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[D] Best unit composition

Forum Index > SC2 General
Post a Reply
Glacierz
Profile Blog Joined May 2010
United States1245 Posts
Last Edited: 2010-08-11 21:31:36
August 11 2010 21:31 GMT
#1
What is the best unit composition if you have control of all 3 races? I am thinking in terms of 3v3random with little scouting info.
Kurumi
Profile Blog Joined April 2010
Poland6130 Posts
August 11 2010 21:33 GMT
#2
Tanks,Bloodlords,Voidrays.
Earlier? Marauders,Stalkers,Roaches.
I work alone. // Visit TL Mafia subforum!
Glacierz
Profile Blog Joined May 2010
United States1245 Posts
August 11 2010 21:34 GMT
#3
On August 12 2010 06:33 Kurumi wrote:
Tanks,Bloodlords,Voidrays.
Earlier? Marauders,Stalkers,Roaches.


Your earlier build doesn't seem to be ling proof...
Argolis
Profile Joined August 2010
Canada211 Posts
Last Edited: 2010-08-11 21:49:52
August 11 2010 21:48 GMT
#4
Marine, Marauder and Medivac

Edit: Probably Thor, Colossus and ghosts
kajeus
Profile Joined May 2010
United States679 Posts
August 11 2010 21:50 GMT
#5
On August 12 2010 06:34 Glacierz wrote:
Show nested quote +
On August 12 2010 06:33 Kurumi wrote:
Tanks,Bloodlords,Voidrays.
Earlier? Marauders,Stalkers,Roaches.


Your earlier build doesn't seem to be ling proof...

Tanks, Broodlords, and Voidrays seems like it'd suck against mutas or phoenixes.
pro-MoMaN, pro-HuK, pro-Millenium
boblzer0
Profile Joined May 2010
84 Posts
August 11 2010 21:51 GMT
#6
brood lord, viking, hydra
PhuxPro
Profile Blog Joined May 2010
United States294 Posts
August 11 2010 21:52 GMT
#7
On August 12 2010 06:48 Argolis wrote:
Marine, Marauder and Medivac

Edit: Probably Thor, Colossus and ghosts


Not even close. MMM's beat by banelings. All the time.

Thors, Colossi, and ghosts are beat by broodlords, corrupters, and a detector.
Money was meant solely to be spent.
MythicalMage
Profile Joined May 2010
1360 Posts
August 11 2010 21:55 GMT
#8
Mass Ghost, Mass speedling, mass stalker.
Logo
Profile Blog Joined April 2010
United States7542 Posts
Last Edited: 2010-08-11 21:57:29
August 11 2010 21:55 GMT
#9
It's not all 3, but ling-reaper is scary effective early game most notably vs a protoss. The only T1 range units are reasonably killed by lings, and the only melee unit that can catch reapers are lings. You can't really break a terran wall (or can you?) with the combo, but you can open up a protoss one by sniping the blocking zealot and zerg obviously have no wall.
Logo
tarsier
Profile Joined May 2010
United Kingdom223 Posts
Last Edited: 2010-08-11 22:43:06
August 11 2010 22:41 GMT
#10
it depends.

if one of the enemies is massing voidrays then you don't have much choice.

just make sure you make as many t1 units as you can, before you're sure what the enemy is doing, because you can't afford to be crippled by an early rush.
Chairman Ray
Profile Blog Joined December 2009
United States11903 Posts
August 11 2010 22:46 GMT
#11
MAAAASS broodlords, MAAAAAAS vikings, MAAAAAAAAAAAS Hts if going one of each race.
iEchoic
Profile Blog Joined May 2010
United States1776 Posts
August 11 2010 22:47 GMT
#12
Rine + pheonix + tanks. Requires insane micro, though.
vileEchoic -- clanvile.com
HubertFelix
Profile Joined April 2010
France631 Posts
August 11 2010 22:48 GMT
#13
Mass infestors is the way to go.
purerythem
Profile Joined June 2009
United States245 Posts
August 11 2010 22:54 GMT
#14
ultra, colossi, viking
Glacierz
Profile Blog Joined May 2010
United States1245 Posts
August 11 2010 23:13 GMT
#15
People that suggested more than 1 kind of massive units will probably lose to infestors, I think a mix of massive and small units will probably be more balanced (or a mix of range and melee).
Orange Goblin
Profile Joined May 2010
218 Posts
August 11 2010 23:30 GMT
#16
Hm, are you talking about not scouting the entire game just for the hell of it, or just what to do early game if you don't/can't scout? What's "best" as in safest isn't really that interesting, to be honest, you're not gonna win much with that attitude. Complimentary units are of course nice, but I mean, it doesn't take much to figure out what fits nice with what. I'd rather worry about amounts, positioning etc.

Maybe something like Zealot/Sentry, Roach/Hydra, MMM (with focus on Medivacs, depending on when you're pushing) if you're planning on being aggressive relatively early. Also, mass ling/baneling (as many banelings as possible) is always a cool starter if the other two focuses on Marauders/Stalkers.

Later on, throw in some mech and HT's. Some Infestors.
Jermstuddog
Profile Blog Joined June 2010
United States2231 Posts
Last Edited: 2010-08-12 00:19:29
August 12 2010 00:14 GMT
#17
BC, phoenix, hyras w/ ovies if needed.

Oh, and throw in a handful of ghosts for emp ownage and 3-4 medivacs for OP heals on hydras.
As it turns out, marines don't actually cost any money -Jinro
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