• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 09:49
CEST 15:49
KST 22:49
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 1 - Final Week6[ASL19] Finals Recap: Standing Tall12HomeStory Cup 27 - Info & Preview18Classic wins Code S Season 2 (2025)16Code S RO4 & Finals Preview: herO, Rogue, Classic, GuMiho0
Community News
Esports World Cup 2025 - Brackets Revealed10Weekly Cups (July 7-13): Classic continues to roll4Team TLMC #5 - Submission extension3Firefly given lifetime ban by ESIC following match-fixing investigation17$25,000 Streamerzone StarCraft Pro Series announced7
StarCraft 2
General
The GOAT ranking of GOAT rankings RSL Revival patreon money discussion thread Who will win EWC 2025? Weekly Cups (July 7-13): Classic continues to roll Esports World Cup 2025 - Brackets Revealed
Tourneys
RSL: Revival, a new crowdfunded tournament series FEL Cracov 2025 (July 27) - $8000 live event $5,100+ SEL Season 2 Championship (SC: Evo) WardiTV Mondays Sparkling Tuna Cup - Weekly Open Tournament
Strategy
How did i lose this ZvP, whats the proper response Simple Questions Simple Answers
Custom Maps
External Content
Mutation # 482 Wheel of Misfortune Mutation # 481 Fear and Lava Mutation # 480 Moths to the Flame Mutation # 479 Worn Out Welcome
Brood War
General
Flash Announces (and Retracts) Hiatus From ASL BW General Discussion BGH Auto Balance -> http://bghmmr.eu/ Starcraft in widescreen A cwal.gg Extension - Easily keep track of anyone
Tourneys
[Megathread] Daily Proleagues Cosmonarchy Pro Showmatches CSL Xiamen International Invitational [BSL20] Non-Korean Championship 4x BSL + 4x China
Strategy
Simple Questions, Simple Answers I am doing this better than progamers do.
Other Games
General Games
Path of Exile Nintendo Switch Thread Stormgate/Frost Giant Megathread CCLP - Command & Conquer League Project The PlayStation 5
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Future of Porn Russo-Ukrainian War Thread Stop Killing Games - European Citizens Initiative Summer Games Done Quick 2025!
Fan Clubs
SKT1 Classic Fan Club! Maru Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Anime Discussion Thread [\m/] Heavy Metal Thread
Sports
Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023 2024 - 2025 Football Thread NBA General Discussion NHL Playoffs 2024
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Men Take Risks, Women Win Ga…
TrAiDoS
momentary artworks from des…
tankgirl
from making sc maps to makin…
Husyelt
StarCraft improvement
iopq
Trip to the Zoo
micronesia
Customize Sidebar...

Website Feedback

Closed Threads



Active: 619 users

Bashiok Aknowledging Balance Issues

Forum Index > SC2 General
Post a Reply
Normal
Jermstuddog
Profile Blog Joined June 2010
United States2231 Posts
Last Edited: 2010-08-17 15:15:21
August 17 2010 15:07 GMT
#1
A thread was just made, and promptly canceled due to people overreacting with the "woe is me, they'll never fix Zerg" mentality.

For those who don't go to Battlenet, here are some quotes from Bashiok regarding the balance issue.

Bashiok
(Hopefully this doesn't read too harsh, it's been a tough Monday. <3 <3 <3)

Our intent is not to have a game with broken balance in an attempt to sell an expansion. That should go without saying. It makes me sad it isn't.

Our intent is also to not apply knee jerk fixes based on the first few weeks as understanding of the game and strategies are still in flux. The game is young, and we don't feel that it would have been helpful to progressing peoples understanding by throwing in tons of fixes based on flavor-of-the-week (or day, or hour) strats.

We see a lot of variation between the regions. Making a change for how NA players play may be completely ridiculous for how KR players play, and actually mess up a balance there. For instance 10 of their top 20 players are zerg. So that's one place where we have to be mindful and careful and attack balance issues with great prejudice.

That said. There are balance changes coming. What everyone was seeing in beta with tons of quick balance changes are because it was in beta and we feel we can get away with throwing out a lot of 'we think this may help' type fixes. With a live environment we're not going to throw stuff out there unless we're pretty sure. We've played. We've looked at data. We've looked at each region. And then we act. Which isn't to say we may not be wrong from time to time, but it's a more measured approach than beta players may be used to or expecting.


Some Guy
Bashiok, is it possible that you could tell us if there are any improvements coming for zerg? I know things vary from region to region, but I think a lot of zerg players are generally frustrated from every region. I mean, even players like Check and Cool, very strong korean zergs, are beginning to give up on the swarm.



I'm not demanding specifics or anything like that. Just looking for a glimmer of hope that things will get better.

Bashiok
We're aware of the concerns.



That's about as far as I'm willing to go.


Bashiok
Show nested quote +
People were complaining but blizz responded that koreans were doing much better with zerg.






My intent was to dispel the notion that all players are created equal.



I don't think any one here is looking at 26% zerg and shaking hands and congratulating each other on a perfectly balanced game. Ultimately I don't think who plays what is very logical to point at and say what's OP or not, but people do it, and so I react in-kind when possible to tell them to politely take their seat.


There you have it. Blizzard is working on stuff, but nothing is solid enough that they want to mention it publicly.

26% of their player base picking Zerg is an issue to them. This doesn't mean Zerg is UP, but it does mean Zerg is less appealing, and it is in Blizzards best interest to make all races equally fun to play (balance is part of that).

Mentioning that Korea has quite a few top Zerg means that in its current state, Zerg is completely playable for 99% of SC2 players without any major problems, so this is not an issue that demands immediate fixes. All the more reason to take it slow and make the RIGHT change rather than a quick one.


I am writing this simply to let people know that Blizzard is looking at balance one way or another, please don't muck it up by crying that they're not fixing everything today.
As it turns out, marines don't actually cost any money -Jinro
SpiDaH
Profile Joined March 2010
France198 Posts
August 17 2010 15:10 GMT
#2
Well, the game has only been out for a bunch of weeks now, Rome, or should I say broodwar, was not built in a day.
Velr
Profile Blog Joined July 2008
Switzerland10694 Posts
August 17 2010 15:11 GMT
#3
Zerg is completely playable for 99%


Yes, its completly playable for 99%, but it's harder to play for 100% than Protoss or Terarn.

On lower level the Macro mechanics make it way harder.
On high levels the little imbalances begin to show up and make it way harder.
Archerofaiur
Profile Joined August 2008
United States4101 Posts
Last Edited: 2010-08-17 15:12:14
August 17 2010 15:11 GMT
#4
Zerg is UP...under polished.
http://sclegacy.com/news/28-scl/250-starcraftlegacy-macro-theorycrafting-contest-winners
Piski
Profile Blog Joined April 2010
Finland3461 Posts
August 17 2010 15:11 GMT
#5
Glimmer of hope, yey
Icks
Profile Joined July 2009
France186 Posts
August 17 2010 15:12 GMT
#6
You may have missed this one about the time taken before fixing anything:

(Hopefully this doesn't read too harsh, it's been a tough Monday. <3 <3 <3)

Our intent is not to have a game with broken balance in an attempt to sell an expansion. That should go without saying. It makes me sad it isn't.

Our intent is also to not apply knee jerk fixes based on the first few weeks as understanding of the game and strategies are still in flux. The game is young, and we don't feel that it would have been helpful to progressing peoples understanding by throwing in tons of fixes based on flavor-of-the-week (or day, or hour) strats.

We see a lot of variation between the regions. Making a change for how NA players play may be completely ridiculous for how KR players play, and actually mess up a balance there. For instance 10 of their top 20 players are zerg. So that's one place where we have to be mindful and careful and attack balance issues with great prejudice.

That said. There are balance changes coming. What everyone was seeing in beta with tons of quick balance changes are because it was in beta and we feel we can get away with throwing out a lot of 'we think this may help' type fixes. With a live environment we're not going to throw stuff out there unless we're pretty sure. We've played. We've looked at data. We've looked at each region. And then we act. Which isn't to say we may not be wrong from time to time, but it's a more measured approach than beta players may be used to or expecting.


http://us.battle.net/sc2/en/forum/topic/374942110?page=2#25
Read to learn.
duBstar
Profile Joined July 2010
United States57 Posts
August 17 2010 15:13 GMT
#7
On August 18 2010 00:10 SpiDaH wrote:
Well, the game has only been out for a bunch of weeks now, Rome, or should I say broodwar, was not built in a day.


Rome actually was though, real talk.


On a more serious note I believe that all balance changes that are made to the game will be WELL thought out and WELL tested. I am content playing the game as of now, and I know that when balance patches come out there will still be crying, but all we can do is wait and see what happens.
We are what we repeatedly do, therefore excellence is not an act but a habit.
Jermstuddog
Profile Blog Joined June 2010
United States2231 Posts
August 17 2010 15:13 GMT
#8

Yeah, let me add that one, I thought I had it, re-wrote my OP several times because I didn't want to leave room for QQ.
As it turns out, marines don't actually cost any money -Jinro
Cedstick
Profile Blog Joined November 2009
Canada3336 Posts
Last Edited: 2010-08-17 15:17:35
August 17 2010 15:14 GMT
#9
On August 18 2010 00:11 Velr wrote:
Yes, its completly playable for 99%, but it's harder to play for 100% than Protoss or Terarn.

On lower level the Macro mechanics make it way harder.
[strike]On high levels the little imbalances begin to show up and make it way harder.[/strike]



Oh, so it's like Terran until C- in Brood War?

Seriously, how many times do we have to go over it? People still suck at this game, as seriously as they may take themselves (IdrA), and there is a lot of mapping-out that will occur as the game progresses.
"What does Rivington do when he's not commentating?" "Drool." ~ Categorist
Saechiis
Profile Blog Joined May 2010
Netherlands4989 Posts
August 17 2010 15:16 GMT
#10
He just said "they were aware of the concerns" not that they "were aware of the problem". He's just acknowledging that a lot of Zerg are complaining ^^

I do think Blizzard will patch eventually, they're just not rushing to conclusions.
I think esports is pretty nice.
RawrAnOcean
Profile Joined February 2006
United States359 Posts
August 17 2010 15:17 GMT
#11
What they should do is buff zerg to all hell to get people to start playing them...then roll back the buffs and hopefully people adapt.

I don't feel like I'm good enough to say if they are underpowered, but I do admit getting wins with Terran or Protoss is 2x easier leaving my 2x more energy to play more.
Jenslyn87
Profile Joined May 2010
Denmark527 Posts
August 17 2010 15:17 GMT
#12
Pretty cool to see that they do communicate about this stuff Hope something will happen soon
Hmmm, I wonder what terran is doiAAAAARGH BANSHEEEEES
Osmoses
Profile Blog Joined October 2008
Sweden5302 Posts
August 17 2010 15:17 GMT
#13
As far as I'm concerned the problem isn't so much that Zerg are underpowered as much as they are boring to play, with few available strategies.
Excuse me hun, but what is your name? Vivian? I woke up next to you naked and, uh, did we, um?
Na_Dann_Ma_GoGo
Profile Joined March 2010
Germany2959 Posts
August 17 2010 15:19 GMT
#14
Sounds all reasonable and I agree with their approach of balance.

To be honest, if people start to flame Blizzard for these posts I gonna hang my faith in gamers.
WrathBringerReturns said: No no no. Sarcasm is detected in the voice. When this forum is riddled with stupidity, you think I can tell every post apart? Fair enough it was intended sarcastically, was it obvious? Of course not.
Phayze
Profile Blog Joined June 2009
Canada2029 Posts
Last Edited: 2010-08-17 15:20:48
August 17 2010 15:19 GMT
#15
Using the ladder for statistics is a joke. Blizzard needs to hire oGs and prime for a week and have them play 1000, 2000, even 3000 games with eachother. And get their statistics from that. It's the tournaments which count, it's the mass custom games which count. Not the ladder games where players try new things, cheese, etc etc. Ladder games are usually en massed and players largely do not care about them. They either try to win immediately or try funky things. The balance issue is much more prominent in the tournament level and blizzard is, for the most part, ignoring this in favor of their botched statistics.
Proud member of the LGA-1366 Core-i7 4Ghz Club
SyyRaaaN
Profile Joined May 2010
Sweden136 Posts
Last Edited: 2010-08-17 15:25:07
August 17 2010 15:20 GMT
#16
"Our intent is not to have a game with broken balance in an attempt to sell an expansion. That should go without saying. It makes me sad it isn't."

Hehe, blizzards reputation has taken a hit? :D But now when i think about it - we were all screaming for atleast 1 more zerg unit in the beta but we didnt see it ^^. And thats coming in the expansion for sho, which maybe means that they have an awesome zerg unit done, but not implemented? Hum, hum, hum.

On topic - intresting to see what changes they are planning. Will it be a success as SC1, or a total fail as WC3 ?
No Quote
Integra
Profile Blog Joined January 2008
Sweden5626 Posts
Last Edited: 2010-08-17 15:23:20
August 17 2010 15:22 GMT
#17
Zerg middle and late game is fine, the problem is early game.

Zerg is reactionary and need to build up it's echonomy during the early game while defending depending on what the Terran makes. Terran can easily conceal and tech in so many variations that it makes it hard for zerg to defend duing this period. The Terran doesn't even have to kill the zerg, just hurt it's echonomy growth.
"Dark Pleasure" | | I survived the Locust war of May 3, 2014
Malgrif
Profile Blog Joined March 2010
Canada1095 Posts
August 17 2010 15:22 GMT
#18
ZERG TAKES TOO MUCH SKILL BOOHOO
has anyone ever tried to play terran in sc1? absolutely redonkulous
but anyways blizz has it bad, as all those wow guys on the forums expect something big with every patch. like a balance change every week, and the retarded thing is most of them arent even gold. they don't even play 1v1 they just jumped on the bandwagon/hatewagon which seems to be a pretty common theme these days.
for there to be pro there has to be noob.
BeMannerDuPenner
Profile Blog Joined April 2004
Germany5638 Posts
Last Edited: 2010-08-17 15:24:19
August 17 2010 15:23 GMT
#19
On August 18 2010 00:13 Jermstuddog wrote:

Yeah, let me add that one, I thought I had it, re-wrote my OP several times because I didn't want to leave room for QQ.


its absolutely impossible these days to keep the QQ cursaders out. nice that you tried but you cant do it. they will instaspam evry single thread that is in ANY way related to zerg,balance,statistics,terran,a pro Z player etc.

id love if they would totally overbuff Z now just so all those idiots would shut up and realise that its not balance but their own lack of skill thats keeping em down.





i like blizzards approach. cause really, the issues are nowhere as bad as the QQcrusaders calim. the game is out for what? 3-4 weeks now? and kneejerk patches are the last thing we need.

i just hope blizzard realises that their horrible maps are the root of many problems and finally make some good BIG maps and edit out the problematic things in the current ones..
life of lively to live to life of full life thx to shield battery
oxxo
Profile Joined February 2010
988 Posts
August 17 2010 15:23 GMT
#20
On August 18 2010 00:22 Integra wrote:
Zerg middle and late game is fine, the problem is early game.

Zerg is reactionary and need to build up it's echonomy during the early game while defending depending on what the Terran makes. Terran can easily conceal and tech in so many variations that it makes it hard for zerg to defend duing this period. The Terran doesn't even have to kill the zerg, just hurt it's echonomy growth.


Adding to this is there are alot of Zerg that are CHOOSING to sit on early game tech, compounding their own problems by staying with their weakest tech.
iNty.sCream
Profile Joined April 2010
Germany195 Posts
August 17 2010 15:26 GMT
#21
oxxo you talk shit. go, play ZvT like 50 Games in mid Diamond ( yeah thats not really high ), and then come back to the forum.

User was temp banned for this post.
Bisu best hairspray = win
shlomo
Profile Joined May 2010
258 Posts
August 17 2010 15:26 GMT
#22
On August 18 2010 00:23 oxxo wrote:
Show nested quote +
On August 18 2010 00:22 Integra wrote:
Zerg middle and late game is fine, the problem is early game.

Zerg is reactionary and need to build up it's echonomy during the early game while defending depending on what the Terran makes. Terran can easily conceal and tech in so many variations that it makes it hard for zerg to defend duing this period. The Terran doesn't even have to kill the zerg, just hurt it's echonomy growth.


Adding to this is there are alot of Zerg that are CHOOSING to sit on early game tech, compounding their own problems by staying with their weakest tech.


Yeah we are CHOOSING to not upgrade to lair while we make our queen(s)..
The audacity!
ReachTheSky
Profile Joined April 2010
United States3294 Posts
August 17 2010 15:29 GMT
#23
Has there been any leaks on exactly what is going to be rebalanced?
TL+ Member
Iggyhopper
Profile Joined July 2010
United States259 Posts
August 17 2010 15:29 GMT
#24
On August 18 2010 00:20 SyyRaaaN wrote:
"Our intent is not to have a game with broken balance in an attempt to sell an expansion. That should go without saying. It makes me sad it isn't."

Hehe, blizzards reputation has taken a hit? :D But now when i think about it - we were all screaming for atleast 1 more zerg unit in the beta but we didnt see it ^^. And thats coming in the expansion for sho, which maybe means that they have an awesome zerg unit done, but not implemented? Hum, hum, hum.

On topic - intresting to see what changes they are planning. Will it be a success as SC1, or a total fail as WC3 ?

3 races are extremely easier to balance than 4 races.
kickinhead
Profile Joined December 2008
Switzerland2069 Posts
Last Edited: 2010-08-17 15:33:22
August 17 2010 15:30 GMT
#25
Personally, I feel like the fact that Zerg are played less is not because they're less fun to play, but because they are widely considered the weakest race atm.

So I think if Blizzard tries to make Zerg just "more fun" to play and not make them simply "better", it could end up being a pretty useless change.... But I guess they are aware of that. ^^'
https://soundcloud.com/thesamplethief
lfusion
Profile Joined April 2010
United States79 Posts
August 17 2010 15:33 GMT
#26
On August 18 2010 00:29 Iggyhopper wrote:
Show nested quote +
On August 18 2010 00:20 SyyRaaaN wrote:
"Our intent is not to have a game with broken balance in an attempt to sell an expansion. That should go without saying. It makes me sad it isn't."

Hehe, blizzards reputation has taken a hit? :D But now when i think about it - we were all screaming for atleast 1 more zerg unit in the beta but we didnt see it ^^. And thats coming in the expansion for sho, which maybe means that they have an awesome zerg unit done, but not implemented? Hum, hum, hum.

On topic - intresting to see what changes they are planning. Will it be a success as SC1, or a total fail as WC3 ?

3 races are extremely easier to balance than 4 races.


He said another unit, not another race.
Jimmeh
Profile Blog Joined January 2010
United Kingdom908 Posts
August 17 2010 15:35 GMT
#27
On August 18 2010 00:33 lfusion wrote:
Show nested quote +
On August 18 2010 00:29 Iggyhopper wrote:
On August 18 2010 00:20 SyyRaaaN wrote:
"Our intent is not to have a game with broken balance in an attempt to sell an expansion. That should go without saying. It makes me sad it isn't."

