• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 17:44
CEST 23:44
KST 06:44
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro24 Preview: Summer's End7Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7
Community News
Weekly Cups (August 10-16): SHIN doubles2GSTL Returns in 2026!44Weekly Cups (Aug 3-9): Protoss get shut out7RSL goes to London! 2026 Offline Finals Nov 21-2212Weekly Cups (July 27-Aug 2): SHIN's big week0
StarCraft 2
General
SC4ALL II: SC2 Player Announcement 6/8 - Maru Balance hotfix patch 5.0.16b (July 16) Serral wins Maestros of the Game 2 GSTL Returns in 2026! Weekly Cups (August 10-16): SHIN doubles
Tourneys
Master Swan Open (Global Bronze-Master 2) 2026 GSTL Announcement PIG STY FESTIVAL 8.0! (13 - 23 August) WardiTV Mondays 2026 KungFu Cup Announcement
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
The PondCast: SC2 News & Results Mutation # 539 Thunder Dome Mutation # 538 Media Blackout Mutation # 537 Hostile Territory
Brood War
General
How Famous was FlaSh before his Debut? Are you ready for ASL 22? NEW HYPE VIDEO BW General Discussion [ASL22] Ro24 Preview: Summer's End [Personal Project Share] Terran Defense v0.60
Tourneys
[ASL22] Ro24 Group A [ASL22] Ro24 Group C [ASL22] Ro24 Group B CSLAN 4 is Coming!
Strategy
Odyssey Mineral Stack Saturation Fighting Spirit mining rates Any training maps people recommend? Simple Questions, Simple Answers
Other Games
General Games
Nintendo Switch Thread General RTS Discussion Thread Anyone here play Quakeworld back in the day? Stormgate/Frost Giant Megathread EVE Corporation
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread Artificial Intelligence Thread Russo-Ukrainian War Thread The Letting Off Steam Thread European Politico-economics QA Mega-thread
Fan Clubs
MarineLorD Fan Club The ShoWTimE Fan Club The herO Fan Club!
Media & Entertainment
Movie Discussion! Anime Discussion Thread Series you have seen recently...
Sports
Football (Soccer) Thread MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
LOCKPICKING NOOB
LUCKY_NOOB
Chinese Gen Z: Between Dream…
TrAiDoS
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Hello guys!
LIN1s
Customize Sidebar...

Website Feedback

Closed Threads



Active: 6423 users

Blizzard invites Korean progamers for balance talk - Page 4

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 6 7 Next All
Terranlisk
Profile Blog Joined February 2007
Singapore1404 Posts
July 05 2010 08:10 GMT
#61
Fake yellow?
aka myheronoob
maybenexttime
Profile Blog Joined November 2006
Poland5860 Posts
July 05 2010 08:11 GMT
#62
On July 05 2010 16:49 eugen1225 wrote:
It's funny how they focus on Asian players to balance the game, when it's a fact (in every blizzard game SC,WC3 and now SC2) that Koreans tended to be more mechanical and less creative, when Europeans are the exact opposite. This is most evident in SC1, and it was a case in wc3.

Imagine 2 approaches to a loss:

1) If i lose its because my execution wasn't perfect, i must practice more my execution, and only when I peak at this and still lose will I start considering a strategy adjustment. (Korean mindset)
2)If I lose it's probably because of my strategy and inefficiency, i should 1st look into the strategy and look for windows to exploit, and new unit combo's rather than admitting faulty mechanics, only when 'on paper' i have the seemingly 'perfect' strategy will I focus on improving my execution of that strategy. (Europe mindset)

This is reflected in the play styles i feel, and it is my opinion that balance-wise Europeans would be better at the job of balancing, because they are more keen to finding exploits, which is more important in the first stages of balance (and lets face it, we are still in that stage). The 'meticulous mechanics' approach is better in the latter stages of balancing.

Point: Give top Euro players this opportunity.


Koreans have better mechanics AND strategy in both games.

If foreigners are somehow strategically superior, how come all metagame revolutions were started by Koreans?
Lighioana
Profile Joined March 2010
Norway466 Posts
July 05 2010 08:23 GMT
#63
Well, I'm glad they finally did it.
And forgive me nothing for I truly meant it all
Tropics
Profile Joined August 2007
United Kingdom1132 Posts
July 05 2010 08:26 GMT
#64
On July 05 2010 17:11 maybenexttime wrote:
Show nested quote +
On July 05 2010 16:49 eugen1225 wrote:
It's funny how they focus on Asian players to balance the game, when it's a fact (in every blizzard game SC,WC3 and now SC2) that Koreans tended to be more mechanical and less creative, when Europeans are the exact opposite. This is most evident in SC1, and it was a case in wc3.

