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Battlecarrier has arrived. - Page 5

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 6 7 8 9 Next All
Scorpius
Profile Joined May 2010
Sweden36 Posts
June 23 2010 02:36 GMT
#81
hella nice GJ dude
Subversion
Profile Blog Joined April 2010
South Africa3627 Posts
June 23 2010 02:43 GMT
#82
Lol some people are such dicks. This is awesome man, good job.
DemiSe
Profile Blog Joined May 2010
883 Posts
Last Edited: 2010-06-23 02:54:33
June 23 2010 02:53 GMT
#83
E as in epic looking
P as in pure genius map
I as in I can't wait until I get to play this map
C as in CC 14 @ this map

Let's See Who's Stronger, Your Tricks, Or My Skills.
QueueQueue
Profile Joined July 2009
Canada1000 Posts
June 23 2010 03:20 GMT
#84
Wow, that looks awesome!
SkCom
Profile Joined May 2010
Canada229 Posts
Last Edited: 2010-06-23 03:24:00
June 23 2010 03:23 GMT
#85
thumbs up my friend, awesomeness!
Brokengamer
Profile Joined April 2010
Philippines116 Posts
June 23 2010 03:28 GMT
#86
This is gonna be a famous map at phase 2.. We just need to promote it I guess?
Von
Profile Joined May 2009
United States363 Posts
June 23 2010 03:44 GMT
#87
Wow.

If its not fun I dont want it.
Typho0n
Profile Blog Joined November 2008
Canada276 Posts
June 23 2010 03:56 GMT
#88
this map is even better than your last one! I love the island expos on the other bc's. This is so cool... keep up the good work man
Turbo.Tactics
Profile Joined April 2010
Germany675 Posts
June 23 2010 04:28 GMT
#89
W00t!? The paint penis is gone!
Zerg - because Browders sons hate 'em
Mulloy
Profile Joined March 2010
United States86 Posts
June 23 2010 05:02 GMT
#90
I don't even care if it's balanced. Granted being able to play this fairly would own, but this is the kind of thing that makes casual maps freaking awesome. Also, it will make rushing BCs even more freaking awesome in casual matchups.
I have been known, on occasion, to dapple in fancy hats.
keNNabis
Profile Joined April 2009
Canada159 Posts
June 23 2010 05:18 GMT
#91
w0w unbelievable man
i cannot wait to play on this map either
you're quite the SC cartographer keep up the goodwork dude :D
I ARE VANCOUVER CANUCK
EvilMaishidon
Profile Joined May 2010
United States125 Posts
June 23 2010 05:43 GMT
#92
Oh man, this reminds me of years ago, when i made a battle cruiser out of the space platform tileset with the default editor, it sucked. This, does not. I'd rather play this than metalopolis.
RageOverdose
Profile Blog Joined December 2009
United States690 Posts
June 23 2010 05:57 GMT
#93
These unit-themed maps are so awesome! Hopefully they go up the second phase two starts or at least when the game releases. I'm going to play them a ton.

And, on a side note, what is a Battlecarrier? Is that a fusion of a Battlecrusier/Carrier? Man that would be deadly...
101TFP
Profile Blog Joined May 2010
420 Posts
June 23 2010 08:58 GMT
#94
The name Battlecarrier is intentional.
If you look closely, there are small Vikings parked on the deck, with a starting ramp nearby. This makes it an aircraft carrier, hence the name Battlecarrier.

To anyone complaining about balance issues between races; it's impossible to make a map that is 100% balanced for all races. I tried to make a mix, easily defended 2nd + open 3rd etc.

The destructibles on the islands have only 100 hp, preventing SCVs from removing them in the early game.

The ledge between the bases can not be used to park tanks, it is not accessible (as stated in the OP).
People get what they get, this has nothing to do with what they deserve.
HolyOnes
Profile Joined March 2010
Australia52 Posts
June 23 2010 09:23 GMT
#95
awesome map i love it :D when is the 4vs4 carrier one due? :D
Its not you its me 0_o
Luvz
Profile Blog Joined June 2008
Norway356 Posts
June 23 2010 09:29 GMT
#96
Impressive stuff man, cant wait to try it out.
Norway ~ Home of the brave <3
dogabutila
Profile Blog Joined December 2009
United States1438 Posts
June 23 2010 09:35 GMT
#97
I think you should apply for that level design position blizz has open right now
Baller Fanclub || CheAse Fanclub || Scarlett Fanclub || LJD FIGHTING!
Zaphid
Profile Blog Joined April 2010
Czech Republic1860 Posts
June 23 2010 09:38 GMT
#98
Best looking original SC2 map as far as I'm concerned.
I will never ever play Mech against Protoss. - MVP
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
Last Edited: 2010-06-23 10:12:21
June 23 2010 10:06 GMT
#99
I'd like it if the entrance to the main was moved back a little so zerg ooze can get to it faster.
Islands mineral setup needs an arc, and the D-Rocks there don't stop a CC from landing. You need to make the island smaller and place some 5 mineral chunks around so the CC can't land.
As you have it now, no one is going to try and take that island unless they have a huge air army and some time to spare with it, Except for terrans who can land next to the D-Rock and kill it later.
..and then I would, ya know, check em'. (Aka SpoR)
XiaoZhuPa
Profile Joined May 2010
Singapore30 Posts
June 23 2010 10:11 GMT
#100
I didn't even think something like this is possible...
Eat Me.
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