Hehe, blizzards reputation has taken a hit? :D But now when i think about it - we were all screaming for atleast 1 more zerg unit in the beta but we didnt see it ^^. And thats coming in the expansion for sho, which maybe means that they have an awesome zerg unit done, but not implemented? Hum, hum, hum.

On topic - intresting to see what changes they are planning. Will it be a success as SC1, or a total fail as WC3 ?

3 races are extremely easier to balance than 4 races.


He said another unit, not another race.


He was referring to "or a total fail as WC3?"
Integra
Profile Blog Joined January 2008
Sweden5626 Posts
Last Edited: 2010-08-17 15:40:19
August 17 2010 15:35 GMT
#28
On August 18 2010 00:23 oxxo wrote:
Show nested quote +
On August 18 2010 00:22 Integra wrote:
Zerg middle and late game is fine, the problem is early game.

Zerg is reactionary and need to build up it's echonomy during the early game while defending depending on what the Terran makes. Terran can easily conceal and tech in so many variations that it makes it hard for zerg to defend duing this period. The Terran doesn't even have to kill the zerg, just hurt it's echonomy growth.


Adding to this is there are alot of Zerg that are CHOOSING to sit on early game tech, compounding their own problems by staying with their weakest tech.


They aren't choosing anything. And low tech is not a problem either, the problem is that Zerg cannot know what Terran is up to. IF Zerg somehow in early game actually could find out that Terran was cliff dropping, banshee rushing or just massing vikings they would tech accordingly.

But since they don't know they are staying with lower tech but more units since that way they will survive if the Terran goes for tank/marines/medics rushes which is the most common tactic. Doing this at least makes the Zerg survive against the other tactics mentioned above but with heavy losses to their drone count (which cannot be prevented) and they will prolly lose the middle or late game unless the Terran makes a mistake. IF they do not go low tech units early and if the Terran goes for marines/tanks/medics they will die guaranteed.

As a Terran player I admitt, allot of my wins against Zerg are due to flipcoin, I've gone barrack, tank, 2 starports and the Zerg thougth I was going mass vikings and started early lair, only to be countered by my scan and I simply add reactor and one more barrack and start making marine/medic rush instead. Zerg early game are in a very tough spot right now.
"Dark Pleasure" | | I survived the Locust war of May 3, 2014
jambam
Profile Joined June 2010
United States324 Posts
August 17 2010 15:36 GMT
#29
On August 18 2010 00:23 BeMannerDuPenner wrote:
Show nested quote +
On August 18 2010 00:13 Jermstuddog wrote:

Yeah, let me add that one, I thought I had it, re-wrote my OP several times because I didn't want to leave room for QQ.


its absolutely impossible these days to keep the QQ cursaders out. nice that you tried but you cant do it. they will instaspam evry single thread that is in ANY way related to zerg,balance,statistics,terran,a pro Z player etc.

id love if they would totally overbuff Z now just so all those idiots would shut up and realise that its not balance but their own lack of skill thats keeping em down.





i like blizzards approach. cause really, the issues are nowhere as bad as the QQcrusaders calim. the game is out for what? 3-4 weeks now? and kneejerk patches are the last thing we need.

i just hope blizzard realises that their horrible maps are the root of many problems and finally make some good BIG maps and edit out the problematic things in the current ones..


Im sorry, Im realatively new to forums, but is this a troll?


As i Zerg player i was glad to hear that blizzard was aware of the concerns and that they wouldn't release anything without testing. I think that's all anyone wanted to hear. The silence from Blizz was the worst part.
TheDna
Profile Joined March 2010
Germany577 Posts
Last Edited: 2010-08-17 15:42:03
August 17 2010 15:40 GMT
#30
I m underwhelmed by the response. I mean do they do anything but look at the ladder ? It doesnt say anything that asia has alot of zerg on top of the ladder.
They should look at the tournaments, even in Korea Zerg isnt doing very well anymore.

Europe ESL Pro Season: 1Zerg!
Its kinda frustrating to see ppl like machine and Dimaga switch races and Blizzard doesnt seem to care enough to patch immediately.
What is the difference between beta and now? Really i dont see it. There were tournaments and there are tournaments now. Bnet 2.0 still looks like Beta, no chatroom or social interaction possible. The custom funmap system is a complete mess.

Personally i was expecting a release patch or at least now a few week after release a big juicy patch bringing us some content and further small balance fixes.

I m disappointed.
BeMannerDuPenner
Profile Blog Joined April 2004
Germany5638 Posts
Last Edited: 2010-08-17 15:56:07
August 17 2010 15:45 GMT
#31
On August 18 2010 00:36 jambam wrote:
Show nested quote +
On August 18 2010 00:23 BeMannerDuPenner wrote:
On August 18 2010 00:13 Jermstuddog wrote:

Yeah, let me add that one, I thought I had it, re-wrote my OP several times because I didn't want to leave room for QQ.


its absolutely impossible these days to keep the QQ cursaders out. nice that you tried but you cant do it. they will instaspam evry single thread that is in ANY way related to zerg,balance,statistics,terran,a pro Z player etc.

id love if they would totally overbuff Z now just so all those idiots would shut up and realise that its not balance but their own lack of skill thats keeping em down.





i like blizzards approach. cause really, the issues are nowhere as bad as the QQcrusaders calim. the game is out for what? 3-4 weeks now? and kneejerk patches are the last thing we need.

i just hope blizzard realises that their horrible maps are the root of many problems and finally make some good BIG maps and edit out the problematic things in the current ones..


Im sorry, Im realatively new to forums, but is this a troll?


As i Zerg player i was glad to hear that blizzard was aware of the concerns and that they wouldn't release anything without testing. I think that's all anyone wanted to hear. The silence from Blizz was the worst part.


what is your problem with my post? that i complain about the hundreds of kids that destroy the sc2 general forum with their QQ spam?


im random. i know the issues of zerg. but im not insanely biased like the vast majority of complainers. most problems come down to shitty maps and not zerg itself.

some people have valid balance thoughts. but most just keep losing cause they play bad and then go "oh ya, idra said Z is UP so thats why i lost! fast to the forums!"

and im glad that blizzard somewhat ignores those kids. as much as i love to hate blizz for their recent actions , with balance i trust em way way way more then almost anyone else. they have the data, they actually want BALANCE and not "my race needs to do best!"
life of lively to live to life of full life thx to shield battery
raga4ka
Profile Joined February 2008
Bulgaria5679 Posts
Last Edited: 2010-08-17 16:05:00
August 17 2010 15:49 GMT
#32
On August 18 2010 00:20 SyyRaaaN wrote:
"Our intent is not to have a game with broken balance in an attempt to sell an expansion. That should go without saying. It makes me sad it isn't."

Hehe, blizzards reputation has taken a hit? :D But now when i think about it - we were all screaming for atleast 1 more zerg unit in the beta but we didnt see it ^^. And thats coming in the expansion for sho, which maybe means that they have an awesome zerg unit done, but not implemented? Hum, hum, hum.

On topic - intresting to see what changes they are planning. Will it be a success as SC1, or a total fail as WC3 ?


They shouldn't have taken out the lurker before the beta . They said that the lurker overlaped with the other units and practically said fuck you to zerg users and if you want a complete race wait for the expansion and an other 60 $ dollars . If they bring back the lurker in Hots i will be forced to destroy my SC2 wings of liberty CD and never buy an other blizzard game again . They already made the game super expensive by spliting it in to 3 parts and if the reason they left the zerg race unfinished ( compared to the other 2 races in wings of liberty ) is that they want people to buy their expansion is unforgivable .
yomi
Profile Blog Joined June 2004
United States773 Posts
Last Edited: 2010-08-17 15:53:50
August 17 2010 15:52 GMT
#33
wtf a good thread

what happened.

edit: I read the replies nm it's bad

User was warned for this post
heishe
Profile Blog Joined June 2009
Germany2284 Posts
August 17 2010 15:55 GMT
#34
Ah man, this OP reads a lot better than the last thread :D Especially the next 2 replies from Bashiok!
If you value your soul, never look into the eye of a horse. Your soul will forever be lost in the void of the horse.
iNty.sCream
Profile Joined April 2010
Germany195 Posts
August 17 2010 15:57 GMT
#35
"They shouldn't have taken out the lurker before the beta"

thats what i thought too man
Bisu best hairspray = win
Chairman Ray
Profile Blog Joined December 2009
United States11903 Posts
August 17 2010 16:03 GMT
#36
I'm happy with the way Blizzard is taking things. Balance is extremely hard is such a complex game. I hope they don't look too deeply into ladder statistics though. Balance is based on the top players, because no matter how imbalanced the game is, a better player will beat a worse player. It's only when players play at an extreme level where imbalances tend to show up.
Ballistixz
Profile Joined January 2010
United States1269 Posts
Last Edited: 2010-08-17 16:08:19
August 17 2010 16:04 GMT
#37
On August 18 2010 00:23 oxxo wrote:
Show nested quote +
On August 18 2010 00:22 Integra wrote:
Zerg middle and late game is fine, the problem is early game.

Zerg is reactionary and need to build up it's echonomy during the early game while defending depending on what the Terran makes. Terran can easily conceal and tech in so many variations that it makes it hard for zerg to defend duing this period. The Terran doesn't even have to kill the zerg, just hurt it's echonomy growth.


Adding to this is there are alot of Zerg that are CHOOSING to sit on early game tech, compounding their own problems by staying with their weakest tech.


have u ever played even a single game as zerg to make a bull shit and completely stupid and untrue comment like that?


zerg players dont "choose" to stay on early game tech since we are piratically forced to go mid game tech for like mutas or hydras.
sysrpl
Profile Joined February 2010
United States222 Posts
August 17 2010 16:06 GMT
#38
On August 18 2010 00:57 iNty.sCream wrote:
"They shouldn't have taken out the lurker before the beta"

thats what i thought too man

Although I really would like to see the lurker, I feel at high levels it would indeed be a "funny gun" due to lack of dark swarm.
iNty.sCream
Profile Joined April 2010
Germany195 Posts
August 17 2010 16:08 GMT
#39
ah right i forgot, terrans now got DS because they dont even need it lolz

User was warned for this post
Bisu best hairspray = win
JudoChopper
Profile Joined August 2010
England148 Posts
August 17 2010 16:11 GMT
#40
On August 18 2010 00:49 raga4ka wrote:
They shouldn't have taken out the lurker before the beta . They said that the lurker overlaped with the other units and practically said fuck you to zerg users and if you want a complete race wait for the expansion and an other 60 $ dollars . If they bring back the lurker in Hots i will be forced to destroy my SC2 wings of liberty CD and never buy an other blizzard game again .


Following this logic shouldn't Protoss be weak so they can "fix" them with the Protoss expansion? i'm not buying this idea, they just spent too much time/resources on Terran and less on the others Zerg was last and had the least time.
no
Amber[LighT]
Profile Blog Joined June 2005
United States5078 Posts
August 17 2010 16:15 GMT
#41
I love when Terran players get 5 reapers and think they're microing.

Or when they use two vikings as a follow-up to "micro" and kill off stray overlords

Or when they drop tank/thor on your cliff and "micro" it.

Or when they use banshee "micro" to carefully snipe two shot drones with little resistance.

User was warned for this post
"We have unfinished business, I and he."
Go0g3n
Profile Blog Joined December 2009
Russian Federation410 Posts
August 17 2010 16:20 GMT
#42
On August 18 2010 01:11 JudoChopper wrote:
Show nested quote +
On August 18 2010 00:49 raga4ka wrote:
They shouldn't have taken out the lurker before the beta . They said that the lurker overlaped with the other units and practically said fuck you to zerg users and if you want a complete race wait for the expansion and an other 60 $ dollars . If they bring back the lurker in Hots i will be forced to destroy my SC2 wings of liberty CD and never buy an other blizzard game again .


Following this logic shouldn't Protoss be weak so they can "fix" them with the Protoss expansion? i'm not buying this idea, they just spent too much time/resources on Terran and less on the others Zerg was last and had the least time.


I've played a beta build (during a Moscow gaming expo thing) that had Lurkers in it. It really did overlap. No1 in their mind would get roaches @ tier 1 over hydras, with the option to make them Lurks later on, and that was when roaches were super imba @ 1 food.
Kletus
Profile Blog Joined March 2008
Canada580 Posts
August 17 2010 16:22 GMT
#43
On August 18 2010 01:15 Amber[LighT] wrote:
I love when Terran players get 5 reapers and think they're microing.

Or when they use two vikings as a follow-up to "micro" and kill off stray overlords

Or when they drop tank/thor on your cliff and "micro" it.

Or when they use banshee "micro" to carefully snipe two shot drones with little resistance.


Yeah, I love it when zerg players macro all game, attack move, and then "micro" with fungal growth.
Your resistance only serves to make my carapace harder.
raga4ka
Profile Joined February 2008
Bulgaria5679 Posts
August 17 2010 16:23 GMT
#44
On August 18 2010 01:11 JudoChopper wrote:
Show nested quote +
On August 18 2010 00:49 raga4ka wrote:
They shouldn't have taken out the lurker before the beta . They said that the lurker overlaped with the other units and practically said fuck you to zerg users and if you want a complete race wait for the expansion and an other 60 $ dollars . If they bring back the lurker in Hots i will be forced to destroy my SC2 wings of liberty CD and never buy an other blizzard game again .


Following this logic shouldn't Protoss be weak so they can "fix" them with the Protoss expansion? i'm not buying this idea, they just spent too much time/resources on Terran and less on the others Zerg was last and had the least time.


They made protoss an appealing and fun race to play . Zerg had issues of diversity in strategy which made then an unappealing race with the sole caster they have the infestor and units with uninteresting new mechanics . In the multiplayer of the game all races should be equally developed and 1 race should not suffer so that the race which expansion is coming out would be better ...
baconbits
Profile Joined April 2010
United States419 Posts
August 17 2010 16:24 GMT
#45
On August 18 2010 01:20 Go0g3n wrote:
Show nested quote +
On August 18 2010 01:11 JudoChopper wrote:
On August 18 2010 00:49 raga4ka wrote:
They shouldn't have taken out the lurker before the beta . They said that the lurker overlaped with the other units and practically said fuck you to zerg users and if you want a complete race wait for the expansion and an other 60 $ dollars . If they bring back the lurker in Hots i will be forced to destroy my SC2 wings of liberty CD and never buy an other blizzard game again .


Following this logic shouldn't Protoss be weak so they can "fix" them with the Protoss expansion? i'm not buying this idea, they just spent too much time/resources on Terran and less on the others Zerg was last and had the least time.


I've played a beta build (during a Moscow gaming expo thing) that had Lurkers in it. It really did overlap. No1 in their mind would get roaches @ tier 1 over hydras, with the option to make them Lurks later on, and that was when roaches were super imba @ 1 food.



sc2 lurkers were a t3 unit, with hydra at 2 according to the old beta tech trees
iNty.sCream
Profile Joined April 2010
Germany195 Posts
August 17 2010 16:27 GMT
#46
swap hydras with roaches in the tree, make a t2 upgrade for lurkermorph, nerf hydras and make it 1 food cause lack of swarming, buff roach to like 2 armor and fine.
Bisu best hairspray = win
StarBrift
Profile Joined January 2008
Sweden1761 Posts
August 17 2010 16:29 GMT
#47
Again with the quoting "korean top players are zerg". As Artosis and others have pointed out. Those players are some of the best players from BW and WC3. They are allready more skilled at RTS games than others. Their performance is not based on them being zerg.
Rabiator
Profile Joined March 2010
Germany3948 Posts
Last Edited: 2010-08-17 16:30:51
August 17 2010 16:29 GMT
#48
On August 18 2010 00:11 Velr wrote:
Show nested quote +
Zerg is completely playable for 99%


Yes, its completly playable for 99%, but it's harder to play for 100% than Protoss or Terarn.

Awww ... you want one of these:
+ Show Spoiler +
[image loading]
Why didnt you tell us. /sarcasm off

May I remind you of something a very smart american president once said:
We choose to go to the moon. We choose to go to the moon in this decade and do the other things, not because they are easy, but because they are hard, because that goal will serve to organize and measure the best of our energies and skills, because that challenge is one that we are willing to accept, one we are unwilling to postpone, and one which we intend to win, and the others, too.
John F. Kennedy

Accept it as a challenge to play Zerg and feel great if it works out. Playing Terran isnt full easy mode either, especially at low levels, because their macro requires a lot more attention than that of the Zerg.
If you cant say what you're meaning, you can never mean what you're saying.
Caelestis
Profile Joined August 2010
United States58 Posts
August 17 2010 16:31 GMT
#49
On August 18 2010 00:19 Phayze wrote:
Using the ladder for statistics is a joke. Blizzard needs to hire oGs and prime for a week and have them play 1000, 2000, even 3000 games with eachother. And get their statistics from that. It's the tournaments which count, it's the mass custom games which count. Not the ladder games where players try new things, cheese, etc etc. Ladder games are usually en massed and players largely do not care about them. They either try to win immediately or try funky things. The balance issue is much more prominent in the tournament level and blizzard is, for the most part, ignoring this in favor of their botched statistics.


As much as we would like to think that the pro-gaming scene is the number one priority to Blizzard, keep in mind that Activision Blizzard is a publicly traded company and its responsibility is to sell the damn game to keep its employees employed.

They will continue to use the ladder system and make balance adjustments that favor their customer base, which are primarily low level players. I remember when people flamed about auto-mining and multicommand, which used to be hacks in SC1. The game will be tweaked to the masses, whether higher level players like it or not, because that's the only way they are going to sell the game unless you front the money for noobs and trolls.

TvZ is imbalanced at a low level right now. Whether oGs or prime have race advantages is a lesser concern.
ironchef
Profile Blog Joined August 2004
Canada1350 Posts
Last Edited: 2010-08-17 16:34:29
August 17 2010 16:33 GMT
#50
Not going to comment on balance,but zerg being underrepresented makes total sense to me.
Theyre the most different race mechanic wise, and werent playable in single player. I can see tons of new, non hardcore players just being confused and want to stick with something close to what they learned in tutorials/campaign. Even if the game is 100% balanced, I'd expect zerg to be less represented from the casual factor alone.

Anyway, not doubting their sincerity, but this is a standard blizzard response and doesnt really tell us anything new. You can pretty much assume this stance on everything going forward. The more rare/notable cases are when they go "nope, you guys are wrong, not gonna fix/look at it!"
“Because your own strength is unequal to the task, do not assume that it is beyond the powers of man; but if anything is within the powers and province of man, believe that it is within your own compass also.” - Marcus Aurelius
brucebruce
Profile Joined May 2010
United States22 Posts
August 17 2010 16:37 GMT
#51
Zerg is just way harder to play than terran. Fixing zerg seems like it would make it way too easy to make them OP at the top play... but only balanced to most of us. I don't see blizzard making any huge changes to them. Maybe adding the contaminate ability to zerglings.
Seam
Profile Blog Joined April 2010
United States1093 Posts
Last Edited: 2010-08-17 16:46:18
August 17 2010 16:44 GMT
#52
On August 18 2010 01:29 Rabiator wrote:
Show nested quote +
On August 18 2010 00:11 Velr wrote:
Zerg is completely playable for 99%


Yes, its completly playable for 99%, but it's harder to play for 100% than Protoss or Terarn.

