• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 14:17
CET 20:17
KST 04:17
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL: The Forgotten Master of ZvT23Behind the Blue - Team Liquid History Book16Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info8
Community News
Weekly Cups (Feb 9-15): herO doubles up2ACS replaced by "ASL Season Open" - Starts 21/0226LiuLi Cup: 2025 Grand Finals (Feb 10-16)46Weekly Cups (Feb 2-8): Classic, Solar, MaxPax win2Nexon's StarCraft game could be FPS, led by UMS maker16
StarCraft 2
General
Kaelaris on the futue of SC2 and much more... ByuL: The Forgotten Master of ZvT How do you think the 5.0.15 balance patch (Oct 2025) for StarCraft II has affected the game? Nexon's StarCraft game could be FPS, led by UMS maker Weekly Cups (Feb 9-15): herO doubles up
Tourneys
PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar) How do the "codes" work in GSL? Sparkling Tuna Cup - Weekly Open Tournament LiuLi Cup: 2025 Grand Finals (Feb 10-16) Master Swan Open (Global Bronze-Master 2)
Strategy
Custom Maps
Map Editor closed ? [A] Starcraft Sound Mod
External Content
Mutation # 513 Attrition Warfare The PondCast: SC2 News & Results Mutation # 512 Overclocked Mutation # 511 Temple of Rebirth
Brood War
General
ACS replaced by "ASL Season Open" - Starts 21/02 [ASL21] Potential Map Candidates BGH Auto Balance -> http://bghmmr.eu/ Tik Tok Parody about starcraft Ladder maps - how we can make blizz update them?
Tourneys
Small VOD Thread 2.0 [Megathread] Daily Proleagues Escore Tournament StarCraft Season 1 KCM Race Survival 2026 Season 1
Strategy
Simple Questions, Simple Answers Fighting Spirit mining rates Zealot bombing is no longer popular? Current Meta
Other Games
General Games
Nintendo Switch Thread ZeroSpace Megathread Path of Exile Diablo 2 thread Battle Aces/David Kim RTS Megathread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia
Community
General
US Politics Mega-thread Canadian Politics Mega-thread Russo-Ukrainian War Thread Ask and answer stupid questions here! Things Aren’t Peaceful in Palestine
Fan Clubs
The IdrA Fan Club The herO Fan Club!
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion TL MMA Pick'em Pool 2013
World Cup 2022
Tech Support
TL Community
The Automated Ban List
Blogs
Inside the Communication of …
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1691 users

UPDATE: Still Unlisted Patch Balance Changes - Page 15

Forum Index > SC2 General
Post a Reply
Prev 1 13 14 15 16 17 42 Next All
Sixes
Profile Joined July 2010
Canada1123 Posts
July 08 2010 13:57 GMT
#281
Going through the list:

Zerg (my race):

NP is a bit annoying but possibly necessary, now that ultras don't get stunned we may see fewer thors anyways.

Roach burrow under FF is annoying ... I mean, the other units with special movement (flying) can get around them, they aren't 100% impassable, so why isn't under them an option ? (especially when that option requires 2 upgrades and a branched out 1.5 tech and tier 2).

The IT is looking like it could even be useful ... thinking of IT harass much like raven turret harass. The upgrade to 30 secs seemed necessary, they just died too fast. The ability co cast when burrowed seems fun ... can't wait to throw one at the marines beside their sieged tanks.

Protoss:

Zealots and WGs ... guess that will avoid the default 2 gating of zerg. I don't 6 pool but hope that won't become an issue. We will have to see what this does, if it promotes more econ games I like it,

Stalkers are a fix not a nerf, up the rocks was silly, and if you can't out macro an enemy confined to 1 island location, you deserve to lose lol. Blink seems to otherwise work as normal.

