same with marine banshees. It really dumbs the game down.

Were are the BW days of awesome mech play vs Toss? Where controlling space was paramount? Sigh.




BCs were far from OP. That change is just hilarious. BCs were shit against Toss or Zerg who weren't retarded. You notice how TLO never tries to pull the BC build anymore right? Cuz it no longer works.
http://www.justin.tv/link0 - Gosu.Linko - http://www.facebook.com/link0
Katkishka
Profile Blog Joined December 2009
United States662 Posts
August 27 2010 18:59 GMT
#467
On August 28 2010 03:58 CommanderFluffy wrote:
Show nested quote +
On August 28 2010 03:52 klauz619 wrote:
They'll need to reduce baneling splash with all these changes.

Tanks are pointless and banelings eat up bio balls.


I disagree.

I think this makes micro a necessity from the T's point of view. Think back to BW where players had to spread their armies during lurker engagements. Same idea here, your tanks can't kill the bling threat right away anymore. So you have to actually micro your ball instead of 1a gg.

Spreading vs lurkers is a LOT different than dancing around trying to avoid banelings.
gillon
Profile Blog Joined April 2010
Sweden1578 Posts
August 27 2010 18:59 GMT
#468
On August 28 2010 03:58 CommanderFluffy wrote:
Show nested quote +
On August 28 2010 03:52 klauz619 wrote:
They'll need to reduce baneling splash with all these changes.

Tanks are pointless and banelings eat up bio balls.


I disagree.

I think this makes micro a necessity from the T's point of view. Think back to BW where players had to spread their armies during lurker engagements. Same idea here, your tanks can't kill the bling threat right away anymore. So you have to actually micro your ball instead of 1a gg.


Micro was ALLWAYS a neccessity unless the zerg has macroed like a retard. Reaper change is good, so is bunker one.

Siege was overnerfed, BC had no reason to be nerfed in the first place.
www.teamproperty.net | "You should hate losing, but you should never fear defeat." - 이윤열
tehemperorer
Profile Blog Joined June 2010
United States2183 Posts
August 27 2010 18:59 GMT
#469
Good changes I think... I was first shocked to see that they didn't even touch the marauder, because they seriously need a tweak, but I think with the tank nerf marauder packs are going to be more vulnerable to zealot charges... They're still gonna be a bitch to handle though
Knowing is half the battle... the other half is lasers.
Gautz
Profile Joined May 2010
192 Posts
August 27 2010 19:00 GMT
#470
Terran's Bio-army will be untouched (don t count the reaper into the _army_), that s strange, since even in many tournaments a pvt ends in bio-only raping a T3 Toss army ;>

this is so wrong :>

dolpiff
Profile Joined June 2010
France300 Posts
August 27 2010 19:00 GMT
#471
PvT just got much harder for protoss... bioball remain untouched and nerf to all zealot morph times... (i barely ever saw any tanks used in this Mu at my lowish 700 diamond level so the tank nerf wont compensate for this)
Na_Dann_Ma_GoGo
Profile Joined March 2010
Germany2959 Posts
August 27 2010 19:00 GMT
#472
Sounds like a really good patch. And of course you can't make it right for everyone and of course there are also some negative balance aspects from this. But time will tell and further patches will fix.

I personally like almost everything and jesus christ how can people see the removed head butt from ultralisks as a nerf? I'm already looking forward to damage 3 buildings at once when attacking a wall-offed ramp :D

My only concern would be the siege tank damage. 35+15 seems a bit hard. I mean the splash is still high but I dunno. Perhaps 40+10 would've been better. But yes, currently tanks demolish ground so hard it's not even funny. This perhaps even makes Hydras a bit more viable against terran now :>
WrathBringerReturns said: No no no. Sarcasm is detected in the voice. When this forum is riddled with stupidity, you think I can tell every post apart? Fair enough it was intended sarcastically, was it obvious? Of course not.
Katkishka
Profile Blog Joined December 2009
United States662 Posts
August 27 2010 19:00 GMT
#473
On August 28 2010 04:00 Gautz wrote:
Terran's Bio-army will be untouched (don t count the reaper into the _army_), that s strange, since even in many tournaments a pvt ends in bio-only raping a T3 Toss army ;>

this is so wrong :>


make more colossus vs pure bio :>
wolfe
Profile Joined March 2010
United States761 Posts
August 27 2010 19:01 GMT
#474
On August 28 2010 03:16 Cedstick wrote:
God damn, Terran is getting raped. It'll be nice to finally be able to play a game without players telling me I'm a faggot because of my race, though


lol qft I feel the same way.
Swift as the wind, felt before noticed.
Disastorm
Profile Joined January 2008
United States922 Posts
Last Edited: 2010-08-27 19:04:47
August 27 2010 19:01 GMT
#475
zealot nerf was probably not for low level but rather high level. Some of the pro zergs were saying theres very little they can do against early zealot pressure (think it was Idra, check, and Lalush) Lalush even went so far as to say ZvP with 2 gate opening is more of a problem than ZvT
"Don't worry so much man. There won't be any more zergs left to QQ. Lots of QQ about TvT is incoming though I bet." - Vrok 9/21/10
Affluenza
Profile Joined April 2010
United Kingdom214 Posts
August 27 2010 19:04 GMT
#476
On August 28 2010 03:52 klauz619 wrote:
They'll need to reduce baneling splash with all these changes.