Awww ... you want one of these:
+ Show Spoiler +
[image loading]
Why didnt you tell us. /sarcasm off

May I remind you of something a very smart american president once said:
Show nested quote +
We choose to go to the moon. We choose to go to the moon in this decade and do the other things, not because they are easy, but because they are hard, because that goal will serve to organize and measure the best of our energies and skills, because that challenge is one that we are willing to accept, one we are unwilling to postpone, and one which we intend to win, and the others, too.
John F. Kennedy

Accept it as a challenge to play Zerg and feel great if it works out. Playing Terran isnt full easy mode either, especially at low levels, because their macro requires a lot more attention than that of the Zerg.


I for one don't want an "I WIN!" button, but equal footing.

Not that I think Zerg is ZOMGWTF harder than Terran(I find terran harder to play, personally), but regardless I'd rather not have to work harder to get the same result.

On August 18 2010 01:37 brucebruce wrote:
Maybe adding the contaminate ability to zerglings.



Somehow that made me think of Zerglings contaminating Pylons, which for some reason shut down the power of it.

That said, Contaminate shutting down pylons would be hilarious.
I only needed one probe to take down idra. I had to upgrade to a zealot for strelok. - Liquid`Tyler
J7S
Profile Joined March 2009
Brazil179 Posts
August 17 2010 16:49 GMT
#53
I feel Blizzard is right. They achieved a state in Beta then released the game. They have to let the game and the players evolve for a while, collect data, feedback, and make a precise change that really will leave the game better.

You can't be hasty in huge projects like this. For example, people are complaining a lot against terran mech. And some Zerg actually came up with a play - mass corruptors/broodlords - that could counter it pretty well. Including thor cliff drops, lot of thanks, lot of vikings.

Give it time, work a lot, then change.
"Mein Führer, I can walk!" - Dr. Strangelove
Yuma
Profile Joined May 2009
United States51 Posts
August 17 2010 16:52 GMT
#54
FINALY some reason on the forums so much mud has been thrown around in both sides of the debate that no one stops to look at the bigger picture and i know almost all of you played SC & BW and you know that game was not perfectly balanced on release!
Death is on your left side about an arms distance behind you.-Don Juan
Juaks
Profile Joined June 2010
United States384 Posts
August 17 2010 17:07 GMT
#55
So that's one place where we have to be mindful and careful and attack balance issues with great prejudice.


They had stated this before and honestly I like this approach.

That said. There are balance changes coming


No surprises here. They allways do.
crappen
Profile Joined April 2010
Norway1546 Posts
August 17 2010 17:11 GMT
#56
On August 18 2010 00:45 BeMannerDuPenner wrote:
Show nested quote +
On August 18 2010 00:36 jambam wrote:
On August 18 2010 00:23 BeMannerDuPenner wrote:
On August 18 2010 00:13 Jermstuddog wrote:

Yeah, let me add that one, I thought I had it, re-wrote my OP several times because I didn't want to leave room for QQ.


its absolutely impossible these days to keep the QQ cursaders out. nice that you tried but you cant do it. they will instaspam evry single thread that is in ANY way related to zerg,balance,statistics,terran,a pro Z player etc.

id love if they would totally overbuff Z now just so all those idiots would shut up and realise that its not balance but their own lack of skill thats keeping em down.





i like blizzards approach. cause really, the issues are nowhere as bad as the QQcrusaders calim. the game is out for what? 3-4 weeks now? and kneejerk patches are the last thing we need.

i just hope blizzard realises that their horrible maps are the root of many problems and finally make some good BIG maps and edit out the problematic things in the current ones..


Im sorry, Im realatively new to forums, but is this a troll?


As i Zerg player i was glad to hear that blizzard was aware of the concerns and that they wouldn't release anything without testing. I think that's all anyone wanted to hear. The silence from Blizz was the worst part.




im random. i know the issues of zerg. but im not insanely biased like the vast majority of complainers. most problems come down to shitty maps and not zerg itself.



I really agree with this, the maps play a huge role in this. I believe we should first try with new maps. I hate kulas ravine kind of map as zerg, it's just no.

STS17
Profile Joined April 2010
United States1817 Posts
August 17 2010 17:19 GMT
#57
Good job Blizzard, not responding to complaints with knee-jerk decisions is the right way to be looking at this. I don't deny that the game has some issues but letting them "pan out" for a few weeks or maybe even a couple months (assuming they aren't massively obvious issues) is the best way to go about doing this.
Platinum Level Terran - Take my advice from that perspective
AcOrP
Profile Joined November 2009
Bulgaria148 Posts
August 17 2010 17:31 GMT
#58
why so many people blame the lower skill level for zerg being week... Yes in lower division skill level is low... But if you make mistake with zerg you lose the game. And if you are terran even if u do tons of mistakes its still hard for zerg to win the game... Korean zergs are doing fine but korean zergs have insane high skill level and in ladder you don't realy face pros only, you do face alot weaker oponents that are basicly free wins for the pro korean zergs...
eth3n
Profile Joined August 2010
718 Posts
August 17 2010 17:35 GMT
#59
at least blue fixed me sometimes not being able to access offline play from the splash screen! :D
Idra Potter: I don't use avada kedavra because i have self-respect.
Oleksandr
Profile Joined July 2010
United States227 Posts
August 17 2010 17:40 GMT
#60
On August 18 2010 00:14 Cedstick wrote:
Show nested quote +
On August 18 2010 00:11 Velr wrote:
Yes, its completly playable for 99%, but it's harder to play for 100% than Protoss or Terarn.

On lower level the Macro mechanics make it way harder.
[strike]On high levels the little imbalances begin to show up and make it way harder.[/strike]



Oh, so it's like Terran until C- in Brood War?

Seriously, how many times do we have to go over it? People still suck at this game, as seriously as they may take themselves (IdrA), and there is a lot of mapping-out that will occur as the game progresses.

Speak for yourself, if you suck.

User was warned for this post
Idra: good sir, you appear to be somewhat lacking in intelligence. please refrain from posting until this is remedied, since it renders your opinions slightly less than correct and has a tendency to irritate more informed forum-goers.
shlomo
Profile Joined May 2010
258 Posts
August 17 2010 17:43 GMT
#61
On August 18 2010 01:15 Amber[LighT] wrote:
I love when Terran players get 5 reapers and think they're microing.

Or when they use two vikings as a follow-up to "micro" and kill off stray overlords

Or when they drop tank/thor on your cliff and "micro" it.

Or when they use banshee "micro" to carefully snipe two shot drones with little resistance.


Don't be dissing TLO now, that guy is nothing but creative for picking easyTerran.

Speaking of which I'm always impressed when people marvel at TLO doing nothing special but standard Terran cheese such as hellion runbys/drops or abusing Zerg's crappy early AA, or even a Thor timing push with SCV's. And even when he gets outplayed (such as the losing 4 thors to madfrog's surround) he manages to come back because he's SO AWESOME! or maybe just because Terran is retardedly good vZ.

I'm not even sure how you can admire a Terran player in general atm. It's just so full of gay, it's pretty amazing.

User was warned for this post
Skeyser
Profile Joined June 2010
Canada219 Posts
August 17 2010 17:44 GMT
#62
I'm glad that Blizzard will take their time with balance, it's pointless to make quick changes if they end up breaking the game even more.
Ghad
Profile Blog Joined April 2010
Norway2551 Posts
August 17 2010 17:45 GMT
#63
I think this sounds very good. I play zerg and I really think we need some kind of help against Terran Mech, but I am perfectly content with seeing Blizzard being very careful with any balance changes they do now that the game is in production. I don't want to see Zerg being OP and lots of bandwagon jumpers switching to our team.
forgottendreams: One underage girl, two drunk guys, one gogo dancer and starcraft 2. Apparently just another day in Europe.
RoarMan
Profile Blog Joined January 2010
Canada745 Posts
August 17 2010 17:46 GMT
#64
On August 18 2010 01:22 Kletus wrote:
Show nested quote +
On August 18 2010 01:15 Amber[LighT] wrote:
I love when Terran players get 5 reapers and think they're microing.

Or when they use two vikings as a follow-up to "micro" and kill off stray overlords

Or when they drop tank/thor on your cliff and "micro" it.

Or when they use banshee "micro" to carefully snipe two shot drones with little resistance.


Yeah, I love it when zerg players macro all game, attack move, and then "micro" with fungal growth.

No but then again we don't call it Micro and sir it's more of Move up close then Attack Move.
All the pros got dat Ichie.
generic88
Profile Joined December 2008
United States118 Posts
August 17 2010 17:46 GMT
#65
Maybe they could (finally) replace Infested Terran with something better.
Saechiis
Profile Blog Joined May 2010
Netherlands4989 Posts
August 17 2010 17:49 GMT
#66
On August 18 2010 00:19 Phayze wrote:
Using the ladder for statistics is a joke. Blizzard needs to hire oGs and prime for a week and have them play 1000, 2000, even 3000 games with eachother. And get their statistics from that. It's the tournaments which count, it's the mass custom games which count. Not the ladder games where players try new things, cheese, etc etc. Ladder games are usually en massed and players largely do not care about them. They either try to win immediately or try funky things. The balance issue is much more prominent in the tournament level and blizzard is, for the most part, ignoring this in favor of their botched statistics.


They already did during beta, the Korean teams agree that Terran is very strong atm (maybe too strong).
I think esports is pretty nice.
Redmark
Profile Joined March 2010
Canada2129 Posts
Last Edited: 2010-08-17 17:54:24
August 17 2010 17:51 GMT
#67
On August 18 2010 02:43 shlomo wrote:
Don't be dissing TLO now, that guy is nothing but creative for picking easyTerran.

Speaking of which I'm always impressed when people marvel at TLO doing nothing special but standard Terran cheese such as hellion runbys/drops or abusing Zerg's crappy early AA, or even a Thor timing push with SCV's. And even when he gets outplayed (such as the losing 4 thors to madfrog's surround) he manages to come back because he's SO AWESOME! or maybe just because Terran is retardedly good vZ.

I'm not even sure how you can admire a Terran player in general atm. It's just so full of gay, it's pretty amazing.

People would take Zerg complaints a lot more seriously if they weren't more bitter than your mom's homemade Worcestershire sauce. Insult players out of absolutely nowhere! That will certainly get you the recognition your deserve.
But then, this is a stepping stone to becoming a real sport. All we need now are steroid allegations and we're set.
EppE
Profile Joined July 2010
United States221 Posts
August 17 2010 17:53 GMT
#68
On August 18 2010 02:43 shlomo wrote:
Show nested quote +
On August 18 2010 01:15 Amber[LighT] wrote:
I love when Terran players get 5 reapers and think they're microing.

Or when they use two vikings as a follow-up to "micro" and kill off stray overlords

Or when they drop tank/thor on your cliff and "micro" it.

Or when they use banshee "micro" to carefully snipe two shot drones with little resistance.


Don't be dissing TLO now, that guy is nothing but creative for picking easyTerran.

Speaking of which I'm always impressed when people marvel at TLO doing nothing special but standard Terran cheese such as hellion runbys/drops or abusing Zerg's crappy early AA, or even a Thor timing push with SCV's. And even when he gets outplayed (such as the losing 4 thors to madfrog's surround) he manages to come back because he's SO AWESOME! or maybe just because Terran is retardedly good vZ.

I'm not even sure how you can admire a Terran player in general atm. It's just so full of gay, it's pretty amazing.



Well you can consider the Reaper harass micro if the player manages to keep his macro up. When a player plays with a hand full of reapers in my base then lets his money shoot to 500 that isn't really good game play.

As for TLO he has shown alot of variety with Zerg too. TLO has PROVEN over the last 4 months that his will try to innovate. He may use some standard Terran cheese, but he manages to push past it if it fails. Most Terran can't. I'm an Idra fan but lets not bash TLO, he is good an has proven his ability to think outside the box.
freestalker
Profile Joined March 2010
469 Posts
August 17 2010 17:55 GMT
#69
I was deciding how to put it for a long time.. and found this conclusion. Playing terran and protoss is easier when you don't have top skill, than is playing zerg. Or to put it even other way, you can achieve victory with more ease as terran or protoss, if your skill (macro/micro/everything) is not top.

Saying that all zerg players are skill-less and complain is really dumb and kind of trolling, imho. I played zerg at beta like 90% of the time, then played random a bit, and after few games of toss/terran after getting used to what they (can) do I found it way easier to win as them. As zerg I either lost to some dumb allin (my bad for not scouting it, maybe..) or lost because the enemy was better (go go games against people in placement games who end in diamond!).

I kind of feel that you need to put more effort into a win as zerg. (it really frustrates me when I see a replay where I lost agaisnt a guy that had 50 less APM than me (ok, that doesn't matter) and had no control groups and just got a big enough army and either a-moved or micro-ed it without macroing) That's why I play them and why I feel very proud when I manage to win

Also at lower levels, if you slip on macro and get your resources piled up, you can just queue units when going to battle and checking 5x less often than you do as zerg. I've seen SO many people not using their (non zerg) macro mechanics in late game it's not even funny.
BeMannerDuPenner
Profile Blog Joined April 2004
Germany5638 Posts
Last Edited: 2010-08-17 17:59:04
August 17 2010 17:56 GMT
#70
On August 18 2010 02:40 Oleksandr wrote:
Show nested quote +
On August 18 2010 00:14 Cedstick wrote:
On August 18 2010 00:11 Velr wrote:
Yes, its completly playable for 99%, but it's harder to play for 100% than Protoss or Terarn.

On lower level the Macro mechanics make it way harder.
[strike]On high levels the little imbalances begin to show up and make it way harder.[/strike]



Oh, so it's like Terran until C- in Brood War?

Seriously, how many times do we have to go over it? People still suck at this game, as seriously as they may take themselves (IdrA), and there is a lot of mapping-out that will occur as the game progresses.

Speak for yourself, if you suck.


idra fanboy is angry : ((


its a fact that even the best of the best pretty much still suck at the game compared to the science like precision we saw in broodwar at the end. they game is damn new and even if the evolution in sc2 happens WAAAYY faster then in sc1/wc3 we still dont know shit.

the gap between the pros and the normal good guy is rather small, you can get to top diamond just by knowing the game and not fucking up etc. all of that will change.



life of lively to live to life of full life thx to shield battery
Headshot
Profile Blog Joined May 2010
United States1656 Posts
August 17 2010 18:01 GMT
#71
On August 18 2010 00:23 BeMannerDuPenner wrote:id love if they would totally overbuff Z now just so all those idiots would shut up and realise that its not balance but their own lack of skill thats keeping em down.

You're totally right. It's not that Terran is OP, it's just that every single person that plays Zerg is bad.

Awesome logic.
-
shlomo
Profile Joined May 2010
258 Posts
August 17 2010 18:01 GMT
#72
On August 18 2010 02:53 EppE wrote:
As for TLO he has shown alot of variety with Zerg too. TLO has PROVEN over the last 4 months that his will try to innovate. He may use some standard Terran cheese, but he manages to push past it if it fails. Most Terran can't. I'm an Idra fan but lets not bash TLO, he is good an has proven his ability to think outside the box.


I have nothing against TLO personally, I think he's a great player. But while players like IdrA, despite all the BM qq, stick to the race that is definitely more challenging to play, others go from random to the flavor of the month because it "gives them more options" (might as well say straight up it's the easiest to play). IdrA is an inspiration for people who struggle with Zerg, TLO is a letdown in general because he goes from very interesting creative random player to particularly good at lolterran abuse.

Doesn't take away from their skills. Just character wise, I'll take IdrA and his BM Zerg over TLO's "lol I can abuse hellions and then make a quick starport and viking harass cuz I play T".
Nyovne
Profile Joined March 2006
Netherlands19135 Posts
August 17 2010 18:02 GMT
#73
On August 18 2010 03:01 Headshot wrote:
Show nested quote +
On August 18 2010 00:23 BeMannerDuPenner wrote:id love if they would totally overbuff Z now just so all those idiots would shut up and realise that its not balance but their own lack of skill thats keeping em down.

You're totally right. It's not that Terran is OP, it's just that every single person that plays Zerg is bad.

Awesome logic.

Stop making useless posts and feeding malcontent in these threads.
ModeratorFor remember, that in the end, some are born to live, others born to die. I belong to those last, born to burn, born to cry. For I shall remain alone... forsaken.
freestalker
Profile Joined March 2010
469 Posts
August 17 2010 18:10 GMT
#74
On August 18 2010 03:01 shlomo wrote:
IdrA is an inspiration for people who struggle with Zerg


Gotta agree with that. There are others, too.. But this always gave me the power to keep on trying.
JrK
Profile Joined June 2010
United States283 Posts
August 17 2010 18:12 GMT
#75
My god this thread is going from one end of the spectrum and back. Went from blizzard talking about the future to how "TLO is a letdown" wtf - Cry all you want 99% of players wont come close to this "letdown".

On topic - I'm glad blizzard is at least listening. Whether they act or not is up to them. As long as they're aware.

JrKjrKJrk
shlomo
Profile Joined May 2010
258 Posts
August 17 2010 18:16 GMT
#76
On August 18 2010 03:12 JrK wrote:
My god this thread is going from one end of the spectrum and back. Went from blizzard talking about the future to how "TLO is a letdown" wtf - Cry all you want 99% of players wont come close to this "letdown".


99% of players of any sport wont come close to any of the pros.
Yet some pro's choices or characters are still a letdown to many people.
It's really not anything new, don't see why it would be different with SC.
Sirot
Profile Joined March 2010
48 Posts
August 17 2010 18:17 GMT
#77
On August 18 2010 02:46 generic88 wrote:
Maybe they could (finally) replace Infested Terran with something better.


Infested Terran is a pretty alright ability.
Jonray
Profile Joined August 2010
United States37 Posts
August 17 2010 18:17 GMT
#78
On August 18 2010 01:33 ironchef wrote:
Not going to comment on balance,but zerg being underrepresented makes total sense to me.
Theyre the most different race mechanic wise, and werent playable in single player. I can see tons of new, non hardcore players just being confused and want to stick with something close to what they learned in tutorials/campaign. Even if the game is 100% balanced, I'd expect zerg to be less represented from the casual factor alone.

First time I've seen someone bring this up and it's a great point. Just counting the number of Zerg players on battle.net doesn't take into account the player who's never seen Starcraft before, played the single player campaign (only) and then decided to start with the ladders.

