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Official State of the Game Podcast Thread - Page 2056

Forum Index > SC2 General
54608 CommentsPost a Reply
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FreudianTrip
Profile Joined July 2011
Switzerland1983 Posts
February 13 2012 18:46 GMT
#41101
On February 14 2012 00:52 Angel_ wrote:
Show nested quote +
On February 13 2012 16:59 Snake.69 wrote:
I dont understand why terrans dont use Ravens late game tvz they are SOO good if you have half map turtled and you get like 10+ ravens. 15 broodlords coming? Np, shoot 7-8 seeker missile and BAM they cant dodge them at all, so they all die.

You can also harass lightly defended expands with mass turrets, and they stay up forever and cost no money, in late game if you can trade energy for money its very good. Only thing you need to watch out is to not get chain fungaled on your clump of ravens, wich few emps can take care of. Seriously, a good amount of ravens will completly shut down broodlords attacks, he may be able to turtle with his broods, but he wont be able to be too aggressive or he will lose them.

Mix those ravens with some nuke harass/pushing, emps, and good turtling, and late game terran is still strong as hell vs zerg. I even think that in the next year we will see a raven nerf at some point, once ppl figure out how to use them, similar to the infestors.



basically. they die easy. they're slow. they're squishy. and realistically anything you use a raven for probably is going to involve sacrificing the raven for, or at least an acceptance that the raven very well might die (or probably will). Seeker missile? probably going to cost you your raven. PDD, MIGHT cost you your raven. Turret? Might or WILL cost you your raven depending on what you're doing with it.

they buffed the speed on seeker missile, and that's awesome...but having an awesome ability on a unit no one wants to use because it's dies to literally anything that can shoot up if your opponent isn't asleep at their keyboard, doesn't change that no one wants to use it. glass cannons just aren't fun, especially when that cannon cannot move to save it's life, and costs you a lot of fucking gas.


Tell that pile of garbage bullshit to Ret when he's playing against DeMuslim.
neoghaleon55
Profile Blog Joined August 2010
United States7435 Posts
February 13 2012 18:48 GMT
#41102
On February 14 2012 03:45 Durn wrote:
I really liked CatZ on the show. He's got a really good personality for it, and seems to keep fairly up to date on games and current events. His game knowledge is surprisingly deep given his goofy playstyle and seemingly on-the-fly approach to it.



The best part of the show was when Catz turned into a googie fangirl when he recollects how DRG messaged him saying that he beat nestea using CatzStratz. That was so cuuuuuuuute!!
moo...for DRG
Smackzilla
Profile Blog Joined April 2010
United States539 Posts
Last Edited: 2012-02-13 18:52:50
February 13 2012 18:50 GMT
#41103
Having QXC and Catz was great. QXC should be a permanent addition, just for some terran representation. Catz is great too - funny, sharp, and solid ability to express his points. Hope they both turn out to be frequent visitors at SotG.
You see a mousetrap. I see free cheese and a f&%*ing challenge - Scroobius Pip
Bagi
Profile Joined August 2010
Germany6799 Posts
February 13 2012 20:09 GMT
#41104
On February 14 2012 03:46 FreudianTrip wrote:
Show nested quote +
On February 14 2012 00:52 Angel_ wrote:
On February 13 2012 16:59 Snake.69 wrote:
I dont understand why terrans dont use Ravens late game tvz they are SOO good if you have half map turtled and you get like 10+ ravens. 15 broodlords coming? Np, shoot 7-8 seeker missile and BAM they cant dodge them at all, so they all die.

You can also harass lightly defended expands with mass turrets, and they stay up forever and cost no money, in late game if you can trade energy for money its very good. Only thing you need to watch out is to not get chain fungaled on your clump of ravens, wich few emps can take care of. Seriously, a good amount of ravens will completly shut down broodlords attacks, he may be able to turtle with his broods, but he wont be able to be too aggressive or he will lose them.

Mix those ravens with some nuke harass/pushing, emps, and good turtling, and late game terran is still strong as hell vs zerg. I even think that in the next year we will see a raven nerf at some point, once ppl figure out how to use them, similar to the infestors.



basically. they die easy. they're slow. they're squishy. and realistically anything you use a raven for probably is going to involve sacrificing the raven for, or at least an acceptance that the raven very well might die (or probably will). Seeker missile? probably going to cost you your raven. PDD, MIGHT cost you your raven. Turret? Might or WILL cost you your raven depending on what you're doing with it.

they buffed the speed on seeker missile, and that's awesome...but having an awesome ability on a unit no one wants to use because it's dies to literally anything that can shoot up if your opponent isn't asleep at their keyboard, doesn't change that no one wants to use it. glass cannons just aren't fun, especially when that cannon cannot move to save it's life, and costs you a lot of fucking gas.


Tell that pile of garbage bullshit to Ret when he's playing against DeMuslim.

I think the reason seeker missile sometimes works out so well is simply because pros aren't quite used to dealing with ravens. Its the same as mech in TvP, it can catch an opponent off guard and get easy wins, but that's because your opponent isn't quite sure how to deal with it. The same applies to ravens right now, but if ravens were standard lategame TvZ I'm sure zergs would quickly learn how to deal with seeker missile and negate them completely.