Imagine 2 approaches to a loss:

1) If i lose its because my execution wasn't perfect, i must practice more my execution, and only when I peak at this and still lose will I start considering a strategy adjustment. (Korean mindset)
2)If I lose it's probably because of my strategy and inefficiency, i should 1st look into the strategy and look for windows to exploit, and new unit combo's rather than admitting faulty mechanics, only when 'on paper' i have the seemingly 'perfect' strategy will I focus on improving my execution of that strategy. (Europe mindset)

This is reflected in the play styles i feel, and it is my opinion that balance-wise Europeans would be better at the job of balancing, because they are more keen to finding exploits, which is more important in the first stages of balance (and lets face it, we are still in that stage). The 'meticulous mechanics' approach is better in the latter stages of balancing.

Point: Give top Euro players this opportunity.


Koreans have better mechanics AND strategy in both games.

If foreigners are somehow strategically superior, how come all metagame revolutions were started by Koreans?


they definitely weren't

i mean they've started quite a lot but for the first month and a half or so of beta people had korea written off as a weaker server based on their replays and stuff and were using their own stuff exclusively
NEWater
Profile Joined June 2010
Singapore178 Posts
July 05 2010 08:29 GMT
#65
Speaking as an Asian, I'll have to say that the vast majority of us aren't the creative types. It's more likely that a small minority of the Korean players invented the new tactics, and those new tactics managed to proliferate everywhere and make the whole lot of other Asian players seem equally as creative and proficient as that small minority, because we make up for our general lack of creativity with the ability to absorb and copy new stuff very quickly. >_>
Lighioana
Profile Joined March 2010
Norway466 Posts
Last Edited: 2010-07-05 08:33:26
July 05 2010 08:29 GMT
#66
On July 05 2010 16:49 eugen1225 wrote:
It's funny how they focus on Asian players to balance the game, when it's a fact (in every blizzard game SC,WC3 and now SC2) that Koreans tended to be more mechanical and less creative, when Europeans are the exact opposite. This is most evident in SC1, and it was a case in wc3.

Imagine 2 approaches to a loss:

1) If i lose its because my execution wasn't perfect, i must practice more my execution, and only when I peak at this and still lose will I start considering a strategy adjustment. (Korean mindset)
2)If I lose it's probably because of my strategy and inefficiency, i should 1st look into the strategy and look for windows to exploit, and new unit combo's rather than admitting faulty mechanics, only when 'on paper' i have the seemingly 'perfect' strategy will I focus on improving my execution of that strategy. (Europe mindset)

This is reflected in the play styles i feel, and it is my opinion that balance-wise Europeans would be better at the job of balancing, because they are more keen to finding exploits, which is more important in the first stages of balance (and lets face it, we are still in that stage). The 'meticulous mechanics' approach is better in the latter stages of balancing.

Point: Give top Euro players this opportunity.

Sorry, but I believe you are wrong. Most of the gimmicks and inventive play I've seen was by watching the asian players streams. Days after a nice strategy was used on the asian servers you would see it popup on the EU/US servers.

And it's logical to be so. They have more people understanding the mechanics on BW which translate quite nice in SC2. Therefore more likely to have somebody come up with an interesting strategy. I'm not saying they are smarter. I'm saying they have more having the knowledge and interest therefore the possibility increases.
And forgive me nothing for I truly meant it all
maybenexttime
Profile Blog Joined November 2006
Poland5860 Posts
July 05 2010 08:35 GMT
#67
On July 05 2010 17:26 Tropics wrote:
Show nested quote +
On July 05 2010 17:11 maybenexttime wrote:
On July 05 2010 16:49 eugen1225 wrote:
It's funny how they focus on Asian players to balance the game, when it's a fact (in every blizzard game SC,WC3 and now SC2) that Koreans tended to be more mechanical and less creative, when Europeans are the exact opposite. This is most evident in SC1, and it was a case in wc3.

