On August 18 2010 00:19 Phayze wrote: Using the ladder for statistics is a joke. Blizzard needs to hire oGs and prime for a week and have them play 1000, 2000, even 3000 games with eachother. And get their statistics from that. It's the tournaments which count, it's the mass custom games which count. Not the ladder games where players try new things, cheese, etc etc. Ladder games are usually en massed and players largely do not care about them. They either try to win immediately or try funky things. The balance issue is much more prominent in the tournament level and blizzard is, for the most part, ignoring this in favor of their botched statistics.
Using ladder for statistics is less of a joke than using TWO people for statistics.
/headdesk
oGs and Prime are the top Korean teams, not single people.
On August 19 2010 23:38 Drakkart wrote: i just feel like the beta hasn't ended. i mean right i got the game and i don't have to pay for it somewhen in the near future and my achievements won't get lost anymore ... but actually i am still doing what i was doing in the beta. like train mcro and macro and wait for when the game is "out" i mean like finally out like balance meant to be played and stuff... it just still feels so unfinished - not thought through entirely... like the design concept has flaws. well c u next patch... kinda depressing but iguess most people really think that the game is already pretty balanced for the repeatetly said so.
I don't think the game is going to be really finishied until the 1st or even the 2nd expansion. That's the way it was for SC/BW. The gameplay will be really good afeter expansions
I think it didn't take people to discover how to stack and harass with mutas in BW til like four years after the game came out (correct me if im wrong). Maybe we'll find something later on in SC2's lifetime as Zerg.
On August 20 2010 01:04 wizerd wrote: why not just take out that annoying thing that people tolerate, but just want to go away?
TAKE OUT THE REAPER
reapers are fun and have a cool death animation. increasing the build time of the barracks would nerf them enough imo.
Reapers don't add a whole lot to the game compared to what they prohibit. You get a minute or two of potentially-cool harass (that's nowhere near as technical as SC1 muta harass) at the cost of destroying the viability of economic fast-expansion builds, for fear of losing to reapers.
Seeing as reaper harassment isn't extremely technical, I'd expect that the skill ceiling on it should be hit once we get players with SC1 progamer-level mechanics--meaning that in the long run, the cost of losing the option for economic fast expansion openings is more damaging to the game's depth than the reaper can make up for.
On August 20 2010 01:04 wizerd wrote: why not just take out that annoying thing that people tolerate, but just want to go away?
TAKE OUT THE REAPER
reapers are fun and have a cool death animation. increasing the build time of the barracks would nerf them enough imo.
Reapers don't add a whole lot to the game compared to what they prohibit. You get a minute or two of potentially-cool harass (that's nowhere near as technical as SC1 muta harass) at the cost of destroying the viability of economic fast-expansion builds, for fear of losing to reapers.
Seeing as reaper harassment isn't extremely technical, I'd expect that the skill ceiling on it should be hit once we get players with SC1 progamer-level mechanics--meaning that in the long run, the cost of losing the option for economic fast expansion openings is more damaging to the game's depth than the reaper can make up for.
that's why i said increase the rax or maybe tech lab build time, that way you'll have a few units out if you do an economic build and people can start to develop anti-reaper micro.
how is it "nowhere near as technical as SC1 muta harass"? SC1 muta harass was "right click, h, right click, repeat"
On August 18 2010 00:19 Phayze wrote: Using the ladder for statistics is a joke. Blizzard needs to hire oGs and prime for a week and have them play 1000, 2000, even 3000 games with eachother. And get their statistics from that. It's the tournaments which count, it's the mass custom games which count. Not the ladder games where players try new things, cheese, etc etc. Ladder games are usually en massed and players largely do not care about them. They either try to win immediately or try funky things. The balance issue is much more prominent in the tournament level and blizzard is, for the most part, ignoring this in favor of their botched statistics.
you definitely have a point there. a lot of people who play sc2 competitively don't even play on ladder that often. it's not a good way to get stats.
On August 20 2010 02:11 0neder wrote: I like Husky's idea of making terran more scout-able. A building that indicates marauder or reaper (but doesn't have a dumb name like Merc Compound).
um, there's something attached to the barracks that definitely indicates this.
On August 20 2010 02:11 0neder wrote: I like Husky's idea of making terran more scout-able. A building that indicates marauder or reaper (but doesn't have a dumb name like Merc Compound).
um, there's something attached to the barracks that definitely indicates this.
He said marauder or reaper, not marauder and reaper...
Well the reason no protoss made it was cause the players made a bunch of bad decisions which lead to their leaving that round as a loser. Which is why some of the other players that didn't get out of that round and they didn't play protoss. There's a difference between game balance and the player just not playing at the level they should.
On August 20 2010 02:11 0neder wrote: I like Husky's idea of making terran more scout-able. A building that indicates marauder or reaper (but doesn't have a dumb name like Merc Compound).
um, there's something attached to the barracks that definitely indicates this.
He said marauder or reaper, not marauder and reaper...
Oh sorry, so like different tech for marauders and reapers? Yeah I could see that, but the thing is that no one is going to use reapers unless you can get them early or transition out of them. So maybe another tech building for marauder? I just don't see it happening, lengthening the time to put down a tech lab seems like a more elegant solution.
TvP is sorta balanced PvZ is probably most balanced TvZ is what people are complaining about
26% of their player base picking Zerg is an issue to them.
Bashiok does not say that Blizzard is unhappy with zerg balance.
He made the claim that they're not happy with 26%. Not happy is not the same thing as unhappy. This is highlighted when he followed this claim up by saying that drawing conclusions on balance from representation is illogical.
Watch this. . Dimaga just proved a freaking huge point that zerg is way underpowered and TvZ is way too imbalanced. Even as a not so good terran player he could beat any zerg player. Imagine 3 base terran can handle 6-7 base zerg. Too bad though because of greed, blizzard just play deaf and not pay any attention to it. Perhaps if ppl stop playing starcraft 2 only then will they do something about it. Fuck blizzard.
On December 10 2010 22:44 komengsky wrote: Watch this. http://www.youtube.com/watch?v=1sqnwU9SbQU. Dimaga just proved a freaking huge point that zerg is way underpowered and TvZ is way too imbalanced. Even as a not so good terran player he could beat any zerg player. Imagine 3 base terran can handle 6-7 base zerg. Too bad though because of greed, blizzard just play deaf and not pay any attention to it. Perhaps if ppl stop playing starcraft 2 only then will they do something about it. Fuck blizzard.
On December 10 2010 22:44 komengsky wrote: Watch this. http://www.youtube.com/watch?v=1sqnwU9SbQU. Dimaga just proved a freaking huge point that zerg is way underpowered and TvZ is way too imbalanced. Even as a not so good terran player he could beat any zerg player. Imagine 3 base terran can handle 6-7 base zerg. Too bad though because of greed, blizzard just play deaf and not pay any attention to it. Perhaps if ppl stop playing starcraft 2 only then will they do something about it. Fuck blizzard.
Why did you bump this thread after all the patches that have been released? The patches have changed some of the matchups and your statements about Blizzard has very little to do with the argument itself