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SC2 Ranks (site) - Page 30

Forum Index > SC2 General
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Pongo
Profile Joined November 2010
Australia79 Posts
November 12 2010 07:51 GMT
#581
Have any stats rats had a crack at correlating the two?

Given the quality of the SC2 ranks data and the fact that blizz's data is absolute, I spy the chance of making inferences from them.

Guaranteed you'll have error in any predictions (I'm guessing about 20% variance unaccounted for) but given we can know certainly when a person is promoted and their ranks / points when that happens... perhaps there is a way to associate the two.
Shadowed
Profile Joined August 2010
United States679 Posts
November 12 2010 07:54 GMT
#582
We already did that a while ago, I don't have the exact links but the end result of the information is http://www.teamliquid.net/forum/viewmessage.php?topic_id=118212 Vanick or Excal remember a bit more about the results thought.

Mainland
Profile Joined September 2010
Canada551 Posts
Last Edited: 2010-11-12 11:32:51
November 12 2010 11:10 GMT
#583
edit: when I use rank as a verb, I mean to sort

When ranking players, I like how the win ratio is incorporated into those two options, but it seems like (Points * Ratio) favors people who've played fewer games and been recently been climbing the ladder from lower levels of diamond. For example IdrA just climbed up from ~1800 to ~2600 in the last two weeks so he has a really high win ratio whereas IMmvp's been grinding at a much higher level over the last few months and he has a lower winrate as a result. Obviously the two accounts are on different regions and there are other factors that don't make it an ideal comparision, but I think this example still illustrates a need an option to account for the length of time the player has been playing at a high level when ranking players.

Ideally, it would nice to see to see a formula to rank players that looks something like

Points * Ratio * (sum(rank))^(-k)

Where the sum would sum the rank (based on points at first) at X o'clock each day over the last Y days, and k is some positive real number that scales the weight of that term well. That way a player would benefit from being closer to the top of the ladder recently (where games are generally more difficult). After Y days, it could even be changed so that it's the sum of rank according to this formula itself, but I haven't thought that through. Doing that might have weird consequences. Anyways, no matter how it works, having that sum of ranks term would be really cool, but it might be prohibitively expensive to calculate.

So I think something like

Points^2 * Ratio * (Games Played)

would work well and have a similar spirit to the formula above. It would be really awesome to see something like this implemented and see how that criteria would rank the players.
Shadowed
Profile Joined August 2010
United States679 Posts
November 12 2010 16:19 GMT
#584
It's too expensive to calculate to scale, but I also don't plan on implementing any sort of custom formulas for ranking beyond very basic, points * ratio, points - bonus pool, etc.
BTCOMM
Profile Joined October 2010
United States25 Posts
November 14 2010 21:21 GMT
#585
Do they no longer post Character codes? It just occurred to me while looking at some profiles that I don't see a character code anywhere.
Shadowed
Profile Joined August 2010
United States679 Posts
November 15 2010 05:57 GMT
#586
No they don't, I have some alternatives coming in a day or two.
Ewic
Profile Joined May 2010
Canada121 Posts
November 15 2010 06:28 GMT
#587
First off, I am a huge fan of the site!!!

I have a couple of suggestions to make it even better.

1) When I click "Que Refresh" it doesn't usually update my ranking in the 2-3 minutes it says it will. Sometimes it takes an hour. And, after it refreshes, the "Refresh Queued" message still shows. Glitch?

2) When you search for someone's name, usually there will be more than one person with the same name, or people that match your query. The way in which the list of searched people are sorted look kind of random, perhaps sort the list so that the best people are listed at the top and go down from there? For example, if I search "Ewic", I get like 20 results. Why am I listed at the bottom all the time when I'm the highest-point 1v1'er there?
GrandMaster Terran
Shadowed
Profile Joined August 2010
United States679 Posts
November 15 2010 07:00 GMT
#588
1) It doesn't say it will update it in 2 - 3 minutes, nowhere does it say anything that soon. It says it's still queued because achievements didn't update yet, but I might as well change that.

2) They won't be sorted, it would add something like 40%-60% load time (on queries that can already take 5 - 15 seconds sometimes). The alternative I mentioned above will solve that.
vanick
Profile Joined August 2010
United States53 Posts
Last Edited: 2010-11-15 07:09:10
November 15 2010 07:08 GMT
#589
On November 12 2010 16:51 Pongo wrote:
Have any stats rats had a crack at correlating the two?

Given the quality of the SC2 ranks data and the fact that blizz's data is absolute, I spy the chance of making inferences from them.

Guaranteed you'll have error in any predictions (I'm guessing about 20% variance unaccounted for) but given we can know certainly when a person is promoted and their ranks / points when that happens... perhaps there is a way to associate the two.

We tried. It's not possible. There is simply too much hidden data. It would only be possible in certain contrived cases. For the overwhelming majority of players they get promoted fairly quickly (under 100 games played) such that their points lag behind their MMR significantly. This isn't even considering the division mojo done on the back end which further complicates things.
[Atomic]Peace
Profile Blog Joined April 2010
United States451 Posts
November 15 2010 07:09 GMT
#590
On November 15 2010 16:00 Shadowed wrote:
2) They won't be sorted, it would add something like 40%-60% load time (on queries that can already take 5 - 15 seconds sometimes). The alternative I mentioned above will solve that.

Doesn't caching help here? Then only the first query will take that long. Obviously performance depends on how often you flush the cache, but it still seems like a net win. Apologies if you already do this (I didn't read all 30 pages of this thread).
☢
Shadowed
Profile Joined August 2010
United States679 Posts
November 15 2010 07:14 GMT
#591
Speaking of which, tonights updates are live:

Added profile finder, the point of the profile finder is purely for finding a single character, search is for everything else. For example, by entering: US, Shadowed, 1v1 team, Division name, DuGalle Eta I can find myself without knowing the profile link.