Just the fact that fungal is 9 range (+AOE) and seeker missile is 6 range practically means your opponent has to fuck up big time for it to work, and that's not something you want to count on. People are already complaining its impossible to feedback ghosts when feedback is 9 range and snipe is 10, and its much worse for seeker missile.

I still think ravens could be excellent units in the lategame TvZ, but its mostly due to PDD helping your vikings win those mass air battles.
jtp118
Profile Joined November 2010
United States137 Posts
February 13 2012 22:14 GMT
#41105
any show without Day9 is an improvement, honestly; i wasn't a huge fan of Catz's commentary but QXC was incredible
nvs.
Profile Blog Joined May 2010
Canada3609 Posts
February 13 2012 23:15 GMT
#41106
Haha.

"Real time? Fuck that. We got this thing called Blizzard time."
The KY
Profile Blog Joined October 2010
United Kingdom6252 Posts
February 13 2012 23:25 GMT
#41107
On February 14 2012 08:15 nvs. wrote:
Haha.

"Real time? Fuck that. We got this thing called Blizzard time."



'Guys, APM, in the future, they'll fuck it up THEY'LL MESS IT UP.'

Made me lol
Jerubaal
Profile Blog Joined June 2010
United States7684 Posts
February 13 2012 23:56 GMT
#41108
On February 14 2012 00:52 Angel_ wrote:
Show nested quote +
On February 13 2012 16:59 Snake.69 wrote:
I dont understand why terrans dont use Ravens late game tvz they are SOO good if you have half map turtled and you get like 10+ ravens. 15 broodlords coming? Np, shoot 7-8 seeker missile and BAM they cant dodge them at all, so they all die.

You can also harass lightly defended expands with mass turrets, and they stay up forever and cost no money, in late game if you can trade energy for money its very good. Only thing you need to watch out is to not get chain fungaled on your clump of ravens, wich few emps can take care of. Seriously, a good amount of ravens will completly shut down broodlords attacks, he may be able to turtle with his broods, but he wont be able to be too aggressive or he will lose them.

Mix those ravens with some nuke harass/pushing, emps, and good turtling, and late game terran is still strong as hell vs zerg. I even think that in the next year we will see a raven nerf at some point, once ppl figure out how to use them, similar to the infestors.



basically. they die easy. they're slow. they're squishy. and realistically anything you use a raven for probably is going to involve sacrificing the raven for, or at least an acceptance that the raven very well might die (or probably will). Seeker missile? probably going to cost you your raven. PDD, MIGHT cost you your raven. Turret? Might or WILL cost you your raven depending on what you're doing with it.

they buffed the speed on seeker missile, and that's awesome...but having an awesome ability on a unit no one wants to use because it's dies to literally anything that can shoot up if your opponent isn't asleep at their keyboard, doesn't change that no one wants to use it. glass cannons just aren't fun, especially when that cannon cannot move to save it's life, and costs you a lot of fucking gas.


I see plenty of people in this thread are in their imaginary happy land right? Because a quick jaunt to Liquipediaville says that Ravens have a 2.25 move speed. Because HTs have a 1.875 movespeed and Protoss don't seem to have a problem making gobs of those, even when they have to sacrifice them to get storms off. Or maybe this is the same school of thought that calls hydralisks- those units that are faster than stalkers on creep- are slow? Whatever the reasons are for you not using Ravens, it's not these imaginary problems.

One way to use Ravens that would be brilliant would be to wait for the inevitable tank line charge and fire a HSM at the baneling clump. Either they have to back off, taking additional tank shots, or eat a HSM.
I'm not stupid, a marauder just shot my brain.
Antisocialmunky
Profile Blog Joined March 2010
United States5912 Posts
February 14 2012 03:13 GMT
#41109
Ravens are fine but there's not enough data and you need like 3 base to go mass ones without sacrificing every single tech branch.
[゚n゚] SSSSssssssSSsss ¯\_(ツ)_/¯
Marine/Raven Guide:http://www.teamliquid.net/forum/viewmessage.php?topic_id=163605
Cereb
Profile Joined November 2011
Denmark3388 Posts
February 14 2012 03:25 GMT
#41110
Wow! I was abit sad when I saw that JP and Incontrol were the only regular guys on the show but I gotta say this was incredible! Catz and QXC were simly amazing on the show in conjunction with Incontrol! So funny and so insightful! They have a great sense of humor and they really put a great effort into talking about actual things in the game instead of referring to abstract things and very specific elements and stories from BW

Great discussions and conversations!!!

