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[July] SC2 General Discussion - Page 22

Forum Index > SC2 General
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Prev 1 20 21 22 23 24 26 Next All
ad112
Profile Joined April 2010
Estonia5 Posts
July 25 2010 21:24 GMT
#421
yap for example corruptor/ultra build would be cool
Simplicity first, quality later
SC2Phoenix
Profile Blog Joined June 2009
Canada2814 Posts
July 25 2010 21:31 GMT
#422
yap for example corruptor/ultra build would be cool
Also would be totally sweet to have 12 gas also to support it.
Who the fuck has a family of fucking trees? This song is so god damn stupid. Fuck you song, fuck you and your stupid trees. -itmeJP
ad112
Profile Joined April 2010
Estonia5 Posts
Last Edited: 2010-07-25 22:15:40
July 25 2010 21:50 GMT
#423
corruptors cost 150/100, ultras 300/200. abundant minerals are used for powering, crawlers, queens (ultra and corruptor transfusion) and lings (melee upgrades already there).
Also, ultra/queen drops or nyduses would be cool :p
Simplicity first, quality later
opkoad
Profile Joined May 2010
United States28 Posts
July 25 2010 22:56 GMT
#424
Does anyone know of a script that pulls unit/building stats from the data files so that you can always have the latest and most accurate stats in a format that's easy on the eyes? I can get all of them by opening the editor of course, but it'd be handy to have something to do it for me.
Ryalnos
Profile Joined July 2010
United States1946 Posts
Last Edited: 2010-07-25 23:49:25
July 25 2010 23:44 GMT
#425
I just noticed something reading this blog post: http://us.battle.net/sc2/en/blog/39345#blog

Insider: Can you tell us anything about new units or abilities you tried out that didn’t make the cut?

Dustin: We briefly tried to add a new ability in the beta test called Frenzy, which was cast by the infestor. This ability allowed the zerg to move and attack more quickly, as well as ignore the effects of stun, slow, and mind-control attacks. However, during testing we found it was most useful when cast on the ultralisk, so in the end we just gave the ability to the ultralisk. We’re always looking for ways to eliminate unecessary complexity or needless extra steps, since it’s such a fast-paced game.


Is he just talking about the immunity they gave the ultra in the last patch?
gerundium
Profile Joined June 2010
Netherlands786 Posts
July 25 2010 23:44 GMT
#426
On July 26 2010 06:50 ad112 wrote:
corruptors cost 150/100, ultras 300/200. abundant minerals are used for powering, crawlers, queens (ultra and corruptor transfusion) and lings (melee upgrades already there).
Also, ultra/queen drops or nyduses would be cool :p


Really though, this is going to take like 5 bases to support, That build is SO gas intensive. I was thinking more along the lines of going Muta/ling into quick cracklings / broodlords / corruptors.
But let's not get ahead of ourselves, first lets see if this isn't just a mistake because people have pointed out that there are several mistakes in the unit writeups (frenzy on infestors etc.) as well.
Ndugu
Profile Blog Joined May 2010
United States1078 Posts
July 25 2010 23:57 GMT
#427
On July 26 2010 08:44 Ryalnos wrote:
I just noticed something reading this blog post: http://us.battle.net/sc2/en/blog/39345#blog

Insider: Can you tell us anything about new units or abilities you tried out that didn’t make the cut?

Dustin: We briefly tried to add a new ability in the beta test called Frenzy, which was cast by the infestor. This ability allowed the zerg to move and attack more quickly, as well as ignore the effects of stun, slow, and mind-control attacks. However, during testing we found it was most useful when cast on the ultralisk, so in the end we just gave the ability to the ultralisk. We’re always looking for ways to eliminate unecessary complexity or needless extra steps, since it’s such a fast-paced game.


Is he just talking about the immunity they gave the ultra in the last patch?


Yes.

