[D] Planetary Fortress, badly designed? - Page 2
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freestalker
469 Posts
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Snowfield
1289 Posts
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HubertFelix
France631 Posts
Attacking a terran camping at is planetary fortress is very problematic with zergling or ultralisks. Terran will just say "you must drop!", they are right it's the only way to make a good attack if the terran has a planetary fortress. It is not 100% gamebreaker but it's not normal that one structure disable every possibility to attack with melee units without drop. | ||
Snowfield
1289 Posts
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Shikyo
Finland33997 Posts
On June 03 2010 19:51 MorroW wrote: well guess what PF takes about a minute to build or so and thats when u attack. he cant have PF's all over the map man. u just need some better timing 1 swarm and 2 lurker stop 5000 marines in sc1 with 1a2a3a and this is same situation with the PF. strike before or get around it Are you suggesting to "timing attack" a set-up mech terran while he's building something equivalent to one Siege tank? It's like telling Zerg to timing attack at 8 tanks, before terran gets his 9. tank. And no, minerals really don't count as a cost in mech. | ||
slowmanrunning
Canada285 Posts
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ghen
United States1356 Posts
On June 03 2010 20:25 slowmanrunning wrote: Well, with 2 overseers you can shut a planetary fortress down for a whole minute, or 2 minutes if they stockpile to 150 energy. So idk why people aren't doing that more. Also broodlords outrange missle turrets, so planetary + turrets can't defend against broodlords. It doesn't get corrupted by overseers. read the previous posts. | ||
Shikyo
Finland33997 Posts
On June 03 2010 20:25 slowmanrunning wrote: Well, with 2 overseers you can shut a planetary fortress down for a whole minute, or 2 minutes if they stockpile to 150 energy. So idk why people aren't doing that more. Also broodlords outrange missle turrets, so planetary + turrets can't defend against broodlords. The mech build gets a million billion vikings so broodlords can only do so much, and the corrupt thing doesn't work according to patch notes. Maybe there's a mistake there though. | ||
HubertFelix
France631 Posts
This is idiot because it's the main purpose of those spells, stun & mind control to counter big units and corruption to disable important buildings. If blizzard is afraid of the imbalance of those spell they shouldn't put them in the game. | ||
moopie
12605 Posts
On June 03 2010 20:32 HubertFelix wrote: I don't like those exeptions for spells. The corruption not working on the planetary fortress and the thor's stun or mind control not working on ultralisks (it's obvious that blizzard designed frenzy for ultralisks). This is idiot because it's the main purpose of those spells, stun & mind control to counter big units and corruption to disable important buildings. If blizzard is afraid of the imbalance of those spell they shouldn't put them in the game. It's not an exception. Read the post I linked, please. The new ability Contaminate (Overseer) IS NOT THE SAME as the old version of Corruption (Corruptor). It doesn't disable any buildings, this isn't an exception for planetary fortress. | ||
lololol
5198 Posts
On June 03 2010 20:25 slowmanrunning wrote: Well, with 2 overseers you can shut a planetary fortress down for a whole minute, or 2 minutes if they stockpile to 150 energy. So idk why people aren't doing that more. Also broodlords outrange missle turrets, so planetary + turrets can't defend against broodlords. Their ability is not the same as corruption was. It does not stop attacking, so it's useless to cast it on defensive buildings. | ||
Travin
Sweden672 Posts
If I was able to buy photon cannons instead of pf's to protect my natruals or as extra static defence I would be very happy. (not to mention the ridicliously long building time of a pf if you just intend to use it as a static defence) | ||
cArn-
Korea (South)824 Posts
On June 03 2010 19:46 Shikyo wrote: No if it's as powerful as a 2000/1000 ground army. This is irrelevant, it is as powerful as a ground army ONLY if it gets repaired by SCVs, and this is the main reason it is so strong in some situations. So the investment is actually even higher than what I said. This said, it's a static defense, while the said army is mobile, which is the downpart of that. Plus, it does nothing against air. Honestly it might be strong in some cases, but it's as good as it should be. Edit : and yeah, Travin point is solid. If PF is not fine, nor are cannons. | ||
Butigroove
Seychelles2061 Posts
On June 03 2010 20:35 Travin wrote: 550 minerals + 150 gas equals 4.6 photon cannons. 4.6 photon cannons have 1380 hp (almost the same as a pf), have detection, can shoot air and do 92 dmg (not counting armor). If I was able to buy photon cannons instead of pf's to protect my natruals or as extra static defence I would be very happy. (not to mention the ridicliously long building time of a pf if you just intend to use it as a static defence) Cannons do not splash, can be killed one at a time (pf remains 100% dps until dead) and can't be repaired faster than you can kill them ![]() | ||
moopie
12605 Posts
On June 03 2010 20:45 Butigroove wrote: Cannons do not splash, can be killed one at a time (pf remains 100% dps until dead) and can't be repaired faster than you can kill them ![]() They can also be built one at a time, for smaller investments, and they can be arranged in ways that make them easier to defend (such as behind simcities). | ||
Travin
Sweden672 Posts
On June 03 2010 20:47 moopie wrote: They can also be built one at a time, for smaller investments, and they can be arranged in ways that make them easier to defend (such as behind simcities). not to mention their shield regens for free ![]() | ||
Velr
Switzerland10696 Posts
What i hate and think of as incredibly wrong is that it makes any smallscale harass downright impossible. Nvm the fucking target priority issues. | ||
moopie
12605 Posts
On June 03 2010 21:06 Velr wrote: I think the raw strenght of the PF is fine. What i hate and think of as incredibly wrong is that it makes any smallscale harass downright impossible. Nvm the fucking target priority issues. As opposed to if instead of a PF the terran would have had a couple of tanks behind a rax/supply wall? Either way in the lategame a small z force won't be achieving much in a frontal assault. | ||
ZergTurd
83 Posts
If he spent the 550/150 to get it he *should* be getting something good out of it right? It's not like it's an impenetrable defense either.. it doesn't hit air for one. | ||
crate
United States2474 Posts
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