• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 06:44
CET 12:44
KST 20:44
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL: The Forgotten Master of ZvT20Behind the Blue - Team Liquid History Book16Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info8
Community News
Weekly Cups (Feb 9-15): herO doubles up2ACS replaced by "ASL Season Open" - Starts 21/0224LiuLi Cup: 2025 Grand Finals (Feb 10-16)46Weekly Cups (Feb 2-8): Classic, Solar, MaxPax win2Nexon's StarCraft game could be FPS, led by UMS maker16
StarCraft 2
General
Terran Scanner Sweep ByuL: The Forgotten Master of ZvT Nexon's StarCraft game could be FPS, led by UMS maker How do you think the 5.0.15 balance patch (Oct 2025) for StarCraft II has affected the game? Weekly Cups (Feb 9-15): herO doubles up
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar) LiuLi Cup: 2025 Grand Finals (Feb 10-16) Master Swan Open (Global Bronze-Master 2) WardiTV Team League Season 10
Strategy
Custom Maps
Map Editor closed ? [A] Starcraft Sound Mod
External Content
Mutation # 513 Attrition Warfare The PondCast: SC2 News & Results Mutation # 512 Overclocked Mutation # 511 Temple of Rebirth
Brood War
General
Ladder maps - how we can make blizz update them? Gypsy to Korea TvZ is the most complete match up BGH Auto Balance -> http://bghmmr.eu/ Brood War inspired Terran vs Zerg cinematic – feed
Tourneys
[Megathread] Daily Proleagues Escore Tournament StarCraft Season 1 Small VOD Thread 2.0 KCM Race Survival 2026 Season 1
Strategy
Simple Questions, Simple Answers Fighting Spirit mining rates Zealot bombing is no longer popular? Current Meta
Other Games
General Games
ZeroSpace Megathread Path of Exile Diablo 2 thread Nintendo Switch Thread Battle Aces/David Kim RTS Megathread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Ask and answer stupid questions here! Things Aren’t Peaceful in Palestine European Politico-economics QA Mega-thread
Fan Clubs
The IdrA Fan Club The herO Fan Club!
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion TL MMA Pick'em Pool 2013
World Cup 2022
Tech Support
TL Community
The Automated Ban List
Blogs
Inside the Communication of …
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2335 users

UPDATE: Still Unlisted Patch Balance Changes - Page 37

Forum Index > SC2 General
Post a Reply
Prev 1 35 36 37 38 39 42 Next All
FlamingPhoenix
Profile Joined August 2009
Canada14 Posts
July 10 2010 23:37 GMT
#721
I'm just sad that incineration zone was removed.
I know that i do not know
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
July 10 2010 23:38 GMT
#722
On July 11 2010 08:37 FlamingPhoenix wrote:
I'm just sad that incineration zone was removed.


It's been out of ladder for quite some time now. Nothing new.
jinixxx123
Profile Joined June 2010
543 Posts
Last Edited: 2010-07-11 00:02:31
July 11 2010 00:01 GMT
#723
anyone notice that marauders now drink 20 hp instead of 10 when using stim?
MadduX
Profile Joined June 2003
United States515 Posts
July 11 2010 00:04 GMT
#724
On July 11 2010 09:01 jinixxx123 wrote:
anyone notice that marauders now drink 20 hp instead of 10 when using stim?


It's always been like that
Team LighT
Unfurl
Profile Blog Joined July 2010
United States272 Posts
July 11 2010 00:07 GMT
#725
Sry if this was mentioned, but roaches grow bright spikes when they have their lair upgrades, makes them look really baller and neon-ish
Darkn3ss
Profile Joined November 2009
United States717 Posts
Last Edited: 2010-07-11 01:38:30
July 11 2010 00:36 GMT
#726
Wow! I'm not sure if anyone has mentioned it but here it is. (Pardon me for posting in bold but I think it's a pretty big deal!)

Infestor's Neural Parasite:
No longer and infinite channeled spell (it expires after a certain time)

BUT

Infestors can now BURROW after they NP an enemy unit. (Hit "E" select unit, hit "R" and burrow to safety).

