• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 12:23
CEST 18:23
KST 01:23
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7
Community News
Weekly Cups (August 10-16): SHIN doubles2GSTL Returns in 2026!45Weekly Cups (Aug 3-9): Protoss get shut out7RSL goes to London! 2026 Offline Finals Nov 21-2212Weekly Cups (July 27-Aug 2): SHIN's big week0
StarCraft 2
General
Geoff 'iNcontroL' Robinson has passed away GSTL Returns in 2026! SC4ALL II: SC2 Player Announcement 6/8 - Maru Balance hotfix patch 5.0.16b (July 16) Serral wins Maestros of the Game 2
Tourneys
PIG STY FESTIVAL 8.0! (13 - 23 August) SC2 AI Tournament 2026 Fall 2026 GSTL Announcement Master Swan Open (Global Bronze-Master 2) WardiTV Mondays
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
The PondCast: SC2 News & Results Mutation # 539 Thunder Dome Mutation # 538 Media Blackout Mutation # 537 Hostile Territory
Brood War
General
BW General Discussion Looking 4 Yaroslav: Enemy, Korchagin, WCG, Ukraine Foreign Brood War [Personal Project Share] Terran Defense v0.60 Are you ready for ASL 22? NEW HYPE VIDEO
Tourneys
[ASL22] Ro24 Group A Escore Tournament - Season 3 [Megathread] Daily Proleagues [ASL22] Ro24 Group B
Strategy
Odyssey Mineral Stack Saturation Fighting Spirit mining rates Any training maps people recommend? Simple Questions, Simple Answers
Other Games
General Games
Nintendo Switch Thread General RTS Discussion Thread Anyone here play Quakeworld back in the day? Stormgate/Frost Giant Megathread EVE Corporation
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread Dating: How's your luck? Artificial Intelligence Thread Russo-Ukrainian War Thread The Letting Off Steam Thread
Fan Clubs
The Creator Fan Club MarineLorD Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread Series you have seen recently...
Sports
Football (Soccer) Thread MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Young Players Exit Esports E…
TrAiDoS
LOCKPICKING NOOB
LUCKY_NOOB
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Customize Sidebar...

Website Feedback

Closed Threads



Active: 4724 users

Why Zerg is Good - Page 9

Forum Index > SC2 General
Post a Reply
Prev 1 7 8 9 10 11 30 Next All
FlamingTurd
Profile Joined April 2010
United States1059 Posts
July 22 2010 04:26 GMT
#161
Say what u want, overall Z is just a tad weak to say the least. Simply look at the freakin numbers in the top 20, top 50 etc etc
Nerf MMMT!!! Liquid`Ret Hwaiting!!!
StarBrift
Profile Joined January 2008
Sweden1761 Posts
July 22 2010 04:30 GMT
#162
I think the reason zerg is considered kinda weak right now are the bloody maps. Some are just SO SMALL. I mean there is hardly any map in the pool that is actually as big as a normal sc1 map. Flanking is too hard on most maps and stalling the map in time to get expansions up etc almost never work. Terran and Protoss timing pushes become overpowered on some maps because of this. I hope they get rid of like 90% of the maps right away.
ixi.genocide
Profile Blog Joined June 2010
United States981 Posts
July 22 2010 04:36 GMT
#163
On July 22 2010 13:23 Whomp wrote:
Show nested quote +
On July 22 2010 13:03 ixi.genocide wrote:
On July 22 2010 10:44 Heaven. wrote:
North America is a bunch of complainer who rant over how underpowered Zerg is and Terran mech is imba
I'm a Zerg player and I win many match ups fine, fair and dandy
In Korea Terran is considered the weakest and Zerg is considered the strongest


Flat out lie. Don't post something you don't know anything about. the race split up (top 50) on the asia server is

19: T
16: P
13: Z
2: R

While I win a fair amount of ZvP I feel that I have to out play my Terran opponent heavily to win. You pretty much need to harass heavily with zerglings, open mutas to make them turtle more then take 3-4 bases to their 1-2 plus out playing heavily in major battles, scout all of their tech and defend their harass.

