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Official State of the Game Podcast Thread - Page 2048

Forum Index > SC2 General
54608 CommentsPost a Reply
Prev 1 2046 2047 2048 2049 2050 2731 Next
deadmau
Profile Joined September 2010
960 Posts
February 12 2012 22:10 GMT
#40941
On February 13 2012 07:08 SeaSwift wrote:
Show nested quote +
On February 13 2012 07:07 deadmau wrote:
They are mistaken, CPM is the Blizzard retarded APM, where as in the new patch we are getting the old APM back, the one where ur spam boosts e-peen. How did they get this wrong lol


Because they don't care.


So they all can't read plain english...

"change our current APM (that doesn’t count spam clicks) to be called Commands Per Minute, or CPM."
SeaSwift
Profile Blog Joined February 2011
Scotland4486 Posts
February 12 2012 22:11 GMT
#40942
On February 13 2012 07:09 R!! wrote:
Show nested quote +
On February 13 2012 07:00 SeaSwift wrote:
On February 13 2012 06:58 sereniity wrote:
On February 13 2012 06:55 mTwTT1 wrote:
On February 13 2012 06:52 Jeffkeuh wrote:
On February 13 2012 06:52 R!! wrote:
It takes too long for ravens to be usable, HSM costs 125 energy and fungal outranges hsm by far, I won't totally dismiss it, but I don't think it's feasible at all.

It also takes long to get 15 broodlords.


lolol t's are just used to rolling armys with rax units
a t users response to ravens: "we actually need to tech to something? WAAAAAAA"


Yeah so silly of Terrans not to use Ravens, every other race used every tool they had from the start, just look at how long Warp Prism has been used effectively!

Do you think it's reasonable that you have to get Tech Labbed Starports, Energy Upgrade, HSM Upgrade and then still wait for even more energy to even USE the ability? It's really not strange that Terrans resent Ravens in their current state.


Compare that to getting psi-storm Templars, or Motherships. Both of those are used regularly mid-lategame.

I'd sure as hell get psi-storm, ravens need two upgrades and they don't come out ready to do anything, comparing them to templars is simply put risible.


Just be glad that your Ravens actually have an Energy Upgrade.
Chewbacca.
Profile Joined January 2011
United States3634 Posts
February 12 2012 22:11 GMT
#40943
On February 13 2012 07:09 deadmau wrote:
Maybe Qxc would win a game if marines doubled in dps yea?


Why the jab at QXC? He is extremely good, especially considering he hasn't really been devoting himself full time to SC like most players have.
deadmau
Profile Joined September 2010
960 Posts
Last Edited: 2012-02-12 22:15:21
February 12 2012 22:13 GMT
#40944
Totally agree with Incontrol, quit implementing abilities and units that appease to noobs. Harsh as it is, that's how the game has to be, just like balancing for the very top tier of players. It's fair. Honestly wouldn't care how badly I struggled in MU's, as long as it balanced for the tip-top I know I have something to work toward instead of bunch of whiners getting freebies from blizzard.
Killcani
Profile Joined October 2010
Sweden448 Posts
February 12 2012 22:14 GMT
#40945
On February 13 2012 07:11 SeaSwift wrote:
Show nested quote +
On February 13 2012 07:09 R!! wrote:
On February 13 2012 07:00 SeaSwift wrote:
On February 13 2012 06:58 sereniity wrote:
On February 13 2012 06:55 mTwTT1 wrote:
On February 13 2012 06:52 Jeffkeuh wrote:
On February 13 2012 06:52 R!! wrote:
It takes too long for ravens to be usable, HSM costs 125 energy and fungal outranges hsm by far, I won't totally dismiss it, but I don't think it's feasible at all.

It also takes long to get 15 broodlords.


lolol t's are just used to rolling armys with rax units
a t users response to ravens: "we actually need to tech to something? WAAAAAAA"


Yeah so silly of Terrans not to use Ravens, every other race used every tool they had from the start, just look at how long Warp Prism has been used effectively!

Do you think it's reasonable that you have to get Tech Labbed Starports, Energy Upgrade, HSM Upgrade and then still wait for even more energy to even USE the ability? It's really not strange that Terrans resent Ravens in their current state.


Compare that to getting psi-storm Templars, or Motherships. Both of those are used regularly mid-lategame.

