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Bashiok Aknowledging Balance Issues - Page 10

Forum Index > SC2 General
Post a Reply
Prev 1 8 9 10 11 Next All
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2010-08-19 15:45:10
August 19 2010 15:44 GMT
#181
On August 20 2010 00:01 driftme wrote:
Show nested quote +
On August 18 2010 00:19 Phayze wrote:
Using the ladder for statistics is a joke. Blizzard needs to hire oGs and prime for a week and have them play 1000, 2000, even 3000 games with eachother. And get their statistics from that. It's the tournaments which count, it's the mass custom games which count. Not the ladder games where players try new things, cheese, etc etc. Ladder games are usually en massed and players largely do not care about them. They either try to win immediately or try funky things. The balance issue is much more prominent in the tournament level and blizzard is, for the most part, ignoring this in favor of their botched statistics.


Using ladder for statistics is less of a joke than using TWO people for statistics.

/headdesk

oGs and Prime are the top Korean teams, not single people.
Moderator
jalstar
Profile Blog Joined September 2009
United States8198 Posts
Last Edited: 2010-08-19 16:25:54
August 19 2010 16:01 GMT
#182
On August 19 2010 11:08 ooni wrote:
Show nested quote +
On August 19 2010 10:26 Phanekim wrote:
time for zerg buff. i wonder what its gonna be.

It might be a slight zerg buff.
Considering
TvP is sorta balanced
PvZ is probably most balanced
TvZ is what people are complaining about

Either Terran will get nerfed overall and protoss specialisation will be buffed, e.g. emp buff or lockdown spell

OR

Zerg will get an anti-terran specialisation skill. Infest a Terran building? Just throwing it out there.


Protoss sucks balls at high level, it's the least represented in the Korean top 50 (less than Z) and

+ Show Spoiler +
no protoss made it to the Ro8 in IEM, 3 zergs did

wizerd
Profile Joined May 2010
United States26 Posts
August 19 2010 16:04 GMT
#183
why not just take out that annoying thing that people tolerate, but just want to go away?





TAKE OUT THE REAPER
When the pin is pulled, Mr. Grenade is not our friend
Trok67
Profile Joined May 2010
France384 Posts
August 19 2010 16:17 GMT
#184
On August 19 2010 23:38 Drakkart wrote:
i just feel like the beta hasn't ended. i mean right i got the game and i don't have to pay for it somewhen in the near future and my achievements won't get lost anymore ... but actually i am still doing what i was doing in the beta. like train mcro and macro and wait for when the game is "out" i mean like finally out like balance meant to be played and stuff... it just still feels so unfinished - not thought through entirely... like the design concept has flaws.
well c u next patch...
kinda depressing but iguess most people really think that the game is already pretty balanced for the repeatetly said so.


I don't think the game is going to be really finishied until the 1st or even the 2nd expansion. That's the way it was for SC/BW. The gameplay will be really good afeter expansions
jalstar
Profile Blog Joined September 2009
United States8198 Posts
August 19 2010 16:27 GMT
#185
On August 20 2010 01:04 wizerd wrote:
why not just take out that annoying thing that people tolerate, but just want to go away?





TAKE OUT THE REAPER


reapers are fun and have a cool death animation. increasing the build time of the barracks would nerf them enough imo.
Antares777
Profile Joined June 2010
United States1971 Posts
August 19 2010 16:31 GMT
#186
I think it didn't take people to discover how to stack and harass with mutas in BW til like four years after the game came out (correct me if im wrong). Maybe we'll find something later on in SC2's lifetime as Zerg.
TheYango
Profile Joined September 2008
United States47024 Posts
August 19 2010 16:36 GMT
#187
On August 20 2010 01:27 jalstar wrote:
Show nested quote +
On August 20 2010 01:04 wizerd wrote:
why not just take out that annoying thing that people tolerate, but just want to go away?





TAKE OUT THE REAPER


reapers are fun and have a cool death animation. increasing the build time of the barracks would nerf them enough imo.

Reapers don't add a whole lot to the game compared to what they prohibit. You get a minute or two of potentially-cool harass (that's nowhere near as technical as SC1 muta harass) at the cost of destroying the viability of economic fast-expansion builds, for fear of losing to reapers.

Seeing as reaper harassment isn't extremely technical, I'd expect that the skill ceiling on it should be hit once we get players with SC1 progamer-level mechanics--meaning that in the long run, the cost of losing the option for economic fast expansion openings is more damaging to the game's depth than the reaper can make up for.
Moderator
jalstar
Profile Blog Joined September 2009
United States8198 Posts
Last Edited: 2010-08-19 16:40:13
August 19 2010 16:39 GMT
#188
On August 20 2010 01:36 TheYango wrote:
Show nested quote +
On August 20 2010 01:27 jalstar wrote:
On August 20 2010 01:04 wizerd wrote:
why not just take out that annoying thing that people tolerate, but just want to go away?





