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Cross Realm Conundrum - Page 34

Forum Index > SC2 General
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Prev 1 32 33 34 All
Icks
Profile Joined July 2009
France186 Posts
June 01 2010 16:13 GMT
#661
Kapeselus on the official english forum answers about the lag issue, which, according to him IS an issue:

http://forums.battle.net/thread.html?topicId=25172119183&pageNo=1&sid=5010#18

You copied the first sentence, while the rest of the paragraph answers your question for the most part. StarCraft was made in the 28k-56k modem era and because the game is not that demanding, today (many years later) it is possible to play against American and (some) Korean players (still not Chinese for example, because of latency). Even in Warcraft III if you wanted to play against someone from the USA being in Europe it would mean ~250ms and possibly some spikes. In case of players from Asia or Australia for that matter it would be much higher and rarely stable. How many times have you played on the Lordaeron (US) or Kalimdor (Asia) gateway in e.g. WC3 or any newer games than BW for that matter? What was the percentage of players you could play against without lag issues? Would you like to jump from game to game constantly and leave, discouraged by huge latency? Also think about your opponents - wouldn't it affect them as well? I personally just cannot see players not getting frustrated by lags given how many discussions we have had that 125ms in-built latency is way too high. I don't even mention the matchmaking, because it would be unplayable and with proper filters it would match you against European players only anyway.

Please reconsider and don't rage without thinking it over. I am sure it will be possible in the future, but for now “the technology's just not there yet”.


So, if you dont agree, dont answer me, answer him.
Read to learn.
Archerofaiur
Profile Joined August 2008
United States4101 Posts
Last Edited: 2010-06-01 16:20:52
June 01 2010 16:16 GMT
#662
Community: We want to play with friends who live in other countries.

Blizzard: But lag! You will get really high lag that will ruin automatch making!

Community: We dont want it for general automatch making. We want it to play our friends.

Blizzard: But lag! You will get really high lag that will ruin automatch making!






Question for Blizzard. How can we not rage when there is this type of a communication deficit?
http://sclegacy.com/news/28-scl/250-starcraftlegacy-macro-theorycrafting-contest-winners
asdfTT123
Profile Blog Joined June 2009
United States989 Posts
June 01 2010 16:18 GMT
#663
Agree with this x10000000. I've been a loyal Blizzard fan for so long but they need to get their act together. So disappointed/frustrated at them.
n.Die_Jaedong <3
fabiano
Profile Blog Joined August 2009
Brazil4644 Posts
June 01 2010 16:20 GMT
#664
That seals it. They wont be allowing cross realm... Fuck SC2, I'm back to BW, just waiting iCCup to be back.
"When the geyser died, a probe came out" - SirJolt
Bane_
Profile Joined October 2005
United Kingdom494 Posts
June 01 2010 16:21 GMT
#665
How can they keep saying the technology isn't there yet when people have been playing on other servers all through the beta?
BaltA
Profile Blog Joined September 2008
Norway849 Posts
June 01 2010 16:24 GMT
#666
signed!
Polar_Nada
Profile Blog Joined June 2008
United States1548 Posts
June 01 2010 16:25 GMT
#667
why does Blizzard fail on some many levels?
[ReD]NaDa and fnaticMSI.SEn fighting~! ::POlar @ UC Irvine::
Backlash
Profile Joined August 2008
Australia61 Posts
June 01 2010 16:33 GMT
#668
On June 02 2010 01:13 Icks wrote:
Kapeselus on the official english forum answers about the lag issue, which, according to him IS an issue:

http://forums.battle.net/thread.html?topicId=25172119183&pageNo=1&sid=5010#18



i'm playing on US server so can't reply, but wouldn't cross-real custom play whilst leaving ladder play to your respective region solve this issue? it gives players the choice to still play with friends n promotes international tournaments.
(MT) Esc- prOxi. || JulyZerg - "I pressed the right button like I was dying"
Luhaine
Profile Joined May 2010
Netherlands14 Posts
June 01 2010 16:34 GMT
#669
I'd really like to see this feature. SO definatly signed
scottyyy
Profile Blog Joined April 2010
United Kingdom796 Posts
June 01 2010 16:39 GMT
#670
On June 02 2010 01:13 Icks wrote:
Kapeselus on the official english forum answers about the lag issue, which, according to him IS an issue:

