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Cross Realm Conundrum - Page 30

Forum Index > SC2 General
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Subversion
Profile Blog Joined April 2010
South Africa3627 Posts
June 01 2010 04:55 GMT
#581
On May 29 2010 05:43 Excalibur_Z wrote:
I'm not so sure lag issues can be just discounted like that. In IdrA's most recent interview, he says anytime he logs onto the US or especially the Euro server, the latency is pretty terrible. I've heard similar concerns from all sorts of players who have multiple accounts (or share them). I think the lag is a real and genuine factor.


I must say, I live in South Korea and I play only on the US server ( i like talking to ppl in english ). The latency is better on the Asian server, sure, but I find it perfectly playable; its really not a problem. Although latency on the Euro server is pretty terrible.
Smu
Profile Joined July 2009
Serbia164 Posts
Last Edited: 2010-06-01 05:00:01
June 01 2010 04:56 GMT
#582
/signed

Do we really want cross realm play ?

Also, to people saying lag is the factor why they don't allow cross realm play: Then why do they allow you to play if you buy 2 accounts hmm ? Buying more games solves the lag eh ?
Take us into orbit Mr. Malmsteen. We've seen enough.
TelecoM
Profile Blog Joined January 2010
United States10890 Posts
June 01 2010 04:57 GMT
#583
Fuck buying multiple clients to play with ppl from other parts of the world, thats absolutely ridiculous, i'm sure some kind of hackers will solve this problem
AKA: TelecoM[WHITE] Protoss fighting
Stymie[SC]
Profile Joined March 2010
Canada10 Posts
June 01 2010 04:59 GMT
#584
/signed

im most disappointed about no lan support, having lan parties was the best part about SC1, and now they have taken it away
"This Zealot block would not be able to trap a Command Center, were it able to walk!" - Greth
Afterhours
Profile Joined March 2010
United States125 Posts
June 01 2010 05:07 GMT
#585
/signed

Although, I think, we as a community, need to outgrow the "NERD RAGE AT BLIZZ TIL THEY CHANGE!" habit.

What I mean by that, is that we need to start making a strong, mature message to Blizzard. Regularly. We need to show them that we mean business. And lets face it, what is easier to read, and more likely to be noticed with an open mind: A caps-locked wall of text? Or a well written, precise statement stating what we, as intelligent, passionate gamers really want Blizz to do for their customers?

I think the answer is obvious.
http://i.imgur.com/pHvpBxx.gif
Holzmann
Profile Joined May 2010
United States24 Posts
Last Edited: 2010-06-01 05:49:35
June 01 2010 05:48 GMT
#586
/signed

This is one issue where there can be no compromise. There is either seamless cross-realm support or there isn't. If Blizzard doesn't announce a solution to this glaring problem before release I will cancel my preorder.

People have been waiting years for Starcraft 2. How can Blizzard so easily fuck everything up for a game which so many people have yearned for and supported so long? It's like everyone at Blizzard has suddenly gotten brain damage, because these are simple, important parts of the game that should have been included in Bnet 2.0 from day 1. This shouldn't be an issue, not now not never.

It's utterly astonishing how badly Blizzard can muddle up something so great like Starcraft 2.
GarlandGreen
Profile Joined May 2010
9 Posts
Last Edited: 2010-06-01 06:20:40
June 01 2010 06:19 GMT
#587
I'm sorry for not having read all of the 29 previos pages of posts, but I'll give my 2 cents anyway.

First, to answer your question: You don't encourage or discourage any alternative. All you can do is to make it "convenient" to break the EULA by allowing players to sign up with whichever account they want to. This way, the responsibility of breaking the rules is on the players, not the arrangement. It doesnt sound fair, but if the players are really uptight about the EULA, theyre gonna buy 2 copies anyway.

Second, I actually do believe the fact that theyre not currently planning cross-realm play and chatrooms etc is because of ignorance. Or rather, because they have so many other things to think about at the moment. Anyone who's been working on a big project with a deadline coming up knows that anything that can be postponed often gets way down on the priority list. I'm not making excuses for Blizzard in any way, I'm just stating that I believe this will be fixed later on.

Why don't I believe this is because of greed? -Because I dont really see the benefit of not allowing cross realm play. Sure, you will get a handful of retail sales from the people attending international tournaments, but at what cost? Totally ruining international e-sports, and having a lot of high profile players ragequitting (thus taking many casuals with them). From a strictly buisness perspective, I dont see the benefit.

E: misspelling
iMAniaC
Profile Joined March 2010
Norway703 Posts
June 01 2010 06:19 GMT
#588
On May 29 2010 05:43 Kennigit wrote:
Show nested quote +
On May 29 2010 05:42 Salv wrote:
Is there a way to communicate this to Blizzard besides just posting?

By causing a shit storm.