TAKE OUT THE REAPER


reapers are fun and have a cool death animation. increasing the build time of the barracks would nerf them enough imo.

Reapers don't add a whole lot to the game compared to what they prohibit. You get a minute or two of potentially-cool harass (that's nowhere near as technical as SC1 muta harass) at the cost of destroying the viability of economic fast-expansion builds, for fear of losing to reapers.

Seeing as reaper harassment isn't extremely technical, I'd expect that the skill ceiling on it should be hit once we get players with SC1 progamer-level mechanics--meaning that in the long run, the cost of losing the option for economic fast expansion openings is more damaging to the game's depth than the reaper can make up for.


that's why i said increase the rax or maybe tech lab build time, that way you'll have a few units out if you do an economic build and people can start to develop anti-reaper micro.

how is it "nowhere near as technical as SC1 muta harass"? SC1 muta harass was "right click, h, right click, repeat"
SilentCrono
Profile Blog Joined March 2010
United States1420 Posts
August 19 2010 16:44 GMT
#189
On August 18 2010 00:19 Phayze wrote:
Using the ladder for statistics is a joke. Blizzard needs to hire oGs and prime for a week and have them play 1000, 2000, even 3000 games with eachother. And get their statistics from that. It's the tournaments which count, it's the mass custom games which count. Not the ladder games where players try new things, cheese, etc etc. Ladder games are usually en massed and players largely do not care about them. They either try to win immediately or try funky things. The balance issue is much more prominent in the tournament level and blizzard is, for the most part, ignoring this in favor of their botched statistics.


you definitely have a point there. a lot of people who play sc2 competitively don't even play on ladder that often. it's not a good way to get stats.
♞ Your soul will forever be lost in the void of a horse. ♞
0neder
Profile Joined July 2009
United States3733 Posts
August 19 2010 17:11 GMT
#190
I like Husky's idea of making terran more scout-able. A building that indicates marauder or reaper (but doesn't have a dumb name like Merc Compound).
jalstar
Profile Blog Joined September 2009
United States8198 Posts
August 19 2010 17:15 GMT
#191
On August 20 2010 02:11 0neder wrote:
I like Husky's idea of making terran more scout-able. A building that indicates marauder or reaper (but doesn't have a dumb name like Merc Compound).


um, there's something attached to the barracks that definitely indicates this.
Trilogie
Profile Joined March 2010
United States21 Posts
August 19 2010 17:23 GMT
#192
On August 20 2010 02:15 jalstar wrote:
Show nested quote +
On August 20 2010 02:11 0neder wrote:
I like Husky's idea of making terran more scout-able. A building that indicates marauder or reaper (but doesn't have a dumb name like Merc Compound).


um, there's something attached to the barracks that definitely indicates this.


He said marauder or reaper, not marauder and reaper...
Baarn
Profile Joined April 2010
United States2702 Posts
Last Edited: 2010-08-19 17:30:31
August 19 2010 17:27 GMT
#193
On August 20 2010 01:01 jalstar wrote:
Show nested quote +
On August 19 2010 11:08 ooni wrote:
On August 19 2010 10:26 Phanekim wrote:
time for zerg buff. i wonder what its gonna be.

It might be a slight zerg buff.
Considering
TvP is sorta balanced
PvZ is probably most balanced
TvZ is what people are complaining about

Either Terran will get nerfed overall and protoss specialisation will be buffed, e.g. emp buff or lockdown spell

OR

Zerg will get an anti-terran specialisation skill. Infest a Terran building? Just throwing it out there.


Protoss sucks balls at high level, it's the least represented in the Korean top 50 (less than Z) and

+ Show Spoiler +
no protoss made it to the Ro8 in IEM, 3 zergs did



Well the reason no protoss made it was cause the players made a bunch of bad decisions which lead to their leaving that round as a loser. Which is why some of the other players that didn't get out of that round and they didn't play protoss. There's a difference between game balance and the player just not playing at the level they should.
There's no S in KT. :P
Affluenza
Profile Joined April 2010
United Kingdom214 Posts
August 19 2010 17:30 GMT
#194
On August 20 2010 01:01 jalstar wrote:
Show nested quote +
On August 19 2010 11:08 ooni wrote:
On August 19 2010 10:26 Phanekim wrote:
time for zerg buff. i wonder what its gonna be.