If they liked the Protoss missions, they might go Toss. But other than that they'll probably stay with the Terran that they mostly understand already.
Anything is possible, if we're willing to lose our minds to it.
Zeridian
Profile Joined April 2009
United States198 Posts
August 17 2010 19:55 GMT
#79
sometimes when I see threads like this I wonder what people will react with, then I realize in a few pages there will be people that agree and people who disagree and are very vocal.

I've said this before, the game takes some time for stuff to edge out. Games aren't instantaneously balanced, nor do the strategies and controls of a race become instant upon release. Closing the gap between strategies/skills/control is a long way off, so yeah as of now zerg is a bit behind in terms of statistics, but zerg may be able to move ahead with a player who sets the way.

Sort of like Boxer in BW, people didn't like T because they thought it was weak and defensive, then Boxer started innovating and making tricks you still see in modern broodwar. I'm not saying zerg will just be fixed automatically, but someone with strategic plays and reasonable cheese could really change how people play/see the zerg as a competitive race.

On the note of balancing, I would assume zerg needs to have some fixes to be more competitive. Personally I wouldn't just suggest automatic unit buffs, but changes to the macro (queen control, creep) to make it more forgiving, and a more viable race for less experienced players.
Ballistixz
Profile Joined January 2010
United States1269 Posts
Last Edited: 2010-08-17 20:53:50
August 17 2010 20:47 GMT
#80
As for TLO he has shown alot of variety with Zerg too. TLO has PROVEN over the last 4 months that his will try to innovate. He may use some standard Terran cheese, but he manages to push past it if it fails. Most Terran can't. I'm an Idra fan but lets not bash TLO, he is good an has proven his ability to think outside the box.


i wouldnt say massing queens then winning is a viable strat. the way TLO handles zerg is creative but hardly viable. the builds he does are extremly risky most of the time as zerg to where one mistake will easily loose him the game. but most ppl think all zergs to play standard which is why he gets away with those kinds of builds most of the time. basically his creativity is what helps him win games as a person because know one knows what to expect from a guy like him.

but just because TLO can win on his creativity rly doesnt say much about the match up since even he gets rofl stomped once terran catches on.

also u cant ignore the fact that TLO terran play is significantly stronger then his zerg play despite him being a random player for so long.
PanzerDragoon
Profile Joined March 2010
United States822 Posts
August 17 2010 20:56 GMT
#81
so like, 5 of the top 10 Korean are Zerg, and from what I've seen, they all play extremely aggressively.

What are they doing that the Euros are missing, who have 1 Zerg in top 10 lol
Ryuu314
Profile Joined October 2009
United States12679 Posts
August 17 2010 21:09 GMT
#82
Nerf Terran. Bring back overkill (for every unit, not just ones with projectiles). That's all I ask. :[
TheAngelofDeath
Profile Blog Joined May 2010
United States2033 Posts
August 17 2010 21:11 GMT
#83
At least they're aware of the issues....now all we have to do is wait and see what they do about it.
"Infestors are the suck" - LzGamer
Kisra
Profile Blog Joined April 2010
United Kingdom466 Posts
August 17 2010 21:13 GMT
#84
I find it worth mentioning at times like this that Blizzard need to be careful about patching. During Beta, right when the HDH was starting, do you remember a certain patch that caused larva to pop out when you cancelled an egg? It wasn't the first time a patch had hit right as a tournament had started, messing up some builds and empowering others - and with GOMTV, MLG and IEM about to start, a patch could really mess with the results.

Of course, from what I understand those tournaments will be played on Blizzard operated local servers, so might just stick with the current patch.
:D
TheYango
Profile Joined September 2008
United States47024 Posts
August 17 2010 21:13 GMT
#85
On August 18 2010 06:09 Ryuu314 wrote:
Nerf Terran. Bring back overkill (for every unit, not just ones with projectiles). That's all I ask. :[

Wasn't it always only on units with projectiles/shot delay (in particular, Tanks having shot delay in SC1)?

Maybe I just didn't notice marine/hydralisk overkill.
Moderator
iNty.sCream
Profile Joined April 2010
Germany195 Posts
August 17 2010 21:31 GMT
#86
whats are tournaments worth if the game isnt balanced?
Bisu best hairspray = win
MythicalMage
Profile Joined May 2010
1360 Posts
August 17 2010 21:45 GMT
#87
I think a lot of it is PR and psychology. When I'm picking my race, I don't want the one that the community deems UP, whether or not that's true.
Fizbin
Profile Joined May 2010
Canada202 Posts
Last Edited: 2010-08-17 21:49:30
August 17 2010 21:46 GMT
#88
On August 18 2010 01:33 ironchef wrote:
+ Show Spoiler +
Not going to comment on balance,but zerg being underrepresented makes total sense to me.
Theyre the most different race mechanic wise, and werent playable in single player. I can see tons of new, non hardcore players just being confused and want to stick with something close to what they learned in tutorials/campaign. Even if the game is 100% balanced, I'd expect zerg to be less represented from the casual factor alone.

Anyway, not doubting their sincerity, but this is a standard blizzard response and doesnt really tell us anything new. You can pretty much assume this stance on everything going forward. The more rare/notable cases are when they go "nope, you guys are wrong, not gonna fix/look at it!"


i think not only that but so many new players talk to the good players or read forums and come to the conclusion zerg is crap and then they all jump on the band wagon. hence only 26% representation. notice how in the lower leagues all the terrans are sucking really really bad? because they are most likely the players who are new to sc2, suck, or are just doing flavor of the month! haha!

good to hear blizzard is at least aware of the problem. i hope when they do make some changes rather then balance it... they make zerg a little more interesting to play. more options.

i dont know how many times in beta i QQ'd on threads trying to get blizzard to add another unit to the zerg tech tree. and look where they are now.. 26% representation!!

zerg was my favorite race in bw's. now i play diamond random. but would much rather be playing zerg only! maybe after an expansion or some COOL changes i'll go back. i miss kerrigan being evil too... wtf.

hydra speed is gay off creep. whoevers idea that was is a ritard
just the tip
zak
Profile Joined April 2010
Korea (South)1009 Posts
August 17 2010 21:50 GMT
#89
you know what I am glad zerg is not played due to perhaps balance issues and general difficulty. Only the best play zerg!
You know how to gain a victory, but not use it - maharbal
MythicalMage
Profile Joined May 2010
1360 Posts
August 17 2010 21:52 GMT
#90
On August 18 2010 06:31 iNty.sCream wrote:
whats are tournaments worth if the game isnt balanced?

Exactly. Would Gom be having a half million in prizes if the game was horribly imbalanced? Would the pros let them? I don't think so.
Dreadwolf
Profile Joined July 2010
Canada220 Posts
August 17 2010 22:14 GMT
#91
I can understand blizzard not wanting to make balance change too fast, i can imagine the shitstorm on the forums after: "that not whats needed!", "those change r bad", "omg does bliztard even play this game!"

Finding good solution(s) in a balance equation like this is not easy, i actually expect them to fuck up something, but they will get it right, eventually.
Trok67
Profile Joined May 2010
France384 Posts
August 17 2010 22:18 GMT
#92
problem about balance (especially ZvT) exist since the end of the beta and blizzard always failed to react (every patch were buffing terrans)

I remember blizzard saying that they were going to fix zerg with some amazing stuff and then the patch when they give Frenzy to infestors to try to fix zergs (because they were aware that zerg were boring), huge fail the spell was pretty awfull they've removed it and did nothing else to fix zergs... I really can't feel like blizzard is going to do anything in the good direction to fix the balance either but we will see...
Arnstein
Profile Blog Joined May 2010
Norway3381 Posts
August 17 2010 22:38 GMT
#93
Way!
rsol in response to the dragoon voice being heard in SCII: dragoon ai reaches new lows: wanders into wrong game
Supamang
Profile Joined June 2010
United States2298 Posts
August 17 2010 22:46 GMT
#94
I think they need to bring in some changes that will allow zerg to get better map control. I thought they were a swarming race, but they seem so immobile off creep. They should make more open maps that have side routes that dont have like 4 destructible rocks to go through. Or maybe make the natural movement speed of all zerg units higher with the creep speed bonus lower. Dunno, 2 cents here
sNes.
Profile Joined June 2008
United States377 Posts
August 17 2010 22:52 GMT
#95
On August 18 2010 01:15 Amber[LighT] wrote:
I love when Terran players get 5 reapers and think they're microing.

Or when they use two vikings as a follow-up to "micro" and kill off stray overlords

Or when they drop tank/thor on your cliff and "micro" it.

Or when they use banshee "micro" to carefully snipe two shot drones with little resistance.

User was warned for this post


Or when mutas come in a micro scvs and kill turrets
Or when people blink micro stalkers
Or when people micro graviton beam siege tanks with pheonix
Or when people micro effectivly with collosi..

tbh the micro you mentioned from terran is in fact MICRO...
Heroes get remembered but Legends never die
jalstar
Profile Blog Joined September 2009
United States8198 Posts
August 17 2010 23:01 GMT
#96
On August 18 2010 05:56 PanzerDragoon wrote:
so like, 5 of the top 10 Korean are Zerg, and from what I've seen, they all play extremely aggressively.

What are they doing that the Euros are missing, who have 1 Zerg in top 10 lol


probably baneling busts. most of the zergs that are complaining (like idra) are ones who prefer late-game zerg but can't get there due to how strong reaper rushes and bunker rushes are.

no top zerg wants any change besides slower-building barracks/bunkers, right now early reapers or bunker rushes are like the original 4-pool, they just come too fast to stop.
toadstool
Profile Joined May 2006
Australia421 Posts
August 17 2010 23:09 GMT
#97
On August 18 2010 03:01 shlomo wrote:
Show nested quote +
On August 18 2010 02:53 EppE wrote:
As for TLO he has shown alot of variety with Zerg too. TLO has PROVEN over the last 4 months that his will try to innovate. He may use some standard Terran cheese, but he manages to push past it if it fails. Most Terran can't. I'm an Idra fan but lets not bash TLO, he is good an has proven his ability to think outside the box.


I have nothing against TLO personally, I think he's a great player. But while players like IdrA, despite all the BM qq, stick to the race that is definitely more challenging to play, others go from random to the flavor of the month because it "gives them more options" (might as well say straight up it's the easiest to play). IdrA is an inspiration for people who struggle with Zerg, TLO is a letdown in general because he goes from very interesting creative random player to particularly good at lolterran abuse.

Doesn't take away from their skills. Just character wise, I'll take IdrA and his BM Zerg over TLO's "lol I can abuse hellions and then make a quick starport and viking harass cuz I play T".


This is the dumbest thing I've heard today. If Terran was your best race, and gets you the best results in your practice matches, why would you still use zerg? To lose?

It may surprise you, but people play games (and tournaments) to win, not for the challenge of playing.

NEWB?!
Drowsy
Profile Blog Joined November 2005
United States4876 Posts
August 17 2010 23:17 GMT
#98
Wtf is with this 26% shit? It's 19% on sc2ranks right now. That's a huge problem, don't try to understate it by bullshitting numbers. I'm also quite sick of blizzard's "Korean Zergs!1!1" shit because then retards regurgitate it despite it being blatantly false. Korea only has 17% zerg, 2% below the global average. Yes, that's right, even the fabled solid macro koreans think this race is boring and gay. Furthermore, 7, not 10, of the top 20 on kr are zerg, but maybe his post is a little old. Top 20 is probably a bad representation, something like top 100 would likely be a better representation of the highest skilled players.
Our Protoss, Who art in Aiur HongUn be Thy name; Thy stalker come, Thy will be blunk, on ladder as it is in Micro Tourny. Give us this win in our daily ladder, and forgive us our cheeses, As we forgive those who play zerg against us.
Gingerninja
Profile Blog Joined July 2010
United Kingdom1339 Posts
August 17 2010 23:17 GMT
#99
On August 18 2010 08:01 jalstar wrote:
Show nested quote +
On August 18 2010 05:56 PanzerDragoon wrote:
so like, 5 of the top 10 Korean are Zerg, and from what I've seen, they all play extremely aggressively.

What are they doing that the Euros are missing, who have 1 Zerg in top 10 lol


probably baneling busts. most of the zergs that are complaining (like idra) are ones who prefer late-game zerg but can't get there due to how strong reaper rushes and bunker rushes are.

no top zerg wants any change besides slower-building barracks/bunkers, right now early reapers or bunker rushes are like the original 4-pool, they just come too fast to stop.


Watched a lot of Check's games recently on HD's channel, He's very aggressive with Zerg from one base and seems to be successful. Euro's and American players seem to favour expanding early where the Korean's seem to just go on constant attack from the go.. or at least that's what it's seemed in the vids i've watched recently.
戦いの中に答えはある
shlomo
Profile Joined May 2010
258 Posts
Last Edited: 2010-08-17 23:25:11
August 17 2010 23:23 GMT
#100
On August 18 2010 08:09 toadstool wrote:
Show nested quote +
On August 18 2010 03:01 shlomo wrote:
I have nothing against TLO personally, I think he's a great player. But while players like IdrA, despite all the BM qq, stick to the race that is definitely more challenging to play, others go from random to the flavor of the month because it "gives them more options" (might as well say straight up it's the easiest to play). IdrA is an inspiration for people who struggle with Zerg, TLO is a letdown in general because he goes from very interesting creative random player to particularly good at lolterran abuse.

Doesn't take away from their skills. Just character wise, I'll take IdrA and his BM Zerg over TLO's "lol I can abuse hellions and then make a quick starport and viking harass cuz I play T".


This is the dumbest thing I've heard today. If Terran was your best race, and gets you the best results in your practice matches, why would you still use zerg? To lose?

It may surprise you, but people play games (and tournaments) to win, not for the challenge of playing.


I'm speaking from my (spectator) point of view.
Of course, if it works better for him, it makes sense for him to pick Terran.
It's just completely uninteresting to watch supercharged terran cheese game after game, with more and more TvT mirrors in pretty much each event I've followed lately.

Also, unless you're significantly better with Terran, I'm not sure it's strategically the best option to go with the flavor of the month, because in the long run when T gets nerfed or others get buffed, you might have a harder time adjusting after relying on the easyterran crutch for a while. Whereas if Z ever gets help in ZvT, a player like IdrA will only become scarier.

TLDR version: playing the easymode race might bite you in the ass when a good balance patch finally happens.
PietjeP89
Profile Joined April 2010
Belgium83 Posts
August 17 2010 23:23 GMT
#101
I can imagine Blizzard's problem.. So many people are switching or already playing terran..
If a nerf made Zerg more viable against Terran then even more people would be raging then the current zerg population.. It's only 20 % of the players and look how full the forums get with balance threads.. If all those terrans start donig that..

God help us :D
Naraka
Profile Joined July 2010
Canada21 Posts
August 17 2010 23:24 GMT
#102
"Some Guy" !?

I'm insulted! >8(
We have evolved...
Roe
Profile Blog Joined June 2010
Canada6002 Posts
August 17 2010 23:26 GMT
#103
On August 18 2010 08:17 Drowsy wrote:
Wtf is with this 26% shit? It's 19% on sc2ranks right now. That's a huge problem, don't try to understate it by bullshitting numbers. I'm also quite sick of blizzard's "Korean Zergs!1!1" shit because then retards regurgitate it despite it being blatantly false. Korea only has 17% zerg, 2% below the global average. Yes, that's right, even the fabled solid macro koreans think this race is boring and gay. Furthermore, 7, not 10, of the top 20 on kr are zerg, but maybe his post is a little old. Top 20 is probably a bad representation, something like top 100 would likely be a better representation of the highest skilled players.

I think we should all take a soak in the sauna to relax and collect our thoughts.
ToxNub
Profile Joined June 2010
Canada805 Posts
August 17 2010 23:26 GMT
#104
This thread is officially hijacked.

Zerg tears come pouring out again... twisting words to suit their own egos.

The statement is that zerg is underplayed, not underpowered. Balance changes are in the works, but not necessarily to buff zerg... Zerg cry about every single thing. They claim every single unit and every single mechanic as being inferior, depending on the thread.

And yet, most zerg do fine. There are no statistics to indicate imbalance. With no evidence, they continue to cry. Who could possibly be so foolish? Quit, forever, spare us your tears, as delicious as they are. The community will be better for it. You will always be bad, no matter what race you play, no matter what they balance. You'll find that out soon eonugh.
Redmark
Profile Joined March 2010
Canada2129 Posts
August 17 2010 23:27 GMT
#105
If you expect massive changes, it`s not going to happen. They`re probably going to make some minor changes (-1 damage for random units or something), see what happens, make more minor changes, see what happens, until things settle down. This is no longer beta. This is a real game now. They have to tread carefully.

About pros using terran: pros using zerg are what you should be raging at. When pros use terran and win tournaments, that`s a sign of imbalance. When IdrA rages while winning anyway... it`s not. I don`t see why he doesn`t switch to terran himself.

(what the hell is happening to my apostrophes am I stuck in Canadian French modeÉÉÉ)
Tachion
Profile Blog Joined May 2010
Canada8573 Posts
Last Edited: 2010-08-17 23:28:37
August 17 2010 23:28 GMT
#106
Am I wrong in assuming that most Korean terrans like to use bio in TvZ? or at least use a half-half mix of bio with mech? I haven't seen many Korean games where they go pure mech, but then again I haven't seen that many Korean terrans at all.
Since zerg deals with bio easier, that was the first thing that came to my mind when I saw the Korean rankings.
i was driving down the road this november eve and spotted a hitchhiker walking down the street. i pulled over and saw that it was only a tree. i uprooted it and put it in my trunk. do trees like marshmallow peeps? cause that's all i have and will have.
Saracen
Profile Blog Joined December 2007
United States5139 Posts
August 17 2010 23:29 GMT
#107
On August 18 2010 08:17 Drowsy wrote:
Wtf is with this 26% shit? It's 19% on sc2ranks right now. That's a huge problem, don't try to understate it by bullshitting numbers. I'm also quite sick of blizzard's "Korean Zergs!1!1" shit because then retards regurgitate it despite it being blatantly false. Korea only has 17% zerg, 2% below the global average. Yes, that's right, even the fabled solid macro koreans think this race is boring and gay. Furthermore, 7, not 10, of the top 20 on kr are zerg, but maybe his post is a little old. Top 20 is probably a bad representation, something like top 100 would likely be a better representation of the highest skilled players.

I wonder if they have seen this thread: http://www.teamliquid.net/forum/viewmessage.php?topic_id=144731
Jonstah
Profile Joined July 2010
79 Posts
August 17 2010 23:30 GMT
#108
On August 18 2010 06:45 MythicalMage wrote:
I think a lot of it is PR and psychology. When I'm picking my race, I don't want the one that the community deems UP, whether or not that's true.