Terran:

Nothing much changed, slightly smarter AI probably isn't a bad thing.
chieftan
Profile Joined July 2010
United States62 Posts
July 08 2010 13:59 GMT
#282
On July 08 2010 21:59 arb wrote:
Show nested quote +
On July 08 2010 21:51 Liquid`Jinro wrote:
On July 08 2010 21:39 arb wrote:
Was watching Psyonics stream and.. did they remove the siege tank saying

"No patience for shitting around" ?

He just said "No Patience" i hope not

I think the no patience is a follow up remark? I'm not sure tho, I'll test when SC2 starts working...

Well when i did play terran you clicked them they said
"No patience for shitting around"

This time when Psy clicked it they just said
"No patience"

Test when it works unless someone else can now.


The siege tanks say both "no patience for shitting around" and "no patience", same as before...
"my mental vagina gets soaked just to think about sending minerals to a computer ally. I'd truly do that all day if i was allowed to. just mine and send without getting a thx." - Comrade
arb
Profile Blog Joined April 2008
Noobville17921 Posts
July 08 2010 14:04 GMT
#283
On July 08 2010 22:59 chieftan wrote:
Show nested quote +
On July 08 2010 21:59 arb wrote:
On July 08 2010 21:51 Liquid`Jinro wrote:
On July 08 2010 21:39 arb wrote:
Was watching Psyonics stream and.. did they remove the siege tank saying

"No patience for shitting around" ?

He just said "No Patience" i hope not

I think the no patience is a follow up remark? I'm not sure tho, I'll test when SC2 starts working...

Well when i did play terran you clicked them they said
"No patience for shitting around"

This time when Psy clicked it they just said
"No patience"

Test when it works unless someone else can now.


The siege tanks say both "no patience for shitting around" and "no patience", same as before...

ahh okay i only noticed them saying the first, never a shortened version of it
Artillery spawned from the forges of Hell
MorroW
Profile Joined August 2008
Sweden3522 Posts
Last Edited: 2010-07-08 14:23:36
July 08 2010 14:04 GMT
#284
wait are these notes actually 100% true and legit? this zealot change is absolutely huge, wow so uncalled for

absolutely love the cooldown over weapon change, also like the critters, they will give a nice touch to maps

im never gonna build a reaper again <.< )

edit: nvm xD
Progamerpls no copy pasterino
Aikin
Profile Joined April 2010
Austria532 Posts
July 08 2010 14:14 GMT
#285
What??? Is the zealot build time legit? If so why are they doing huge changes without listing them in the patch notes. I mean ~15% longer build time out of the blue.

The storm cooldown would be n1 if its true because it just sucked having templers with energy and cooldown die.

Infestors throwing terrans while burrowed sounds pretty cool tough. If infested teranns last longer it can be nice to spam some in a big fight. Its like getting marins with +2(well no stim) and you can get out 8 of a full infestor n1.
[A]dmiral Bulldog | Naniwa | [A]lliance
Xeken
Profile Joined May 2010
United States77 Posts
July 08 2010 14:17 GMT
#286
I think ultra dmg got a buff. I haven't played yet, but from editor data, it looks like there is a proc of 33% dmg within an arc of 45 degrees (the new one), and a proc of another 33% dmg within an arc of 180 degrees (the old one). Both have a range of 2. I am interpreting it as within 45 degrees, the dmg output will be 33% + 33%, and then outside of that arc, the dmg is 33%. Correct me if I'm wrong.
wintergt
Profile Joined February 2010
Belgium1335 Posts
Last Edited: 2010-07-08 14:22:10
July 08 2010 14:20 GMT
#287
On July 08 2010 22:56 Illva wrote:
The stalker not being able to blink up destro rocks is retarded, it made sence, you can see part of the ramp and a stalker can blink where it can see. It wasnt inbalanced or OP at all, it was just the ONLY early/mid game harass protoss have.

Defending unwanted glitches, nothing is to silly to post right?

