• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 19:10
CEST 01:10
KST 08:10
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Maestros of the Game: Week 1/Play-in Preview5[ASL20] Ro24 Preview Pt2: Take-Off7[ASL20] Ro24 Preview Pt1: Runway132v2 & SC: Evo Complete: Weekend Double Feature4Team Liquid Map Contest #21 - Presented by Monster Energy9
Community News
Weekly Cups (Aug 18-24): herO dethrones MaxPax6Maestros of The Game—$20k event w/ live finals in Paris36Weekly Cups (Aug 11-17): MaxPax triples again!13Weekly Cups (Aug 4-10): MaxPax wins a triple6SC2's Safe House 2 - October 18 & 195
StarCraft 2
General
#1: Maru - Greatest Players of All Time Maestros of the Game: Week 1/Play-in Preview Greatest Players of All Time: 2025 Update BoxeR's Wings Episode 2 - Fan Translation A Eulogy for the Six Pool
Tourneys
Kirktown Chat Brawl #8 - 4.6K max Tonight Maestros of The Game—$20k event w/ live finals in Paris LiuLi Cup - August 2025 Tournaments $5,000 WardiTV Summer Championship 2025 $5,100+ SEL Season 2 Championship (SC: Evo)
Strategy
Custom Maps
External Content
Mutation # 488 What Goes Around Mutation # 487 Think Fast Mutation # 486 Watch the Skies Mutation # 485 Death from Below
Brood War
General
Post ASL20 Ro24 discussion. BGH Auto Balance -> http://bghmmr.eu/ Easiest luckies way to get out of Asl groups BW General Discussion No Rain in ASL20?
Tourneys
Cosmonarchy Pro Showmatches [ASL20] Ro24 Group F [IPSL] CSLAN Review and CSLPRO Reimagined! [ASL20] Ro24 Group E
Strategy
Simple Questions, Simple Answers Muta micro map competition Fighting Spirit mining rates [G] Mineral Boosting
Other Games
General Games
Path of Exile General RTS Discussion Thread Mechabellum Nintendo Switch Thread Stormgate/Frost Giant Megathread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread YouTube Thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread
Fan Clubs
INnoVation Fan Club SKT1 Classic Fan Club!
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece [\m/] Heavy Metal Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread High temperatures on bridge(s) Gtx660 graphics card replacement
TL Community
The Automated Ban List TeamLiquid Team Shirt On Sale
Blogs
Lemme tell you a thing o…
JoinTheRain
How Culture and Conflict Imp…
TrAiDoS
RTS Design in Hypercoven
a11
Evil Gacha Games and the…
ffswowsucks
INDEPENDIENTE LA CTM
XenOsky
Customize Sidebar...

Website Feedback

Closed Threads



Active: 948 users

Cross Realm Conundrum - Page 34

Forum Index > SC2 General
Post a Reply
Prev 1 32 33 34 All
Icks
Profile Joined July 2009
France186 Posts
June 01 2010 16:13 GMT
#661
Kapeselus on the official english forum answers about the lag issue, which, according to him IS an issue:

http://forums.battle.net/thread.html?topicId=25172119183&pageNo=1&sid=5010#18

You copied the first sentence, while the rest of the paragraph answers your question for the most part. StarCraft was made in the 28k-56k modem era and because the game is not that demanding, today (many years later) it is possible to play against American and (some) Korean players (still not Chinese for example, because of latency). Even in Warcraft III if you wanted to play against someone from the USA being in Europe it would mean ~250ms and possibly some spikes. In case of players from Asia or Australia for that matter it would be much higher and rarely stable. How many times have you played on the Lordaeron (US) or Kalimdor (Asia) gateway in e.g. WC3 or any newer games than BW for that matter? What was the percentage of players you could play against without lag issues? Would you like to jump from game to game constantly and leave, discouraged by huge latency? Also think about your opponents - wouldn't it affect them as well? I personally just cannot see players not getting frustrated by lags given how many discussions we have had that 125ms in-built latency is way too high. I don't even mention the matchmaking, because it would be unplayable and with proper filters it would match you against European players only anyway.

Please reconsider and don't rage without thinking it over. I am sure it will be possible in the future, but for now “the technology's just not there yet”.


So, if you dont agree, dont answer me, answer him.
Read to learn.
Archerofaiur
Profile Joined August 2008
United States4101 Posts
Last Edited: 2010-06-01 16:20:52
June 01 2010 16:16 GMT
#662
Community: We want to play with friends who live in other countries.

Blizzard: But lag! You will get really high lag that will ruin automatch making!

Community: We dont want it for general automatch making. We want it to play our friends.

Blizzard: But lag! You will get really high lag that will ruin automatch making!






