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United States47024 Posts
On August 04 2010 08:25 birchy wrote:Show nested quote +On August 04 2010 08:25 kalendae wrote: im confused, what does it mean if its open registration 32 players? like first 32 random people to sign up? how is that a 'pro' tournament? am I missing something here? As a spectator, that does not sound all that exciting to watch a tournament of some random 32 people who happened to sign up first? I agree with this, could be 31 bads and one pro who will just face roll the others. Or just 32 bads. And the guy who wins is just slightly less bad.
Obviously the format is flawed. As JP said in the other thread, though, we kind of need something like this to happen in order to show MLG management that this isn't going to work.
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On August 04 2010 08:13 [-Bluewolf-] wrote:Show nested quote +On August 04 2010 07:08 MLG_Lee wrote:On August 04 2010 07:03 Puosu wrote: In the rules it states that the interface the players must use has to be the default one, am I correct in thinking that we are still allowed to fiddle with the graphics etc. settings (like display build grid) in the ingame settings menus or do these count as interface? The rules actually also state that you can't mess with audio or video settings. We may revise this, but for now that ruling stands. The game looks significantly different depending on how the graphics level set on a player's machine. In addition, some players do not play with SC2 music on normally, and would need to get used to that in the background. .
Press CTRL+ M or CTRL + S for the music/sound, they won't catch you.
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I am glad there are no invite slots. Future tournaments, if this works anything like the rest of MLGs tournaments, will have invites based on previous tournaments, (as well as an open bracket) and the national championship will be purely invites based on results over the season. The format is awesome and I think a purely open bracket this time is the best way to do it. 32 slots was clearly below demand, but they said if we showed them we wanted more slots, they'd do something about it, so stay hopeful :D
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On August 04 2010 06:56 prodiG wrote:USB headsets need to have the sound device in windows changed to point to that device, and changed back when the device is removed. You'd be surprised how little people actually know that, and wouldn't you be pissed if you fired your game up only to realise that there's no sound and have nobody around to tell you why? EDIT: to elaborate, when you change the device all software running needs to be restarted or pointed to that device, and when you remove the device the software (SC2) that's still running willr emain pointed to that device.
Found that out a few weeks ago, couldn't figure out why the fuck the headset I borrowed from a friend wasn't working. You have to change it back to speakers again afterwards, another thing I was unaware of.
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Anyone have a roster of the players actually in? There's hardly anyone who's name I recognise who's in this.
BTW MLG, seriously this is going to be a fail tournament if you don't get the big names in this. Lz, HuK, Nony, etc. all the best NA players. This could be a big thing for esports in the U.S., and not having those guys... many of which are actual sponsored progamers not in it... seems stupid. No one wants to see a random smattering of players, many of which could be in gold league even.
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On August 04 2010 08:26 holy_war wrote:Show nested quote +On August 04 2010 08:25 kalendae wrote: im confused, what does it mean if its open registration 32 players? like first 32 random people to sign up? how is that a 'pro' tournament? am I missing something here? As a spectator, that does not sound all that exciting to watch a tournament of some random 32 people who happened to sign up first? You're exactly right. It's pretty dumb considering how much money is on the line. There's a possibility that some bronze/silver player could walk away with 8th place and like $200 dollars. You have to have some invite slots in the future.
Hopefully they're just have a much larger number of slots. I would really hate to see a large number of slots to qualifying events be invite only.
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I agree 100% with the last few comments, and I'm surprised there wasn't a "invite" aspect to ensure there's a talented pool of players participating.
What would happen if this happened for the Halo 3 aspect and you ended up with 32 twelve-year-old boys while Instinct/Triggers Down/etc were all unable to get in?
:S
I agree though you need some kind of open aspect to it, but maybe they could even consider a half invite/half open thing to still make sure the talent is there.
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United States47024 Posts
I don't see having an invitational aspect being the best way to do this, especially since these are qualifier events to begin with.
Perhaps an online qualifier portion, from which the top 32 are selected is the way to go?
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On August 04 2010 08:32 TheYango wrote: I don't see having an invitational aspect being the best way to do this, especially since these are qualifier events to begin with.
Perhaps an online qualifier portion, from which the top 32 are selected is the way to go?
This.
User was warned for this post
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On August 04 2010 08:32 TheYango wrote: I don't see having an invitational aspect being the best way to do this, especially since these are qualifier events to begin with.
Perhaps an online qualifier portion, from which the top 32 are selected is the way to go?
I'd agree with this.
At least it ensures that the players involved have talent and can at least provide an interesting event from the point of a spectator, rather then picking 32 people who were chosen purely on the fact they can purchase passes the fastest.
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Honestly, I feel a little bad. My slot could be LZ's or HuK's or Nony's. I thought that those guys would have gotten some sort of invite ahead of time or something, and it would be 32 random folks like me + the established pro's.