On July 08 2010 23:17 Xeken wrote:
I think ultra dmg got a buff. I haven't played yet, but from editor data, it looks like there is a proc of 33% dmg within an arc of 45 degrees (the new one), and a proc of another 33% dmg within an arc of 180 degrees (the old one). Both have a range of 2. I am interpreting it as within 45 degrees, the dmg output will be 33% + 33%, and then outside of that arc, the dmg is 33%. Correct me if I'm wrong.

Hm interesting, someone should test this. I'm predicting we're gonna be seeing quite a lot from the ultralisk.
here i am
CauthonLuck
Profile Joined July 2009
United States93 Posts
July 08 2010 14:24 GMT
#288
On July 08 2010 18:52 krell wrote:
I believe the barracks build time has been increased to 65. (I'm 90% sure it was 60 before). I noted some other small changes:



Yea, I'm pretty sure it was 60 as well. I noticed all my timings were way off in the early game.
+5 sec on rax
-5 sec on pool
6 pool rebirth?
-Archangel-
Profile Joined May 2010
Croatia7457 Posts
Last Edited: 2010-07-08 14:30:29
July 08 2010 14:29 GMT
#289
Eh critter without parasite spell

I just loved to parasite those criters in sc1 and have vision all over the map
lololol
Profile Joined February 2006
5198 Posts
July 08 2010 14:35 GMT
#290
Spawning pool is still 65, Barracks have increased to 65.
Ultras get +2 and +2 vs armored per upgrade, instead of +3 per upgrade.
I'll call Nada.
FecalFrown
Profile Joined June 2010
215 Posts
July 08 2010 14:37 GMT
#291
The control groups are different now. If you have made a control group, you cant just overwrite it by selecting other units and hitting shift - #, it will simply add those units to that control group.

Its pretty obnoxious, I don't know if thats intended or what...
Sixes
Profile Joined July 2010
Canada1123 Posts
July 08 2010 14:38 GMT
#292
On July 08 2010 23:24 CauthonLuck wrote:
Show nested quote +
On July 08 2010 18:52 krell wrote:
I believe the barracks build time has been increased to 65. (I'm 90% sure it was 60 before). I noted some other small changes:



Yea, I'm pretty sure it was 60 as well. I noticed all my timings were way off in the early game.
+5 sec on rax
-5 sec on pool
6 pool rebirth?


Not against terran I don't think, you can probably still wall (or just maybe just micro a few SCVs over). Remember that if you don't instantly die to a 6pool, you win.

Against protoss it could be an issue ...

Though really, just thumbs down Steppes of War and the other 1 or 2 maps where it is actually possible (long rush distances or 4 spawn locations make 6 pool void).
skYfiVe
Profile Joined April 2010
United States382 Posts
July 08 2010 14:38 GMT
#293
On July 08 2010 23:37 FecalFrown wrote:
The control groups are different now. If you have made a control group, you cant just overwrite it by selecting other units and hitting shift - #, it will simply add those units to that control group.

Its pretty obnoxious, I don't know if thats intended or what...


Been that way, its control - # to make a control group/overwrite it.
"1baseiwa"
Rkie
Profile Blog Joined October 2009
United States1278 Posts
July 08 2010 14:42 GMT
#294
that means pandabearguy is back? yay!
Uranium
Profile Blog Joined May 2010
United States1077 Posts
July 08 2010 14:44 GMT
#295
On July 08 2010 18:31 Klockan3 wrote:
Guys, the only thing that was fixed with the stalker was that they removed this bug:
http://www.teamliquid.net/forum/viewmessage.php?topic_id=123178

They can still blink over anything as long as they are in range, it was bugged before so that you could blink further than you should be able to.

Here you can see:

I must disagree with you. The island on Scrap Station is a very short blink distance from the bottom base, but I was not able to enter it. The distance is as short as a regular (on land) stalker blink, and I should have been able to get at least one stalker up there. I think they specifically made the edges of that island into a "no-Blink zone".