Its funny, im quite the opposite.
shlomo
Profile Joined May 2010
258 Posts
Last Edited: 2010-08-17 23:33:08
August 17 2010 23:32 GMT
#109
On August 18 2010 08:28 Tachion wrote:
Am I wrong in assuming that most Korean terrans like to use bio in TvZ? or at least use a half-half mix of bio with mech? I haven't seen many Korean games where they go pure mech, but then again I haven't seen that many Korean terrans at all.
Since zerg deals with bio easier, that was the first thing that came to my mind when I saw the Korean rankings.


Yeah, pretty much all the "evidence" provided by casters such as Day9 of "Zerg is fine L2P" is a bunch of TvZs where T goes bioball, bio drops, or bio with some mech sprinkled in. Everytime I see one of those I'm like woohoo thanks, I'm glad we figured out that bio isn't a huge problem, because that's totally new and surprising.
Trok67
Profile Joined May 2010
France384 Posts
August 17 2010 23:32 GMT
#110
On August 18 2010 08:26 ToxNub wrote:
This thread is officially hijacked.

Zerg tears come pouring out again... twisting words to suit their own egos.

The statement is that zerg is underplayed, not underpowered. Balance changes are in the works, but not necessarily to buff zerg... Zerg cry about every single thing. They claim every single unit and every single mechanic as being inferior, depending on the thread.

And yet, most zerg do fine. There are no statistics to indicate imbalance. With no evidence, they continue to cry. Who could possibly be so foolish? Quit, forever, spare us your tears, as delicious as they are. The community will be better for it. You will always be bad, no matter what race you play, no matter what they balance. You'll find that out soon eonugh.


let me guess, you play terran ?
BamBam
Profile Blog Joined November 2009
745 Posts
August 17 2010 23:33 GMT
#111
Guys dont worry, its just beta-

Oh wait... Nevermind.
"two is way better than twice as one" - artosis
IntoTheWow
Profile Blog Joined May 2004
is awesome32274 Posts
August 17 2010 23:35 GMT
#112
On August 18 2010 02:31 AcOrP wrote:
why so many people blame the lower skill level for zerg being week... Yes in lower division skill level is low... But if you make mistake with zerg you lose the game. And if you are terran even if u do tons of mistakes its still hard for zerg to win the game... Korean zergs are doing fine but korean zergs have insane high skill level and in ladder you don't realy face pros only, you do face alot weaker oponents that are basicly free wins for the pro korean zergs...


And this is any different to brood war, because?
Moderator<:3-/-<
PhiliBiRD
Profile Joined November 2009
United States2643 Posts
August 17 2010 23:40 GMT
#113
good post.

thx for the info
Drowsy
Profile Blog Joined November 2005
United States4876 Posts
August 17 2010 23:40 GMT
#114
On August 18 2010 08:29 Saracen wrote:
Show nested quote +
On August 18 2010 08:17 Drowsy wrote:
Wtf is with this 26% shit? It's 19% on sc2ranks right now. That's a huge problem, don't try to understate it by bullshitting numbers. I'm also quite sick of blizzard's "Korean Zergs!1!1" shit because then retards regurgitate it despite it being blatantly false. Korea only has 17% zerg, 2% below the global average. Yes, that's right, even the fabled solid macro koreans think this race is boring and gay. Furthermore, 7, not 10, of the top 20 on kr are zerg, but maybe his post is a little old. Top 20 is probably a bad representation, something like top 100 would likely be a better representation of the highest skilled players.

I wonder if they have seen this thread: http://www.teamliquid.net/forum/viewmessage.php?topic_id=144731

oh wow hahaha. Well, it's pretty much impossible to go on a long streak as zerg, it's only a matter of time until somebody does some unscoutable early aggression you blindly weren't able to react to properly.

Still, the point of my post is that it's distressing when blizzard employees misquote statistics and when a thread is made with all sorts of false numbers that will mislead readers and make for worse discussion. I don't think people appreciate the gravity of 19%, and I'm quite tired of being patronized by posters who claim American/Euro/Latin zergs simply aren't creative or good enough to play zerg and that only the koreans can do it right, which is a bs copout argument that has been refuted too many times.

On August 18 2010 00:49 raga4ka wrote:
Show nested quote +
On August 18 2010 00:20 SyyRaaaN wrote:
"Our intent is not to have a game with broken balance in an attempt to sell an expansion. That should go without saying. It makes me sad it isn't."

Hehe, blizzards reputation has taken a hit? :D But now when i think about it - we were all screaming for atleast 1 more zerg unit in the beta but we didnt see it ^^. And thats coming in the expansion for sho, which maybe means that they have an awesome zerg unit done, but not implemented? Hum, hum, hum.

On topic - intresting to see what changes they are planning. Will it be a success as SC1, or a total fail as WC3 ?


They shouldn't have taken out the lurker before the beta . They said that the lurker overlaped with the other units and practically said fuck you to zerg users and if you want a complete race wait for the expansion and an other 60 $ dollars . If they bring back the lurker in Hots i will be forced to destroy my SC2 wings of liberty CD and never buy an other blizzard game again . They already made the game super expensive by spliting it in to 3 parts and if the reason they left the zerg race unfinished ( compared to the other 2 races in wings of liberty ) is that they want people to buy their expansion is unforgivable .



That's what it looks like. Even if they don't bring back the lurker, I have a feeling HOTS will add a unit which will fill a pivotal role in the zerg arsenal and that unit will be more vital to zerg users than whatever units they add to terran and protoss will be to those races.
On August 18 2010 01:33 ironchef wrote:
Not going to comment on balance,but zerg being underrepresented makes total sense to me.
Theyre the most different race mechanic wise, and werent playable in single player. I can see tons of new, non hardcore players just being confused and want to stick with something close to what they learned in tutorials/campaign. Even if the game is 100% balanced, I'd expect zerg to be less represented from the casual factor alone.




Yeah, but 19% is plainly too low. I, too, would expect it to be lower than other races solely from lack of being in single player, mechanical differences, and lack of visual appeal. Maybe something like 24-27%.

And what about team games? Zerg is even more unpopular in team games it seems.
Our Protoss, Who art in Aiur HongUn be Thy name; Thy stalker come, Thy will be blunk, on ladder as it is in Micro Tourny. Give us this win in our daily ladder, and forgive us our cheeses, As we forgive those who play zerg against us.
me_viet
Profile Blog Joined April 2010
Australia1350 Posts
August 17 2010 23:47 GMT
#115
Hey, i Remember reading in that forum late last night about how blizzard is taking out "one unit you love" (I think Bashiok said it). Not sure wether it was a troll or not though. Too lazy to go through entire forum right now, but maybe i'll edit it later.
Karas
Profile Joined March 2010
United States230 Posts
Last Edited: 2010-08-18 00:05:40
August 18 2010 00:05 GMT
#116
I won't debate whether zerg is ultimately UP, but I will say there are a ton more strategies zerg players can try before throwing in the towel.

1) More burrow uses (roaches, banelings)
2) More drops (very few zergs use drops/nydus right now, to their detriment).
3) Faster broodlord/ultra tech (right now the common z midgame is 2 evos with upgrades. What if all that money was spent on faster hive tech...it might be a better overall strat)
4) Corruption. Especially against those pesky thors, it might be a big help there.

Game still has a long learning curve to get to where it is going.
Onlinejaguar
Profile Joined April 2010
Australia2823 Posts
August 18 2010 00:16 GMT
#117
I'm pretty pleased that they are not rushing to make a change because of complaints. I like that about Blizzard, they will listen to the community without blindly doing every thing everyone wants.
jalstar
Profile Blog Joined September 2009
United States8198 Posts
August 18 2010 00:20 GMT
#118
On August 18 2010 08:23 shlomo wrote:
TLDR version: playing the easymode race might bite you in the ass when a good balance patch finally happens.


psssh

Poll: do you play terran because it's "easymode"

i don't play terran (22)
 
51%

yup, winning is fun, qq noobs (13)
 
30%

no, i actually like terran (8)
 
19%

43 total votes

Your vote: do you play terran because it's "easymode"

(Vote): yup, winning is fun, qq noobs
(Vote): no, i actually like terran
(Vote): i don't play terran



dolpiff
Profile Joined June 2010
France300 Posts
August 18 2010 00:23 GMT
#119
to the bunkers!! the nerf bat is coming to get youuuu

i wonder how they can change ZvT w/o gimping PvT though (since its supposedly fair atm)
Trok67
Profile Joined May 2010
France384 Posts
August 18 2010 00:23 GMT
#120
On August 18 2010 09:05 Karas wrote:
I won't debate whether zerg is ultimately UP, but I will say there are a ton more strategies zerg players can try before throwing in the towel.

1) More burrow uses (roaches, banelings)
2) More drops (very few zergs use drops/nydus right now, to their detriment).
3) Faster broodlord/ultra tech (right now the common z midgame is 2 evos with upgrades. What if all that money was spent on faster hive tech...it might be a better overall strat)
4) Corruption. Especially against those pesky thors, it might be a big help there.

Game still has a long learning curve to get to where it is going.


Everything youre talking about have allready been discussed like a thousands time, and are simply not viable. Plz stop saying the same stuff over and over and over such as "Zerg don't know to play", "Korean zergs dominate everybopdy", "they don't use enough the unit X or Y".
Redmark
Profile Joined March 2010
Canada2129 Posts
August 18 2010 00:30 GMT
#121
rofl at the poll results

On August 18 2010 08:33 Energizer wrote:
Guys dont worry, its just beta-

Oh wait... Nevermind.

Because people weren't complaining in beta that zerg was too strong and terran mech was too weak.
BamBam
Profile Blog Joined November 2009
745 Posts
August 18 2010 00:45 GMT
#122
On August 18 2010 09:05 Karas wrote:
I won't debate whether zerg is ultimately UP, but I will say there are a ton more strategies zerg players can try before throwing in the towel.

1) More burrow uses (roaches, banelings)
2) More drops (very few zergs use drops/nydus right now, to their detriment).
3) Faster broodlord/ultra tech (right now the common z midgame is 2 evos with upgrades. What if all that money was spent on faster hive tech...it might be a better overall strat)
4) Corruption. Especially against those pesky thors, it might be a big help there.

Game still has a long learning curve to get to where it is going.


Burrow : 100/100 at lair

Ok, lets assume out of sheer brilliance you have enough to afford all the essentials like roach speed (100/100), hydra range (150/150), Hydra Den (150/50), OV speed (100/100), Spire (200/200), upgrades (250/250 at minimum with 2 evo chambers) which is a total of 850/850 before burrow that is going to RESEARCH and not units. Now you want burrow? Ok.. that brings it up to 950/950. So, with burrow, what are you going to do? Bling bombs? They might work the first two times, but guess what? 4 blings (min) are an additional 100 gas. Eventually the player will catch on and put in a detector unit for their army. Your bombs have just been countered and unless you killed off a damn good amount of units, burrow was just a waste.

Ok.. So now you decide to use burrow for roaches. Thats fine and dandy except the problem is that even though roaches are intended to have a very fast regen rate, its not enough to be able to keep roaches alive during a push, especially when theres a detector allowing your opponent to just shoot your roaches and killing them even while burrowed (which btw, your roach count is no doubt severely hampered due to the amount of research you had to invest in). Want roach burrow movement? Fine, another 150/150... Which brings the total to a whopping 1100/1100 in research alone. Oh.. and now you have to tech to hive.

Drops : 300/300 at lair

IDK what kinda zergs you play against, but I and many others are sometimes forced to drop.... but really what damage can be done before a counter attack? Its not like "LOLOLOL I DROP YOU LOSE GG"... You devote units and a large amount of resources in order to either 1)pull his army back or 2) Try to kill off his supply. Never does a drop actually lead to a win if thats all you rely on. Oh? You saying to do more then 2-3 drops in a game? Well guess what? That is a lot of units your devoting towards which all end up getting killed. Then what do you have to defend if the T player counter attacks at that instance?

Faster hive

Ok great, Lets assume you decide to avoid all the nasty stuff in the mid game and attempt to blitz for the hive tech... for what? You will still be SEVERELY gas deprived (ultras are 300 gas each, BL are 250 each including corrupter) in addition to no doubt having to deal with a monster of a push because as you were blitzing for your darling unit of choice, you in turn gave up map control and any real army to prevent a game winning push because.. Oh lookie there... your starved for gas and your unit is still building and... Oh crap the amount of time it took you to read this is about how long it takes for a push to be in your main. Yeh, not possible.

Corruption : 150/100 for the unit, plus waiting for the 75 energy (I think its 75, or that might be the changeling ability)

Lets pretend for a moment we didnt have to put in 850 gas for our research and we make an overseer. Great, you have an overseer w00t w00t! So you fly in, corrupt a building and bingo! ... now what? Well chances are very good at least 1 thor/colossus/ w/e got out before you could fly a OS in there and even if one hadn't, you get a max of 30 in-game seconds as a window to do maybe a few potshots with mutas or an impressive timing push (which would just get thwarted by the army the other race has). Ok, you made 3-4 OS for the sole purpose to just piss off your opponent with corruption. Well guess what? Thats 400 less gas gone to roaches/hydras/mutas to actually attack/defend or 400 less gas to research which is already demanding enough, and you are of course assuming the player wont just get some AA unit to hunt down OS and OV.


Zerg has strategies, LOADs of strategies, TONS of tactics. But guess what? You cannot execute them all in a single game. Not possible. Its to gas demanding and usually cost far exceed the benefits. Plus zerg also has to deal with constant early aggression and timing pushes with no real way to push back in the early game without giving up any real chance of surviving in the mid game. Thus really, zerg is forced into a surviving position where you just cling on to w/e you have and hope you dont die. And I mean come on, its not like zerg was given much to work with from the start, only nydus for harassment and a queen for macro/creep.
"two is way better than twice as one" - artosis
Sylvr
Profile Joined May 2010
United States524 Posts
August 18 2010 00:53 GMT
#123
People here are completely missing the point of the "26%" comment. First off, he wasn't saying that it currently IS 26%, he was using that as an example of what a less-dedicated development team might be satisfied with- an empty number. Second off, the reason one might be satisfied with that number is because 25% is the optimal target number for a percentage of race distribution just like 50% is the target number for win/loss ratios.

Remember, their are 4 race options, not 3 (Random).

To reiterate, he was saying that some teams might see 26% as being close enough to even distribution of races played and then not look for imbalances, but the Blizzard team is NOT doing that, but is, rather, looking much deeper.
TheYango
Profile Joined September 2008
United States47024 Posts
August 18 2010 01:07 GMT
#124
On August 18 2010 09:53 Sylvr wrote:
Remember, their are 4 race options, not 3 (Random).

To be fair, expecting 25% random is unrealistic by nature (it's just harder to be good at all 3 races rather than just one). The split they're probably shooting for is 30/30/30/10.
Moderator
Grond
Profile Blog Joined June 2010
599 Posts
August 18 2010 01:30 GMT
#125
There are some large tournaments soon, Blizzard may be waiting to see how those turn out.
Befree
Profile Joined April 2010
695 Posts
Last Edited: 2010-08-18 01:38:10
August 18 2010 01:36 GMT
#126
I'm glad Blizzard isn't giving into momentary balance woes for the sake of satisfying complaints.

We're still in early stages of the game, and we can't just can't get too caught up in the short term balance. I'd rather we take our time and make the correct changes and just accept some tournament imbalances.

As long as we start getting towards a balanced game by the next year or so, I'll be happy.

Just gotta have patience .

(I play as Zerg also, to avoid any silly ad hominem arguments :p)
Motiva
Profile Joined November 2007
United States1774 Posts
August 18 2010 01:42 GMT
#127
sigh I'm glad to hear word, unfortunately, the guy sounds like most of the people on this forum trying to back up balance by ranks. WTF are these people smoking? Cause i've got some good shit, but wow.
Sanguinarius
Profile Joined January 2010
United States3427 Posts
August 18 2010 01:44 GMT
#128
Blizzard will keep balancing the game, I am not worried. It took them years to get sc1 right.
Your strength is just an accident arising from the weakness of others -Heart of Darkness
eth3n
Profile Joined August 2010
718 Posts
August 18 2010 01:57 GMT
#129
On August 18 2010 09:45 Energizer wrote:

Corruption : 150/100 for the unit, plus waiting for the 75 energy (I think its 75, or that might be the changeling ability)

Lets pretend for a moment we didnt have to put in 850 gas for our research and we make an overseer. Great, you have an overseer w00t w00t! So you fly in, corrupt a building and bingo! ... now what? Well chances are very good at least 1 thor/colossus/ w/e got out before you could fly a OS in there and even if one hadn't, you get a max of 30 in-game seconds as a window to do maybe a few potshots with mutas or an impressive timing push (which would just get thwarted by the army the other race has). Ok, you made 3-4 OS for the sole purpose to just piss off your opponent with corruption. Well guess what? Thats 400 less gas gone to roaches/hydras/mutas to actually attack/defend or 400 less gas to research which is already demanding enough, and you are of course assuming the player wont just get some AA unit to hunt down OS and OV.


Kinda of hard to pick up on this because both corrupters and overseers are 150 100 and both CORRUPTION and CONTAMINATION are 75 energy, but ya the spells are not the same thing, and CORRUPTION (+20% damage against single target for 30 seconds) is okay against air/ground massives, but sadly doesnt work on buildings (even while flying).

Only reason its underused it because there is really no negative to use it since they have energy and only the one ability, but if zerg manages to get to late game ZvT they will clearly have air dom and likely tons of corrupters so i guess they should find more uses for this (although other than spamming on air units and tanks/thor what can you use it on?)
Idra Potter: I don't use avada kedavra because i have self-respect.
Last Romantic
Profile Blog Joined June 2006
United States20661 Posts
August 18 2010 02:00 GMT
#130
Bashiok's terribly poor grammar and specious statistics notwithstanding, his arguments simply serve to highlight fundamental flaws in the bnet 2.0 system. I am not impressed.
ㅋㄲㅈㅁ
me_viet
Profile Blog Joined April 2010
Australia1350 Posts
August 18 2010 03:16 GMT
#131
On August 18 2010 10:57 eth3n wrote:
Show nested quote +
On August 18 2010 09:45 Energizer wrote:

Corruption : 150/100 for the unit, plus waiting for the 75 energy (I think its 75, or that might be the changeling ability)

Lets pretend for a moment we didnt have to put in 850 gas for our research and we make an overseer. Great, you have an overseer w00t w00t! So you fly in, corrupt a building and bingo! ... now what? Well chances are very good at least 1 thor/colossus/ w/e got out before you could fly a OS in there and even if one hadn't, you get a max of 30 in-game seconds as a window to do maybe a few potshots with mutas or an impressive timing push (which would just get thwarted by the army the other race has). Ok, you made 3-4 OS for the sole purpose to just piss off your opponent with corruption. Well guess what? Thats 400 less gas gone to roaches/hydras/mutas to actually attack/defend or 400 less gas to research which is already demanding enough, and you are of course assuming the player wont just get some AA unit to hunt down OS and OV.


