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On July 05 2010 13:05 Subversion wrote: Why is everyone saying they want BW players there?
What good would that be?
Obviously they're going to call in the people who have been playing the game thats actually being discussed ^_^ How dare you use logic to reason with fanboys.
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I think this is actually a very good move on Blizzard's part. I was hoping that they would have some sort of open discussion with people who have actually spent a lot of time with the game and who could really contribute advice about keeping the game balanced.
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Great to see blizz branching out and getting additional opinions for balance.
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You know some times I really don't understand blizzards PR department. Threw out the development of SC2 they have continually released information that has sent this community into a uproar(chat channels/LAN/MBS..etc). Uproars that never would have happened if they just took the time to explain things more carefully. They also have been rather stingy with information at times for reasons unknown.
There was no reason, at least as far as I can tell that we could not have had many more battle reports during development. They would have only made following the development of SC2 that much more interesting. I don't think they could of turned anyone off to buying the game. This feels similar to me. Reading what the pros have to say about how to improve sc2 just makes things more interesting. Even if their comments are negative I doubt it will prevent anyone from purchasing the game, If anything It will just generate more chatter and publicity for the game, and get more people to follow sc2. I just can't see how making these guys sign NDA, and keeping silent about the game helps Blizzard in any way
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Like many others I would prefer an open discussion but still a good move blizz. I hope we can get more info on this, would be nice to see what they suggested.
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Looks like Ozil is Lee Kwan-Woo... there was a Lee Kwan-Woo in WC3, a NE player Mamoru.. maybe the same person?
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cool new and no announce for beta phase 2 ? tilt
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I'm glad that Blizzard acknowledges and seeks help from the competitive sc community instead of trying to do what makes the most money. Looking forward to the transcript.
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From the beginning I thought that this was the best way to balance the game. Because if you can balance it at the high level, then the lower players will copy the better ones and the game will become balance overall. I am very excited to see what they changed and i hope they removed the dark shrine!
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On July 05 2010 13:05 Subversion wrote: Why is everyone saying they want BW players there?
What good would that be?
Obviously they're going to call in the people who have been playing the game thats actually being discussed ^_^ Because TL as a whole tends to view BW players as superior in every way to any non BW player, including SC2 players. It's how things tend to be here. you kind of accept it. and smile. even though BW is really pretty vastly different than SC2.
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On July 05 2010 13:05 Subversion wrote: Why is everyone saying they want BW players there?
What good would that be?
Obviously they're going to call in the people who have been playing the game thats actually being discussed ^_^
Flash and Jaedong are no "players". They are Xel'Naga themselves, sent down from the heavens to show mankind the purity of mutalisisk micro and the purity of TvP.
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On July 05 2010 15:29 PrinceXizor wrote: TL as a whole tends to view BW players as superior in every way to any non BW player, including SC2 players. It's how things tend to be here. you kind of accept it. and smile. even though BW is really pretty vastly different than SC2. SC2 is very easy for those coming from a BW background. It's hardly vastly different, just simpler + macro gimmicks. TL is almost always right, it's good that you are trying to accept it despite your ignorance.
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wow, the food looks derishris
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I was a very high level player in wow, and for arena balance blizzard would bring in the people winning tournaments, etc. This is a good idea, except when the developers had a complete bias as to who they were getting the information from, leading to an imbalance between classes (typically favouring rmp). Hopefully the sc2 team aren't douchebags.
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On July 05 2010 15:54 Scarecrow wrote:Show nested quote +On July 05 2010 15:29 PrinceXizor wrote: TL as a whole tends to view BW players as superior in every way to any non BW player, including SC2 players. It's how things tend to be here. you kind of accept it. and smile. even though BW is really pretty vastly different than SC2. SC2 is very easy for those coming from a BW background. It's hardly vastly different, just simpler + macro gimmicks. TL is almost always right, it's good that you are trying to accept it despite your ignorance. Which still doesn't make the point invalid that BW-pros that never even played the game would do more harm than good in a balance discussion about SC2 maps. And if TL(majority) says different things about this, it still isn't right.