But since they're Zerg they just made it a passive ability rather than a spell because Zerg players can only macro, not micro.
GGTeMpLaR
Profile Blog Joined June 2009
United States7226 Posts
July 26 2010 05:21 GMT
#428
looks like youtube's main ad for the day is for SC2

looks pretty cool, one of the best main-page ads I've seen on youtube

www.youtube.com at the top
ROOTFayth
Profile Joined January 2004
Canada3351 Posts
July 26 2010 05:28 GMT
#429
On July 26 2010 08:44 gerundium wrote:
Show nested quote +
On July 26 2010 06:50 ad112 wrote:
corruptors cost 150/100, ultras 300/200. abundant minerals are used for powering, crawlers, queens (ultra and corruptor transfusion) and lings (melee upgrades already there).
Also, ultra/queen drops or nyduses would be cool :p


Really though, this is going to take like 5 bases to support, That build is SO gas intensive. I was thinking more along the lines of going Muta/ling into quick cracklings / broodlords / corruptors.
But let's not get ahead of ourselves, first lets see if this isn't just a mistake because people have pointed out that there are several mistakes in the unit writeups (frenzy on infestors etc.) as well.

well at broodwar you needed like 4 bases as zerg to support ultralisks lol
Illva
Profile Joined May 2010
Sweden137 Posts
July 26 2010 05:39 GMT
#430
hi! could anyone help me out please. Day9countdown party should be starting sometime later today but I cant figure out when it starts. Event schedule say: 01:00 CEST. which cant be right? that would mean its already started or it starts the 27th. Anyone know in how many hours it starts?
elcarni
Profile Joined April 2010
Argentina38 Posts
Last Edited: 2010-07-26 06:39:07
July 26 2010 06:38 GMT
#431
its 4pm pdt , almost 12 hours from now

edit:

Monday, July 26, 2010 at 4:00 PM
- to -
Tuesday, July 27, 2010 at 4:00 AM (PT)
pRo9aMeR
Profile Blog Joined September 2008
595 Posts
July 26 2010 07:04 GMT
#432
Does anyone know if at 12:01am July 27th in Korean PC bangs I will be able to play sc2?

I preordered a copy but it's gotta get shipped here so until then I want to play at PC bangs ASAP^^
In training...let's play, gg! d^..^b
Ebonikizzle
Profile Joined May 2010
44 Posts
July 26 2010 07:14 GMT
#433
I fully endorse the hive without an infestation pit.
XeLmyPaL
Profile Joined July 2010
South Africa1 Post
July 26 2010 09:27 GMT
#434
I have pre-ordered SC2 US version and would like to swap the key for a EU version.
If anyone can help please let me know
Slikk
Profile Joined August 2008
Norway81 Posts
July 26 2010 10:17 GMT
#435
The Blizzard's game guide is up

http://eu.battle.net/sc2/en/game/
gerundium
Profile Joined June 2010
Netherlands786 Posts
Last Edited: 2010-07-26 14:52:32
July 26 2010 14:13 GMT
#436
Just to come back on the infestation pit, All the mistakes in the Zerg units have been corrected. It even includes the undocumented patch change of NP being nerfed to 12 seconds. Just an observation because the tech tree is still the same.


EDIT: SEA released, and it is indeed a mistake
Merikh
Profile Blog Joined June 2010
United States918 Posts
July 26 2010 15:00 GMT
#437
Can anyone confirm if you can use numbers in your nickname? Release client
G4MR | I mod day9, djwheat and GLHF's stream
CruelZeratul
Profile Joined May 2010
Germany4588 Posts
July 26 2010 15:40 GMT
#438
I bought SC2 in Germany, can I install the english Version with the DVD selled in Germany, or do I have to download the game on Battle.net?
mcneebs
Profile Blog Joined January 2009
Canada391 Posts
July 26 2010 16:56 GMT
#439
Quick question. I always thought that there were 3 servers. US, EU, and ASIA. I plan on buying the SEA version of the game because I can't read Chinese. I've then since heard that SEA will get access to the US servers over time.

My question is, does SEA have it's own exclusive server? Or does it coincide with the ASIA server?
You do it to yourself. Just you. You and no one else.
pRo9aMeR
Profile Blog Joined September 2008
595 Posts
July 26 2010 17:13 GMT
#440
On July 26 2010 16:04 pRo9aMeR wrote:
Does anyone know if at 12:01am July 27th in Korean PC bangs I will be able to play sc2?

I preordered a copy but it's gotta get shipped here so until then I want to play at PC bangs ASAP^^


No need to answer me, I'm in one now and it's not possible, atleast not as of 2am July 27th. But I do have a new question...

Can I have two clients, one from NA and one from Korea, on the same computer? Reason I'm asking is because I preordered the NA collector's edition but it won't get to Korea for atleast 1.5~2ish weeks so I'm really tempted to just digitally download the Korean version so I can start playing ASAP and have one account on each server.
In training...let's play, gg! d^..^b
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