Kinda of hard to pick up on this because both corrupters and overseers are 150 100 and both CORRUPTION and CONTAMINATION are 75 energy, but ya the spells are not the same thing, and CORRUPTION (+20% damage against single target for 30 seconds) is okay against air/ground massives, but sadly doesnt work on buildings (even while flying).

Only reason its underused it because there is really no negative to use it since they have energy and only the one ability, but if zerg manages to get to late game ZvT they will clearly have air dom and likely tons of corrupters so i guess they should find more uses for this (although other than spamming on air units and tanks/thor what can you use it on?)


I still dont see the point of corruption tbh. I don't like these +dps spells that blizzard gives. If your making corruptors just for the +dps, your almost better off just making that extra hydra/mutas w/e as that gives better +dps than corruptors' ability, and it doesn't go away after the targeted unit dies. Since all massive units that can be hit by the corruptor are armour, why not just give it +25% pure dmg? Corruption just feels like a shoddy "oh we need more zerg abilities b4 they QQ..."

At least give corruption auto-cast or something so you don't have to manually target each unit in the army after your corruptors become useles.
Kigari
Profile Joined August 2010
Bahrain134 Posts
Last Edited: 2010-08-18 03:46:50
August 18 2010 03:45 GMT
#132
My god what a bunch of crying noobs you guys really are.

To test the water i've been playing zerg exclusively to see if it was really THAT bad and it isn't. The only bother would be terran mass bio & toss early mass zealots.

Sack and overlord from time to time or better yet, go for lair/changeling before roaches etc.

People don't seem to grasp the fact that zergs aren't meant to go 1 on 1 in unit count. You have to outnumber your opponent AT ALL TIMES. If you're at the same unit count you're going to get nailed, hard.

Also why do you think the evo only costs 75 ? Think it's there just for the show ? Get your damn armor upgrades before lair as well.

User was temp banned for this post.
eth3n
Profile Joined August 2010
718 Posts
August 18 2010 03:49 GMT
#133
On August 18 2010 12:16 me_viet wrote:

I still dont see the point of corruption tbh. I don't like these +dps spells that blizzard gives. If your making corruptors just for the +dps, your almost better off just making that extra hydra/mutas w/e as that gives better +dps than corruptors' ability, and it doesn't go away after the targeted unit dies. Since all massive units that can be hit by the corruptor are armour, why not just give it +25% pure dmg? Corruption just feels like a shoddy "oh we need more zerg abilities b4 they QQ..."

At least give corruption auto-cast or something so you don't have to manually target each unit in the army after your corruptors become useles.


problem with corruption autocast is that they could bait it and then send in air/massives during cooldown, unless of course they changed it from 75 energy and lowered the duration or something.

In any case I only ever get around to using it against fliers and massives
Idra Potter: I don't use avada kedavra because i have self-respect.
knyttym
Profile Blog Joined December 2006
United States5797 Posts
August 18 2010 03:50 GMT
#134
On August 18 2010 12:45 Kigari wrote:
My god what a bunch of crying noobs you guys really are.

To test the water i've been playing zerg exclusively to see if it was really THAT bad and it isn't. The only bother would be terran mass bio & toss early mass zealots.

Sack and overlord from time to time or better yet, go for lair/changeling before roaches etc.

People don't seem to grasp the fact that zergs aren't meant to go 1 on 1 in unit count. You have to outnumber your opponent AT ALL TIMES. If you're at the same unit count you're going to get nailed, hard.

Also why do you think the evo only costs 75 ? Think it's there just for the show ? Get your damn armor upgrades before lair as well.


What makes you think NO ONE else has tried this? Every single competent zerg does this and every freaking person who gives suggestions on how to play zerg says to sac an overlord. Yes zergs try to do this and no it does not work as effectively as you need it to.
Kigari
Profile Joined August 2010
Bahrain134 Posts
Last Edited: 2010-08-18 03:58:42
August 18 2010 03:56 GMT
#135
On August 18 2010 12:50 kNyTTyM wrote:
What makes you think NO ONE else has tried this? Every single competent zerg does this and every freaking person who gives suggestions on how to play zerg says to sac an overlord. Yes zergs try to do this and no it does not work as effectively as you need it to.


Wanna know a very effective tactic that's totally underused as zerg ?

- 14 expand
- Zerglings
- Lair
- More zerglings (and i mean MASS)
- Armor upgrade / Nydus

If you're the least bit competent you can effectively nydus 60+ zerglings into a terran base by the time he's only getting his first or second tank...

Him pushing doesn't make a difference because your critical number of lings will be too much to handle.

Not even mentioning an early nydus will put him in hardcore defensive mode leaving you all the time you need to tech up...
shlomo
Profile Joined May 2010
258 Posts
August 18 2010 04:01 GMT
#136
On August 18 2010 12:56 Kigari wrote:
Wanna know a very effective tactic that's totally underused as zerg ?

- 14 expand


Lol, anywhere in mid to high diamond this will result in a bunker rush and you getting owned, or at the very best delayed a lot, which also eventually results in you getting owned.

Please get out of silver league before giving us your zerg protips. There are very few maps where a hatch before pool wouldn't get scouted and bunkered immediately.
Subversion
Profile Blog Joined April 2010
South Africa3627 Posts
August 18 2010 04:02 GMT
#137
i just cant make up my mind whether or not i want to switch races.

im not sure if im still having fun playing zerg
Kigari
Profile Joined August 2010
Bahrain134 Posts
August 18 2010 04:05 GMT
#138
On August 18 2010 13:01 shlomo wrote:
Please get out of silver league before giving us your zerg protips. There are very few maps where a hatch before pool wouldn't get scouted and bunkered immediately.


Who said to do the hatchery BEFORE the pool ?

Keep assuming you know best sherlock, maybe it's the reason so many of you zerg whiners suck so hard with that race ?
shlomo
Profile Joined May 2010
258 Posts
August 18 2010 04:07 GMT
#139
On August 18 2010 13:05 Kigari wrote:
Show nested quote +
On August 18 2010 13:01 shlomo wrote:
Please get out of silver league before giving us your zerg protips. There are very few maps where a hatch before pool wouldn't get scouted and bunkered immediately.


Who said to do the hatchery BEFORE the pool ?

Keep assuming you know best sherlock, maybe it's the reason so many of you zerg whiners suck so hard with that race ?


So when is the pool going down that you have this amazing econ to put the hatch down at 14 and have zerglings ready for the bunker rush?

Troll more imo, it's not obvious enough atm.
NicolBolas
Profile Blog Joined March 2009
United States1388 Posts
August 18 2010 04:08 GMT
#140
On August 18 2010 12:56 Kigari wrote:
Show nested quote +
On August 18 2010 12:50 kNyTTyM wrote:
What makes you think NO ONE else has tried this? Every single competent zerg does this and every freaking person who gives suggestions on how to play zerg says to sac an overlord. Yes zergs try to do this and no it does not work as effectively as you need it to.


Wanna know a very effective tactic that's totally underused as zerg ?

- 14 expand
- Zerglings
- Lair
- More zerglings (and i mean MASS)
- Armor upgrade / Nydus

If you're the least bit competent you can effectively nydus 60+ zerglings into a terran base by the time he's only getting his first or second tank...

Him pushing doesn't make a difference because your critical number of lings will be too much to handle.

Not even mentioning an early nydus will put him in hardcore defensive mode leaving you all the time you need to tech up...


This tactic is based entirely on trickery. If they see the Nydus coming, you're dead.

Also, it will severely put you behind economically. Mass Zerglings means fewer Drones. This is all-in; it is not something that is reasonable, stable play. It's a gimmick. Maybe a nice one, but victory by gimmick doesn't help you in the long run. The Terrans will eventually learn how to deal with it, and it very much can be dealt with.
So you know, cats are interesting. They are kind of like girls. If they come up and talk to you, it's great. But if you try to talk to them, it doesn't always go so well. - Shigeru Miyamoto
Gyro
Profile Joined May 2010
Norway36 Posts
August 18 2010 04:08 GMT
#141
On August 18 2010 12:56 Kigari wrote:
Show nested quote +
On August 18 2010 12:50 kNyTTyM wrote:
What makes you think NO ONE else has tried this? Every single competent zerg does this and every freaking person who gives suggestions on how to play zerg says to sac an overlord. Yes zergs try to do this and no it does not work as effectively as you need it to.


Wanna know a very effective tactic that's totally underused as zerg ?

- 14 expand
- Zerglings
- Lair
- More zerglings (and i mean MASS)
- Armor upgrade / Nydus

If you're the least bit competent you can effectively nydus 60+ zerglings into a terran base by the time he's only getting his first or second tank...

Him pushing doesn't make a difference because your critical number of lings will be too much to handle.

Not even mentioning an early nydus will put him in hardcore defensive mode leaving you all the time you need to tech up...


Interesting ! i'll be sure to test this out. But, armor upgrade ? Wouldn't attack be better ?
That really hurt
shlomo
Profile Joined May 2010
258 Posts
August 18 2010 04:12 GMT
#142
You should post some replays of your amazing ZvT performance Kigari, we're all eager to learn.
Armut
Profile Joined April 2010
Turkey141 Posts
Last Edited: 2010-08-18 04:19:15
August 18 2010 04:18 GMT
#143
Most of the starcraft2 players here I belaive wants equal game. We dont want zerg to be underpowered or to read 10 million threads zergs opening about mech etc. I want all races to be as equal as possible when it comes to the chances of winnig the game.

My only fear is that this attitude zerg players showed recently reminds me my days of WoW. Where everyone was crying over everything and Blizzard on purposely buffed nerfed classes. Do you know for what? To get equal numbers of players on each class. I am just afraid that they will react the same way. Let hope they dont do that
dont agruge with idiots they will drag you to their level and beat you with experience
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
August 18 2010 04:19 GMT
#144
Kigari's build is just an option of a build i've been using for a long time, FE fast lair is extremely good against terran. i tend to go infestor or mutalisk depending on what i feel needs to be done. but nydus, hydra roach or ling bling are all options out of the opening.

14 hatch 14 gas 13 pool lair as soon as pool finishes, you get the 2nd hatch finished before you would normally get a queen, and so you don't actually fall behind in larva at all even not getting a queen until after you start the lair (get it at your nat). and having lair finished a while before the double hellion or marine tank or marauder hellion or marine marauder attack comes gives you quite a few option in defending against it. and from there you are actually ahead of the terran with only a little damage done to your econ ( i lose on average 2 workers by making spinecrawlers)

I highly reccomend fast expand fast lair as an opening in ZvT
billyX333
Profile Blog Joined January 2008
United States1360 Posts
August 18 2010 04:25 GMT
#145
On August 18 2010 12:56 Kigari wrote:
Show nested quote +
On August 18 2010 12:50 kNyTTyM wrote:
What makes you think NO ONE else has tried this? Every single competent zerg does this and every freaking person who gives suggestions on how to play zerg says to sac an overlord. Yes zergs try to do this and no it does not work as effectively as you need it to.


Wanna know a very effective tactic that's totally underused as zerg ?

- 14 expand
- Zerglings
- Lair
- More zerglings (and i mean MASS)
- Armor upgrade / Nydus

If you're the least bit competent you can effectively nydus 60+ zerglings into a terran base by the time he's only getting his first or second tank...

Him pushing doesn't make a difference because your critical number of lings will be too much to handle.

Not even mentioning an early nydus will put him in hardcore defensive mode leaving you all the time you need to tech up...


this guy is a progamer
lings!
why didnt i think of that!?
me_viet
Profile Blog Joined April 2010
Australia1350 Posts
August 18 2010 04:26 GMT
#146
On August 18 2010 12:56 Kigari wrote:
Show nested quote +
On August 18 2010 12:50 kNyTTyM wrote:
What makes you think NO ONE else has tried this? Every single competent zerg does this and every freaking person who gives suggestions on how to play zerg says to sac an overlord. Yes zergs try to do this and no it does not work as effectively as you need it to.


Wanna know a very effective tactic that's totally underused as zerg ?

- 14 expand
- Zerglings
- Lair
- More zerglings (and i mean MASS)
- Armor upgrade / Nydus

If you're the least bit competent you can effectively nydus 60+ zerglings into a terran base by the time he's only getting his first or second tank...

Him pushing doesn't make a difference because your critical number of lings will be too much to handle.

Not even mentioning an early nydus will put him in hardcore defensive mode leaving you all the time you need to tech up...



Your a Troll.

... but I'll bite, show us a rep where this works. Must be a diamond player with higher than 500 points. Just wondering how you sneak a nydus into a map awared player's base. What if he opened vikings/banshees? what if he lifts his base and base trades? I don't understand the armour upgrade. What about speed upgrade?

This is a cheese/all-in. There's no teching up afterwards with 'threat' of nydus. He can have 2 workers patrolling perimeter and then grab 3 more off min line and kill ur worm.

Been working on this build since beta. If your nydus is delayed, ur behind in tech (down 300 gas). Btw 4 workers kills a nydus wen it's 50% so no 'hardcore defensive mode' neccessary.
DoomFox
Profile Joined April 2010
Canada51 Posts
August 18 2010 04:35 GMT
#147
On August 18 2010 12:56 Kigari wrote:
Wanna know a very effective tactic that's totally underused as zerg ?

- 14 expand
- Zerglings
- Lair
- More zerglings (and i mean MASS)
- Armor upgrade / Nydus

If you're the least bit competent you can effectively nydus 60+ zerglings into a terran base by the time he's only getting his first or second tank...

Him pushing doesn't make a difference because your critical number of lings will be too much to handle.

Not even mentioning an early nydus will put him in hardcore defensive mode leaving you all the time you need to tech up...


What kind of lowbie terran player would scout you going mass zerglings and then proceed to get 2+ tanks? Any reasonable player will mass hellions at that point not to mention getting pre-igniter would be the end of the game for the zerg.
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2010-08-18 04:42:25
August 18 2010 04:40 GMT
#148
On August 18 2010 13:19 PrinceXizor wrote:
Kigari's build is just an option of a build i've been using for a long time, FE fast lair is extremely good against terran. i tend to go infestor or mutalisk depending on what i feel needs to be done. but nydus, hydra roach or ling bling are all options out of the opening.

14 hatch 14 gas 13 pool lair as soon as pool finishes, you get the 2nd hatch finished before you would normally get a queen, and so you don't actually fall behind in larva at all even not getting a queen until after you start the lair (get it at your nat). and having lair finished a while before the double hellion or marine tank or marauder hellion or marine marauder attack comes gives you quite a few option in defending against it. and from there you are actually ahead of the terran with only a little damage done to your econ ( i lose on average 2 workers by making spinecrawlers)

I highly reccomend fast expand fast lair as an opening in ZvT

Doesn't any hatch-before-pool lose to reapers because of the fact that the reaper will be in your base before the pool even finishes?

Isn't this the whole point that Idra has been making for weeks now about how Zerg has to play 1-base builds? Isn't it accepted that ZvT is reasonable if Z actually gets away with a hatch-first expansion without getting put behind by bunker rush/reapers/etc?
Moderator
T.O.P. *
Profile Blog Joined January 2009
Hong Kong4685 Posts
August 18 2010 04:42 GMT
#149
On August 18 2010 12:56 Kigari wrote:
Wanna know a very effective tactic that's totally underused as zerg ?

- 14 expand

You can't 14 expand because terrans can make reapers.
Oracle comes in, Scvs go down, never a miscommunication.
TheYango
Profile Joined September 2008
United States47024 Posts
August 18 2010 04:47 GMT
#150
On August 18 2010 13:42 T.O.P. wrote:
Show nested quote +
On August 18 2010 12:56 Kigari wrote:
Wanna know a very effective tactic that's totally underused as zerg ?

- 14 expand

You can't 14 expand because terrans can make reapers.

Actually, he said in a previous post that you don't go hatch-before-pool.

Which is equally absurd because you're not going to get a hatch and pool at 14 supply unless you're stopping drone production somewhere.
Moderator
Grond
Profile Blog Joined June 2010
599 Posts
August 18 2010 05:17 GMT
#151
On August 18 2010 13:08 Gyro wrote:
Show nested quote +
On August 18 2010 12:56 Kigari wrote:
On August 18 2010 12:50 kNyTTyM wrote:
What makes you think NO ONE else has tried this? Every single competent zerg does this and every freaking person who gives suggestions on how to play zerg says to sac an overlord. Yes zergs try to do this and no it does not work as effectively as you need it to.


Wanna know a very effective tactic that's totally underused as zerg ?

- 14 expand
- Zerglings
- Lair
- More zerglings (and i mean MASS)
- Armor upgrade / Nydus

If you're the least bit competent you can effectively nydus 60+ zerglings into a terran base by the time he's only getting his first or second tank...

Him pushing doesn't make a difference because your critical number of lings will be too much to handle.

Not even mentioning an early nydus will put him in hardcore defensive mode leaving you all the time you need to tech up...


Interesting ! i'll be sure to test this out. But, armor upgrade ? Wouldn't attack be better ?


It depends what your facing. With Protoss for example Zealots kill Zerglings in 3 attacks until they get the +1 weapon upgrade when they 2 shot them. If you get the +1 armor upgrade its back to 3 shots.
lovewithlea
Profile Joined March 2010
168 Posts
August 18 2010 08:19 GMT
#152
yeah, like any half decent player would let you get up a nydus in his base ..
Drowsy
Profile Blog Joined November 2005
United States4876 Posts
Last Edited: 2010-08-18 19:02:02
August 18 2010 19:00 GMT
#153
On August 18 2010 13:01 shlomo wrote:
Show nested quote +
On August 18 2010 12:56 Kigari wrote:
Wanna know a very effective tactic that's totally underused as zerg ?

- 14 expand


Lol, anywhere in mid to high diamond this will result in a bunker rush and you getting owned, or at the very best delayed a lot, which also eventually results in you getting owned.

Please get out of silver league before giving us your zerg protips. There are very few maps where a hatch before pool wouldn't get scouted and bunkered immediately.



No, this one is actually legit. Strange as it might sound, having 2 queens earlier because of a faster second hatch and being able to place a spine crawler earlier is way stronger against a bunker than having a lot of lings which will be obliterated by 1 reaper in a bunker. 14 hatch is pretty underused and I think it's way easier to play against a solid mech terran with good macro using that opening. The speedling expo build vs mech is really difficult as your econ is just so weak.
Our Protoss, Who art in Aiur HongUn be Thy name; Thy stalker come, Thy will be blunk, on ladder as it is in Micro Tourny. Give us this win in our daily ladder, and forgive us our cheeses, As we forgive those who play zerg against us.
viscral
Profile Joined February 2010
United States45 Posts
August 18 2010 19:40 GMT
#154
Right on thanks for sharing this with everyone that may not know. This is the only way for Blizzard to operate, in my opinion. It makes sense.

Beta was a testing phase, not a game demonstration.

They are perfectly aware of things, and must move more carefully with a Live game. They most certainly will continue to develop the game, for a long time.