I'll try it again to make sure I'm not crazy (if anyone else would like to try it as well it would be cool!)
Dont quote me boy, cuz I aint saying shhh...
MythicalMage
Profile Joined May 2010
1360 Posts
Last Edited: 2010-07-11 00:44:33
July 11 2010 00:43 GMT
#727
On July 11 2010 09:07 Unfurl wrote:
Sry if this was mentioned, but roaches grow bright spikes when they have their lair upgrades, makes them look really baller and neon-ish

That sounds awesome! I'd love to see a screenshot.
On July 11 2010 09:36 Darkn3ss wrote:
Wow! I'm not sure if anyone has mentioned it but here it is. (Pardon me for posting in bold but I think it's a pretty big deal!)

Infestor's Neural Parasite:
No longer and infinite channeled spell (it expires after a certain time)

BUT

Infestors can now BURROW after they NP an enemy unit. (Hit "E" select unit, hit "R" and burrow to safety).


I'll try it again to make sure I'm not crazy (if anyone else would like to try it as well it would be cool!)

That would be really awesome. You can use Infested Terrans whilst burrowed already. . . That would open up tons of new possibilities. Again, screenshots would be awesome.
galefrost
Profile Joined May 2010
United States38 Posts
July 11 2010 00:44 GMT
#728
On July 11 2010 09:36 Darkn3ss wrote:
Wow! I'm not sure if anyone has mentioned it but here it is. (Pardon me for posting in bold but I think it's a pretty big deal!)

Infestor's Neural Parasite:
No longer and infinite channeled spell (it expires after a certain time)

BUT

Infestors can now BURROW after they NP an enemy unit. (Hit "E" select unit, hit "R" and burrow to safety).


I'll try it again to make sure I'm not crazy (if anyone else would like to try it as well it would be cool!)


Just tested. It doesn't work. The burrow up doesn't appear to be disabled, but selecting burrow with an infestor currently casting neural parasite will do nothing. What may be happening is you having your non-neural parasiting infestors in your control group burrow when you select burrow.
arb
Profile Blog Joined April 2008
Noobville17921 Posts
July 11 2010 00:55 GMT
#729
Not a balance change but

Immortals had their picture changed didnt they?
Artillery spawned from the forges of Hell
Darkn3ss
Profile Joined November 2009
United States717 Posts
July 11 2010 01:38 GMT
#730
On July 11 2010 09:44 galefrost wrote:
Show nested quote +
On July 11 2010 09:36 Darkn3ss wrote:
Wow! I'm not sure if anyone has mentioned it but here it is. (Pardon me for posting in bold but I think it's a pretty big deal!)

Infestor's Neural Parasite:
No longer and infinite channeled spell (it expires after a certain time)

BUT

Infestors can now BURROW after they NP an enemy unit. (Hit "E" select unit, hit "R" and burrow to safety).


I'll try it again to make sure I'm not crazy (if anyone else would like to try it as well it would be cool!)


Just tested. It doesn't work. The burrow up doesn't appear to be disabled, but selecting burrow with an infestor currently casting neural parasite will do nothing. What may be happening is you having your non-neural parasiting infestors in your control group burrow when you select burrow.


Maybe that's the bug? If you have 2 infestors one NP's and other doesn't then both burrow?

I might be tripping tho... pretty tired! XD
Dont quote me boy, cuz I aint saying shhh...
Freezard
Profile Blog Joined April 2007
Sweden1015 Posts
July 11 2010 01:39 GMT
#731
The Marine Shields upgrade icon has been changed as well.
MuTT
Profile Joined July 2010
United States398 Posts
July 11 2010 01:41 GMT
#732
I don't like the transport change because the transports with units in them are more valuable and they are put into a more vulnerable position. I mean its not a big deal it is an easy fix just right click with all the transports first then drop off but i will probably lose a couple games getting used to it.
MC's strength: confidence weakness: over confidence
The_Pacifist
Profile Blog Joined May 2010
United States540 Posts
July 11 2010 01:41 GMT
#733
Did no one else notice that the in game music is different now, too?
Mystictrust
Profile Joined June 2010
2 Posts
July 11 2010 01:44 GMT
#734
BUG: Overseer can waste its energy and cast contaminate on Cannons, they get covered in zerg slime and the cannons continue to shoot (as they should) right through the spell.

