• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 19:20
CET 00:20
KST 08:20
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!9[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Evil Geniuses - shutting down14ISSL (IntoTheTV x SOOP SC2 League): Premier5Weekly Cups (October 12-18): 5.0.17 era begins1[$1250] International ShieldBattery League66Weekly Cups (October 5-11): Farewell to 5.0.167
StarCraft 2
General
No more SC2 streamers on team liquid? REPORT: StarCraft 2: Remastered In Development Evil Geniuses - shutting down How do you feel about the mass reverts in the 5.0.17 PTR? Daily SC2 Player Grid - feedback wanted
Tourneys
ScienceCraft (October 24-25) - Live Event Sparkling Tuna Cup - Weekly Open Tournament RSL goes to London! 2026 Offline Finals Nov 21-22 ISSL (IntoTheTV x SOOP SC2 League): Premier WORTEX Challenger Series — Open SC2 LAN in Budapes
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[G] How to playtest arcade maps [A] Nemrods 1/4 players [M] (2) Sweltering Sands
External Content
Mutation # 549 Endless Sparkles The PondCast: SC2 News & Results Mutation # 548 Shining Bright Mutation # 547 Temple Of Terror
Brood War
General
Young Players Tournament Announced by SOOP [Recap] 0-6 Defeat for Mong's Team Do we even care about balance? BW General Discussion Rollback Netcode in Brood War
Tourneys
[ASL22] Grand Finals [$1250] International ShieldBattery League [BSL23] RO24 Group C Small VOD Thread 2.0
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) 50,000-Word Terran Builds Memo 2026-10-22 Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Armies of Exigo - YesYes? General RTS Discussion Thread Dawn of War IV
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread Canadian Politics Mega-thread Russo-Ukrainian War Thread Artificial Intelligence Thread
Fan Clubs
Serral Fan Club
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8548 users

Blizzard's "community experience" - Page 4

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 6 Next All
teapot
Profile Joined October 2007
United Kingdom266 Posts
May 29 2010 15:45 GMT
#61
On May 29 2010 20:31 Wolfpox wrote:
Show nested quote +
On May 29 2010 16:28 knavery wrote:
Spartan, I'm not missing the point of the chat room; but I think you're missing the point of battle.net. If you want to chat, then by all means go to mIRC and troll #starcraft2. Why should Blizzard waste their b.net resources on something that has nothing to do with the game? B.net 2.0 will be a competitive gaming community, not a chat community. Are you getting the point?



Bnet 2.0 is supposed to be Steam. Steam does not have chat rooms, it has personal pages, groups and friends lists. Hence, neither does Bnet 2.0. I think it's as simple as that.

Unfortunately, Bnet 2.0 is not a handy application that runs in the background and serves many purposes like Steam, it's a clunkier part of the SC2 main interface with a small website. Theoretically, a groups functionality that allows you to be a member of multiple groups (like Steam) would allow for the same kind of functionality... So, that's what I'm waiting for.

Whoever said that chat channels is the RTS equivalent of a dedicated server in an FPS is right, and I never thought of it that way. Good point.

I said it in another thread so I will repeat it here.

chat channels, for the RTS community, are the equivalent of dedicated servers in a FPS

They provide a very similar social function.

It seems to me they never appreciated how good battle.net was. How sad. All along I have laughed at other game companies repeated failures to match the battle.net experience. And what do Blizzard do? they hire these X-BAWX developers to ruin battle.net. Pathetic.
ChimpyNuts
Profile Joined April 2010
United Kingdom50 Posts
May 29 2010 15:59 GMT
#62
I am so dissapointed, a game like HoN with its interface is what I expected SC2 to be like, both want to be competitive games but SC2 cant be if it has region locking etc.

Man I did tournaments on HoN playing against Americans etc it was so fun, I cant imagine myself ever doing anything in SC2 because of region locking, I dont want region tournaments, I want world wide, wtf Blizzard.