Loved it !
"Until the very very top in almost anything, all that matters is how much work you put in. The only problem is most people can't work hard even at things they do enjoy, much less things they don't have a real passion for. -Greg "IdrA" Fields
UniversalMind
Profile Joined March 2011
United States326 Posts
February 14 2012 03:27 GMT
#41111
On February 14 2012 12:13 Antisocialmunky wrote:
Ravens are fine but there's not enough data and you need like 3 base to go mass ones without sacrificing every single tech branch.


welcome to zerg where this implies to your entire arsnenal

I mean seriously people use to think ghost was trash and blizzard buffed it in hopes to see more use, then someone shows how its done then everyone jumps on the OP bandwagon.

the only unit that is most likely in serious need of attention is the carrier, ravens are a good unit that is OVERSHADOWED by a ton of other GREAT units, give raven to zerg and can promise you it would see more usage

and when I say great mean units such as the marine <.<

g.
Profile Joined June 2011
Australia123 Posts
February 14 2012 04:58 GMT
#41112
qxc has such an arrogant know it all attitude. He makes excellent points, but the attitutide isnt needed.


QXCian for "I think your an idiot":
Clench your jaw and nod your head side-to-side
Roro row your boat, Soulkey up the stream. Merrily, merrily, merrily, merrily, Life is but a dream.
RogerChillingworth
Profile Joined March 2010
3003 Posts
February 14 2012 05:55 GMT
#41113
qxc and catz should be perms imhotbh. they, additionaly, coalesce well with geoff. just replace tyler with tlo and we're all good.
Tivu
Profile Joined February 2012
United States244 Posts
February 14 2012 06:00 GMT
#41114
Just got done watching the VOD and episode 62 was great. Seeing Qxc and CatZ on the show was really cool.
xrayEU
Profile Joined April 2010
Sweden571 Posts
February 14 2012 09:50 GMT
#41115
I really like QXC, he should be on more frequent as well as Destiny should be
You guys should definitely go back to recording on Wednesday or Thursday imo!
Disengaged
Profile Joined July 2010
United States6994 Posts
Last Edited: 2012-02-14 09:59:40
February 14 2012 09:52 GMT
#41116
Still need to watch Episode 62 since I missed it
Velr
Profile Blog Joined July 2008
Switzerland10764 Posts
February 14 2012 09:55 GMT
#41117
On February 14 2012 12:13 Antisocialmunky wrote:
Ravens are fine but there's not enough data and you need like 3 base to go mass ones without sacrificing every single tech branch.


Seeker missile is like the most underestimated ability ever.

I mean.. If you shoot 2 of them (with 2 ravens) your enemy has either to RUN or to die horrible.

If he runs, you win.
If he doesn't, you win.

How this is not used more, is beyond me ^^.
give.ViviD
Profile Joined June 2011
Sweden235 Posts
February 14 2012 10:00 GMT
#41118
On February 14 2012 18:55 Velr wrote:
Show nested quote +
On February 14 2012 12:13 Antisocialmunky wrote:
Ravens are fine but there's not enough data and you need like 3 base to go mass ones without sacrificing every single tech branch.


Seeker missile is like the most underestimated ability ever.

I mean.. If you shoot 2 of them (with 2 ravens) your enemy has either to RUN or to die horrible.

If he runs, you win.
If he doesn't, you win.

How this is not used more, is beyond me ^^.


How, exactly, do you win if he runs? You just wasted energy that will take like 90 seconds to generate and your investment made in the ravens will be (for that time) worthless.
JackDragon
Profile Joined February 2011
525 Posts
February 14 2012 11:20 GMT
#41119
On February 14 2012 19:00 Confuzzled wrote:
Show nested quote +
On February 14 2012 18:55 Velr wrote:
On February 14 2012 12:13 Antisocialmunky wrote:
Ravens are fine but there's not enough data and you need like 3 base to go mass ones without sacrificing every single tech branch.


Seeker missile is like the most underestimated ability ever.

I mean.. If you shoot 2 of them (with 2 ravens) your enemy has either to RUN or to die horrible.

If he runs, you win.
If he doesn't, you win.

How this is not used more, is beyond me ^^.


How, exactly, do you win if he runs? You just wasted energy that will take like 90 seconds to generate and your investment made in the ravens will be (for that time) worthless.

you get position and perhaps time to set up tanks or snipe investors, snipe HTs or EMP sentries. But you mostly gain position. The thing is however that you can gain the same advantage with a nuke, soo I'm not that hyped for HSM, not saying it is bad, but I don't think it is extremely good either.
Zax19
Profile Blog Joined August 2010
Czech Republic1136 Posts
Last Edited: 2012-02-14 12:32:09
February 14 2012 12:31 GMT
#41120
On February 14 2012 13:58 g. wrote:
qxc has such an arrogant know it all attitude. He makes excellent points, but the attitutide isnt needed.


QXCian for "I think your an idiot":
Clench your jaw and nod your head side-to-side

So you prefer what iNcontroL does, facepalming, rolling his eyes, trolling or just painting Warhammer figures because he's not interested? Yes, I dislike what qxc does but it's his way of saying "I don't agree" while not interrupting the speaker. It's funny because qxc is as much a s douche as iNcontroL, Idra, Naniwa, Destiny or Stephano can be but if you like something else about the person (iNcontroL's accents and jokes, Idra's bias, Stephano's frankness) you can let it pass. It's also an issue of accomplishments so I guess I can understand the difference in popularity... To each his own, I suppose, although you'd have to dislike so many people with such attitude .

PS: Yes, qxc's army is here, you shall not taint his holy presence .D
Really Blizz, really? - Darnell
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