I'd sure as hell get psi-storm, ravens need two upgrades and they don't come out ready to do anything, comparing them to templars is simply put risible.


Just be glad that your Ravens actually have an Energy Upgrade.


Get energy upgrade - still have to wait longer to cast hsm than templar has to wait for storm
jmbthirteen
Profile Blog Joined February 2011
United States10734 Posts
February 12 2012 22:14 GMT
#40946
On February 13 2012 07:09 deadmau wrote:
Maybe Qxc would win a game if marines doubled in dps yea?

not like he is the only foreigner to all-kill a korean team... oh wait, he did
www.superbeerbrothers.com
Pandain
Profile Blog Joined May 2010
United States12989 Posts
February 12 2012 22:14 GMT
#40947
Anyone have a link to that game?
PaterPatriae
Profile Joined January 2011
Germany428 Posts
February 12 2012 22:15 GMT
#40948
On February 13 2012 07:13 deadmau wrote:
Totally agree with Incontrol, quit implementing abilities and units that appease to noobs. Harsh as it is, that's how the game has to be, just like balancing for the very top tier of players. It's fair.


+1, please fix the carrier
[17]Purple
Profile Joined October 2011
United Kingdom3489 Posts
February 12 2012 22:15 GMT
#40949
On February 13 2012 07:09 deadmau wrote:
Maybe Qxc would win a game if marines doubled in dps yea?

You seem really bitter about QxC, why so? I don't really see him as a bad guy...
"Turn Disadvantages into Disadvantages" and "Collect Telephones". The secrets of Chinese success.
MCDayC
Profile Joined March 2011
United Kingdom14464 Posts
Last Edited: 2012-02-12 22:17:00
February 12 2012 22:16 GMT
#40950
We missed Thorzain on SotG...?
NNNNNNOOOOOOOO
+ Show Spoiler +
OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO

+ Show Spoiler +
OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
VERY FRAGILE, LIKE A BABY PANDA EGG
deadmau
Profile Joined September 2010
960 Posts
February 12 2012 22:16 GMT
#40951
On February 13 2012 07:14 jmbthirteen wrote:
Show nested quote +
On February 13 2012 07:09 deadmau wrote:
Maybe Qxc would win a game if marines doubled in dps yea?

not like he is the only foreigner to all-kill a korean team... oh wait, he did


Was just kidding, as everyone else joked after he said that saying "yea that would fix everything"
Deleted User 137586
Profile Joined January 2011
7859 Posts
February 12 2012 22:17 GMT
#40952
Geoff seems to be off, Blizzard isn't appeasing noobs at all. They are quite vocal that they aren't balancing for Bronze. To make such a claim, one needs more data to actually show that Blizzard is doing this, rather than just accusing them of doing this. Remember, the Tempest isn't yet in the game, nor is the shredder. And the ghost Nerf makes ZvT much more APM intensive than it already was no matter how it goes. Removing the amulet was similar, one needs to take a lot more care of HT now. So I think Incontrol talked before thinking it through this time, but on a topic where a lot of people are going to subjectively agree because it helps confirm their own bias. This also does not prejudice whether Blizzard is doing so or not, but there was no evidence presented currently that this is the case.
Cry 'havoc' and let slip the dogs of war
TT1
Profile Blog Joined December 2008
Canada10046 Posts
Last Edited: 2012-02-12 22:21:14
February 12 2012 22:17 GMT
#40953
rofl incontrol on the cpm thing, fuckin hilarious

that being said his analysis on the phoenix buff was pretty shitty tho, catz was actually right, ur not supposed to look at it from a unit vs unit perspective when it comes to the phoenix buff because the main goal of mutas is to gain map control while holding the p on 2bases, the range upg is too heavy of an investment off of 2bases because by the time u get it z would be sitting on 4 bases while p would be sitting on 2bases with no tech and zerg could just tech switch out of mutas whenever they want, the protoss would then be in a situation where he has a shitload of phoenixs + gate units vs a 3-4base z who tech switched into something that would roll that type of composition(like roach hydra or w/e)

thats y i think the range upg should be on the cyber core instead, protoss needs a hard counter to mutas like we did in sc1(corsairs) because a GOOD zerg knows how to exploit mutas to the maximum
ab = tl(i) + tl(pc), the grand answer to every tl.net debate
Gackt_
Profile Joined March 2010
335 Posts
February 12 2012 22:18 GMT
#40954
JP for the love of god, change the hippie background on sotg, Im getting seizures by it O_O
Flanq
Profile Joined July 2011
United Kingdom2694 Posts
February 12 2012 22:19 GMT
#40955
On February 13 2012 07:18 Gackt_ wrote:
JP for the love of god, change the hippie background on sotg, Im getting seizures by it O_O