http://forums.battle.net/thread.html?topicId=25172119183&pageNo=1&sid=5010#18

Show nested quote +
You copied the first sentence, while the rest of the paragraph answers your question for the most part. StarCraft was made in the 28k-56k modem era and because the game is not that demanding, today (many years later) it is possible to play against American and (some) Korean players (still not Chinese for example, because of latency). Even in Warcraft III if you wanted to play against someone from the USA being in Europe it would mean ~250ms and possibly some spikes. In case of players from Asia or Australia for that matter it would be much higher and rarely stable. How many times have you played on the Lordaeron (US) or Kalimdor (Asia) gateway in e.g. WC3 or any newer games than BW for that matter? What was the percentage of players you could play against without lag issues? Would you like to jump from game to game constantly and leave, discouraged by huge latency? Also think about your opponents - wouldn't it affect them as well? I personally just cannot see players not getting frustrated by lags given how many discussions we have had that 125ms in-built latency is way too high. I don't even mention the matchmaking, because it would be unplayable and with proper filters it would match you against European players only anyway.

Please reconsider and don't rage without thinking it over. I am sure it will be possible in the future, but for now “the technology's just not there yet”.


So, if you dont agree, dont answer me, answer him.


is that the first blue post regarding the matter? Everyone on EU should quote him and tell him how wrong he is. Maybe he'll respond again.
maybenexttime
Profile Blog Joined November 2006
Poland5835 Posts
June 01 2010 21:04 GMT
#671
He's so ignorant. He seems to be talking about a global server, which is not what we're asking for. Not to mention battleping or some equivalents of Chaos Launcher/Hamachi sort of thing could most likely help.
NeVeR
Profile Blog Joined January 2009
1352 Posts
June 01 2010 21:08 GMT
#672
signed ;p
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
June 01 2010 21:25 GMT
#673
What an excellent picture:
[image loading]
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
Archerofaiur
Profile Joined August 2008
United States4101 Posts
June 01 2010 21:27 GMT
#674
"Its just not there"



"Cuase we took it away"
http://sclegacy.com/news/28-scl/250-starcraftlegacy-macro-theorycrafting-contest-winners
GodIsNotHere
Profile Joined April 2010
Canada395 Posts
June 01 2010 21:28 GMT
#675
On June 02 2010 06:25 FrozenArbiter wrote:
What an excellent picture:
[image loading]

Lol Ok that made my day thank you.
In War: Resolution. In Defeat: Defiance. In Victory: Magnanimity. In Peace: Goodwill.
RumZ
Profile Blog Joined March 2010
United States956 Posts
Last Edited: 2010-06-01 21:29:27
June 01 2010 21:28 GMT
#676
On June 02 2010 06:25 FrozenArbiter wrote:
What an excellent picture:
+ Show Spoiler +
[image loading]


I have to agree that this excellent picture brings the point to it's peak.


And than blizzard makes posts saying (paraphrased)
'Please don't rage, we want to hear what your problems are with the new system in a nice tone/manner!'



Is that a joke? You are removing functionality on a sequel to a game that's over 10 years old and you won't tell us why. (I am still sticking to my guns saying that it will be micro-transactions.) But still, asking for everyone to be just fine with all of these changes without a legitimate reason is just absurd, and to have the balls to say 'please don't be angry in your posts,' just ridiculous.

Edit: Screwed up the link.
See.Blue
Profile Blog Joined October 2008
United States2673 Posts
June 02 2010 01:10 GMT
#677
It is possible to make a point without becoming enraged. I do think that including optional cross-realm play for non-ladder games would be a good compromise however
LaughingTulkas
Profile Joined March 2008
United States1107 Posts
June 02 2010 02:54 GMT
#678
On June 02 2010 10:10 See.Blue wrote:
It is possible to make a point without becoming enraged. I do think that including optional cross-realm play for non-ladder games would be a good compromise however


Here's what I think the issue is for people though:

They've been saying the same point for a long time, and nothing has come of it. Now it looks like saying it nicely will never work, and so they are becoming enraged. If they really listened to people being nice, why didn't they implement any of the feedback in the first place? I'm not so sure that sometimes the squeaky wheel doesn't just get the grease.
"I love noobies, they're so happy." -Chill
Archerofaiur
Profile Joined August 2008
United States4101 Posts
Last Edited: 2010-06-02 03:01:26
June 02 2010 03:00 GMT
#679
We rage: They say thanks for the feedback

We dont rage: They say thanks for the feedback



And nothing ever changes.
http://sclegacy.com/news/28-scl/250-starcraftlegacy-macro-theorycrafting-contest-winners
Zeke50100
Profile Blog Joined February 2010
United States2220 Posts
June 02 2010 03:01 GMT
#680
On June 02 2010 06:25 FrozenArbiter wrote:
What an excellent picture:
[image loading]


The pictures a double-whammy. You see the LAN? :D

I agree with this. We need cross-realm. Does Blizzard really want E-Wars to be fought between the realms?
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