Plus how the fuck am I supposed to find clans/people to play against, Ladder is fun but it gets to a point where it means nothing, especialy since I cant tell where I was, on HoN I really enjoyed the fact I could look at the ladder and I was like yea I am in the top 50, man reading this has made me really doubtful about this game, I was so pumped about it too.
nihoh
Profile Blog Joined May 2010
Australia978 Posts
Last Edited: 2010-05-29 16:03:23
May 29 2010 16:03 GMT
#63


chat channels, for the RTS community, are the equivalent of dedicated servers in a FPS

They provide a very similar social function.



This statement above is absolutely incorrect.

Chat channels, for the RTS community, are the equivalent of chat channels in an FPS.

That's the only way to say it; FPS competitive community uses IRC on gamesurge or quakenet. There's no such thing as dedicated server chat in FPS. Everything is conducted on IRC chat channels. This just illustrates the extreme importance of chat channels in gelling together any community that is competitive, FPS or RTS.
Dont look at the finger or you will miss all that heavenly glory.
shieldbreak
Profile Joined February 2010
United States406 Posts
May 29 2010 16:04 GMT
#64
I miss playing with me and my friends on our own separate channels. I also kinda miss getting my ass handed to me on the Asian server. =[
Many a sleepless nights were spent doing absolutely nothing.
KwarK
Profile Blog Joined July 2006
United States44398 Posts
May 29 2010 16:20 GMT
#65
The lack of community is what stops me playing sc2 more than I do atm. I only really go on when a sc1 friend msns me and asks me for games. Even now it's the chat channels from sc1 that provide my social interaction on sc2. Rest of them time I don't bother because laddering is no different from campaigning alone without friends to improve with.
ModeratorThe angels have the phone box
teapot
Profile Joined October 2007
United Kingdom266 Posts
Last Edited: 2010-05-29 16:37:25
May 29 2010 16:30 GMT
#66
On May 30 2010 01:03 nihoh wrote:
Show nested quote +


chat channels, for the RTS community, are the equivalent of dedicated servers in a FPS

They provide a very similar social function.



This statement above is absolutely incorrect.

Chat channels, for the RTS community, are the equivalent of chat channels in an FPS.

That's the only way to say it; FPS competitive community uses IRC on gamesurge or quakenet. There's no such thing as dedicated server chat in FPS. Everything is conducted on IRC chat channels. This just illustrates the extreme importance of chat channels in gelling together any community that is competitive, FPS or RTS.


I said they serve a similar function.

They are both social destinations. I know that my friends will be on my favorite TF2 server. I know that my friends will be in my clan channel. Both the chat channel and server are there 24/7 for me to tap into. I don't have to arrange anything.

This is where the community originates from. From the same people playing on the same server in FPS games. And from the same people inhabiting the same channels in RTS game.

Without either of these things the community will suffer.
Motiva
Profile Joined November 2007
United States1774 Posts
May 29 2010 16:43 GMT
#67
lol All the talk about having would of quit after 6months to a year if chat rooms didn't exist made me realize one thing.

Chat rooms were prolly the thing I was looking forward to the most with SC2. All those old channels now dead would come back to life and it would be nostalgic win on this new sick RTS. But no. I'm not allowed to talk to the other test subjects.
infecteddna
Profile Blog Joined November 2004
Slovenia243 Posts
May 29 2010 16:50 GMT
#68
While the issue is nice community thingies we loved about bw, how about the online replays that mysteriously vanished from war3? Having to run xfire and sync every replay if I want to watch it with friends seems so pointlessly cumbersome.
junemermaid
Profile Joined September 2006
United States981 Posts
Last Edited: 2010-05-29 17:08:00
May 29 2010 17:06 GMT
#69
I met ALL my internet friends through starcraft in the late 90's, early 2000's. Chat channels were great in that you can find people with similar skill levels. It was so easy to type in "1v1 msg me, PvT only" and get 3-4 private messages within 10 seconds. Or how about finding a quick 2on2 partner? Maybe spectating a game that was broadcasted in the channel? Without chat channels, these options are not viable.

One can only hope Blizzard remedies the situation after getting a damage report from the first six months and from feedback.