If it's zerg shit, you'll have to pay royalties.
B-Roll
Profile Blog Joined March 2008
United States403 Posts
June 01 2010 06:21 GMT
#589
Signed
Drimacus
Profile Joined May 2010
Germany92 Posts
June 01 2010 06:21 GMT
#590
I have never signed a Thread like this, like "Blizzard, we want X".
But this is gonna be soooo essential - it really really feels like "two steps forward, three steps back"
I do like some changes, but in overall this is really taking the wrong direction.

/signed
NeoLearner
Profile Blog Joined January 2010
Belgium1847 Posts
June 01 2010 06:25 GMT
#591
I believe in my heart of hearts that the people behind these decisions are just ignorant to the needs of esports players and organizers, and that this isn't just a money grab.


/Signed.

And to add a "Holy Crap", I hadn't thought about the expansions! Do you really think you ALSO have to buy the expansions to play cross-realm? I honestly thought it would be the main client to log in and you'd be done with it.

Main reason is the lag? Let people decide for themselves if they want to play with lag. Just make them log in to the other realm so they know it "could" be laggy.
Bankai - Correlation does not imply causation
dukethegold
Profile Blog Joined August 2009
Canada5645 Posts
June 01 2010 06:25 GMT
#592
So cross realm is basically paid to play.

I bet chatrooms will be paid to chat too.

I smell Activision all over this.

/signed
Gescom
Profile Joined February 2010
Canada3521 Posts
Last Edited: 2010-06-01 06:39:44
June 01 2010 06:38 GMT
#593
There's no really no money at all in forcing people to buy multiple clients. The number of people that would be interested in playing on multiple realms because of tournaments is probably less than 1%. They might sell like 50k copies based on people wanting to play on multiple realms. That can't be the reasoning. To me, the fundamental design of bnet 2.0 right now just inhibits it and they'd have to, you know, *do work* to fix it for us 1% and it's not a smart business move.

Though I do feel for Oceania + singapore/phillipines. >_>
Jaedong Hyuk || Bisu Jangbi || Fantasy Flash
LaughingTulkas
Profile Joined March 2008
United States1107 Posts
June 01 2010 06:45 GMT
#594
/signed

Just watch any of the matches of the world cup. Or any international football tournament. There NEEDS to be competition between regions!
"I love noobies, they're so happy." -Chill
Goga[OEP]
Profile Joined June 2010
13 Posts
June 01 2010 06:52 GMT
#595
/signed

This is getting really out of hand. I hope Blizz cuts their ties with Activision and moves the release date further.
hunter3
Profile Blog Joined January 2008
United States155 Posts
June 01 2010 06:54 GMT
#596
From a programming perspective, I don't think it's a huge problem to add things like chat channels or an overall ladder, but cross-realm just isn't going to happen and it's time we accept it.

I play mostly on Asia, and we aren't missing out on much. Most games don't lag. Most players speak English. The overall experience is pretty much identical to US server.
Yoricko
Profile Joined May 2010
Singapore22 Posts
June 01 2010 06:57 GMT
#597
I'm from Singapore, and I've been playing the folks in the US West Server (Warcraft 3) with no problems, sure there might be some delay (latency), but it is definitely bearable and it ain't game breaking.

Just hope that it won't be too late when Cross Realm play becomes available for everyone ...
I AM ZERGLING RAWRAWRAWR
Perkins1752
Profile Joined May 2009
Germany214 Posts
June 01 2010 06:57 GMT
#598
/signed
So you are cutting off the local part of esports by your no-lan-policy and further prohibiting global competition? Does this sound like a way to success? Do you want sc2 to be a game people will be playing and talking about many years after release like sc:bw or wow?
Shield
Profile Blog Joined August 2009
Bulgaria4824 Posts
Last Edited: 2010-06-01 07:00:50
June 01 2010 07:00 GMT
#599
/signed
I have a feeling that Blizzard will add channels and cross realm support sooner or later.
Too many people are complaining about this now.
Spidinko
Profile Joined May 2010
Slovakia1174 Posts
June 01 2010 07:22 GMT
#600
On June 01 2010 15:54 hunter3 wrote:
From a programming perspective, I don't think it's a huge problem to add things like chat channels or an overall ladder, but cross-realm just isn't going to happen and it's time we accept it.

I play mostly on Asia, and we aren't missing out on much. Most games don't lag. Most players speak English. The overall experience is pretty much identical to US server.

What? From programming perspective it's not that difficult. There are many options they could do:
-You buy EU client and you play ladder only on EU but custom games are allowed everywhere which makes sure you won't make other people lag.
-You buy EU client and similar account is made on US/Asia. But they are separate accounts. The only thing they would need to add is a watch to make sure you're playing only on one account which could be either server side or client side watch.
The first option I think Blizzard would like more so people wouldn't abuse it as if they had multiple accounts with different stats.
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