Imagine 2 approaches to a loss:

1) If i lose its because my execution wasn't perfect, i must practice more my execution, and only when I peak at this and still lose will I start considering a strategy adjustment. (Korean mindset)
2)If I lose it's probably because of my strategy and inefficiency, i should 1st look into the strategy and look for windows to exploit, and new unit combo's rather than admitting faulty mechanics, only when 'on paper' i have the seemingly 'perfect' strategy will I focus on improving my execution of that strategy. (Europe mindset)

This is reflected in the play styles i feel, and it is my opinion that balance-wise Europeans would be better at the job of balancing, because they are more keen to finding exploits, which is more important in the first stages of balance (and lets face it, we are still in that stage). The 'meticulous mechanics' approach is better in the latter stages of balancing.

Point: Give top Euro players this opportunity.


Koreans have better mechanics AND strategy in both games.

If foreigners are somehow strategically superior, how come all metagame revolutions were started by Koreans?


they definitely weren't

i mean they've started quite a lot but for the first month and a half or so of beta people had korea written off as a weaker server based on their replays and stuff and were using their own stuff exclusively


Talking about BW.

I'm pretty sure we'll see that in SC2 once the game is released.
bokchoi
Profile Blog Joined March 2010
Korea (South)9498 Posts
July 05 2010 08:58 GMT
#68
On July 05 2010 17:10 MyHeroNoob wrote:
Fake yellow?


It's IntoTheRainbow.. he's been playing as NCYellow and SlayersBoxer throughout beta iirc. Guess he thinks its funny to smurf with those aliases :D
Geo.Rion
Profile Blog Joined October 2008
7377 Posts
Last Edited: 2010-07-05 09:12:57
July 05 2010 09:12 GMT
#69
On July 05 2010 10:21 Taekwon wrote:
darn, wished there were BW progamers, but guess they wouldn't have that kind of time =o

yeah:
Blizzard: So what do you think about the balance?
Jaedong/Flash/Bisu/others: ohmm, yeah, well those new units seem shiny, whatever the hell their names and abilities are
(they do not play the game, how you expect them to give balance tips?)
"Protoss is a joke" Liquid`Jinro Okt.1. 2011
Angra
Profile Blog Joined May 2009
United States2652 Posts
July 05 2010 09:20 GMT
#70
Damn, I was really interested to see what all their thoughts on what's bad about the game is. I'm sure there's a lot. Oh big giant corporation and hiding things.
Subversion
Profile Blog Joined April 2010
South Africa3627 Posts
July 05 2010 10:01 GMT
#71
On July 05 2010 15:54 Scarecrow wrote:
Show nested quote +
On July 05 2010 15:29 PrinceXizor wrote:
TL as a whole tends to view BW players as superior in every way to any non BW player, including SC2 players. It's how things tend to be here. you kind of accept it. and smile. even though BW is really pretty vastly different than SC2.

SC2 is very easy for those coming from a BW background. It's hardly vastly different, just simpler + macro gimmicks. TL is almost always right, it's good that you are trying to accept it despite your ignorance.


How exactly would BW players who haven't been playing SC2 be able to discuss race and map balance? It's not about who would beat who, its about who has most knowledge and experience of the game.

Honestly people say really, really stupid things.
Rabiator
Profile Joined March 2010
Germany3948 Posts
Last Edited: 2010-07-05 10:30:05
July 05 2010 10:25 GMT
#72
On July 05 2010 10:16 NuKedUFirst wrote:
Hmm. They should ask BW pros for what makes a balanced / good game.

Hmm. I fear that *some* BW players are going into SC2 with too many assumptions from BW as to how the game *should feel/look like*. I am not saying that these pros are prejudiced in this way, just that "only nine" is much too low a number for statistics sake anyway and Starcraft is too complex to only have this few people thinking / influencing it.

On July 05 2010 17:35 maybenexttime wrote:
Show nested quote +
On July 05 2010 17:26 Tropics wrote:
On July 05 2010 17:11 maybenexttime wrote:
On July 05 2010 16:49 eugen1225 wrote:
It's funny how they focus on Asian players to balance the game, when it's a fact (in every blizzard game SC,WC3 and now SC2) that Koreans tended to be more mechanical and less creative, when Europeans are the exact opposite. This is most evident in SC1, and it was a case in wc3.