EDIT: I find it curious that the battle.net survey for the beta didn't have any questions relating to how easy / hard it was to find new friends or build a community
the UMP says YER OUT
Spartan
Profile Blog Joined July 2005
United States2030 Posts
May 29 2010 17:24 GMT
#70
Here's a mock-up screenshot of what the channel list should look like..

[image loading]
# http://nkspartan.com (web engineer)
# TL member since July 2005; CEO of Vile Gaming; President of Team Vile
Spartan
Profile Blog Joined July 2005
United States2030 Posts
May 29 2010 17:35 GMT
#71
On May 29 2010 19:20 Morvan wrote:
Show nested quote +
On May 29 2010 08:31 coldmath wrote:
On May 29 2010 08:21 FeLonius wrote:
I don't understand how they think the current ladder system is good. I find it so alienating... I don't even look at it anymore, and it's even worse now that they're hiding division numbers. It also drives me nuts that you have to click 'Ladders', then click another thing to get to the damn ladder. So clunky and bloated. I want to know my overall rank, not my rank among other players who did their placements at roughly the same time.

Bnet 2.0 sucks so bad at the moment that I wouldn't be at all surprised to find myself going back to Quake 3/Live if there aren't some marked improvements in the release version. Despite the fact that I really enjoy the game itself, I find myself never playing more than 4 games in a row.. just because I hate the platform so much.

tl;dr: QQ


My thoughts exactly. Battle.net 2.0 just feels cold and unwelcoming.

It's like we're playing for some stat that tells us we're 'good,' but we don't know what it means. We don't know where we stand in the hidden ladder. We can't even form chat rooms to look for partners.

Why bother getting better at the game when nobody cares?


Bahaha, I just noticed the line you added into the screenshot..

"But we basically just wanna throw this bitch on the market and rake in the dough."

..the truth couldn't be any more obvious.
# http://nkspartan.com (web engineer)
# TL member since July 2005; CEO of Vile Gaming; President of Team Vile
Grim(Reaper)
Profile Joined March 2010
Canada58 Posts
May 29 2010 18:02 GMT
#72
that mockup is excellent
you call down the thunder?
DemiSe
Profile Blog Joined May 2010
883 Posts
Last Edited: 2010-05-29 18:03:26
May 29 2010 18:03 GMT
#73
Chatrooms is fundamental for a good community. I think everyone enjoyed the chatrooms in blizzards previous RTS games so why remove them?
Let's See Who's Stronger, Your Tricks, Or My Skills.
HaFnium
Profile Blog Joined December 2006
United Kingdom1080 Posts
May 29 2010 18:12 GMT
#74
No more US East for me lol

I kinda miss the old regional channels. My regional channel (HKG-1) has very few people, so no spam etc... It is actually pretty useful for me to find other players from the same region.
BW forever!
kajeus
Profile Joined May 2010
United States679 Posts
May 29 2010 18:35 GMT
#75
I've noticed that a sizable proportion of people in this thread who flat-out aggressively disagreed with you were banned. :D

What a great site this is!
pro-MoMaN, pro-HuK, pro-Millenium
InRaged
Profile Joined February 2007
1047 Posts
May 29 2010 19:13 GMT
#76
kajeus, If by sizable proportion you mean one single guy and by aggressively disagreeing you mean calling everyone idiots, then yes!
Azalie
Profile Joined May 2010
New Zealand117 Posts
Last Edited: 2010-05-29 19:16:58
May 29 2010 19:15 GMT
#77
On May 30 2010 03:35 kajeus wrote:
I've noticed that a sizable proportion of people in this thread who flat-out aggressively disagreed with you were banned. :D

What a great site this is!


How did you dodge the ban?

On topic tho this stuff really sucks, i was really looking forwards to SC2 but without basic stuff like chat channels and cross region play.

I myself had to cancel my pre order so i could by a u.s copy after finding out NZ/AUS is grouped with SEA (South East Asia)for god knows what reason, but with all the recent interview's im starting to wonder if i should bother.