Question for Blizzard. How can we not rage when there is this type of a communication deficit?
http://sclegacy.com/news/28-scl/250-starcraftlegacy-macro-theorycrafting-contest-winners
asdfTT123
Profile Blog Joined June 2009
United States989 Posts
June 01 2010 16:18 GMT
#663
Agree with this x10000000. I've been a loyal Blizzard fan for so long but they need to get their act together. So disappointed/frustrated at them.
n.Die_Jaedong <3
fabiano
Profile Blog Joined August 2009
Brazil4644 Posts
June 01 2010 16:20 GMT
#664
That seals it. They wont be allowing cross realm... Fuck SC2, I'm back to BW, just waiting iCCup to be back.
"When the geyser died, a probe came out" - SirJolt
Bane_
Profile Joined October 2005
United Kingdom494 Posts
June 01 2010 16:21 GMT
#665
How can they keep saying the technology isn't there yet when people have been playing on other servers all through the beta?
BaltA
Profile Blog Joined September 2008
Norway849 Posts
June 01 2010 16:24 GMT
#666
signed!
Polar_Nada
Profile Blog Joined June 2008
United States1548 Posts
June 01 2010 16:25 GMT
#667
why does Blizzard fail on some many levels?
[ReD]NaDa and fnaticMSI.SEn fighting~! ::POlar @ UC Irvine::
Backlash
Profile Joined August 2008
Australia61 Posts
June 01 2010 16:33 GMT
#668
On June 02 2010 01:13 Icks wrote:
Kapeselus on the official english forum answers about the lag issue, which, according to him IS an issue:

http://forums.battle.net/thread.html?topicId=25172119183&pageNo=1&sid=5010#18



i'm playing on US server so can't reply, but wouldn't cross-real custom play whilst leaving ladder play to your respective region solve this issue? it gives players the choice to still play with friends n promotes international tournaments.
(MT) Esc- prOxi. || JulyZerg - "I pressed the right button like I was dying"
Luhaine
Profile Joined May 2010
Netherlands14 Posts
June 01 2010 16:34 GMT
#669
I'd really like to see this feature. SO definatly signed
scottyyy
Profile Blog Joined April 2010
United Kingdom796 Posts
June 01 2010 16:39 GMT
#670
On June 02 2010 01:13 Icks wrote:
Kapeselus on the official english forum answers about the lag issue, which, according to him IS an issue:

http://forums.battle.net/thread.html?topicId=25172119183&pageNo=1&sid=5010#18

Show nested quote +
You copied the first sentence, while the rest of the paragraph answers your question for the most part. StarCraft was made in the 28k-56k modem era and because the game is not that demanding, today (many years later) it is possible to play against American and (some) Korean players (still not Chinese for example, because of latency). Even in Warcraft III if you wanted to play against someone from the USA being in Europe it would mean ~250ms and possibly some spikes. In case of players from Asia or Australia for that matter it would be much higher and rarely stable. How many times have you played on the Lordaeron (US) or Kalimdor (Asia) gateway in e.g. WC3 or any newer games than BW for that matter? What was the percentage of players you could play against without lag issues? Would you like to jump from game to game constantly and leave, discouraged by huge latency? Also think about your opponents - wouldn't it affect them as well? I personally just cannot see players not getting frustrated by lags given how many discussions we have had that 125ms in-built latency is way too high. I don't even mention the matchmaking, because it would be unplayable and with proper filters it would match you against European players only anyway.

Please reconsider and don't rage without thinking it over. I am sure it will be possible in the future, but for now “the technology's just not there yet”.


So, if you dont agree, dont answer me, answer him.


is that the first blue post regarding the matter? Everyone on EU should quote him and tell him how wrong he is. Maybe he'll respond again.
maybenexttime
Profile Blog Joined November 2006
Poland5606 Posts
June 01 2010 21:04 GMT
#671
He's so ignorant. He seems to be talking about a global server, which is not what we're asking for. Not to mention battleping or some equivalents of Chaos Launcher/Hamachi sort of thing could most likely help.
NeVeR
Profile Blog Joined January 2009
1352 Posts
June 01 2010 21:08 GMT
#672
signed ;p
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
June 01 2010 21:25 GMT
#673
What an excellent picture:
[image loading]
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
Archerofaiur
Profile Joined August 2008
United States4101 Posts
June 01 2010 21:27 GMT
#674
"Its just not there"



"Cuase we took it away"
http://sclegacy.com/news/28-scl/250-starcraftlegacy-macro-theorycrafting-contest-winners
GodIsNotHere
Profile Joined April 2010
Canada395 Posts
June 01 2010 21:28 GMT
#675
On June 02 2010 06:25 FrozenArbiter wrote:
What an excellent picture:
[image loading]

Lol Ok that made my day thank you.
In War: Resolution. In Defeat: Defiance. In Victory: Magnanimity. In Peace: Goodwill.
RumZ
Profile Blog Joined March 2010
United States956 Posts
Last Edited: 2010-06-01 21:29:27
June 01 2010 21:28 GMT
#676
On June 02 2010 06:25 FrozenArbiter wrote:
What an excellent picture:
+ Show Spoiler +
[image loading]


I have to agree that this excellent picture brings the point to it's peak.


And than blizzard makes posts saying (paraphrased)
'Please don't rage, we want to hear what your problems are with the new system in a nice tone/manner!'