But it's nice to know that Blizzard does things like this, maybe they really do make great add-ons to BNet 2.0 later and it'll all be fine (daydreaming.. )
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i really hope an overhaul of the ladder maps comes out of this discussion, if anything.
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Am I the only one thinking that this is awesome? What company does this kind of things these days? Really well done blizzard !
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It's funny how they focus on Asian players to balance the game, when it's a fact (in every blizzard game SC,WC3 and now SC2) that Koreans tended to be more mechanical and less creative, when Europeans are the exact opposite. This is most evident in SC1, and it was a case in wc3.
Imagine 2 approaches to a loss:
1) If i lose its because my execution wasn't perfect, i must practice more my execution, and only when I peak at this and still lose will I start considering a strategy adjustment. (Korean mindset) 2)If I lose it's probably because of my strategy and inefficiency, i should 1st look into the strategy and look for windows to exploit, and new unit combo's rather than admitting faulty mechanics, only when 'on paper' i have the seemingly 'perfect' strategy will I focus on improving my execution of that strategy. (Europe mindset)
This is reflected in the play styles i feel, and it is my opinion that balance-wise Europeans would be better at the job of balancing, because they are more keen to finding exploits, which is more important in the first stages of balance (and lets face it, we are still in that stage). The 'meticulous mechanics' approach is better in the latter stages of balancing.
Point: Give top Euro players this opportunity.
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T.O.P.
Hong Kong4685 Posts
On July 05 2010 13:48 InToTheWannaB wrote: You know some times I really don't understand blizzards PR department. Threw out the development of SC2 they have continually released information that has sent this community into a uproar(chat channels/LAN/MBS..etc). Uproars that never would have happened if they just took the time to explain things more carefully. They also have been rather stingy with information at times for reasons unknown.
There was no reason, at least as far as I can tell that we could not have had many more battle reports during development. They would have only made following the development of SC2 that much more interesting. I don't think they could of turned anyone off to buying the game. This feels similar to me. Reading what the pros have to say about how to improve sc2 just makes things more interesting. Even if their comments are negative I doubt it will prevent anyone from purchasing the game, If anything It will just generate more chatter and publicity for the game, and get more people to follow sc2. I just can't see how making these guys sign NDA, and keeping silent about the game helps Blizzard in any way Blizzard has to be careful. They don't want CNN doing a game review and conclude that the game is imbalanced because a lazy reporter read a article about what Korean progamers feel about the game.
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T.O.P.
Hong Kong4685 Posts
On July 05 2010 16:49 eugen1225 wrote:It's funny how they focus on Asian players to balance the game, when it's a fact (in every blizzard game SC,WC3 and now SC2) that Koreans tended to be more mechanical and less creative, when Europeans are the exact opposite. This is most evident in SC1, and it was a case in wc3. Imagine 2 approaches to a loss: 1) If i lose its because my execution wasn't perfect, i must practice more my execution, and only when I peak at this and still lose will I start considering a strategy adjustment. (Korean mindset) 2)If I lose it's probably because of my strategy and inefficiency, i should 1st look into the strategy and look for windows to exploit, and new unit combo's rather than admitting faulty mechanics, only when 'on paper' i have the seemingly 'perfect' strategy will I focus on improving my execution of that strategy. (Europe mindset) This is reflected in the play styles i feel, and it is my opinion that balance-wise Europeans would be better at the job of balancing, because they are more keen to finding exploits, which is more important in the first stages of balance (and lets face it, we are still in that stage). The 'meticulous mechanics' approach is better in the latter stages of balancing. Point: Give top Euro players this opportunity.  Your viewpoint is a commonly shared by many people in TL before SC2 Beta came out. Artosis and Incontrol used to say that foreigners would dominate SC2 in the beginning because foreigners are creative players while koreans are mindless mechanical machines. That stereotype turned out to be false as Korean players have dominated SC2 Beta. Tester dominated the The Altitude TL Invitational and Blizzard balanced the game to the needs of the Asian server instead of the US and EU servers because the strategies used by the Koreans are more advanced.
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