It does go without saying that they do not need unbalance to sell expansions. That there is even any need for Bashiok to mention that is a reflection of the state of gaming thanks to consoles with their 5 hours worth of content and zero bug fixes and 'download content paid for'.

But this is PC gaming, and this is Blizzard after all.
LittLeD
Profile Joined May 2010
Sweden7973 Posts
August 18 2010 20:15 GMT
#155
On August 18 2010 00:20 SyyRaaaN wrote:
"Our intent is not to have a game with broken balance in an attempt to sell an expansion. That should go without saying. It makes me sad it isn't."

Hehe, blizzards reputation has taken a hit? :D But now when i think about it - we were all screaming for atleast 1 more zerg unit in the beta but we didnt see it ^^. And thats coming in the expansion for sho, which maybe means that they have an awesome zerg unit done, but not implemented? Hum, hum, hum.

On topic - intresting to see what changes they are planning. Will it be a success as SC1, or a total fail as WC3 ?


WC3 was/is not totally fail. You are, sir.
☆Grubby ☆| Tod|DeMusliM|ThorZaiN|SaSe|Moon|Mana| ☆HerO ☆
lindn
Profile Joined July 2010
Sweden833 Posts
August 18 2010 20:21 GMT
#156
On August 18 2010 00:11 Archerofaiur wrote:
Zerg is UP...under polished.

that.

i'm relying on blizzard making the right move, and that takes time.
FiWiFaKi
Profile Blog Joined February 2009
Canada9858 Posts
Last Edited: 2010-08-18 20:33:49
August 18 2010 20:32 GMT
#157
On August 19 2010 05:21 lindn wrote:
Show nested quote +
On August 18 2010 00:11 Archerofaiur wrote:
Zerg is UP...under polished.

that.

i'm relying on blizzard making the right move, and that takes time.


I agree on the that matter, but a race is really hard to polish once a game is out. Like adding a completely new unit into the game or getting rid of one.

I just hope Blizz figures out something.

Edit: I evolved into a hydra >:D
In life, the journey is more satisfying than the destination. || .::Entrepreneurship::. Living a few years of your life like most people won't, so that you can spend the rest of your life like most people can't || Mechanical Engineering & Economics Major
ckw
Profile Blog Joined February 2010
United States1018 Posts
August 18 2010 20:39 GMT
#158
I will admit that when I played Terran I thought Zerg was fine and everyone was QQing but now that I switched I see what everyones talking about. Theory craft is so easy to do and people need to stop telling Zergs how to operate because in game things are always different. The fast nydus cheese is a good idea but SUPER risky and even at gold level Terrans supply around their base because they are turtling and watching their main like hawks. I really think early game is the only problem with Zerg against Terran, mech is hard but beatable. So if something was changed so Zergs could deal with Terrans million options of harass I think things would be fine.

Almost every game I get a reaper in my main, then hellions and then banshees so I have to stay tight and not mass expand. By the time I can safely build up and tech the Terran is pushing out with a ball and if I am a better player I can stop it but otherwise... You know the story.

But I digress, my main point is stop the theory craft, things are harder to pull off then just a build order or idea.
Being weak is a choice.
RoarMan
Profile Blog Joined January 2010
Canada745 Posts
August 18 2010 20:42 GMT
#159
On August 19 2010 05:32 Skillz_Man wrote:
Show nested quote +
On August 19 2010 05:21 lindn wrote:
On August 18 2010 00:11 Archerofaiur wrote:
Zerg is UP...under polished.

that.

i'm relying on blizzard making the right move, and that takes time.


I agree on the that matter, but a race is really hard to polish once a game is out. Like adding a completely new unit into the game or getting rid of one.

I just hope Blizz figures out something.

Edit: I evolved into a hydra >:D

I'm not to sure why people have the notion that dramatic change is impossible outside of beta. Sure it's uncanny, as game developers want to try and get a finalized version of their game.

But look at games that seem to be ever changing like DotA, it changes A LOT and yet still manages to keep most of it's fan base. It's not really up to the Game Developers to say "This change is too drastic" or "This change will not be accepted by the players" but rather the players themselves to embrace.

But yes, more power to Blizzard, they'll probably get something about the disgruntled community ;P
All the pros got dat Ichie.
FiWiFaKi
Profile Blog Joined February 2009
Canada9858 Posts
August 18 2010 20:53 GMT
#160
On August 19 2010 05:42 RoarMan wrote:
Show nested quote +
On August 19 2010 05:32 Skillz_Man wrote:
On August 19 2010 05:21 lindn wrote:
On August 18 2010 00:11 Archerofaiur wrote:
Zerg is UP...under polished.

that.

i'm relying on blizzard making the right move, and that takes time.


I agree on the that matter, but a race is really hard to polish once a game is out. Like adding a completely new unit into the game or getting rid of one.

I just hope Blizz figures out something.

Edit: I evolved into a hydra >:D

I'm not to sure why people have the notion that dramatic change is impossible outside of beta. Sure it's uncanny, as game developers want to try and get a finalized version of their game.

But look at games that seem to be ever changing like DotA, it changes A LOT and yet still manages to keep most of it's fan base. It's not really up to the Game Developers to say "This change is too drastic" or "This change will not be accepted by the players" but rather the players themselves to embrace.

But yes, more power to Blizzard, they'll probably get something about the disgruntled community ;P


Well I suppose since the game is still in it's early stages there's stuff they can still do. But imagine SC1 and removing tanks, or Call of Duty and adding vehicles into the game or something. Those changes just don't feel right into a game already released.
In life, the journey is more satisfying than the destination. || .::Entrepreneurship::. Living a few years of your life like most people won't, so that you can spend the rest of your life like most people can't || Mechanical Engineering & Economics Major
SirGlinG
Profile Blog Joined January 2008
Sweden933 Posts
August 18 2010 20:54 GMT
#161
About the 26% only. I don't think this says too much about the balance of the game.

- In sc2 you play ranking games and want to reach the top leagues. In this case most of the players will become result oriented.
- Players like Idra and Dimaga speak of race imbalance people will listen and people will listen to those as well etc.
- You only have one account for 1v1 gaming.

So... Players want to reach as high rank as possible, playing random makes this more difficult.
They only have one account to use for it so experimenting with the other races is to many not an option.
Imbalance on lower levels can hardly make any difference at all but the talks of Zerg being the weakest race will affect the players choice as they want good results to show off.

Perhaps the possibility to have different 1v1 account for each race would be a nice idea.
Not my chair. Not my problem. That's what I say
Edso
Profile Joined June 2010
Canada112 Posts
August 18 2010 21:02 GMT
#162
Im glad there taking there time with this kind of stuff, Id hate to see FoTM bullcrap they pulled with WoW.
Spyridon
Profile Joined April 2010
United States997 Posts
August 18 2010 21:26 GMT
#163
It's well recognized that there are a few ways for T/P players to exploit Zerg in early game, by nearly every top ranked Pro - even the ones who are not Zerg. There are some -slight- issues with mid game pre-T3, but those are much less of an issue as you can actually have a variety of ways to attempt to combat those, unlike the early game issues.

With that said, them saying that they are working on it is enough for me. Even a very small balance change for early game would likely fix the match completely, as an early game change would trickle down in to the mid-late game and put Zerg in a slightly better position, which would make things very desirable, as the mid game problems are only slight, and only if T/P exploit certain timings.

I just hope the changes come sooner rather than later... but their acknowledgment is enough for me to continue sticking to Zerg until then. Which is great - I was debating going random until hearing a response.
st3roids
Profile Joined June 2010
Greece538 Posts
August 18 2010 21:40 GMT
#164
On August 18 2010 00:22 Integra wrote:
Zerg middle and late game is fine, the problem is early game.

Zerg is reactionary and need to build up it's echonomy during the early game while defending depending on what the Terran makes. Terran can easily conceal and tech in so many variations that it makes it hard for zerg to defend duing this period. The Terran doesn't even have to kill the zerg, just hurt it's echonomy growth.



o yea which exactly mid tier zerg unit is fine compare to equivalentt terran or toss.

Hydras + mutas vs thors or collossi , infestors vs high templars archons or ghosts ?

No comparison here.

then at end game ... terran can have - not that it needs - more expansions than zerg , almost free with uber defences - pf + mules ftw

let alone top tier units for toss + terran >>> zerg

have u ever bother to check something more than R and M in replays ? check mineral spend and armies lost for tvz and see how T has actually more army with less spending and less casualties in almost every pro game .

no its not fine zerg simply underperforms in every possible way




Uhh Negative
Profile Joined May 2010
United States1090 Posts
August 18 2010 21:49 GMT
#165
I find it ironic that zerg is supposedly some extremely mobile army yet can't catch a reaper or hellion before they do significant damage in most cases and have to resort to spine crawlers. So I guess you could say zerg has a mobile army... once you pay for it (upgrades) and spread the creep.
Drowsy
Profile Blog Joined November 2005
United States4876 Posts
Last Edited: 2010-08-19 00:25:31
August 19 2010 00:23 GMT
#166
On August 19 2010 05:54 SirGlinG wrote:
About the 26% only. I don't think this says too much about the balance of the game.

- In sc2 you play ranking games and want to reach the top leagues. In this case most of the players will become result oriented.
- Players like Idra and Dimaga speak of race imbalance people will listen and people will listen to those as well etc.
- You only have one account for 1v1 gaming.

So... Players want to reach as high rank as possible, playing random makes this more difficult.
They only have one account to use for it so experimenting with the other races is to many not an option.
Imbalance on lower levels can hardly make any difference at all but the talks of Zerg being the weakest race will affect the players choice as they want good results to show off.

Perhaps the possibility to have different 1v1 account for each race would be a nice idea.

19 global, korea at only 17, not 26 global. Zerg is surely worse in team games. I raged about this a few pages ago, op doesn't accurately state how large the discrepancy actually is.
Our Protoss, Who art in Aiur HongUn be Thy name; Thy stalker come, Thy will be blunk, on ladder as it is in Micro Tourny. Give us this win in our daily ladder, and forgive us our cheeses, As we forgive those who play zerg against us.
Phanekim
Profile Joined April 2003
United States777 Posts
August 19 2010 01:26 GMT
#167
time for zerg buff. i wonder what its gonna be.
i like cheese
kyama
Profile Blog Joined June 2009
United States118 Posts
August 19 2010 01:38 GMT
#168
I would like opinions on this. What if they don't buff zerg as in a units stats but buff them as in making them fast like when on creep and just remove the extra speed they get on creep. Would that help? I know that would make spreading creep less important but it might level the playing field..?
Let them hate, So as long as they fear...
keV.
Profile Blog Joined February 2009
United States3214 Posts
August 19 2010 01:43 GMT
#169
That first Bashiok post was pretty obvious. People should have expected careful contemplation before patching when SC2 is live. I wouldn't worry about it honestly, it isn't like the game is unplayable.
"brevity is the soul of wit" - William Shakesman
ChrisLeBlanc
Profile Joined August 2010
Canada23 Posts
August 19 2010 01:46 GMT
#170
Seems reasonable from Blizz. No one wants Z to just stomp over everything. Yeah, ZvT is hard right now, and yeah I'd like it to be perfect, but it takes time. It's been out less than a month and pretty damn close to balanced for a newly released game.
ooni
Profile Blog Joined March 2010
Australia1498 Posts
August 19 2010 02:08 GMT
#171
On August 19 2010 10:26 Phanekim wrote:
time for zerg buff. i wonder what its gonna be.

It might be a slight zerg buff.
Considering
TvP is sorta balanced
PvZ is probably most balanced
TvZ is what people are complaining about

Either Terran will get nerfed overall and protoss specialisation will be buffed, e.g. emp buff or lockdown spell

OR

Zerg will get an anti-terran specialisation skill. Infest a Terran building? Just throwing it out there.
Hi!
Demand2k
Profile Blog Joined November 2009
Norway875 Posts
August 19 2010 02:34 GMT
#172
The most disturbing thing about ZvT is that it's not fun to play until you're way into Lair tech.
Phanekim
Profile Joined April 2003
United States777 Posts
August 19 2010 08:21 GMT
#173
1 supply roaches again! lol i miss those things.
i like cheese
Jaug
Profile Joined February 2010
Sweden249 Posts
August 19 2010 10:36 GMT
#174
Let's get that balance patch out!
Awesomesauce
Profile Joined August 2009
Belgium69 Posts
August 19 2010 11:37 GMT
#175
I know its never gonna happen but let me have some dreams :

blizzard should add a new zerg t1/t1.5 unit, it would:

- add diversity
- allow us more different openings and aggressive play
- allow us to deal correctly with all the openings/harass terran have (in teh early game)

this unit should not have a big impact on mid and late game, its fine as it is right now
thehitman
Profile Blog Joined July 2010
1105 Posts
August 19 2010 14:03 GMT
#176
I like their approach to balance.
Best way is to go slow and gradually, instead of quick unproven fixes.

Maybe 2 months before Blizzard make their balance changes is the best and than gradually continuing to improve it over the course of years.
Jermstuddog
Profile Blog Joined June 2010
United States2231 Posts
August 19 2010 14:12 GMT
#177
I am all for slow and appropriate balance changes. Hell I'm the one who brought these quotes here to try and calm the mass Zerg raging.

But I really hope it's sooner rather than later. And I really hope it's a balance fix that just feels right rather than some band-aid they slap on.(Hi 2 Supply Roach)

Changes made this early in the game tend to stick around for the life of the game, and having some stupid change like that (Oh, hey again 2 Supply Roach) redefine how units are used is just really bad design.


So, here's to hoping, Blizzard!
1) Make the RIGHT change, not a quick fix.(we just keep bumping into each other 2 Supply Roach)
2) Make it sooner rather than later!
As it turns out, marines don't actually cost any money -Jinro
Baarn
Profile Joined April 2010
United States2702 Posts
August 19 2010 14:23 GMT
#178
I don't see a balance coming for awhile. If things don't change in a couple months then I could see a patch coming to help people out.
There's no S in KT. :P
Drakkart
Profile Joined May 2010
80 Posts
August 19 2010 14:38 GMT
#179
i just feel like the beta hasn't ended. i mean right i got the game and i don't have to pay for it somewhen in the near future and my achievements won't get lost anymore ... but actually i am still doing what i was doing in the beta. like train mcro and macro and wait for when the game is "out" i mean like finally out like balance meant to be played and stuff... it just still feels so unfinished - not thought through entirely... like the design concept has flaws.
well c u next patch...
kinda depressing but iguess most people really think that the game is already pretty balanced for the repeatetly said so.
driftme
Profile Joined June 2010
United States360 Posts
August 19 2010 15:01 GMT
#180
On August 18 2010 00:19 Phayze wrote:
Using the ladder for statistics is a joke. Blizzard needs to hire oGs and prime for a week and have them play 1000, 2000, even 3000 games with eachother. And get their statistics from that. It's the tournaments which count, it's the mass custom games which count. Not the ladder games where players try new things, cheese, etc etc. Ladder games are usually en massed and players largely do not care about them. They either try to win immediately or try funky things. The balance issue is much more prominent in the tournament level and blizzard is, for the most part, ignoring this in favor of their botched statistics.


Using ladder for statistics is less of a joke than using TWO people for statistics.

/headdesk
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2010-08-19 15:45:10
August 19 2010 15:44 GMT
#181
On August 20 2010 00:01 driftme wrote:
Show nested quote +
On August 18 2010 00:19 Phayze wrote:
Using the ladder for statistics is a joke. Blizzard needs to hire oGs and prime for a week and have them play 1000, 2000, even 3000 games with eachother. And get their statistics from that. It's the tournaments which count, it's the mass custom games which count. Not the ladder games where players try new things, cheese, etc etc. Ladder games are usually en massed and players largely do not care about them. They either try to win immediately or try funky things. The balance issue is much more prominent in the tournament level and blizzard is, for the most part, ignoring this in favor of their botched statistics.


Using ladder for statistics is less of a joke than using TWO people for statistics.

/headdesk

oGs and Prime are the top Korean teams, not single people.
Moderator
jalstar
Profile Blog Joined September 2009
United States8198 Posts
Last Edited: 2010-08-19 16:25:54
August 19 2010 16:01 GMT
#182
On August 19 2010 11:08 ooni wrote:
Show nested quote +
On August 19 2010 10:26 Phanekim wrote:
time for zerg buff. i wonder what its gonna be.

It might be a slight zerg buff.
Considering
TvP is sorta balanced
PvZ is probably most balanced
TvZ is what people are complaining about

Either Terran will get nerfed overall and protoss specialisation will be buffed, e.g. emp buff or lockdown spell

OR

Zerg will get an anti-terran specialisation skill. Infest a Terran building? Just throwing it out there.


Protoss sucks balls at high level, it's the least represented in the Korean top 50 (less than Z) and

+ Show Spoiler +
no protoss made it to the Ro8 in IEM, 3 zergs did

wizerd
Profile Joined May 2010
United States26 Posts
August 19 2010 16:04 GMT
#183
why not just take out that annoying thing that people tolerate, but just want to go away?





TAKE OUT THE REAPER
When the pin is pulled, Mr. Grenade is not our friend
Trok67
Profile Joined May 2010
France384 Posts
August 19 2010 16:17 GMT
#184
On August 19 2010 23:38 Drakkart wrote:
i just feel like the beta hasn't ended. i mean right i got the game and i don't have to pay for it somewhen in the near future and my achievements won't get lost anymore ... but actually i am still doing what i was doing in the beta. like train mcro and macro and wait for when the game is "out" i mean like finally out like balance meant to be played and stuff... it just still feels so unfinished - not thought through entirely... like the design concept has flaws.
well c u next patch...
kinda depressing but iguess most people really think that the game is already pretty balanced for the repeatetly said so.


I don't think the game is going to be really finishied until the 1st or even the 2nd expansion. That's the way it was for SC/BW. The gameplay will be really good afeter expansions
jalstar
Profile Blog Joined September 2009
United States8198 Posts
August 19 2010 16:27 GMT
#185
On August 20 2010 01:04 wizerd wrote:
why not just take out that annoying thing that people tolerate, but just want to go away?





TAKE OUT THE REAPER


reapers are fun and have a cool death animation. increasing the build time of the barracks would nerf them enough imo.
Antares777
Profile Joined June 2010
United States1971 Posts
August 19 2010 16:31 GMT
#186
I think it didn't take people to discover how to stack and harass with mutas in BW til like four years after the game came out (correct me if im wrong). Maybe we'll find something later on in SC2's lifetime as Zerg.
TheYango
Profile Joined September 2008
United States47024 Posts
August 19 2010 16:36 GMT
#187
On August 20 2010 01:27 jalstar wrote:
Show nested quote +
On August 20 2010 01:04 wizerd wrote:
why not just take out that annoying thing that people tolerate, but just want to go away?





TAKE OUT THE REAPER


reapers are fun and have a cool death animation. increasing the build time of the barracks would nerf them enough imo.