Is that a joke? You are removing functionality on a sequel to a game that's over 10 years old and you won't tell us why. (I am still sticking to my guns saying that it will be micro-transactions.) But still, asking for everyone to be just fine with all of these changes without a legitimate reason is just absurd, and to have the balls to say 'please don't be angry in your posts,' just ridiculous.

Edit: Screwed up the link.
See.Blue
Profile Blog Joined October 2008
United States2673 Posts
June 02 2010 01:10 GMT
#677
It is possible to make a point without becoming enraged. I do think that including optional cross-realm play for non-ladder games would be a good compromise however
LaughingTulkas
Profile Joined March 2008
United States1107 Posts
June 02 2010 02:54 GMT
#678
On June 02 2010 10:10 See.Blue wrote:
It is possible to make a point without becoming enraged. I do think that including optional cross-realm play for non-ladder games would be a good compromise however


Here's what I think the issue is for people though:

They've been saying the same point for a long time, and nothing has come of it. Now it looks like saying it nicely will never work, and so they are becoming enraged. If they really listened to people being nice, why didn't they implement any of the feedback in the first place? I'm not so sure that sometimes the squeaky wheel doesn't just get the grease.
"I love noobies, they're so happy." -Chill
Archerofaiur
Profile Joined August 2008
United States4101 Posts
Last Edited: 2010-06-02 03:01:26
June 02 2010 03:00 GMT
#679
We rage: They say thanks for the feedback

We dont rage: They say thanks for the feedback



And nothing ever changes.
http://sclegacy.com/news/28-scl/250-starcraftlegacy-macro-theorycrafting-contest-winners
Zeke50100
Profile Blog Joined February 2010
United States2220 Posts
June 02 2010 03:01 GMT
#680
On June 02 2010 06:25 FrozenArbiter wrote:
What an excellent picture:
[image loading]


The pictures a double-whammy. You see the LAN? :D

I agree with this. We need cross-realm. Does Blizzard really want E-Wars to be fought between the realms?
Prev 1 32 33 34 All
Please log in or register to reply.
Live Events Refresh
Next event in 12h 50m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nathanias 157
StarCraft: Brood War
Shuttle 421
sSak 137
NaDa 8
Dota 2
capcasts317
Counter-Strike
fl0m1630
Stewie2K494
flusha230
Super Smash Bros
AZ_Axe131
Other Games
tarik_tv25413
gofns15794
summit1g8501
FrodaN2790
Grubby2424
JimRising 401
KnowMe218
Livibee95
ViBE1
Organizations
Other Games
gamesdonequick1501
BasetradeTV15
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 19 non-featured ]
StarCraft 2
• davetesta56
• musti20045 42
• Kozan
• sooper7s
• AfreecaTV YouTube
• Migwel
• intothetv
• LaughNgamezSOOP
• IndyKCrew
StarCraft: Brood War
• iopq 4
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota22160
• Ler64
League of Legends
• Doublelift4036
Counter-Strike
• imaqtpie998
• Shiphtur132
Other Games
• Scarra1
Upcoming Events
SC Evo League
12h 50m
Maestros of the Game
16h 50m
SHIN vs Creator
Astrea vs Lambo
Bunny vs SKillous
HeRoMaRinE vs TriGGeR
BSL Team Wars
19h 50m
Team Bonyth vs Team Sziky
BSL Team Wars
19h 50m
Team Dewalt vs Team Sziky
Afreeca Starleague
1d 10h
Soulkey vs BeSt
Snow vs Light
Monday Night Weeklies
1d 16h
Replay Cast
2 days
Sparkling Tuna Cup
2 days
PiGosaur Monday
3 days
LiuLi Cup
3 days
[ Show More ]
Replay Cast
4 days
The PondCast
4 days
RSL Revival
4 days
Maru vs SHIN
MaNa vs MaxPax
RSL Revival
5 days
Reynor vs Astrea
Classic vs sOs
BSL Team Wars
5 days
Team Bonyth vs Team Dewalt
CranKy Ducklings
6 days
RSL Revival
6 days
GuMiho vs Cham
ByuN vs TriGGeR
Cosmonarchy
6 days
TriGGeR vs YoungYakov
YoungYakov vs HonMonO
HonMonO vs TriGGeR
[BSL 2025] Weekly
6 days
Liquipedia Results

Completed

Acropolis #4 - TS1
WardiTV Summer 2025
HCC Europe

Ongoing

Copa Latinoamericana 4
BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Qualifiers
ASL Season 20
CSL Season 18: Qualifier 2
Maestros of the Game
SEL Season 2 Championship
Sisters' Call Cup
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025

Upcoming

CSL 2025 AUTUMN (S18)
LASL Season 20
2025 Chongqing Offline CUP
BSL Season 21
BSL 21 Team A
Chzzk MurlocKing SC1 vs SC2 Cup #2
EC S1
BLAST Rivals Fall 2025
Skyesports Masters 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
MESA Nomadic Masters Fall
CS Asia Championships 2025
ESL Pro League S22
FISSURE Playground #2
BLAST Open Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.