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Automated Tournaments and the Monetization of Bnet - Page 8

Forum Index > SC2 General
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Ghostcom
Profile Joined March 2010
Denmark4782 Posts
June 18 2010 08:05 GMT
#141
The idea itself is awesome - it just won't happen due to legal problems which other posters have already pointed out.
Hasudk
Profile Joined October 2009
Denmark78 Posts
Last Edited: 2010-06-18 08:14:19
June 18 2010 08:12 GMT
#142
One problem I could foresee with this (not sure if it has been posted already). Platinum or diamond players could throw normal games un purpose to get downgraded to gold or silver level and then easily win those tournaments. This is prevented right now because there is no incentive to actively downgrading yourself, but winning easy money would be an excellent incentive.
Also this would be banned in SO many countries, Im not sure blizzard really wants to start that fight.

[EDIT] OK so it has been discussed. Just delete this post or what ever. I fail.
nyshak
Profile Joined May 2010
Germany132 Posts
June 18 2010 08:17 GMT
#143
Great post!
B-)
OminouS
Profile Joined February 2010
Sweden1343 Posts
June 18 2010 08:28 GMT
#144
The only reason Jinro suggests this is cuz he wants to take our money by owning us! Don't listen to him!

I guess the idea is fine, it wont hurt the casual gamers cuz they can just choose not to enter. I would personally not enter such a tournament.
On the 6th day JF made Reavers and on the 7th day JF put his opponent to rest
okrane
Profile Joined April 2010
France265 Posts
June 18 2010 08:46 GMT
#145
What is the point of all this? Are all games going to be transformed into some kind of "insert coin to play" type of thing? Why does money have to be the main incentive of it all? Personally it seems like a really bad direction to take because with constant motivations to put a price tag on every little service a game company offers to their clients we will escalate into the typical extortion based business models from the entertainment field we see everywhere from gambling to night clubs charging freaking 10 euros for a can of coke.

I understand tournaments are made to gain cash. Also I understand the idea of someone wanting to become a "pro" gamer (i.e. earn his living from gaming), but the funding of pro gamers like any other sports should come mainly from sponsors and people interested in watching such an event.

I understand that gamers would like to have a way to gain money with what they like to do. But opening opportunities for blizzard to start sqeezing even more cash out of the game is a slippery slope which I fear we will all regret in a few years.
Really disappointed with Starcraft II Zerg! :(
Immersion_
Profile Joined May 2010
United Kingdom794 Posts
Last Edited: 2010-06-18 08:52:30
June 18 2010 08:51 GMT
#146
Skill relative to your opponents plays a much larger role in Starcraft than Poker in any given tournament, it brings the idea of game selection to a whole new level and the possibilities for abuse are close to endless. Fundamentally it's a great idea though .

Edit: SPAG!
http://www.twitch.tv/sybar1te Sybarite#2581 - add me for Heroes games. .Play Hots and Overwatch currently. Feel free to add.
[SD]Hi_MaN
Profile Joined October 2004
Poland54 Posts
June 18 2010 08:57 GMT
#147
this is awesome idea. i would play in such tournaments for sure
http://img31.imageshack.us/img31/1018/ragetemplate.png
angiepolska
Profile Joined May 2010
Belgium13 Posts
June 18 2010 09:07 GMT
#148
Oh man I LOVE this idea. I'm happy to see some poker influences here. This would make SC2 so much better, think about it, bnet would get money to constantly work on the game (like on wow). Wow is constantly updating, wow service is great, etc etc.. They can only do that because they have subscription fee, meaning that after you bought the game you still are paying.
This should be implemented in so many more games, if you don't want to play for money, then don't it doesn't make the gaming experience any worse. Just like in poker, you can play the free money tables or the real money tables. And if you go broke, you still can keep on playing the free money tables.
My only concern is that not enough people would play it, as a huge part of SC2'ers are -18 & -21. And the adults that do play SC2 would probably rather play poker than SC2.
But I really love the idea, and I would definitely use that system if it were there.

Does this promote gambling? Anyone that has read 10minutes about poker strategy knows that poker has nothing to do with gambling nor luck. Poker is a skill game just like starcraft 2, just capitalizing more on other skills and having a bigger 'random' factor thus more deviation.


FrozenArbiter, really big up for this post. I hope blizzard will look into it.
Sickest baneling bang ever
TieN.nS)
Profile Joined August 2003
United States2131 Posts
June 18 2010 09:19 GMT
#149
Would be nice in a world without maphacks.
-Archangel-
Profile Joined May 2010
Croatia7457 Posts
June 18 2010 09:30 GMT
#150
In addition to pay to play, I would use the tournament system to base the league promotions around it. Lets says to get into the higher league you need a certain amount of ladder points (or win lose ratio), but joining each tournament can earn you promotion points.

Like someone said winning a tournament moves you up a league instantly, but a 2nd or 3rd place gives you a lot of promotion points so lets says 2 second places will also promote you. Then lets say in a 32 player tournament 1st 10 places could give you some of these promotion points.

Also for free tournaments you would get half the promotion points you would get for pay to play ones to account for probably weaker opponents.