In phase 1, once Overseers were given this ability, defensive structures were no longer able to be targeted and it only stopped unit production and upgrades. Targeting a defensive structure USED to come up with an error message in red. Now it just looks funky.
stalife
Profile Blog Joined June 2006
Canada1222 Posts
July 11 2010 01:45 GMT
#735
i can see the mouse cursor during load screen now. :D
www.memoryexpress.com
The_Pacifist
Profile Blog Joined May 2010
United States540 Posts
July 11 2010 01:47 GMT
#736
And the mouse cursor will change to the "theme" of whatever in game race you happen to be playing as well.
jinixxx123
Profile Joined June 2010
543 Posts
July 11 2010 02:11 GMT
#737
trees get caught on fire from hellion flamethrower. im guessing collisus etc will do the same
MythicalMage
Profile Joined May 2010
1360 Posts
July 11 2010 02:11 GMT
#738
Did High Templar always have tails from their head?
[image loading]
SilverSeraph
Profile Joined April 2010
Canada5 Posts
July 11 2010 03:26 GMT
#739
Not sure if anyone else posted this earlier, but I just noticed Mutas can attack move too now O_o
Kinda neat
SneakPeek
Profile Joined April 2010
Philippines162 Posts
July 11 2010 04:16 GMT
#740
i dont think they can do move shot. ive tried it in the editor and mutas still stop if you command them to patrol move after the enemy unit or press a after the enemy unit. and the hold button doesnt function the same for mutas in sc2 as it was in BW
Prev 1 35 36 37 38 39 42 Next All
Please log in or register to reply.
Live Events Refresh
KCM Race Survival
10:00
Regular season
Kim Chul Min (afreeca) 1121
LiquipediaDiscussion
PiG Sty Festival
09:00
Group A
Maru vs Bunny
Classic vs SHIN
PiGStarcraft1054
TKL 236
IndyStarCraft 220
Rex142
IntoTheiNu 23
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft1054
TKL 236
IndyStarCraft 220
Lowko153
Rex 142
ProTech130
StarCraft: Brood War
Britney 27836
Horang2 7965
Hyuk 2943
GuemChi 2843
Sea 1317
Bisu 1127
Jaedong 676
Flash 574
Mini 308
ZerO 297
[ Show more ]
Stork 261
BeSt 243
Snow 198
Last 179
Hyun 177
EffOrt 154
Pusan 120
Larva 115
Light 102
hero 102
ggaemo 96
Mong 84
Rush 75
Shuttle 53
Barracks 52
Soulkey 51
sorry 37
JYJ 35
Hm[arnc] 34
JulyZerg 33
Mind 31
ToSsGirL 27
scan(afreeca) 22
sSak 22
Free 22
Yoon 22
Icarus 21
NaDa 20
910 16
Bale 16
Terrorterran 15
GoRush 12
ZergMaN 12
Movie 11
Dota 2
Gorgc2029
XaKoH 553
canceldota43
XcaliburYe42
Counter-Strike
olofmeister1957
zeus1316
allub306
x6flipin280
kRYSTAL_64
Heroes of the Storm
Khaldor146
Other Games
singsing2528
Liquid`RaSZi1049
B2W.Neo441
crisheroes226
Fuzer 121
Mew2King83
Trikslyr27
QueenE11
Organizations
Other Games
gamesdonequick506
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 12 non-featured ]
StarCraft 2
• StrangeGG 74
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos1616
Upcoming Events
WardiTV Winter Champion…
17m
OSC
17m
Replay Cast
12h 17m
PiG Sty Festival
21h 17m
Clem vs Percival
Zoun vs Solar
Escore
22h 17m
Epic.LAN
1d
Replay Cast
1d 12h
PiG Sty Festival
1d 21h
herO vs NightMare
Reynor vs Cure
CranKy Ducklings
1d 22h
Epic.LAN
2 days
[ Show More ]
Replay Cast
2 days
PiG Sty Festival
2 days
Serral vs YoungYakov
ByuN vs ShoWTimE
Sparkling Tuna Cup
2 days
Replay Cast
3 days
Replay Cast
3 days
Wardi Open
4 days
Monday Night Weeklies
4 days
Replay Cast
4 days
WardiTV Winter Champion…
5 days
WardiTV Winter Champion…
6 days
The PondCast
6 days
Liquipedia Results

Completed

Proleague 2026-02-18
LiuLi Cup: 2025 Grand Finals
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
WardiTV Winter 2026
PiG Sty Festival 7.0
Nations Cup 2026
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025

Upcoming

Escore Tournament S1: King of Kings
[S:21] ASL SEASON OPEN 1st Round
[S:21] ASL SEASON OPEN 1st Round Qualifier
Acropolis #4 - TS5
Jeongseon Sooper Cup
Spring Cup 2026: China & Korea Invitational
[S:21] ASL SEASON OPEN 2nd Round
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
RSL Revival: Season 4
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
FISSURE Playground #3
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.