Imagine 2 approaches to a loss:

1) If i lose its because my execution wasn't perfect, i must practice more my execution, and only when I peak at this and still lose will I start considering a strategy adjustment. (Korean mindset)
2)If I lose it's probably because of my strategy and inefficiency, i should 1st look into the strategy and look for windows to exploit, and new unit combo's rather than admitting faulty mechanics, only when 'on paper' i have the seemingly 'perfect' strategy will I focus on improving my execution of that strategy. (Europe mindset)

This is reflected in the play styles i feel, and it is my opinion that balance-wise Europeans would be better at the job of balancing, because they are more keen to finding exploits, which is more important in the first stages of balance (and lets face it, we are still in that stage). The 'meticulous mechanics' approach is better in the latter stages of balancing.

Point: Give top Euro players this opportunity.


Koreans have better mechanics AND strategy in both games.

If foreigners are somehow strategically superior, how come all metagame revolutions were started by Koreans?


they definitely weren't

i mean they've started quite a lot but for the first month and a half or so of beta people had korea written off as a weaker server based on their replays and stuff and were using their own stuff exclusively


Talking about BW.

I'm pretty sure we'll see that in SC2 once the game is released.

Sure, maybe ... but for SC2 during the beta that is definetely UNTRUE and we are trying to balance SC2 and not BW.
If you cant say what you're meaning, you can never mean what you're saying.
MangoTango
Profile Blog Joined June 2010
United States3670 Posts
July 05 2010 10:36 GMT
#73
But do you really want chat rooms?

Eh, I guess this is good news. Nice to hear Blizzard does care about pro play balance.
"One fish, two fish, red fish, BLUE TANK!" - Artosis
Apolo
Profile Joined May 2010
Portugal1259 Posts
July 05 2010 12:12 GMT
#74
Put WhiteRa and TLO balancing it and i'll be happy.
MetalSlug
Profile Joined February 2010
Germany443 Posts
Last Edited: 2010-07-05 12:53:54
July 05 2010 12:47 GMT
#75
On July 05 2010 17:58 bokchoi wrote:
Show nested quote +
On July 05 2010 17:10 MyHeroNoob wrote:
Fake yellow?


It's IntoTheRainbow.. he's been playing as NCYellow and SlayersBoxer throughout beta iirc. Guess he thinks its funny to smurf with those aliases :D


Is he a Famous ICCUP player or something ? couldnt find anything about him @liquipedia or else where...

--EDIT--

Ok i r an idiot... just realised its an alias of RainBOw ... but why is he listed as Gimseongje or is it just a typo ?
MKP | Maru | Nada | Boxer | Supernova | Keen
Piy
Profile Blog Joined January 2008
Scotland3152 Posts
Last Edited: 2010-07-05 12:57:10
July 05 2010 12:56 GMT
#76
lol...What good would getting bw progamers in to balance a different game have...of course they have to be SC2 players..

Could be cool, but not gonna make a big difference imo.
My. Copy. Is. Here.
tmonet
Profile Joined January 2010
United States172 Posts
July 05 2010 13:04 GMT
#77
On July 05 2010 21:56 Piy wrote:
lol...What good would getting bw progamers in to balance a different game have...of course they have to be SC2 players..

Could be cool, but not gonna make a big difference imo.


After a lot of the things Blizzard says in their reasoning for patches, I think that it's huge that they're talking to real players regardless of who those players are. They've shown a certain amount of disconnect with their game. Hopefully this will help ground them.
wp | moe moe kyun!~~~ ♥
Hautamaki
Profile Blog Joined December 2003
Canada1311 Posts
July 05 2010 13:28 GMT
#78
On July 05 2010 16:49 eugen1225 wrote:
It's funny how they focus on Asian players to balance the game, when it's a fact (in every blizzard game SC,WC3 and now SC2) that Koreans tended to be more mechanical and less creative, when Europeans are the exact opposite. This is most evident in SC1, and it was a case in wc3.

Imagine 2 approaches to a loss:

1) If i lose its because my execution wasn't perfect, i must practice more my execution, and only when I peak at this and still lose will I start considering a strategy adjustment. (Korean mindset)
2)If I lose it's probably because of my strategy and inefficiency, i should 1st look into the strategy and look for windows to exploit, and new unit combo's rather than admitting faulty mechanics, only when 'on paper' i have the seemingly 'perfect' strategy will I focus on improving my execution of that strategy. (Europe mindset)

This is reflected in the play styles i feel, and it is my opinion that balance-wise Europeans would be better at the job of balancing, because they are more keen to finding exploits, which is more important in the first stages of balance (and lets face it, we are still in that stage). The 'meticulous mechanics' approach is better in the latter stages of balancing.