How is Protoss supposed to break a Terran turtling on an island with mass Vikings now? I guess mass VRs is my only option...
"Sentry imba! You see? YOU SEE??!!" - Sen | "Marauder die die!" - oGsMC | "Oh my god, she texted me back!" - Day[9]
kAz3
Profile Joined July 2010
United States56 Posts
July 08 2010 14:46 GMT
#296
On July 08 2010 14:41 EssayReader wrote:
Confirmed: Spawning Pool's building time is now 60 seconds (hence some of you may be seeing 88 gas instead of 100 gas when going 14gas/14pool since I did that too).


how long did the pool take before? 65?
lololol
Profile Joined February 2006
5198 Posts
July 08 2010 14:49 GMT
#297
Unless there's 2 different new patches, the spawning pool buildtime is still 65 seconds.
I'll call Nada.
InRaged
Profile Joined February 2007
1047 Posts
July 08 2010 14:49 GMT
#298
+5 on reaper AND barracks? Why? It's a sad excuse of a unit now.
Maybe there's some changes to it or it's upgrade that went unnoticed?
Uhh Negative
Profile Joined May 2010
United States1090 Posts
July 08 2010 14:50 GMT
#299
Update your roach patch changes. The hotkeys were NOT switched. Only the icons were switched. G is still Glial Reconstitution and T is still Tunneling claws.
cocosoft
Profile Joined May 2010
Sweden1068 Posts
July 08 2010 14:51 GMT
#300
I've recognized a few new fonts. In tool tips for example.
¯\_(ツ)_/¯
Prev 1 13 14 15 16 17 42 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 4h 43m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
elazer 379
mouzHeroMarine 302
UpATreeSC 126
BRAT_OK 111
ForJumy 27
StarCraft: Brood War
Britney 17085
Calm 2099
Sea 577
Shuttle 506
Mini 437
EffOrt 270
ggaemo 119
Dewaltoss 63
Free 48
Hm[arnc] 23
[ Show more ]
Yoon 22
910 15
Rock 14
yabsab 11
JulyZerg 11
Shine 10
NaDa 6
Dota 2
qojqva1500
League of Legends
C9.Mang0117
Counter-Strike
pashabiceps28
Heroes of the Storm
Liquid`Hasu335
Khaldor200
Other Games
FrodaN2497
Grubby1762
ceh9448
DeMusliM444
RotterdaM243
QueenE83
ArmadaUGS83
Livibee75
Organizations
StarCraft 2
TaKeTV91
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• blackmanpl 3
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Nemesis7659
• TFBlade1108
Other Games
• imaqtpie1005
• Shiphtur314
Upcoming Events
Replay Cast
4h 43m
PiG Sty Festival
13h 43m
Clem vs Percival
Zoun vs Solar
Escore
14h 43m
Epic.LAN
16h 43m
Replay Cast
1d 4h
PiG Sty Festival
1d 13h
herO vs NightMare
Reynor vs Cure
CranKy Ducklings
1d 14h
Epic.LAN
1d 16h
Replay Cast
2 days
PiG Sty Festival
2 days
Serral vs YoungYakov
ByuN vs ShoWTimE
[ Show More ]
Sparkling Tuna Cup
2 days
Replay Cast
3 days
Replay Cast
3 days
Wardi Open
3 days
Monday Night Weeklies
3 days
Replay Cast
4 days
WardiTV Winter Champion…
4 days
Replay Cast
5 days
WardiTV Winter Champion…
5 days
The PondCast
6 days
Liquipedia Results

Completed

Proleague 2026-02-18
LiuLi Cup: 2025 Grand Finals
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
WardiTV Winter 2026
PiG Sty Festival 7.0
Nations Cup 2026
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025

Upcoming

Escore Tournament S1: King of Kings
[S:21] ASL SEASON OPEN 1st Round
[S:21] ASL SEASON OPEN 1st Round Qualifier
Acropolis #4 - TS5
Jeongseon Sooper Cup
Spring Cup 2026: China & Korea Invitational
[S:21] ASL SEASON OPEN 2nd Round
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
RSL Revival: Season 4
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
FISSURE Playground #3
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.