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Kapeselus on the official english forum answers about the lag issue, which, according to him IS an issue:
http://forums.battle.net/thread.html?topicId=25172119183&pageNo=1&sid=5010#18
You copied the first sentence, while the rest of the paragraph answers your question for the most part. StarCraft was made in the 28k-56k modem era and because the game is not that demanding, today (many years later) it is possible to play against American and (some) Korean players (still not Chinese for example, because of latency). Even in Warcraft III if you wanted to play against someone from the USA being in Europe it would mean ~250ms and possibly some spikes. In case of players from Asia or Australia for that matter it would be much higher and rarely stable. How many times have you played on the Lordaeron (US) or Kalimdor (Asia) gateway in e.g. WC3 or any newer games than BW for that matter? What was the percentage of players you could play against without lag issues? Would you like to jump from game to game constantly and leave, discouraged by huge latency? Also think about your opponents - wouldn't it affect them as well? I personally just cannot see players not getting frustrated by lags given how many discussions we have had that 125ms in-built latency is way too high. I don't even mention the matchmaking, because it would be unplayable and with proper filters it would match you against European players only anyway.
Please reconsider and don't rage without thinking it over. I am sure it will be possible in the future, but for now “the technology's just not there yet”.
So, if you dont agree, dont answer me, answer him.
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Community: We want to play with friends who live in other countries.
Blizzard: But lag! You will get really high lag that will ruin automatch making!
Community: We dont want it for general automatch making. We want it to play our friends.
Blizzard: But lag! You will get really high lag that will ruin automatch making!
Question for Blizzard. How can we not rage when there is this type of a communication deficit?
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Agree with this x10000000. I've been a loyal Blizzard fan for so long but they need to get their act together. So disappointed/frustrated at them.
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That seals it. They wont be allowing cross realm... Fuck SC2, I'm back to BW, just waiting iCCup to be back.
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How can they keep saying the technology isn't there yet when people have been playing on other servers all through the beta?
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why does Blizzard fail on some many levels?
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i'm playing on US server so can't reply, but wouldn't cross-real custom play whilst leaving ladder play to your respective region solve this issue? it gives players the choice to still play with friends n promotes international tournaments.
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I'd really like to see this feature. SO definatly signed
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On June 02 2010 01:13 Icks wrote:Kapeselus on the official english forum answers about the lag issue, which, according to him IS an issue: http://forums.battle.net/thread.html?topicId=25172119183&pageNo=1&sid=5010#18Show nested quote +You copied the first sentence, while the rest of the paragraph answers your question for the most part. StarCraft was made in the 28k-56k modem era and because the game is not that demanding, today (many years later) it is possible to play against American and (some) Korean players (still not Chinese for example, because of latency). Even in Warcraft III if you wanted to play against someone from the USA being in Europe it would mean ~250ms and possibly some spikes. In case of players from Asia or Australia for that matter it would be much higher and rarely stable. How many times have you played on the Lordaeron (US) or Kalimdor (Asia) gateway in e.g. WC3 or any newer games than BW for that matter? What was the percentage of players you could play against without lag issues? Would you like to jump from game to game constantly and leave, discouraged by huge latency? Also think about your opponents - wouldn't it affect them as well? I personally just cannot see players not getting frustrated by lags given how many discussions we have had that 125ms in-built latency is way too high. I don't even mention the matchmaking, because it would be unplayable and with proper filters it would match you against European players only anyway.
Please reconsider and don't rage without thinking it over. I am sure it will be possible in the future, but for now “the technology's just not there yet”. So, if you dont agree, dont answer me, answer him.
is that the first blue post regarding the matter? Everyone on EU should quote him and tell him how wrong he is. Maybe he'll respond again.
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He's so ignorant. He seems to be talking about a global server, which is not what we're asking for. Not to mention battleping or some equivalents of Chaos Launcher/Hamachi sort of thing could most likely help.
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Sweden33719 Posts
What an excellent picture:
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"Its just not there"
"Cuase we took it away"
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On June 02 2010 06:25 FrozenArbiter wrote:What an excellent picture: ![[image loading]](http://i50.tinypic.com/9i5yfm.jpg) Lol Ok that made my day thank you.
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On June 02 2010 06:25 FrozenArbiter wrote:What an excellent picture: + Show Spoiler +
I have to agree that this excellent picture brings the point to it's peak.
And than blizzard makes posts saying (paraphrased) 'Please don't rage, we want to hear what your problems are with the new system in a nice tone/manner!'
Is that a joke? You are removing functionality on a sequel to a game that's over 10 years old and you won't tell us why. (I am still sticking to my guns saying that it will be micro-transactions.) But still, asking for everyone to be just fine with all of these changes without a legitimate reason is just absurd, and to have the balls to say 'please don't be angry in your posts,' just ridiculous.
Edit: Screwed up the link.
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It is possible to make a point without becoming enraged. I do think that including optional cross-realm play for non-ladder games would be a good compromise however
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On June 02 2010 10:10 See.Blue wrote: It is possible to make a point without becoming enraged. I do think that including optional cross-realm play for non-ladder games would be a good compromise however
Here's what I think the issue is for people though:
They've been saying the same point for a long time, and nothing has come of it. Now it looks like saying it nicely will never work, and so they are becoming enraged. If they really listened to people being nice, why didn't they implement any of the feedback in the first place? I'm not so sure that sometimes the squeaky wheel doesn't just get the grease.
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We rage: They say thanks for the feedback
We dont rage: They say thanks for the feedback
And nothing ever changes.
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On June 02 2010 06:25 FrozenArbiter wrote:What an excellent picture: ![[image loading]](http://i50.tinypic.com/9i5yfm.jpg)
The pictures a double-whammy. You see the LAN? :D
I agree with this. We need cross-realm. Does Blizzard really want E-Wars to be fought between the realms?
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