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Automated Tournaments and the Monetization of Bnet - Page 6

Forum Index > SC2 General
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nEAnS
Profile Joined April 2010
Canada161 Posts
June 18 2010 02:09 GMT
#101
I think this is a great idea, however i dont think blizzard would ever implement this idea just because it seems that it would be a hassle for them.
chuninexam
Profile Joined April 2010
Canada56 Posts
June 18 2010 02:12 GMT
#102
On June 18 2010 10:35 FrozenArbiter wrote:

Read up on the AbsolutePoker super user scandal.out and use them against you. I don't think I need to explain to you how powerful of a tool a map hack is.

As of now, since were in beta, these map hacks havent been too much of a problem I've only run into a few cases I knew for sure someone was using them a

Yes, there'll always be hacks - I don't care, there'll always be people using steroids in sports. Should we stop all sports?


That's a little different. The Absolute Poker scandal was a case where high level administrators were using super privledged accounts to cheat. This is not something that any averege person can acheive. You, me, or nearly everyone on the planet except for those who work at the highest levels of these respective poker sites can cheat in this way.

The difference is in SC2 anyone and their grandmother can take a few minutes to download a map hack and whatever other hacks will come out in the future and use them against you. Since it's beta I haven't had much of a problem with map hackers yet, I've only encountered a few cases where I knew for sure they were map hacking against me. Also cause there is nothing on the line people don't care as much to abuse this.

But as soon as you put money on the line and implement this system basically everyone will get map hacks and you will be at a critical disadvantage without them. The entire "sit and go sc2 ladder" or whatever you wanna call it will be littered with map hackers to the degree that non map hackers won't even be able to compete.

Just as in poker, in sc2 people will be looking for every edge they can get. There is not enough honor and morality in this world, and people will be abusing hacks to the degree that I just described.

It's silly to ignore this distinction between the 2 completely different levels of cheating that occur in online poker and sc2.
Kexx
Profile Joined May 2010
Germany240 Posts
June 18 2010 02:15 GMT
#103
The idea in general is awesome, though my biggest concern as you already mentioned is good people farming the tournaments on lower leagues. So I think the appeal for good players to play in lower league tournaments would have to be taken away, the only way I can see that happening would be to drastically reduce the entrance fees on bronze - gold leagues to like 1/10 or even 1/20 of a platinum and diamond league entry.

This way newer players wouldn't mind experimenting with those tournaments but it stills gives an accomplishment if you win one.
It would drive you to get better and advance in a higher league to compete with more money, instead of trying to stay in a lower league just to get easy wins.

overall I like it.
chooooch
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
Last Edited: 2010-06-18 02:20:39
June 18 2010 02:20 GMT
#104
It's silly to ignore this distinction between the 2 completely different levels of cheating that occur in online poker and sc2.

You are of course right. I'm not sure what can be done about it tho, having not seen whatever Blizzard's final solution for anti-hack will be.

I'm very uncomfortable with the idea of surrendering a competitive idea just because a good % of human beings are scum tho However, with the 1 account/1 cd key policy, it will at least be more costly whenever you are caught.
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
Kaal
Profile Blog Joined May 2010
Djibouti2539 Posts
June 18 2010 02:21 GMT
#105
Well. I mean, at chess clubs sometimes we play for money, and there are some pretty high $$$ amounts exchanged at fighting game tournaments. Like a 29k dollar MvC2 money match at Seasons Beatings last year. And fighting game tournaments tend to be illegal, but overlooked, since we're a small, elitist group of people. The few that are sponsered usually go through legal channels. The thing with chess tournaments, is that the USCF, or the International Federation, sponsers almost every tournament there is, and they have a gaming liscense. I've never seen an illegal chess tournament, even in NYC, there's a federation for the smaller tournaments they have there. I think the problem is that this would be an advertised feature, and I think it would have alot of trouble in the US, where internet gambling is a hot issue. Add to that, there's probably going to be alot of teens playing this game, and the gambling age in the US is 18, so there'll be alot of crap about little kids gambling and blah blah. I can see how blizzard wouldn't even think about it. Sad really, it's a great idea.
Licmyobelisk
Profile Blog Joined August 2008
Philippines3682 Posts
Last Edited: 2010-06-18 02:28:47
June 18 2010 02:25 GMT
#106
Very great idea! Anyway, it's not really gambling if it's a tournament which ask for an entrance fee. Lets say it's a pot money to whoever is the best gets the prize. for me Gambling for me is that, there is no qualifiers, no legit organizers then you just bet your own money to each other then play 1v1 or 2v2.
I don't think I've ever wished my opponent good luck prior to a game. When I play, I play to win. I hope every opponent I ever have is cursed with fucking terrible luck. I hope they're stuck playing underneath a stepladder with a black cat in attendance a
Kexx
Profile Joined May 2010
Germany240 Posts
June 18 2010 02:26 GMT
#107
Oh by the way, you asked you MGT:O does it.