Love teh game hate battle net 2.0 and the tards at blizz for trying to run it into the ground.
zeuS~
Profile Blog Joined March 2009
United States193 Posts
May 29 2010 19:18 GMT
#78
LOL .... so.... ronery ...
TelecoM
Profile Blog Joined January 2010
United States10890 Posts
May 29 2010 19:24 GMT
#79
AWESOME post !
AKA: TelecoM[WHITE] Protoss fighting
Madkipz
Profile Blog Joined February 2010
Norway1643 Posts
Last Edited: 2010-05-29 19:35:48
May 29 2010 19:32 GMT
#80
On May 29 2010 20:31 Wolfpox wrote:
Show nested quote +
On May 29 2010 16:28 knavery wrote:
Spartan, I'm not missing the point of the chat room; but I think you're missing the point of battle.net. If you want to chat, then by all means go to mIRC and troll #starcraft2. Why should Blizzard waste their b.net resources on something that has nothing to do with the game? B.net 2.0 will be a competitive gaming community, not a chat community. Are you getting the point?



Bnet 2.0 is supposed to be Steam. Steam does not have chat rooms, it has personal pages, groups and friends lists. Hence, neither does Bnet 2.0. I think it's as simple as that.

Unfortunately, Bnet 2.0 is not a handy application that runs in the background and serves many purposes like Steam, it's a clunkier part of the SC2 main interface with a small website. Theoretically, a groups functionality that allows you to be a member of multiple groups (like Steam) would allow for the same kind of functionality... So, that's what I'm waiting for.

Whoever said that chat channels is the RTS equivalent of a dedicated server in an FPS is right, and I never thought of it that way. Good point.



EXACTLY! thats my stance aswell, they want bnet 2.0 to be like steam or windows live but at the EXACT same time, it is obnonxiously in your face. How am i supposed to form a clan if nobody will know about it? how can i challenge another clan if I need their FUCKING EMAIL ADRESSES just to even talk to them let alone find out who is leading this or that group.

i feel, that if they just made bnet more similar to stream and stopped this bnet, sc2 INTEGRATION and rather kept them as two opposing things where one is your manage your BLIZZARD products and your guild page while the other reverts back to some super hyped version of sc with chat channels lan support and awesomeness. IT WOULD BE PERFECT, and i love the idea.

Sadly blizzard have failed super hard at implementing both.
"Mudkip"
Prev 1 2 3 4 5 6 Next All
Please log in or register to reply.
Live Events Refresh
Replay Cast
08:00
Korean StarCraft League #92
CranKy Ducklings25
Liquipedia
BSL
05:00
RO24 Group C
OyAji vs Nesh
Kyrie vs Aeternum
ZZZero.O198
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
Artosis 597
Liquid`Hasu 292
ZZZero.O 198
ProTech157
Aegong 35
Dota 2
NeuroSwarm118
League of Legends
JimRising 926
Other Games
summit1g8522
FrodaN2763
Liquid`RaSZi2410
Grubby2117
KnowMe149
Maynarde122
syndereN110
Organizations
Other Games
gamesdonequick1940
[ Show 19 non-featured ]
StarCraft 2
• Hupsaiya 63
• Adnapsc2 33
• RyuSc2 13
• CranKy Ducklings SOOP7
• davetesta1
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• blackmanpl 15
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Nemesis3727
• Jankos3138
• Scarra1604
Other Games
• imaqtpie645
• Shiphtur452
Upcoming Events
WardiTV Weekly
12h 41m
IntoTheTV X SOOP
1d 11h
ByuN vs Lambo
MaxPax vs Bunny
PiGosaur Cup
2 days
The PondCast
2 days
Kung Fu Cup
2 days
IntoTheTV X SOOP
3 days
SHIN vs GuMiho
Clem vs Classic
WardiTV Invitational
4 days
GSL
4 days
Epic.LAN
4 days
Replay Cast
4 days
[ Show More ]
Sparkling Tuna Cup
5 days
Epic.LAN
5 days
Yamato Cup
6 days
Liquipedia Results

Completed

Acropolis #5 - GSC
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
BSL Season 23
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

IPSL Winter 2026-27
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.