It might be a slight zerg buff.
Considering
TvP is sorta balanced
PvZ is probably most balanced
TvZ is what people are complaining about

Either Terran will get nerfed overall and protoss specialisation will be buffed, e.g. emp buff or lockdown spell

OR

Zerg will get an anti-terran specialisation skill. Infest a Terran building? Just throwing it out there.

+ Show Spoiler +
no protoss made it to the Ro8 in IEM, 3 zergs did



That's more to do with the calibre of players IdrA and DIMAGA are top 5 if not top 3 in the world atm...
My children, the hour of our victory is at hand. For upon this world of Aiur shall we incorporate the strongest known species into our fold. Then shall we be the greatest of creation's children. We shall be... Perfect.
jalstar
Profile Blog Joined September 2009
United States8198 Posts
Last Edited: 2010-08-19 17:31:54
August 19 2010 17:30 GMT
#195
On August 20 2010 02:23 Trilogie wrote:
Show nested quote +
On August 20 2010 02:15 jalstar wrote:
On August 20 2010 02:11 0neder wrote:
I like Husky's idea of making terran more scout-able. A building that indicates marauder or reaper (but doesn't have a dumb name like Merc Compound).


um, there's something attached to the barracks that definitely indicates this.


He said marauder or reaper, not marauder and reaper...


Oh sorry, so like different tech for marauders and reapers? Yeah I could see that, but the thing is that no one is going to use reapers unless you can get them early or transition out of them. So maybe another tech building for marauder? I just don't see it happening, lengthening the time to put down a tech lab seems like a more elegant solution.

TvP is sorta balanced
PvZ is probably most balanced
TvZ is what people are complaining about


+ Show Spoiler +
TLO just decided to play ZvT vs Morrow, not PvT, not TvT, ZvT
0neder
Profile Joined July 2009
United States3733 Posts
August 19 2010 17:33 GMT
#196
On August 20 2010 02:30 jalstar wrote:
+ Show Spoiler +
TLO just decided to play ZvT vs Morrow, not PvT, not TvT, ZvT

TLO is sexy. Hopefully his Zerg results will help Zerg players to shut up about balance and start innovating.
broke
Profile Blog Joined June 2010
39 Posts
August 20 2010 01:08 GMT
#197
26% of their player base picking Zerg is an issue to them.


Bashiok does not say that Blizzard is unhappy with zerg balance.

He made the claim that they're not happy with 26%. Not happy is not the same thing as unhappy.
This is highlighted when he followed this claim up by saying that drawing conclusions on balance
from representation is illogical.
komengsky
Profile Joined December 2010
1 Post
December 10 2010 13:44 GMT
#198
Watch this.
. Dimaga just proved a freaking huge point that zerg is way underpowered and TvZ is way too imbalanced. Even as a not so good terran player he could beat any zerg player. Imagine 3 base terran can handle 6-7 base zerg. Too bad though because of greed, blizzard just play deaf and not pay any attention to it. Perhaps if ppl stop playing starcraft 2 only then will they do something about it. Fuck blizzard.

User was temp banned for this post.
NonY
Profile Blog Joined June 2007
8751 Posts
December 10 2010 13:45 GMT
#199
On December 10 2010 22:44 komengsky wrote:
Watch this. http://www.youtube.com/watch?v=1sqnwU9SbQU. Dimaga just proved a freaking huge point that zerg is way underpowered and TvZ is way too imbalanced. Even as a not so good terran player he could beat any zerg player. Imagine 3 base terran can handle 6-7 base zerg. Too bad though because of greed, blizzard just play deaf and not pay any attention to it. Perhaps if ppl stop playing starcraft 2 only then will they do something about it. Fuck blizzard.

sorry i dont watch games of cheaters!
"Fucking up is part of it. If you can't fail, you have to always win. And I don't think you can always win." Elliott Smith ---------- Yet no sudden rage darkened his face, and his eyes were calm as they studied her. Then he smiled. 'Witness.'
JBright
Profile Joined September 2010
Vancouver14381 Posts
December 10 2010 13:50 GMT
#200
On December 10 2010 22:44 komengsky wrote:
Watch this. http://www.youtube.com/watch?v=1sqnwU9SbQU. Dimaga just proved a freaking huge point that zerg is way underpowered and TvZ is way too imbalanced. Even as a not so good terran player he could beat any zerg player. Imagine 3 base terran can handle 6-7 base zerg. Too bad though because of greed, blizzard just play deaf and not pay any attention to it. Perhaps if ppl stop playing starcraft 2 only then will they do something about it. Fuck blizzard.


Why did you bump this thread after all the patches that have been released? The patches have changed some of the matchups and your statements about Blizzard has very little to do with the argument itself
ModeratorThe good and the wise lead quiet lives. Neo's #1 Frenemy and nightmare.
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