Furthermore when you have Pro players calling imba while other pros are refusing to use the terminology but still acknowledge that things need to be tweeked it's easy to see that something is astray. Sure eventually the meta will change and that will change the dynamic of the MU but their has to be a real strategy from Z to make the T change anything about their play (Harass is the only thing I can think of).

The thing that I would like to see is making one of Z's units 1 food again (like hydra was in sc:bw or roach was pre patch 13) but make sure it doesn't affect the ZvP MU too much (ZvZ is still growing quite a bit, but baneling play is annoying).



I get you, i really do because you honestly have to outplay them by using zerg's potential. Mech has limited play as its slow and clunky, it's depressing facing it but I KNOW that we have options to explore they are just harder to implement! Zerg is not underpowered it's just harder to play and to lesser skilled players it would seem otherwise because they will never reach that potential. Those who argue otherwise see what I see, what can be done if you eek out just a bit more here and there and voila you can beat mech and it goes downhill.

It's a plateau effect once you've beaten mech soundly you can emulate that same procedure in every game because Terrans feel comfortable playing the same playstyle.

Blizzard has to collect insurmountable amount of data to make a game feel balance on all levels, every month this game will be out meta games will change peoples thought patterns and skills will develop. The entire multiplayer will be a sentient being due to that and you need to understand that what seems obvious from your perspective is COMPLETELY different from another.

For example, I change my game up and manage to beat 10 meching terrans in a row because I can extort a weakness. However a fellow Zerg has just lost 10 games against the same meching terrans because he continues to follow the standard meta game for zerg. You will have 3 separate opinions that swear they are correct

1. Zerg can beat mech all the time
2. Mech is OP Zerg has no hope
3. Mech is fine I win about 50% of the time

You swiftly go to the nearest forum and complain with a reasonable explanation as to why its unbalanced/balanced with replays to prove it! YOU FEEL VERY STRONGLY ABOUT THIS BECAUSE OF YOUR PERSONAL EXPERIENCE

Hope this helps



That's true, what that is called is perceptions of reality. In all facets of life we have Perceptions and SC2 is no exception. While I agree with you completely on that end of it I also disagree by bringing up your previous points. You mentioned that the meta will act as a sentient being with an ebb and flow and if you put that information into a statistical analysis you will see a lot more zerg players (even high end) believe that ZvT needs to be tweeked.

To the guy that had his 200f army wiped by the 150f toss opp. the only thing I can really say is that you have room to grow, It has already been discussed that you should have teched to hive, you prolly could have scouted him better and a surround with zerglings (yes, they wreck colossi if you do a pincer attack) would have done wonders for your initial fight. ZvP is growing and changing, It will continue to evolve into something dynamic and fun; ZvT on the other hand needs some help, it may seem stagnant or boring because even doing the best tactics in the game you won't find an equal fight against an equal opponent.

FabledIntegral
Profile Blog Joined November 2008
United States9232 Posts
July 22 2010 04:37 GMT
#164
On July 22 2010 13:30 StarBrift wrote:
I think the reason zerg is considered kinda weak right now are the bloody maps. Some are just SO SMALL. I mean there is hardly any map in the pool that is actually as big as a normal sc1 map. Flanking is too hard on most maps and stalling the map in time to get expansions up etc almost never work. Terran and Protoss timing pushes become overpowered on some maps because of this. I hope they get rid of like 90% of the maps right away.


Been saying this since the first 2 weeks I got the beta (mid March). I think maps need to be bigger and more open, but Blizzard has clearly said they are not going to do that. And DO doesn't count, because the enemy literally can attack in a line to your base without you being able to flank and kill all your expansions.
nttea
Profile Blog Joined July 2008
Sweden4353 Posts
July 22 2010 04:37 GMT
#165
Nothing boring about zerg! but Terran is OP! tt
cucumber
Profile Joined June 2010
United States116 Posts
Last Edited: 2010-07-22 04:49:10
July 22 2010 04:44 GMT
#166
I never said you can learn a new race in a day. I explicitly said I was talking about long-term whining. If you want to disagree with me, then fine, but try some reading comprehension classes before you attack me for things I'm not talking about.