And maybe for each stronger leagues you need more promotion points, like to move from platinum to diamond you need 2 wins in a tournament or 4 2nd places.

And for pro league some other system should be used or maybe only counting wins in pay to play tournaments

What do you think?
Waltchelg
Profile Joined April 2010
United States66 Posts
Last Edited: 2010-06-18 10:45:10
June 18 2010 10:42 GMT
#151
On June 18 2010 17:46 okrane wrote:
What is the point of all this? Are all games going to be transformed into some kind of "insert coin to play" type of thing? Why does money have to be the main incentive of it all? Personally it seems like a really bad direction to take because with constant motivations to put a price tag on every little service a game company offers to their clients we will escalate into the typical extortion based business models from the entertainment field we see everywhere from gambling to night clubs charging freaking 10 euros for a can of coke.



This has probably been said in the thread, but I'm not reading 8 pages of shit.

Have any of you ever been to a LAN? Almost every single community LAN event has a buyin... nobody has ever bitched about paying a $50 entry to get yourself into one of those tournaments. SURE, circumstances are slightly different seeing as how theres no building/electric/whatever fees going into the tournament provider, but the idea is the same. People pay money to get a chance at winning money.

EDIT: fuck, even MLG charges its Halo teams to compete and they've got sponsors out the whazoo. It's something around $250/team to enter.
Elite Muffin Crew / No Talent member
Rabiator
Profile Joined March 2010
Germany3948 Posts
Last Edited: 2010-06-18 10:58:19
June 18 2010 10:57 GMT
#152
If you add "pay to play" things into the fundamentals of Battlenet 2.0 you have to give Starcraft 2 an 18+ rating. Its the same for Poker, which isnt legal for minors either ... well usually (lots of different countries and laws around the globe). This is totally against the main group of customers and we should not make an exception just because it is Starcraft and allow teenagers participate in such tournaments.

Secondly I think having MORE tournaments is bad, because it will lower the general quality of it all as an e-Sport which you could watch on TV. Poker is generally pretty boring to watch, so it works for them, but if the good players can make more money themselves from prizes in pay-to-play tournaments (which probably have bigger prizes that way), why should they go to free tournaments where they only receive 100$, but which are covered on internet-TV?
If you cant say what you're meaning, you can never mean what you're saying.
RogerChillingworth
Profile Joined March 2010
2842 Posts
June 18 2010 11:25 GMT
#153
Now there definitely can't be multiple accounts per player. Just imagine.
aka wilted_kale
Uriel_SVK
Profile Joined April 2010
Slovakia427 Posts
June 18 2010 12:18 GMT
#154
I could see this work this way -
There will be some b.net currency that you can buy with real money (For example 10$ = 1000b.net $), which could be used for tournaments.
For this b.net$ you could buy stuff - portrait/decals, custom maps, other downloadable content, stuff from blizzard store ...
Some b.net$ could be also awarded for finishing single player/getting in better league/getting some special achievement - so some more people could try out tournaments which could lure them to spend their money on buying more b.net$

I bet that guys from activision/blizzard are already have ideas like this in their little greedy heads.

arnold(soTa)
Profile Joined March 2010
Sweden352 Posts
June 18 2010 12:54 GMT
#155
nice idea, I like it.. support it 100%.
The comparison with magic the gathering was nice, although I hope blizzard wouldnt take as big of a cut/rake as MTG do...because its practically impossible/hard for anyone but MTG to make a profit out of it.
"I like turtles"
Puosu
Profile Blog Joined April 2007
6985 Posts
Last Edited: 2010-06-18 13:06:14
June 18 2010 13:01 GMT
#156
Wouldn't this kill all live tournaments and make SC progaming completely different from what it is right now? Assuming the tournaments would not be only limited to micro stakes I can't see the sponsors being able to host tournaments with big enough prize money to compete with how much money a progamer could grind online instead.

I'd rather see SC go towards what standard spectator sports are and not just reading graphs on the internet how someone made a cool million dollars grinding 24 tables windows on PSbnet 2.0.
arnold(soTa)
Profile Joined March 2010
Sweden352 Posts
June 18 2010 13:03 GMT
#157
well, this isnt poker were you can play 24 tournaments at once at much higher stakes with stats overlays etc..would be hard to make millions doing this
"I like turtles"
turnip
Profile Joined May 2010
United States193 Posts
June 18 2010 13:05 GMT
#158
This is an awesome idea. I have played thousands of paid/prized pickup tournaments (MTG/poker) and would definitely play SC2 SnGs. The competitive feeling is so much greater when playing for prizes, even when they are trivial.
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
Last Edited: 2010-06-18 13:29:38
June 18 2010 13:24 GMT
#159
On June 18 2010 19:57 Rabiator wrote:
If you add "pay to play" things into the fundamentals of Battlenet 2.0 you have to give Starcraft 2 an 18+ rating. Its the same for Poker, which isnt legal for minors either ... well usually (lots of different countries and laws around the globe). This is totally against the main group of customers and we should not make an exception just because it is Starcraft and allow teenagers participate in such tournaments.