MTG:O sells tournament tickets, they cost 1$ each and a tournament usually costs one tournament ticket.
When you win a tournament you don't win any money, just booster packs,cards or more tournament tickets, so it can't be considered gambling.

But the tournament tickets are the commong currency in MTG:O you buy and sell cards for tournament tickets so it's as much worth as money in MTG:O.

But this system only makes sense in a game like MTG:O where you can buy stuff with the fake currency you win, SC2 doesn't have anything like that.
chooooch
DGMavn
Profile Blog Joined November 2009
United States48 Posts
June 18 2010 02:27 GMT
#108
On June 18 2010 11:12 chuninexam wrote:
Show nested quote +
On June 18 2010 10:35 FrozenArbiter wrote:

Read up on the AbsolutePoker super user scandal.out and use them against you. I don't think I need to explain to you how powerful of a tool a map hack is.

As of now, since were in beta, these map hacks havent been too much of a problem I've only run into a few cases I knew for sure someone was using them a

Yes, there'll always be hacks - I don't care, there'll always be people using steroids in sports. Should we stop all sports?


That's a little different. The Absolute Poker scandal was a case where high level administrators were using super privledged accounts to cheat. This is not something that any averege person can acheive. You, me, or nearly everyone on the planet except for those who work at the highest levels of these respective poker sites can cheat in this way.

The difference is in SC2 anyone and their grandmother can take a few minutes to download a map hack and whatever other hacks will come out in the future and use them against you. Since it's beta I haven't had much of a problem with map hackers yet, I've only encountered a few cases where I knew for sure they were map hacking against me. Also cause there is nothing on the line people don't care as much to abuse this.

But as soon as you put money on the line and implement this system basically everyone will get map hacks and you will be at a critical disadvantage without them. The entire "sit and go sc2 ladder" or whatever you wanna call it will be littered with map hackers to the degree that non map hackers won't even be able to compete.

Just as in poker, in sc2 people will be looking for every edge they can get. There is not enough honor and morality in this world, and people will be abusing hacks to the degree that I just described.

It's silly to ignore this distinction between the 2 completely different levels of cheating that occur in online poker and sc2.


SC hacks are easy to get because there's no money involved for your grandma. As soon as you introduce any significant cash flow into automated SC2 tournament play, these hacks are worth money (and hence become more scarce).

Also super-users aren't the only people who have successfully 'hacked' online gambling. There was at least one site whose random number generator was predictable and some guy wrote a program that could tell you what cards everyone was getting after observing your hole cards and community cards over several hands.
"Combat, your penis is full of shit!" - Day[9]
Solomoth
Profile Joined February 2010
United States55 Posts
June 18 2010 02:28 GMT
#109
I personally don't like the idea largely due to the luck element that is missing in SC as compared to poker. In SC a better player will virtually always win vs a weaker player. If these tourneys are held in the lower divisions, it would be really easy for a gold player to call up his diamond friend and say "Hey, here's my password I'll split the winnings with you when you win."

Many of you are saying, "Well the buy ins for diamond tourneys will be higher than the buy ins for Gold, so a high level diamond player would not want to play such a low stakes tourney." I don't think this rationality works because unlike high level poker players, high level SC players might not necessarily have a big bank account and just because you are #1 in your diamond league doesn't mean you would want to risk $100 to play in a tourney. The same can be said about the lower divisions. You could be in Silver and be making 6 figures at your day job and a $0.05 tourney would be meaningless. I also think with money on the line players would be more inclined to use hacks.

I think having pay to play SNG like tourneys is a bad idea, maybe with exception to the invite only Pro League if Blizzard actually creates one.
Friend, "Do it for the Zorg!" Me, "It's Zerg not Zorg!" My friend trying to psyche me out in a game of beer pong.
vesicular
Profile Blog Joined March 2010
United States1310 Posts
June 18 2010 02:30 GMT
#110
On June 18 2010 08:48 FrozenArbiter wrote:
With all the - generally negative - talk about micro transactions that exists today, I was once again reminded of how the Poker industry manages to essentially charge you for every tournament you play, every hand you win, and yet nobody minds.


Well, to be fair, poker is gambling. The entire game revolves around it. Constantly putting in money is built into the game from the start. That's not exactly the same with a video game.