Tanks are pointless and banelings eat up bio balls.


Banelings are suicide units...one spent they gone forever!
My children, the hour of our victory is at hand. For upon this world of Aiur shall we incorporate the strongest known species into our fold. Then shall we be the greatest of creation's children. We shall be... Perfect.
Wr3k
Profile Blog Joined June 2009
Canada2533 Posts
Last Edited: 2010-08-27 19:05:17
August 27 2010 19:04 GMT
#477
I really like these changes, early zealots and reapers are what is stopping zerg from being on even economic ground going into the midgame, and this will really help. I also came in my pants a little when I heard the ultralisk headbutt is removed. Now they will splash buildings and units near buildings (those bastard repairing SCV's will die when you attack the PF).
Ocedic
Profile Joined April 2010
United States1808 Posts
August 27 2010 19:04 GMT
#478
On August 28 2010 03:59 LuciferSC wrote:
It's welcoming to hear chat channel implementation coming soon, but CANNOT believe Blizzard is nerfing Siege tank to that degree. It's absurd to say the least.

Siege dmg 50 to 35... wow, that's like cutting it in half.
Now we'll be seeing more maurader abuse, especially in TvT... bye bye to tanks in TvT.

If anything, restore tank at least back up to 40 or 45 dmg and nerf mauraders..

Can't believe that nerf.


Cept tanks still do 50 against the units most used in TvT (Siege Tanks and Mauraders) so nothing has really changed.
Goxinatic
Profile Blog Joined February 2010
41 Posts
August 27 2010 19:04 GMT
#479
Zealot increase time is going to make proxy Marauder rushes very viable now. Sigh.
-orb-
Profile Blog Joined September 2007
United States5770 Posts
August 27 2010 19:05 GMT
#480
Seems we'll follow in beta's footsteps and continue nerfing protoss every patch despite their continual decline in power
'life of lively to live to life of full life thx to shield battery'
how sad that sc2 has no shield battery :(
Prev 1 22 23 24 25 26 101 Next
Please log in or register to reply.
Live Events Refresh
AI Arena Tournament
17:00
Swiss - Round 2
Laughngamez YouTube
Online Event
14:00
BamPatch 1.0 Weekly #2
SHIN 110
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ByuN 451
SHIN 110
EmSc Tv 15
EnDerr 6
StarCraft: Brood War
Shuttle 903
Mini 522
Soma 364
firebathero 335
Soulkey 267
Stork 245
Dewaltoss 100
sSak 45
Barracks 33
910 32
[ Show more ]
Sharp 20
Terrorterran 20
Trap 16
Free 4
Dota 2
Gorgc6355
Counter-Strike
byalli762
Other Games
FrodaN1582
singsing1177
Beastyqt584
fl0m560
B2W.Neo539
Hui .271
KnowMe221
Mew2King85
QueenE82
Trikslyr44
CosmosSc2 31
mouzStarbuck21
Vindicta20
Organizations
Dota 2
PGL Dota 2 - Main Stream7679
PGL Dota 2 - Secondary Stream4112
Other Games
gamesdonequick1618
EGCTV833
StarCraft 2
WardiTV651
Other Games
BasetradeTV66
StarCraft 2
EmSc Tv 15
EmSc2Tv 15
[ Show 17 non-featured ]
StarCraft 2
• EnkiAlexander 43
• mYiSmile121
• Adnapsc2 5
• IndyKCrew
• printf 0
• AfreecaTV YouTube
• Migwel
• intothetv
• Kozan
StarCraft: Brood War
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• C_a_k_e 1802
League of Legends
• Jankos1850
Other Games
• WagamamaTV211
• Shiphtur164
• imaqtpie10
Upcoming Events
Replay Cast
6h 55m
GSL
17h 55m
Shopify Rebellion Sundays
21h 55m
Spirit vs Mixu
BSL
1d 1h
Ret vs TerrOr
Replay Cast
1d 6h
Afreeca Starleague
1d 16h
Shine vs Rush
WardiTV Weekly
1d 17h
Monday Night Weeklies
1d 22h
Sparkling Tuna Cup
2 days
Afreeca Starleague
2 days
Light vs EffOrt
[ Show More ]
PiGosaur Cup
3 days
Kung Fu Cup
3 days
The PondCast
4 days
Replay Cast
5 days
Korean StarCraft League
6 days
CranKy Ducklings
6 days
Liquipedia Results

Completed

Proleague 2026-09-18
Blizzard Classic Cup 2026
Big Dog Cup 2026 Div 1

Ongoing

K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - GSA
Calamity Invitational
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026

Upcoming

Acropolis #5 - GSB
Acropolis #5 - GSC
SC4ALL II: Brood War
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Copium Cup
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.