WoW is pay to play, and I don't think it's 18+ so I don't get why this would be?


Secondly I think having MORE tournaments is bad, because it will lower the general quality of it all as an e-Sport which you could watch on TV. Poker is generally pretty boring to watch, so it works for them, but if the good players can make more money themselves from prizes in pay-to-play tournaments (which probably have bigger prizes that way), why should they go to free tournaments where they only receive 100$, but which are covered on internet-TV?

I don't agree - it seems really unrealistic for these types of tournaments to actually become big enough to usurp the more traditional ones.

In poker you have a completely different demographic (less broke college kids, more well-to-do middle-aged adults), and there's a lot more incentive for a wider group of people to play.

In addition, in poker you can play dozens of tables at once - not something you'd be able to do in SC2 even if the traffic allowed it.

On June 18 2010 16:02 Bio-Leera wrote:
I don't post often but I played warcraft 3 a lot before starcraft 2. In Warcraft 3 on the battle.net servers they held automated tournaments 3 times weekly at least. They were sometimes sponsored by a random company, like AT&T or just sponsored by blizzard themselves. There was a qualifying time maybe like 2 hours of playing against tourney entries and then whoever has the best record gets dropped into a 16 bracket.

Now I know this isn't like the instantaneous tournaments that you were talking about While endless amounts of tournaments sounds nice, I could see myself getting carried away with it and burning a hole in my pocket.

My main point and i read through the entire thread and still didn't see anyone bring it up, I guess 'cause not many people played wc3 here, but blizzard did automated tournements before for free. Like you said I don't mind paying but I don't want to pay for something that was offered for free before.

In my head it works like this... the top 3, or whatever number, ranked players from each division get dropped in a huge bracket for the entire league. This will cover that problem poeple had of being in divisions but not knowing who was truly the best. if there was league wide tourneys, which I assume there will be, you would really know who was the best. Hell I might even watch for the results from those tourneys.

I'm sure your idea sounded awesome coming from like sc1, but to me it sounded like what they've been doing in wc3 for years now (3 years at the least) and then putting a price tag on it.

If there are any chances of extra money costs, it would be like what they did in WoW. There would be a separate server that you paid 10 more a month to play on. On that server you play against the best of the best in arena, and could also have any item you wanted. Top teams would then get to go the official blizzard tournament.

So in sc2 there would be like the "Pro ID" that you pay monthly for that lets you on to a global server or something, and access to all those lan latency tourneys which i think are going to be more common than people think.

alright I'm done rambling, just thought I bring up this point.


I've played those WC3 touranments you speak of, but as far as I know they didn't have any prizes?

My suggestion is to have both automated tournaments with $ buyins (and $ prizes), as well as free tournaments (both with and without prizes - prizes can be either $, or tickets to $buyin tournaments).
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
NonY
Profile Blog Joined June 2007
8748 Posts
June 18 2010 13:33 GMT
#160
On June 18 2010 15:26 rK wrote:
Show nested quote +
On June 18 2010 10:11 Noelani wrote:
Man this is an awesome idea... srsly fk the government, cuz as others have said, pointless laws based on the thinking that gambling is "immoral" will prevent blizzard from bothering to tackle the legal nightmare of implementing this amazing idea.


The gambling laws in the US generate $80-100 billion a year for the government (this doesn't count online gambling). Do you really believe those laws are in place because of moral reasons?

Law frowned upon gambling before it made so much money by doing so. As far as I know, both the legislators and judges who are responsible for gambling laws have cited moral reasons, yes.

...

I am wondering something about all the people who don't approve of this idea but don't suggest another system that would have good automated tournaments. Do you not value automated tournaments? If you do value them, then what is your alternative solution? If you don't have one, make your arguments balance against the fact that you are giving up extraordinarily awesome automated tournaments. I am hoping that many of you who give somewhat feeble reasons for not supporting this idea would actually support this idea when you see that the good outweighs the bad.

Also, I see many people arguing why this would fail. People say that some players who would want to enter would be unable to. There would be many who would not want to enter. etc. This is a fruitless discussion. That's all you have to do as a fan is decide how you feel about having this service on bnet. It'd be Blizzard's job to decide whether it's worth it and their responsibility to make sure it succeeds if they decide to go through with it. If you are worried that Blizzard might fail at whatever they try to do, and that's your reason for opposing some things they could possibly do, then you're adding nothing to discussion. The bottom line is you don't think Blizzard can do things.

Since it's an optional service, the only possible negatives I can imagine are these:
--implementing this service gets prioritized over something you want more, so it takes you longer to see the bnet features you want the most
--the existence of this feature negatively affects things that are not directly related to it. For example, this feature gives SC2 bad publicity as a game endorsing gambling (who knows what BS the media will say for ratings...)

You might not be worried about either of those things at all and, even though you don't care for the service, you should be in support of it if it'll make some portion of your fellow players happy.
"Fucking up is part of it. If you can't fail, you have to always win. And I don't think you can always win." Elliott Smith ---------- Yet no sudden rage darkened his face, and his eyes were calm as they studied her. Then he smiled. 'Witness.'
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