Point: Give top Euro players this opportunity.


I don't really see any evidence to back up this popular claim. It seems to me that after Grrrr... pretty much every major strategy advance was created by a Korean progamer. Since when have Korean progamers ever been behind the curve and stealing strategies from westerners?
True learning is not the memorization of knowledge; it is the internalization of patterns.
Attica
Profile Joined February 2010
United States277 Posts
July 05 2010 13:36 GMT
#79
On July 05 2010 17:29 Lighioana wrote:
Show nested quote +
On July 05 2010 16:49 eugen1225 wrote:
It's funny how they focus on Asian players to balance the game, when it's a fact (in every blizzard game SC,WC3 and now SC2) that Koreans tended to be more mechanical and less creative, when Europeans are the exact opposite. This is most evident in SC1, and it was a case in wc3.

Imagine 2 approaches to a loss:

1) If i lose its because my execution wasn't perfect, i must practice more my execution, and only when I peak at this and still lose will I start considering a strategy adjustment. (Korean mindset)
2)If I lose it's probably because of my strategy and inefficiency, i should 1st look into the strategy and look for windows to exploit, and new unit combo's rather than admitting faulty mechanics, only when 'on paper' i have the seemingly 'perfect' strategy will I focus on improving my execution of that strategy. (Europe mindset)

This is reflected in the play styles i feel, and it is my opinion that balance-wise Europeans would be better at the job of balancing, because they are more keen to finding exploits, which is more important in the first stages of balance (and lets face it, we are still in that stage). The 'meticulous mechanics' approach is better in the latter stages of balancing.

Point: Give top Euro players this opportunity.

Sorry, but I believe you are wrong. Most of the gimmicks and inventive play I've seen was by watching the asian players streams. Days after a nice strategy was used on the asian servers you would see it popup on the EU/US servers.

And it's logical to be so. They have more people understanding the mechanics on BW which translate quite nice in SC2. Therefore more likely to have somebody come up with an interesting strategy. I'm not saying they are smarter. I'm saying they have more having the knowledge and interest therefore the possibility increases.


I don't agree. In fact when beta came out every CowGoMoo and KingHillBilly replay was on ever asian replay site. It's because they both used different playstyles that no one else was using at the time.
Comrade
Profile Joined June 2010
Sweden102 Posts
July 05 2010 13:42 GMT
#80
On July 05 2010 21:12 Duelist wrote:
Put WhiteRa and TLO balancing it and i'll be happy.


Good as they are I still trust a bunch of koreans to do it better. Stereotype or not.
Fighting capitalist macro everywhere
Prev 1 2 3 4 5 6 7 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 2h 16m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ZombieGrub161
ProTech86
ViBE4
StarCraft: Brood War
Britney 12850
Dota 2
NeuroSwarm131
Counter-Strike
summit1g5272
byalli919
minikerr40
Super Smash Bros
C9.Mang0230
Heroes of the Storm
Liquid`Hasu411
Trikslyr37
Other Games
Grubby2956
Liquid`RaSZi2264
shahzam448
ArmadaUGS107
Mew2King77
ROOTCatZ30
[ Show 14 non-featured ]
StarCraft 2
• RyuSc2 46
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• blackmanpl 51
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota21356
League of Legends
• TFBlade1243
Other Games
• Scarra1022
• Shiphtur285
Upcoming Events
Replay Cast
2h 16m
The PondCast
12h 16m
KCM Race Survival
12h 16m
Replay Cast
1d 2h
Escore
1d 12h
PiG Sty Festival
1d 14h
CranKy Ducklings
2 days
PiG Sty Festival
2 days
Patches Events
2 days
Sparkling Tuna Cup
3 days
[ Show More ]
PiG Sty Festival
3 days
The Patches Monday
4 days
GSL
5 days
PiGosaur Cup
6 days
Replay Cast
6 days
Liquipedia Results

Completed

CSLAN 4
CranK Gathers Season 4: BW vs SC2 Team League
Eternal Conflict S2 Finale

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL Season 22: Qualifier 1
RSL Revival: Season 6
PiG Sty Festival 8.0
META DYMY #4
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026

Upcoming

Escore Tournament S3: W8
CSL Season 22: Qualifier 2
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - TRS
Blizzard Classic Cup 2026
Acropolis #5 - GSA
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Big Dog Cup 2026 Div 1
Stake Ranked Episode 5
PGL Masters Bucharest 2026
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.