I'm not going to respond to people who can't read or understand what I've written. I might be wrong or misinformed, and I'm willing to admit I'm wrong if I am, but please try to read what I've written before you male yourself look stupid. I'm not going to respond to stupid. (I'm sorry if you're a teenage progamer who thinks he's really smart. Seriously, try learning how to read and understand. It'll help you when you have to join the real world. What I'm saying is obnoxious and I'm sorry about that but it's also true.)
vileChAnCe
Profile Blog Joined May 2010
Canada525 Posts
July 22 2010 04:54 GMT
#167
On July 22 2010 13:44 cucumber wrote:
I never said you can learn a new race in a day. I explicitly said I was talking about long-term whining. If you want to disagree with me, then fine, but try some reading comprehension classes before you attack me for things I'm not talking about.

I'm not going to respond to people who can't read or understand what I've written. I might be wrong or misinformed, and I'm willing to admit I'm wrong if I am, but please try to read what I've written before you male yourself look stupid. I'm not going to respond to stupid. (I'm sorry if you're a teenage progamer who thinks he's really smart. Seriously, try learning how to read and understand. It'll help you when you have to join the real world. What I'm saying is obnoxious and I'm sorry about that but it's also true.)



First off why are you personally bashing individuals so much, your posts are more geared towards verbal abuse then getting your point across.

If people can't comprehend what your saying this is probably the fault of the conveyor, perhaps you should practice writing things out so they are more sensible.
Day[9] i've broken 6 mice, 5 keyboards, 3 pairs of headphones, and a mousepad, all from raging after starcraft losing streaks
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
July 22 2010 04:58 GMT
#168
--- Nuked ---
Dental Floss
Profile Joined September 2009
United States1015 Posts
July 22 2010 05:03 GMT
#169
I read every post in this thread and the general theme is that zerg is 2% underpowered and 20% bland.
Kim Tae Gyun.... never forget Perfectman RIP
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
July 22 2010 05:04 GMT
#170
--- Nuked ---
MiyaviTeddy
Profile Blog Joined October 2008
Canada697 Posts
Last Edited: 2010-07-22 05:11:18
July 22 2010 05:10 GMT
#171
Zerg's mobility is so freaking good. Could sneak shit in when you're not looking.

The points are fair and all, but:

-ZvZ is just... :\ all in zerglings or bane+lings
-Though this will change eventually, ultimately the zerg army composition usually only consist of hydras for dps and roach for tank (and a bit of dps). That's it. Maybe some lings and mutas but that's the zerg fighting army in a nutshell. Hydroaches. Lings die very fast to AoE or upgraded units such as zealots and whatnot in like what, 2 shots? totally die against AoE stuff like siege tank splash damage (given with their center of AoE shit + "I REFUSE TO ACT STUPID AND SHOOT THE FIRST THING I SEE WITH OTHER TANKS UHUHUH" Mutas are good against toss I guess but the rest is like... well. Colossi melts shit, Immortals can tank a bit and obliterating roaches, stalkers help alot of with the roaches, zealots just tanks and slices things so nicely.

Don't even mention Terran Mech.
At least this is what I think.
-Difficult to get into a turtler?

though, I like playing zerg and I do see that zerg does require a different mindset and goals to win now then it is to play zerg in bw.
Aiyeeeee
oxxo
Profile Joined February 2010
988 Posts
July 22 2010 05:11 GMT
#172
The biggest issue is that most zerg players sit on some variation of hydra/X. It's no one's fault but their own that they don't (ab)use broodlords, ultralisks, infestors, and/or nydus. All of the above are extremely good bordering on OP.
jalstar
Profile Blog Joined September 2009
United States8198 Posts
Last Edited: 2010-07-22 05:16:13
July 22 2010 05:15 GMT
#173
I really think that muta/baneling/zergling into adding infestors will become standard, hydra/roach is just not good enough. Thing is that it's pretty hard to micro muta/baneling/zergling/infestor compared to other standard builds, not surprised zergs aren't doing too well right now.

I don't think it needs to be rebalanced but I think it will be a while until Zerg is competitive against terran without resorting to all-ins.