Ideally you will use the division names because those are (relatively) static, but you can also use points, wins, losses or achievement points. When using a number, it will look in a band so 2500 points will find anyone named Shadowed with points >= 2400 and points <= 2600 on a 1v1 team.

Division names searches are loose matches, so even if a division is named "Division DuGalle Eta" it will find it if you enter "DuGalle", "Eta", "DuGalle Eta" etc. Casing does not matter for division names. However it does matter for character names.

For people who are using the API, I added an identical API that lets you search for characters to find their battle.net id rather than relying on character codes, see http://sc2ranks.com/api

Small changes:

"View Replays" is no longer shown unless the character has replays saved
"Refresh queued" only goes by profile jobs, not achievement or profile jobs
Total wins and losses are shown for map stats, for example http://sc2ranks.com/us/738095/Shadowed/maps/
Shadowed
Profile Joined August 2010
United States679 Posts
Last Edited: 2010-11-15 07:17:25
November 15 2010 07:16 GMT
#592
On November 15 2010 16:09 Corwin wrote:
Show nested quote +
On November 15 2010 16:00 Shadowed wrote:
2) They won't be sorted, it would add something like 40%-60% load time (on queries that can already take 5 - 15 seconds sometimes). The alternative I mentioned above will solve that.

Doesn't caching help here? Then only the first query will take that long. Obviously performance depends on how often you flush the cache, but it still seems like a net win. Apologies if you already do this (I didn't read all 30 pages of this thread).


Caching only helps if multiple people are going to be hitting the same page, the odds of the same person hitting the same search even 24 hours is very low. A page taking 10 seconds to load is already too slow, making it higher isn't acceptable. Hence why caching won't help since it doesn't help the initial load, pretty much every page is cached already.

The profile finder I just added above solves the issue anyway.
Wolf
Profile Blog Joined April 2010
Korea (South)3290 Posts
November 15 2010 07:21 GMT
#593
Any more information on when we'll be able to find character codes again ?
Commentatorhttp://twitter.com/proxywolf
TL+ Member
Vulpes
Profile Joined August 2010
United States8 Posts
November 15 2010 07:25 GMT
#594
On November 15 2010 16:21 Wolf wrote:
Any more information on when we'll be able to find character codes again ?

Asking the wrong guy on that. Blizzard removed character codes from player profiles on battle.net for whatever reason and any characters not already in the system won't have the codes until blizzard decides to reinclude them (which in itself is doubtful)
Shadowed
Profile Joined August 2010
United States679 Posts
Last Edited: 2010-11-15 07:47:39
November 15 2010 07:27 GMT
#595


On November 15 2010 16:21 Wolf wrote:
Any more information on when we'll be able to find character codes again ?


Unfortunately, the only thing I've heard is it might be a bug. I'm assuming that it's gone permanently. I hope it is actually a bug, but I wouldn't count on it.


On November 15 2010 16:25 Vulpes wrote:
Show nested quote +
On November 15 2010 16:21 Wolf wrote:
Any more information on when we'll be able to find character codes again ?

Asking the wrong guy on that. Blizzard removed character codes from player profiles on battle.net for whatever reason and any characters not already in the system won't have the codes until blizzard decides to reinclude them (which in itself is doubtful)


Above is from someone at Blizzard.
Wolf
Profile Blog Joined April 2010
Korea (South)3290 Posts
November 15 2010 07:32 GMT
#596
Oh, I thought you had an alternate way of obtaining them or something. Thanks for the update. That really irks me, though. It's really difficult to find people the way things are now.
Commentatorhttp://twitter.com/proxywolf
TL+ Member
Shadowed
Profile Joined August 2010
United States679 Posts
November 15 2010 07:34 GMT
#597
On November 15 2010 16:32 Wolf wrote:
Oh, I thought you had an alternate way of obtaining them or something. Thanks for the update. That really irks me, though. It's really difficult to find people the way things are now.


Use the profile finder, as long as you know a little bit of info like their division name or points, you can find their sc2ranks profile.
Wolf
Profile Blog Joined April 2010
Korea (South)3290 Posts
November 15 2010 08:28 GMT
#598
On November 15 2010 16:34 Shadowed wrote:
Show nested quote +
On November 15 2010 16:32 Wolf wrote:
Oh, I thought you had an alternate way of obtaining them or something. Thanks for the update. That really irks me, though. It's really difficult to find people the way things are now.


Use the profile finder, as long as you know a little bit of info like their division name or points, you can find their sc2ranks profile.


Oh, I mean to contact them ingame to talk to them about various things, or for players to contact their opponents in tournaments. It's very frustrating. I feel it may be a privacy issue for Blizzard, but given how easy it is to block someone from communicating with you, and to set yourself as busy, etcetera, I don't see it being a very big problem.
Commentatorhttp://twitter.com/proxywolf
TL+ Member
mAreZ
Profile Joined November 2010
Greece4 Posts
November 15 2010 13:00 GMT
#599
i have a problem. i changed my name but into sc2rangs didnt update. my admin deleted my old name from division and i added my new, but again i see the old one.any help?
thanks
Progammer
Profile Joined June 2010
United States25 Posts
November 15 2010 16:26 GMT
#600
I just want to notice you about the newly updated profile pics from blizzard that contains avatar such as the murloc marine, worgen, goblin etc for blizzcon and catalysm CE buyers. You can find the image file in the game archive and update them. For example this one is the murloc marine.

http://www.sc2ranks.com/us/635884/Progammer
Mapping on sc2mapster: http://www.sc2mapster.com/profiles/progammer/maps/
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