That said, it's an interesting idea.
STX Fighting!
Poyo
Profile Joined June 2010
Canada790 Posts
June 18 2010 02:32 GMT
#111
Fantastic idea, I fully support this and if theres anything I could do to help you spread this idea let me know.
Poyo! poyo! poyo! poyo! poyo!
Saturnize
Profile Blog Joined November 2009
United States2473 Posts
June 18 2010 02:36 GMT
#112
I love this idea
"Time to put the mustard on the hotdog. -_-"
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
Last Edited: 2010-06-18 02:44:51
June 18 2010 02:42 GMT
#113
On June 18 2010 11:26 Kexx wrote:
Oh by the way, you asked you MGT:O does it.

MTG:O sells tournament tickets, they cost 1$ each and a tournament usually costs one tournament ticket.
When you win a tournament you don't win any money, just booster packs,cards or more tournament tickets, so it can't be considered gambling.

But the tournament tickets are the commong currency in MTG:O you buy and sell cards for tournament tickets so it's as much worth as money in MTG:O.

But this system only makes sense in a game like MTG:O where you can buy stuff with the fake currency you win, SC2 doesn't have anything like that.

Hm, what if you won things like Blizzard store credits, and said credits could be exchanged for cash ;p?

Oh well that's probably too obvious.

Meh, I can see it's going to be problematic legally - too bad.

On June 18 2010 11:27 DGMavn wrote:
Show nested quote +
On June 18 2010 11:12 chuninexam wrote:
On June 18 2010 10:35 FrozenArbiter wrote:

Read up on the AbsolutePoker super user scandal.out and use them against you. I don't think I need to explain to you how powerful of a tool a map hack is.

As of now, since were in beta, these map hacks havent been too much of a problem I've only run into a few cases I knew for sure someone was using them a

Yes, there'll always be hacks - I don't care, there'll always be people using steroids in sports. Should we stop all sports?


That's a little different. The Absolute Poker scandal was a case where high level administrators were using super privledged accounts to cheat. This is not something that any averege person can acheive. You, me, or nearly everyone on the planet except for those who work at the highest levels of these respective poker sites can cheat in this way.

The difference is in SC2 anyone and their grandmother can take a few minutes to download a map hack and whatever other hacks will come out in the future and use them against you. Since it's beta I haven't had much of a problem with map hackers yet, I've only encountered a few cases where I knew for sure they were map hacking against me. Also cause there is nothing on the line people don't care as much to abuse this.

But as soon as you put money on the line and implement this system basically everyone will get map hacks and you will be at a critical disadvantage without them. The entire "sit and go sc2 ladder" or whatever you wanna call it will be littered with map hackers to the degree that non map hackers won't even be able to compete.

Just as in poker, in sc2 people will be looking for every edge they can get. There is not enough honor and morality in this world, and people will be abusing hacks to the degree that I just described.

It's silly to ignore this distinction between the 2 completely different levels of cheating that occur in online poker and sc2.


SC hacks are easy to get because there's no money involved for your grandma. As soon as you introduce any significant cash flow into automated SC2 tournament play, these hacks are worth money (and hence become more scarce).

Also super-users aren't the only people who have successfully 'hacked' online gambling. There was at least one site whose random number generator was predictable and some guy wrote a program that could tell you what cards everyone was getting after observing your hole cards and community cards over several hands.

Mm, you're going to have to come up with a source for that second one... The only two big cheating scandals I'm aware of were on AbsolutePoker and Ultimatebet.
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
MLG_Wiggin
Profile Blog Joined March 2010
United States767 Posts
June 18 2010 02:42 GMT
#114
I think this would be great, so long as a very robust anti-hacking system was in place. It'd be interesting to see how it plays out, especially for someone like me. I'm a diamond player, sure, but I'm no Idra or Sen. Would the pro's dominate by each winning their own tournament? I know if I was a pro, I'd just hop in on whatever little tournament like this that none of the others were on to make sure I win.
@DBWiggin, SC2 ref
jamesr12
Profile Blog Joined April 2010
United States1549 Posts
June 18 2010 02:48 GMT
#115
I think hes talking about poker stars, a few people claimed they have broken the random number generator for that site, but there has never been any proof
http://www.teamliquid.net/forum/viewmessage.php?topic_id=306479
chuninexam
Profile Joined April 2010
Canada56 Posts
Last Edited: 2010-06-18 02:51:56
June 18 2010 02:50 GMT
#116
On June 18 2010 11:27 DGMavn wrote:
Show nested quote +
On June 18 2010 11:12 chuninexam wrote:
On June 18 2010 10:35 FrozenArbiter wrote:

Read up on the AbsolutePoker super user scandal.out and use them against you. I don't think I need to explain to you how powerful of a tool a map hack is.