Then again it was this way in BW too, management Zerg took like 8 years to develop.
Flings
Profile Joined July 2010
Algeria4 Posts
July 22 2010 05:19 GMT
#174
--- Nuked ---
Gnarg
Profile Joined October 2009
Netherlands165 Posts
Last Edited: 2010-07-22 05:30:18
July 22 2010 05:27 GMT
#175
It seems to me that Zerg is alot more challenging for lower level players. Scouting as zerg is insanely more important at lower level than for other races, since you need to make the right amount of army. Maybe that turns alot of people away from playing Z.

Also combatting a mech T requires excellent creep spreading and map control.

I don't know how balanced Z is at higher levels, they seem to do well in tournaments.
TelecoM
Profile Blog Joined January 2010
United States10832 Posts
July 22 2010 05:32 GMT
#176
ZvZ is not all speedling / baneling -_-
AKA: TelecoM[WHITE] Protoss fighting
Arcticc
Profile Joined June 2010
United States203 Posts
July 22 2010 05:36 GMT
#177
On July 22 2010 09:32 XBLancer wrote:
I agree with almost all of your points, and I definitely agree with your overall point that people need so stop saying that Zerg are underpowered.


I honestly don't understand why people keep saying this...

I think it's a genuine belief of a lot Zerg players. You don't see a ton of threads discussing how terran or protoss are underpowered (anymore). Love how it's just instantly labeled as "whining" from people who don't even play the race.

Anyways...

I'm going to attempt to paint some broad strokes into this discussion.

I personally find the problem to be, what most people are suggesting is the solution. Zerg players MUST perform stupid little unexpected tricks and strategies to pull off the W. Soon these tricks and strategies will be expected and useless.

If we take a step back from the pro discussion and just look at the game in terms of the average playing populace, a Zerg player almost always HAS to be better than it's competition to win. That defeats the idea of evenly matched races. Therefor the race is underpowered when compared to Toss and Terran.

Nydus Networks - I like these, but they are becoming more and more expected and are so easy to counter. People have already gotten into the habit of building pylons/supply depots around the fog areas of their base.
I will have to see nydus used well in a defensive position to believe that it's useful in that sense.

"Tech Switches" - Toss and Terran have so many diverse choices in units that these tech switches almost never play as a significant role as you're suggesting. I would rather suggest that the lack of diversity in units makes Zerg incredibly underpowered. That's what makes mech so strong.

Susceptibility to cheese - Although I would argue that all races have some susceptibility to cheese, Zerg MUST always be on their toes for it. I've played terrans who just refuse to scv scout because they can just wall in and scan later. Zerg, besides not having the ability to wall, have a ridiculous lack of anti-air and cloak detection pre-lair. Sure, people argue queens are an answer for air, but it's always a struggle. Especially for the common, non-pro, player.

Just use Roach burrow lolz - Yeh, it's useful. It's not going to be the game winning research. Especially against terran who can just scan. Once your opponent sees it, it's basically useless (except for the healing).

Scouting - just so much harder for zerg. Give us a cloaked overseer ability. Changelings get dropped so quickly now. Terrans have, once again, easy mode with scan.

Spawning larva and spreading creep are pretty self-explanatory. They're basically necessary. You have a lot of expansions and you need to protect them. Zerg units off creep are handicap. They can barely move.
Freeheals
Profile Blog Joined April 2010
United States488 Posts
Last Edited: 2010-07-22 05:47:02
July 22 2010 05:46 GMT
#178
Could nydus worms be set up between the zerg's bases, especially expos that are a good distance from the Zerg's main base? I think that could make some interesting play especially late game when some hard-to-reach expos are being picked off one by one by a terran's vikings or some other easily maneuverable harass units. I'm fairly confident some zergs have already tried this but I've never seen anyone try it. Maybe defensive nydus worm use isn't the most viable thing in the world.
http://www.last.fm/user/Rahdek
Arcticc
Profile Joined June 2010
United States203 Posts
July 22 2010 05:51 GMT
#179
On July 22 2010 14:46 Freeheals wrote:
Could nydus worms be set up between the zerg's bases, especially expos that are a good distance from the Zerg's main base? I think that could make some interesting play especially late game when some hard-to-reach expos are being picked off one by one by a terran's vikings or some other easily maneuverable harass units. I'm fairly confident some zergs have already tried this but I've never seen anyone try it. Maybe defensive nydus worm use isn't the most viable thing in the world.