Reapers don't add a whole lot to the game compared to what they prohibit. You get a minute or two of potentially-cool harass (that's nowhere near as technical as SC1 muta harass) at the cost of destroying the viability of economic fast-expansion builds, for fear of losing to reapers.

Seeing as reaper harassment isn't extremely technical, I'd expect that the skill ceiling on it should be hit once we get players with SC1 progamer-level mechanics--meaning that in the long run, the cost of losing the option for economic fast expansion openings is more damaging to the game's depth than the reaper can make up for.
Moderator
jalstar
Profile Blog Joined September 2009
United States8198 Posts
Last Edited: 2010-08-19 16:40:13
August 19 2010 16:39 GMT
#188
On August 20 2010 01:36 TheYango wrote:
Show nested quote +
On August 20 2010 01:27 jalstar wrote:
On August 20 2010 01:04 wizerd wrote:
why not just take out that annoying thing that people tolerate, but just want to go away?





TAKE OUT THE REAPER


reapers are fun and have a cool death animation. increasing the build time of the barracks would nerf them enough imo.

Reapers don't add a whole lot to the game compared to what they prohibit. You get a minute or two of potentially-cool harass (that's nowhere near as technical as SC1 muta harass) at the cost of destroying the viability of economic fast-expansion builds, for fear of losing to reapers.

Seeing as reaper harassment isn't extremely technical, I'd expect that the skill ceiling on it should be hit once we get players with SC1 progamer-level mechanics--meaning that in the long run, the cost of losing the option for economic fast expansion openings is more damaging to the game's depth than the reaper can make up for.


that's why i said increase the rax or maybe tech lab build time, that way you'll have a few units out if you do an economic build and people can start to develop anti-reaper micro.

how is it "nowhere near as technical as SC1 muta harass"? SC1 muta harass was "right click, h, right click, repeat"
SilentCrono
Profile Blog Joined March 2010
United States1420 Posts
August 19 2010 16:44 GMT
#189
On August 18 2010 00:19 Phayze wrote:
Using the ladder for statistics is a joke. Blizzard needs to hire oGs and prime for a week and have them play 1000, 2000, even 3000 games with eachother. And get their statistics from that. It's the tournaments which count, it's the mass custom games which count. Not the ladder games where players try new things, cheese, etc etc. Ladder games are usually en massed and players largely do not care about them. They either try to win immediately or try funky things. The balance issue is much more prominent in the tournament level and blizzard is, for the most part, ignoring this in favor of their botched statistics.


you definitely have a point there. a lot of people who play sc2 competitively don't even play on ladder that often. it's not a good way to get stats.
♞ Your soul will forever be lost in the void of a horse. ♞
0neder
Profile Joined July 2009
United States3733 Posts
August 19 2010 17:11 GMT
#190
I like Husky's idea of making terran more scout-able. A building that indicates marauder or reaper (but doesn't have a dumb name like Merc Compound).
jalstar
Profile Blog Joined September 2009
United States8198 Posts
August 19 2010 17:15 GMT
#191
On August 20 2010 02:11 0neder wrote:
I like Husky's idea of making terran more scout-able. A building that indicates marauder or reaper (but doesn't have a dumb name like Merc Compound).


um, there's something attached to the barracks that definitely indicates this.
Trilogie
Profile Joined March 2010
United States21 Posts
August 19 2010 17:23 GMT
#192
On August 20 2010 02:15 jalstar wrote:
Show nested quote +
On August 20 2010 02:11 0neder wrote:
I like Husky's idea of making terran more scout-able. A building that indicates marauder or reaper (but doesn't have a dumb name like Merc Compound).


um, there's something attached to the barracks that definitely indicates this.


He said marauder or reaper, not marauder and reaper...
Baarn
Profile Joined April 2010
United States2702 Posts
Last Edited: 2010-08-19 17:30:31
August 19 2010 17:27 GMT
#193
On August 20 2010 01:01 jalstar wrote:
Show nested quote +
On August 19 2010 11:08 ooni wrote:
On August 19 2010 10:26 Phanekim wrote:
time for zerg buff. i wonder what its gonna be.

It might be a slight zerg buff.
Considering
TvP is sorta balanced
PvZ is probably most balanced
TvZ is what people are complaining about

Either Terran will get nerfed overall and protoss specialisation will be buffed, e.g. emp buff or lockdown spell

OR

Zerg will get an anti-terran specialisation skill. Infest a Terran building? Just throwing it out there.


Protoss sucks balls at high level, it's the least represented in the Korean top 50 (less than Z) and

+ Show Spoiler +
no protoss made it to the Ro8 in IEM, 3 zergs did



Well the reason no protoss made it was cause the players made a bunch of bad decisions which lead to their leaving that round as a loser. Which is why some of the other players that didn't get out of that round and they didn't play protoss. There's a difference between game balance and the player just not playing at the level they should.
There's no S in KT. :P
Affluenza
Profile Joined April 2010
United Kingdom214 Posts
August 19 2010 17:30 GMT
#194
On August 20 2010 01:01 jalstar wrote:
Show nested quote +
On August 19 2010 11:08 ooni wrote:
On August 19 2010 10:26 Phanekim wrote:
time for zerg buff. i wonder what its gonna be.

It might be a slight zerg buff.
Considering
TvP is sorta balanced
PvZ is probably most balanced
TvZ is what people are complaining about

Either Terran will get nerfed overall and protoss specialisation will be buffed, e.g. emp buff or lockdown spell

OR

Zerg will get an anti-terran specialisation skill. Infest a Terran building? Just throwing it out there.

+ Show Spoiler +
no protoss made it to the Ro8 in IEM, 3 zergs did



That's more to do with the calibre of players IdrA and DIMAGA are top 5 if not top 3 in the world atm...
My children, the hour of our victory is at hand. For upon this world of Aiur shall we incorporate the strongest known species into our fold. Then shall we be the greatest of creation's children. We shall be... Perfect.
jalstar
Profile Blog Joined September 2009
United States8198 Posts
Last Edited: 2010-08-19 17:31:54
August 19 2010 17:30 GMT
#195
On August 20 2010 02:23 Trilogie wrote:
Show nested quote +
On August 20 2010 02:15 jalstar wrote:
On August 20 2010 02:11 0neder wrote:
I like Husky's idea of making terran more scout-able. A building that indicates marauder or reaper (but doesn't have a dumb name like Merc Compound).


um, there's something attached to the barracks that definitely indicates this.


He said marauder or reaper, not marauder and reaper...


Oh sorry, so like different tech for marauders and reapers? Yeah I could see that, but the thing is that no one is going to use reapers unless you can get them early or transition out of them. So maybe another tech building for marauder? I just don't see it happening, lengthening the time to put down a tech lab seems like a more elegant solution.

TvP is sorta balanced
PvZ is probably most balanced
TvZ is what people are complaining about


+ Show Spoiler +
TLO just decided to play ZvT vs Morrow, not PvT, not TvT, ZvT
0neder
Profile Joined July 2009
United States3733 Posts
August 19 2010 17:33 GMT
#196
On August 20 2010 02:30 jalstar wrote:
+ Show Spoiler +
TLO just decided to play ZvT vs Morrow, not PvT, not TvT, ZvT

TLO is sexy. Hopefully his Zerg results will help Zerg players to shut up about balance and start innovating.
broke
Profile Blog Joined June 2010
39 Posts
August 20 2010 01:08 GMT
#197
26% of their player base picking Zerg is an issue to them.


Bashiok does not say that Blizzard is unhappy with zerg balance.

He made the claim that they're not happy with 26%. Not happy is not the same thing as unhappy.
This is highlighted when he followed this claim up by saying that drawing conclusions on balance
from representation is illogical.
komengsky
Profile Joined December 2010
1 Post
December 10 2010 13:44 GMT
#198
Watch this.
. Dimaga just proved a freaking huge point that zerg is way underpowered and TvZ is way too imbalanced. Even as a not so good terran player he could beat any zerg player. Imagine 3 base terran can handle 6-7 base zerg. Too bad though because of greed, blizzard just play deaf and not pay any attention to it. Perhaps if ppl stop playing starcraft 2 only then will they do something about it. Fuck blizzard.

User was temp banned for this post.
NonY
Profile Blog Joined June 2007
8748 Posts
December 10 2010 13:45 GMT
#199
On December 10 2010 22:44 komengsky wrote:
Watch this. http://www.youtube.com/watch?v=1sqnwU9SbQU. Dimaga just proved a freaking huge point that zerg is way underpowered and TvZ is way too imbalanced. Even as a not so good terran player he could beat any zerg player. Imagine 3 base terran can handle 6-7 base zerg. Too bad though because of greed, blizzard just play deaf and not pay any attention to it. Perhaps if ppl stop playing starcraft 2 only then will they do something about it. Fuck blizzard.

sorry i dont watch games of cheaters!
"Fucking up is part of it. If you can't fail, you have to always win. And I don't think you can always win." Elliott Smith ---------- Yet no sudden rage darkened his face, and his eyes were calm as they studied her. Then he smiled. 'Witness.'
JBright
Profile Joined September 2010
Vancouver14381 Posts
December 10 2010 13:50 GMT
#200
On December 10 2010 22:44 komengsky wrote:
Watch this. http://www.youtube.com/watch?v=1sqnwU9SbQU. Dimaga just proved a freaking huge point that zerg is way underpowered and TvZ is way too imbalanced. Even as a not so good terran player he could beat any zerg player. Imagine 3 base terran can handle 6-7 base zerg. Too bad though because of greed, blizzard just play deaf and not pay any attention to it. Perhaps if ppl stop playing starcraft 2 only then will they do something about it. Fuck blizzard.


Why did you bump this thread after all the patches that have been released? The patches have changed some of the matchups and your statements about Blizzard has very little to do with the argument itself
ModeratorThe good and the wise lead quiet lives. Neo's #1 Frenemy and nightmare.
Dingotrold
Profile Joined July 2010
Denmark622 Posts
December 10 2010 13:51 GMT
#201
First post = epic troll.
Soft is the blade that is the heart || 万歳!
dakalro
Profile Joined September 2010
Romania525 Posts
December 10 2010 13:52 GMT
#202
On December 10 2010 22:44 komengsky wrote:
Watch this. http://www.youtube.com/watch?v=1sqnwU9SbQU. Dimaga just proved a freaking huge point that zerg is way underpowered and TvZ is way too imbalanced. Even as a not so good terran player he could beat any zerg player. Imagine 3 base terran can handle 6-7 base zerg. Too bad though because of greed, blizzard just play deaf and not pay any attention to it. Perhaps if ppl stop playing starcraft 2 only then will they do something about it. Fuck blizzard.


You do realize 3 base terran or protoss is supposed to compete with n base anything else right? I mean would you ever even consider making more than maybe 70 workers? That's at most 3 bases worth of income. Enjoy the rest of the thought process. The only thing you gain from extra bases is gas for extremely fast massing of gas heavy units and larvae, lots and lots of larvae. The rest of the races gain just gas and I believe 2.5 mining bases is most I've seen anyone have so far due to depletion mostly.
SmoKim
Profile Joined March 2010
Denmark10304 Posts
Last Edited: 2010-12-10 14:05:41
December 10 2010 13:54 GMT
#203
post date, FML </3
"LOL I have 202 supply right now (3 minutes later)..."LOL NOW I HAVE 220 SUPPLY SUP?!?!?" - Mondragon
uNtrue_
Profile Joined May 2010
United States150 Posts
Last Edited: 2010-12-10 13:58:08
December 10 2010 13:56 GMT
#204
On December 10 2010 22:44 komengsky wrote:
Watch this. http://www.youtube.com/watch?v=1sqnwU9SbQU. Dimaga just proved a freaking huge point that zerg is way underpowered and TvZ is way too imbalanced. Even as a not so good terran player he could beat any zerg player. Imagine 3 base terran can handle 6-7 base zerg. Too bad though because of greed, blizzard just play deaf and not pay any attention to it. Perhaps if ppl stop playing starcraft 2 only then will they do something about it. Fuck blizzard.


Lol, that video was from August 17th.... Why would you show/argue something that was more of an issue 4 months ago?
Endorsed
Profile Joined May 2010
Netherlands1221 Posts
December 10 2010 13:58 GMT
#205
WTF is up with the guy that bumped this thread. That's fking pre patch...
Saechiis
Profile Blog Joined May 2010
Netherlands4989 Posts
December 10 2010 14:00 GMT
#206
Banhammer away guys ... clearly a troll.
I think esports is pretty nice.
DonKey_
Profile Joined May 2010
Liechtenstein1356 Posts
December 10 2010 14:01 GMT
#207
yaa... 1 post definitely a troll
`Oh, you can't help that,' said the Cat: `we're all mad here. I'm mad. You're mad.'
Herculix
Profile Joined May 2010
United States946 Posts
December 10 2010 14:02 GMT
#208
On December 10 2010 22:45 Liquid`Tyler wrote:
Show nested quote +
On December 10 2010 22:44 komengsky wrote:
Watch this. http://www.youtube.com/watch?v=1sqnwU9SbQU. Dimaga just proved a freaking huge point that zerg is way underpowered and TvZ is way too imbalanced. Even as a not so good terran player he could beat any zerg player. Imagine 3 base terran can handle 6-7 base zerg. Too bad though because of greed, blizzard just play deaf and not pay any attention to it. Perhaps if ppl stop playing starcraft 2 only then will they do something about it. Fuck blizzard.

sorry i dont watch games of cheaters!


ok, thread is obviously stupid but WHAT TYLER?
SmoKim
Profile Joined March 2010
Denmark10304 Posts
December 10 2010 14:04 GMT
#209
On December 10 2010 23:02 Herculix wrote:
Show nested quote +
On December 10 2010 22:45 Liquid`Tyler wrote:
On December 10 2010 22:44 komengsky wrote:
Watch this. http://www.youtube.com/watch?v=1sqnwU9SbQU. Dimaga just proved a freaking huge point that zerg is way underpowered and TvZ is way too imbalanced. Even as a not so good terran player he could beat any zerg player. Imagine 3 base terran can handle 6-7 base zerg. Too bad though because of greed, blizzard just play deaf and not pay any attention to it. Perhaps if ppl stop playing starcraft 2 only then will they do something about it. Fuck blizzard.

sorry i dont watch games of cheaters!


ok, thread is obviously stupid but WHAT TYLER?


Dimaga in TSL2 comes to mind

+ some Tyler Trolling =)

rive and rearn ^______________________^
"LOL I have 202 supply right now (3 minutes later)..."LOL NOW I HAVE 220 SUPPLY SUP?!?!?" - Mondragon
Herculix
Profile Joined May 2010
United States946 Posts
December 10 2010 14:10 GMT
#210
On December 10 2010 23:04 SmoKim wrote:
Show nested quote +
On December 10 2010 23:02 Herculix wrote:
On December 10 2010 22:45 Liquid`Tyler wrote:
On December 10 2010 22:44 komengsky wrote:
Watch this. http://www.youtube.com/watch?v=1sqnwU9SbQU. Dimaga just proved a freaking huge point that zerg is way underpowered and TvZ is way too imbalanced. Even as a not so good terran player he could beat any zerg player. Imagine 3 base terran can handle 6-7 base zerg. Too bad though because of greed, blizzard just play deaf and not pay any attention to it. Perhaps if ppl stop playing starcraft 2 only then will they do something about it. Fuck blizzard.

sorry i dont watch games of cheaters!


ok, thread is obviously stupid but WHAT TYLER?


Dimaga in TSL2 comes to mind

+ some Tyler Trolling =)

rive and rearn ^______________________^


now i feel dumb for not having followed BW... sigh......
Normal
Please log in or register to reply.
Live Events Refresh
Next event in 2h 11m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Vindicta 530
StarCraft: Brood War
Britney 43837
Rain 6414
EffOrt 1437
BeSt 1203
Larva 654
firebathero 470
Stork 383
Mini 323
Rush 271
Light 237
[ Show more ]
PianO 235
Mind 151
Pusan 75
Aegong 74
GoRush 68
JulyZerg 57
sSak 55
Movie 46
sas.Sziky 38
Shinee 34
Noble 32
yabsab 20
Shine 17
scan(afreeca) 14
SilentControl 10
Terrorterran 6
Bale 6
ivOry 3
Dota 2
qojqva3774
XcaliburYe285
Fuzer 235
canceldota144
League of Legends
Dendi1829
Counter-Strike
sgares636
byalli378
Super Smash Bros
Mew2King87
amsayoshi38
Other Games
B2W.Neo2739
singsing1978
DeMusliM432
crisheroes398
Lowko328
ArmadaUGS75
markeloff72
QueenE44
Trikslyr33
Pyrionflax32
Organizations
Other Games
gamesdonequick3771
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 3
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Nemesis2604
• Jankos1271
Upcoming Events
WardiTV European League
2h 11m
ShoWTimE vs sebesdes
Percival vs NightPhoenix
Shameless vs Nicoract
Krystianer vs Scarlett
ByuN vs uThermal
Harstem vs HeRoMaRinE
PiGosaur Monday
10h 11m
uThermal 2v2 Circuit
1d 2h
Replay Cast
1d 10h
The PondCast
1d 20h
WardiTV European League
2 days
Replay Cast
2 days
Epic.LAN
2 days
CranKy Ducklings
3 days
Epic.LAN
3 days
[ Show More ]
CSO Contender
4 days
BSL20 Non-Korean Champi…
4 days
Bonyth vs Sziky
Dewalt vs Hawk
Hawk vs QiaoGege
Sziky vs Dewalt
Mihu vs Bonyth
Zhanhun vs QiaoGege
QiaoGege vs Fengzi
Sparkling Tuna Cup
4 days
Online Event
5 days
BSL20 Non-Korean Champi…
5 days
Bonyth vs Zhanhun
Dewalt vs Mihu
Hawk vs Sziky
Sziky vs QiaoGege
Mihu vs Hawk
Zhanhun vs Dewalt
Fengzi vs Bonyth
Esports World Cup
6 days
ByuN vs Astrea
Lambo vs HeRoMaRinE
Clem vs TBD
Solar vs Zoun
SHIN vs Reynor
Maru vs TriGGeR
herO vs Lancer
Cure vs ShoWTimE
Liquipedia Results

Completed

2025 ACS Season 2: Qualifier
RSL Revival: Season 1
Murky Cup #2

Ongoing

JPL Season 2
BSL 2v2 Season 3
CSL 17: 2025 SUMMER
Copa Latinoamericana 4
Jiahua Invitational
BSL20 Non-Korean Championship
Championship of Russia 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25
BLAST Rivals Spring 2025
MESA Nomadic Masters

Upcoming

CSL Xiamen Invitational
CSL Xiamen Invitational: ShowMatche
2025 ACS Season 2
CSLPRO Last Chance 2025
CSLPRO Chat StarLAN 3
BSL Season 21
K-Championship
RSL Revival: Season 2
SEL Season 2 Championship
uThermal 2v2 Main Event
FEL Cracov 2025
Esports World Cup 2025
Underdog Cup #2
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.