As of now, since were in beta, these map hacks havent been too much of a problem I've only run into a few cases I knew for sure someone was using them a

Yes, there'll always be hacks - I don't care, there'll always be people using steroids in sports. Should we stop all sports?


That's a little different. The Absolute Poker scandal was a case where high level administrators were using super privledged accounts to cheat. This is not something that any averege person can acheive. You, me, or nearly everyone on the planet except for those who work at the highest levels of these respective poker sites can cheat in this way.

The difference is in SC2 anyone and their grandmother can take a few minutes to download a map hack and whatever other hacks will come out in the future and use them against you. Since it's beta I haven't had much of a problem with map hackers yet, I've only encountered a few cases where I knew for sure they were map hacking against me. Also cause there is nothing on the line people don't care as much to abuse this.

But as soon as you put money on the line and implement this system basically everyone will get map hacks and you will be at a critical disadvantage without them. The entire "sit and go sc2 ladder" or whatever you wanna call it will be littered with map hackers to the degree that non map hackers won't even be able to compete.

Just as in poker, in sc2 people will be looking for every edge they can get. There is not enough honor and morality in this world, and people will be abusing hacks to the degree that I just described.

It's silly to ignore this distinction between the 2 completely different levels of cheating that occur in online poker and sc2.


SC hacks are easy to get because there's no money involved for your grandma. As soon as you introduce any significant cash flow into automated SC2 tournament play, these hacks are worth money (and hence become more scarce).

Also super-users aren't the only people who have successfully 'hacked' online gambling. There was at least one site whose random number generator was predictable and some guy wrote a program that could tell you what cards everyone was getting after observing your hole cards and community cards over several hands.


1.SC hacks are very easy to create. Even if there is money involved and some people might start charging for their hacks. There is a large enough hack/mod community that people will create hacks, simply as projects, out of hobby alone and provide them for free. No doubt about it. In addition - nothing can stop anyone from simply pirating these hacks.

2. If that's even true - that's just another special circumstance and an isolated case that isn't comparable to the widespread, easy to use hacks of SC.

Please don't ignore the clear distinctions in the levels of cheating between the 2 games when making arguments...
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
June 18 2010 02:51 GMT
#117
On June 18 2010 11:48 jamesr12 wrote:
I think hes talking about poker stars, a few people claimed they have broken the random number generator for that site, but there has never been any proof

I'm reasonably confident that anyone claiming that is wrong Why you'd let anyone know about it instead of winning all the monies is something we don't even need to go into =p

There are A LOT of delusional people in the poker community, lots of good people but a lot of crackpots as well.
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
Patches
Profile Joined May 2010
United States43 Posts
June 18 2010 02:55 GMT
#118
Very interesting & well laid out idea.. I think every single bit of it's success would fully rely on near perfected implementation.

If this could be done in such a way that players entering the tournament felt they had a real fighters chance of finding some success it would turn out to be a hell of a lot of fun.

Of course Blizzard would have to invest a lot more man hours on catching and preventing abuse but that's where the rake would come in I reckon.

Figuring out how to make it work amidst its obstacles in terms of functionality and implementation would if nothing else make for a really good brain storming session.

Underground Blizz team please post notes..."The people must know!" (:
Soap
Profile Blog Joined April 2010
Brazil1546 Posts
June 18 2010 03:45 GMT
#119
If its easy to hack, how does iccup exist? Because its easy to hack but even easier to detect hacks.

Nothing can be easier than to seat at a poker sit-and-go with a friend and share the profits. It doesnt ruin the game because you wont be able to cashout any meaningful amount without having your account checked, your funds confiscated and such clever enterprise becoming a waste of time plus the money deposited to start playing. Can't see how it can't work the same way with SC2.

And ffs, gambling = playing a game of chance for money. If it was just "playing for money" any sports professional would be a gambler.
MenacingVitamin
Profile Joined May 2010
United States50 Posts
June 18 2010 03:49 GMT
#120
On June 18 2010 09:09 FrozenArbiter wrote:
Show nested quote +
On June 18 2010 09:06 Madkipz wrote:
Starcraft 2 might get precieved as gambling, as much as i might enjoy the idea of money tournaments.

With the divisions, you could easily make the majority of tournaments closed to a single division
smurfing, my skill is upper plat, if i do my placements and deliberately loose 5 games, if I auto loose to stay in a lower division i could earn less but still be guaranteed wins. I dont like that idea and think these money things if ever rearing its head:

Should be Pro league and invite only.

Then you win one tournament and get moved up immediately. + You have to buy a new account, or were you planning on somehow being progamer level the first time you play the game ?


Just a thought I had when I read this...

What if the take from tournaments far exceeded the cost of a new account? With a high success rate and low overall overhead, this could still be easy to abuse...?
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