It's just really slow, I would have to see it to believe it. Once one guy pops out the opponent could just book it.
ohN
Profile Blog Joined November 2009
United States1075 Posts
July 22 2010 05:54 GMT
#180
On July 22 2010 14:46 Freeheals wrote:
Could nydus worms be set up between the zerg's bases, especially expos that are a good distance from the Zerg's main base? I think that could make some interesting play especially late game when some hard-to-reach expos are being picked off one by one by a terran's vikings or some other easily maneuverable harass units. I'm fairly confident some zergs have already tried this but I've never seen anyone try it. Maybe defensive nydus worm use isn't the most viable thing in the world.


Defensive nydus is really good it's just that it costs so damn much. In BW, a nydus cost 150/0, in sc2 they cost 100/200 for the network and then 100/100 for the worms. Late-game its nice but right now, it just seems too situational for such a high gas-cost.
Prev 1 7 8 9 10 11 30 Next All
Please log in or register to reply.
Live Events Refresh
Big Brain Bouts
16:00
#127
MaNa vs Kelazhur
Nicoract vs HeRoMaRinE
Serral vs Cure
RotterdaM296
Liquipedia
PiG Sty Festival
12:00
PiGFest Playoffs Day 1
herO vs ReynorLIVE!
PiGStarcraft1339
IntoTheiNu 807
ComeBackTV 466
TaKeTV 398
IndyStarCraft 197
Rex136
BRAT_OK 104
3DClanTV 45
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft1339
RotterdaM 296
IndyStarCraft 197
Rex 136
BRAT_OK 104
SHIN 24
StarCraft: Brood War
Calm 5490
Shuttle 1285
Britney 938
Mini 531
firebathero 219
Soulkey 213
Rush 126
hero 115
Dewaltoss 75
Mong 65
[ Show more ]
Sexy 32
Hm[arnc] 19
ajuk12(nOOB) 16
SilentControl 13
scan(afreeca) 8
Noble 5
Dota 2
The International128272
Gorgc10720
singsing3023
League of Legends
Trikslyr65
Counter-Strike
fl0m4326
shoxiejesuss1004
byalli404
Super Smash Bros
Mew2King98
Heroes of the Storm
Liquid`Hasu218
Other Games
Hui .232
DeMusliM141
crisheroes127
ArmadaUGS102
KnowMe62
QueenE57
elazer40
Chillindude23
[ Show 14 non-featured ]
StarCraft 2
• mYiSmile124
• StrangeGG 5
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV295
League of Legends
• Jankos1562
• TFBlade800
Other Games
• Shiphtur261
Upcoming Events
CranKy Ducklings
17h 38m
PiG Sty Festival
19h 38m
Zoun vs Solar
SHIN vs Maru
Patches Events
23h 38m
Sparkling Tuna Cup
1d 17h
PiG Sty Festival
1d 19h
OSC
1d 23h
Afreeca Starleague
2 days
hero vs ggaemo
Larva vs Mong
The Patches Monday
2 days
Afreeca Starleague
3 days
Soulkey vs PianO
JyJ vs sSak
GSL
3 days
[ Show More ]
PiGosaur Cup
4 days
Replay Cast
4 days
Afreeca Starleague
4 days
Mini vs Calm
Queen vs EffOrt
Replay Cast
5 days
The PondCast
5 days
IntoTheTV X SOOP
6 days
Liquipedia Results

Completed

Proleague 2026-08-19
CranK Gathers Season 4: BW vs SC2 Team League
Eternal Conflict S2 Finale

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL Season 22: Qualifier 1
Escore Tournament S3: W8
RSL Revival: Season 6
PiG Sty Festival 8.0
META DYMY #4
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026

Upcoming

CSL Season 22: Qualifier 2
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - TRS
Blizzard Classic Cup 2026
Acropolis #5 - GSA
Acropolis #5 - GSB
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Big Dog Cup 2026 Div 1
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.