But I don't feel that bad. I see this as an opportunity to get my foot in with the pro's, and I'll do my best to give you all a good series of games to watch. It shouldn't be too bad, I'm not some gold player or anything.
A qualifier sounds like a great way to do it. There has to be a system in place to allow new players a chance to prove their stuff, after all. I love watching our current crop of pros play, but there always has to be new blood coming in.
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Yeah, I guess you guys are right about this event being a qualifier itself. But I just hope that in the future MLG can ensure that a majority of the top names that wants to participate can participate.
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279 Posts
To everyone posting, please stay tuned, we're very aware (and have been for some time) that this was going to be an issue. There's a reason to our process which I'll be happy to talk about later, but for now, assume that we're working on it.
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On August 04 2010 07:39 Mannerheim wrote: MLG hasn't featured games that have a significant competitive presence outside the organization before, SC2 is a whole new scenario.
SC2 might have the biggest they have done but your statement is flat out false. WoW, SSBB, tekken all are competitive outside of MLG. If anything the SC community has a big ego about how things are done in korea and if anyone changes anything they will somehow ruin it. Fact is you can't just copy and paste what happen in korea and expect it to work everywhere. Every organization is going to have their own restrictions and time to worry about.
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On August 04 2010 08:28 PokePill wrote:Show nested quote +On August 04 2010 08:13 [-Bluewolf-] wrote:On August 04 2010 07:08 MLG_Lee wrote:On August 04 2010 07:03 Puosu wrote: In the rules it states that the interface the players must use has to be the default one, am I correct in thinking that we are still allowed to fiddle with the graphics etc. settings (like display build grid) in the ingame settings menus or do these count as interface? The rules actually also state that you can't mess with audio or video settings. We may revise this, but for now that ruling stands. The game looks significantly different depending on how the graphics level set on a player's machine. In addition, some players do not play with SC2 music on normally, and would need to get used to that in the background. . Press CTRL+ M or CTRL + S for the music/sound, they won't catch you.
Would be pretty lol if they did.
"You just turned the music off, I saw your hands! You're out!"
The 'default options only' rule is... so so bad.
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United States47024 Posts
On August 04 2010 08:39 byobong7 wrote:Show nested quote +On August 04 2010 07:39 Mannerheim wrote: MLG hasn't featured games that have a significant competitive presence outside the organization before, SC2 is a whole new scenario. SC2 might have the biggest they have done but your statement is flat out false. WoW, SSBB, tekken all are competitive outside of MLG. If anything the SC community has a big ego about how things are done in korea and if anyone changes anything they will somehow ruin it. Fact is you can't just copy and paste what happen in korea and expect it to work everywhere. Every organization is going to have their own restrictions and time to worry about. To be fair, I think the Courage model of qualification for MSL/OSL prelims is a pretty good place to start as far as designing a qualification scheme.
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On August 04 2010 08:07 MLG_Lee wrote:Show nested quote +On August 04 2010 07:52 Agh wrote: Lee what monitors will players be using? Also I'm assuming there is no restriction on in-game names allowed? (Mainly referring to sponsor names)
Also I would strongly urge the reconsideration of the video settings enforcement. Things like foilage and some unit animations interfere with vision and micro. (i.e. Nexus and mothership deaths)
HP 20" 2ms LCDs. 1680x1040 max res. Video settings will not be changeable by the player, but we're evaluating a default setting for all comps which will ensure that things like foliage etc aren't interfering with gameplay.
Which monitor model specifically?
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It's kind of a bummer that the qualifiers for this SC2 tournament was a quick-time event.
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On August 04 2010 08:37 MLG_Lee wrote: To everyone posting, please stay tuned, we're very aware (and have been for some time) that this was going to be an issue. There's a reason to our process which I'll be happy to talk about later, but for now, assume that we're working on it.
Nope, we don't like to assume.
Please keep us informed.
thank you!
-Your fans.
(seriously, I hate when people say "just assume x". We like feedback....................don't make things a huge mystery like Blizzard does >_< )
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On August 04 2010 08:41 TheYango wrote:Show nested quote +On August 04 2010 08:39 byobong7 wrote:On August 04 2010 07:39 Mannerheim wrote: MLG hasn't featured games that have a significant competitive presence outside the organization before, SC2 is a whole new scenario. SC2 might have the biggest they have done but your statement is flat out false. WoW, SSBB, tekken all are competitive outside of MLG. If anything the SC community has a big ego about how things are done in korea and if anyone changes anything they will somehow ruin it. Fact is you can't just copy and paste what happen in korea and expect it to work everywhere. Every organization is going to have their own restrictions and time to worry about. To be fair, I think the Courage model of qualification for MSL/OSL prelims is a pretty good place to start as far as designing a qualification scheme.
You know what would be a really cool qualification scheme. The 32 people who pay the highest entry fee. The prize pool could reach exorbitant amounts and entire organizations would be backing players to make a huge pay day. Maybe a few rich people would show up for kicks. Awesome?
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