No you aren't.
R!!
Profile Joined November 2011
Brazil938 Posts
February 12 2012 22:20 GMT
#40956
On February 13 2012 07:14 Killcani wrote:
Show nested quote +
On February 13 2012 07:11 SeaSwift wrote:
On February 13 2012 07:09 R!! wrote:
On February 13 2012 07:00 SeaSwift wrote:
On February 13 2012 06:58 sereniity wrote:
On February 13 2012 06:55 mTwTT1 wrote:
On February 13 2012 06:52 Jeffkeuh wrote:
On February 13 2012 06:52 R!! wrote:
It takes too long for ravens to be usable, HSM costs 125 energy and fungal outranges hsm by far, I won't totally dismiss it, but I don't think it's feasible at all.

It also takes long to get 15 broodlords.


lolol t's are just used to rolling armys with rax units
a t users response to ravens: "we actually need to tech to something? WAAAAAAA"


Yeah so silly of Terrans not to use Ravens, every other race used every tool they had from the start, just look at how long Warp Prism has been used effectively!

Do you think it's reasonable that you have to get Tech Labbed Starports, Energy Upgrade, HSM Upgrade and then still wait for even more energy to even USE the ability? It's really not strange that Terrans resent Ravens in their current state.


Compare that to getting psi-storm Templars, or Motherships. Both of those are used regularly mid-lategame.

I'd sure as hell get psi-storm, ravens need two upgrades and they don't come out ready to do anything, comparing them to templars is simply put risible.


Just be glad that your Ravens actually have an Energy Upgrade.


Get energy upgrade - still have to wait longer to cast hsm than templar has to wait for storm

If not even progamers know the numbers involved in starcraft(as seen by this STOG and taking from TT1's posts) , don't expect a random dude to know it, math is too hard, basically their points about using ravens had no basis, qxc simply said "well, I've never used them", and them this served to settle the topic, nothing about waiting FOREVER for hsm to be ready,, or the fact that the zerg has to be dancing tango for the ravens to get close enough to use them.
I like the part where sense is considered a common, settled thing.
SeaSwift
Profile Blog Joined February 2011
Scotland4486 Posts
February 12 2012 22:20 GMT
#40957
On February 13 2012 07:17 Ghanburighan wrote:
And the ghost Nerf makes ZvT much more APM intensive than it already was no matter how it goes.


Wait, what? The only direct change is make Zerg more likely to win with BL/Infestor. Why does making Ghosts weaker make the game more APM intensive?
StarscreamG1
Profile Joined February 2011
Portugal1653 Posts
Last Edited: 2012-02-12 22:21:26
February 12 2012 22:21 GMT
#40958
On February 13 2012 07:17 mTwTT1 wrote:
rofl incontrol on the cpm thing, fuckin hilarious

that being said his analysis on the phoenix buff was pretty shitty tho, catz was actually right, ur not supposed to look at it from a unit vs unit perspective when it comes to the phoenix buff because the main goal of mutas is to gain map control while holding the p on 2bases, the range upg is too heavy of an investment off of 2bases because by the time u get it z would be sitting on 4 bases while p would be sitting on 2bases with no tech and zerg could just tech switch out of mutas whenever they want, the protoss would then be in a situation where he has a shitload of phoenixs + gate units vs a 3-4base z who tech switched into something that would roll that type of composition(like roach hydra or w/e)


With 6 range you dont have to commit too much on phoenix to control them (mutas). Beacon and upgrade will be expensive, but you'll not spend too much on phoenix themself.
iNcontroL *
Profile Blog Joined July 2004
USA29055 Posts
February 12 2012 22:21 GMT
#40959
tt1's analysis on the phoenix upgrade is very shitty

<3
iNcontroL *
Profile Blog Joined July 2004
USA29055 Posts
February 12 2012 22:21 GMT
#40960
don't need 20 untouchable phoenix..only like 6-8 lol
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